It's possible if you take into account he also said the legs were significantly worse than remake ontop of doing half in the same timeframe. Meaning as 7Remake approaches 4 million, 7Rebirth fell off even more to widen the gap.
We'll get a better picture soon at the very least
The 3.5 million number was shipped and sold. Rebirth potentially selling less than 2 million is just sold and if the legs are worse, not hard to believe it took more than a month to get through that stock.I mean SE gave PR about Remake selling 3.5 million in 3 days, even if it were halved, it's difficult to believe Rebirth dropped THAT much where it couldn't manage 2 million in an entire month.
How would anyone that doesn't work for SE directly have an indication of Rebirth's sales?The 3.5 million number was shipped and sold. Rebirth potentially selling less than 2 million is just sold and if the legs are worse, not hard to believe it took more than a month to get through that stock.
Don't ask me, I didn't put that info out there. It's why I said potentially and earlier said we'd find out soon anyway once Square do talk about it.How would anyone that doesn't work for SE directly have an indication of Rebirth's sales?
Okay cool, so back to me being skeptical of that information, lol.Don't ask me, I didn't put that info out there. It's why I said potentially and earlier said we'd find out soon anyway once Square do talk about it.
FFXV is the best-selling game in the franchise, clearly any concerns about needing to play 14 prior games had no impact on sales.I think dropping numbers it will help, some people are stupid and think that you need to play the other 15 games
They have another chance on Switch 2. I hope the FF7 remake port is available at launch( let's say early 2025), Rebirth can be a year from then early 2026 and rewhatever can be launched together on all platforms on 2027 July 7.Most likely way they will try to recoup costs is when part 3 is out, bundle it as a trilogy and sell them for 70-80 a pop (with more aggressive sales down the road).
Why would rebirth need to be two years out from release? If SE is about maximizing sales, then taking so long that other versions are bargain bin priced doesn't help much. Remake would already be that, so a double pack would be more of am incentive to buy inThey have another chance on Switch 2. I hope the FF7 remake port is available at launch( let's say early 2025), Rebirth can be a year from then early 2026 and rewhatever can be launched together on all platforms on 2027 July 7.
Why would rebirth need to be two years out from release? If SE is about maximizing sales, then taking so long that other versions are bargain bin priced doesn't help much. Remake would already be that, so a double pack would be more of am incentive to buy in
It all depends on the contract signed with Sony.Why would rebirth need to be two years out from release? If SE is about maximizing sales, then taking so long that other versions are bargain bin priced doesn't help much. Remake would already be that, so a double pack would be more of am incentive to buy in
Well unlike Zelda, FF does not have well known protagonists spanning generations. FF7 is arguably the only one that has one, but we are already seeing its performance.Maybe this will be Square Enix Skyward sword moment. Skyward sword made Nintendo realize the classic Zelda formula no longer had a future for mass market appeal. Maybe Rebirth triggers similar realization for Square Enix when it comes to FF future trajectory.
It all depends on the contract signed with Sony.
With the latest FF, there is a 2-year gap between the console and PC release.
You have to keep an eye on the release date of Final Fantasy XVI on PC if it's 1 year or 2 years like before.
Obviously the last part will also be an exclusive.
I wonder if the next FF game will become something like a more western style RPG like FromSoftware makes with Elden Ring. That seems the only way for Square Enix to expand the reach of the FF brand to more gamers than the usual JRPG buyers. Maybe they will have to completely abandon the JRPG formula of RPGs with a linear story structure, party dymanics and just make FF more into a Bethesda, Fromsoftware RPG structure. That seems to be the only kinds of RPGs today that can blow out massively in sales these days, while the classic JRPG formula games only have a potential of 3-5 million sales at most these days.
Xbox could be a bonus, but i think its a huge failure if they still can't release FF games on the Switch 2, that means the Japanese market for FF games will remain small if they continue to ignore Nintendo which dominates that market. And unlike Capcom they are not seeing any growth in the west, rather their games are declining in the west as well as in Japan. So i don't know if its a realistic option for them to ignore Japan like it is for Capcom.Well unlike Zelda, FF does not have well known protagonists spanning generations. FF7 is arguably the only one that has one, but we are already seeing its performance.
I think PC Day 1 release is a must going forward. Like for example with FF16 despite being produced by Yoshi-P who is well known for MMO with a sizeable community there, SE did not even bother to take the advantage of it - I would not be surprised if some MMO PC folks would have tried the game. I think FF15 was a correct direction, shame it was in dev hell.
Would be hilarious if Square Enix does a full Sega move and start promoting their games during Xbox showcases. After all on PS showcases, they are basically selling the games to the same people anyway. While Xbox showcases feature PC games all the time so some PC community is also watching them - and thus Sega is able to promote their games to new folks. Thus we have their games - aside probably Sonic - on Xbox showcases.
You can't say Capcom is ignoring Japan when they made a timed exclusive Monster Hunter specifically for Switch... which does keep mindshare up in the country. I imagine that they'll eventually port spam Switch 2 with their newer Resident Evil titles too.Xbox could be a bonus, but i think its a huge failure if they still can't release FF games on the Switch 2, that means the Japanese market for FF games will remain small if they continue to ignore Nintendo which dominates that market. And unlike Capcom they are not seeing any growth in the west, rather their games are declining in the west as well as in Japan. So i don't know if its a realistic option for them to ignore Japan like it is for Capcom.
Well, you can't really see the same growth as Capcom if you don't support PC platform. Like one of the reasons of Capcom's successes is of course their PC Day 1 releases.Xbox could be a bonus, but i think its a huge failure if they still can't release FF games on the Switch 2, that means the Japanese market for FF games will remain small if they continue to ignore Nintendo which dominates that market. And unlike Capcom they are not seeing any growth in the west, rather their games are declining in the west as well as in Japan. So i don't know if its a realistic option for them to ignore Japan like it is for Capcom.
7Rebirth has a 60fps mode on ps5. I see no reason beyond loading speeds from the HDD that the 60fps mode couldn't run on a ps4 today at 30fps and a few cuts here and there. If the runoured specs are true for Switch 2 including SSD speeds for loading, it's very possible at 30fps using the 60fps ps5 settings. It's not like big unreal engine 4 open worlds didn't exist on ps4 hardware already, rebirth isn't doing anything extraordinary despite being next gen only.I see FFVII Remake as feasible on a possible Switch 2 hardware, but manybare saying thst Rebirth couldn't run easily on it
At.the same time, the dame people.claim a lot of asset reuse in Rebirth from Remake
So: is the open world aspect the differentiator there?
Btw Inthink SE should find a way to put meaningful FF branded content on the new Switch (assuming it is a similar/succesfull concept as the Switch) to regain brand awereness at least in Japan
But one thing that went in Square Enix favour is that Sony likely paid good money thinking the Remake series would be huge hits, the money they paid for Rebirth likely far exceeds the measly 2 million sales the game is currently having. So they paid for what they tought would be a big PS5 hit game, to get a Tales of series level game. They likely overpaid massively in that regard.Sony getting a year's worth of exclusivity when they're only paying for 3 to 6 months is some funny shit. "We know yall are too much of a mess to actually get those ports out in time, thanks for the free exclusivity"
But one thing that went in Square Enix favour is that Sony likely paid good money thinking the Remake series would be huge hits, the money they paid for Rebirth likely far exceeds the measly 2 million sales the game is currently having. So they paid for what they tought would be a big PS5 hit game, to get a Tales of series level game. They likely overpaid massively in that regard.
My point is the money you play for exclusivity is based on the sales potential of the game. They bought exclusivity for FF thinking it was still a big franchise, and now it turns out they bought exclusivity for a pretty regular mid size JRPG game. So Sony is more scammed than Square Enix by these results.You think they paid how much for 3 months of exclusivity exactly?
But one thing that went in Square Enix favour is that Sony likely paid good money thinking the Remake series would be huge hits, the money they paid for Rebirth likely far exceeds the measly 2 million sales the game is currently having. So they paid for what they tought would be a big PS5 hit game, to get a Tales of series level game. They likely overpaid massively in that regard.
We've see the same argument for games that still got ported to Switch. If SE wants it on a system, it will happenI see FFVII Remake as feasible on a possible Switch 2 hardware, but manybare saying thst Rebirth couldn't run easily on it
At.the same time, the dame people.claim a lot of asset reuse in Rebirth from Remake
So: is the open world aspect the differentiator there?
Btw Inthink SE should find a way to put meaningful FF branded content on the new Switch (assuming it is a similar/succesfull concept as the Switch) to regain brand awereness at least in Japan
These people have no idea what they are talking about. The only thing that would be a barrier to porting it would be storage speed and we don't know what the Switch 2's storage medium will be. But I would guess that it wont be a real impediment because Nintendo would have been aware forever ago that they needed adequate storage.I see FFVII Remake as feasible on a possible Switch 2 hardware, but manybare saying thst Rebirth couldn't run easily on it
At.the same time, the dame people.claim a lot of asset reuse in Rebirth from Remake
How does anyone is aware of any sales number ?Okay cool, so back to me being skeptical of that information, lol.
And I think part of the problem is them not deciding to go full West or Japan. Like the both waters is one thing I believe is holding them backdon't see how "chasing japanese/western audiences" is really relevant here as games get popular regardless of how they feel
And I think part of the problem is them not deciding to go full West or Japan. Like the both waters is one thing I believe is holding them back
Maybe, but it is clearly not working.Haven't they always been that tho?
This is not true at all, FF its not that different from Sony cinematic games and the audience for FF games its not the same since the PS1 days.FF is in a niche genre.
Anyone who plays Horizon, Uncharted, Assassin's Creed or The Witcher will not be out of place...
If you're releasing a game exclusively on a platform where Western games dominate, don't come crying over poor sales.
The only ones who still buy FF are the old PS1 veterans.
I mean PC gamers only buy games with steep discounts. Switch is better if you want gamers who pay the full money for games, which brings in more revenue.They should just stop limit themselves to a single platform. That's for starters.
Right now there are only two platforms where the games sell despite being exclusive to one of them - Nintendo Switch and PC. And even then not every game reaches above 1m even on the Switch with its 140m user base. PC is better in that regard, but I think that's because there are more PCs out there. I think the devs and publishers should rethink the way they deliver games, because it is quite clear that 5+ year of development should not live or die by the amount of sold game copies. Not to mention in the era, where the games sell smaller or the same volumes as in the previous generations despite being many more expensive. And we have GaaS monsters that do numbers - like GTA5 is still top sellers despite being released like in Xbox 360 era - and new games have to compete with it. Throw to that COD, FIFA, Minecraft, Fortnite. On PS there is also Genshin Impact and so on.
In case FF, I personally not sure how Square Enix can achieve even 3-5m range at this point for a title, as there are many more games these days out of there. And FF has to compete with those games. The IP itself in decline and I don't see SE has that much potential to do Atlus moves with remakes and remasters every year as a lot of FF games are not that great. Like nobody expects FF13 remake to have the same effect as P3R. I would not be surprised if it took much less time for Atlus to remake that game in comparison to FF13. Or FF15.
In case of Square Enix, they had a series of flops - and FF14 has not had a really big expansion. At least not on the level of Endwalker.
Launch numbers don't agree with that at all. Launch date CCUs can reach humongous numbers and last time I checked games sold at full price at launch.I mean PC gamers only buy games with steep discounts.
But Switch owners are also waiting for steep discounts. Maybe you meant for Nintendo games, but other companies are conditioning Switch owners to wait for discounts. We have Ubisoft with games like Mario+Rabbids, there's an argument that can be made for Mortal Kombat. Lego games. Etc.I mean PC gamers only buy games with steep discounts. Switch is better if you want gamers who pay the full money for games, which brings in more revenue.
Yup check out those huge discounts for Baldur's Gate 3-oh wait hold on I'm being told it went 10% off at most.I mean PC gamers only buy games with steep discounts. Switch is better if you want gamers who pay the full money for games, which brings in more revenue.
I mean PC gamers only buy games with steep discounts. Switch is better if you want gamers who pay the full money for games, which brings in more revenue.
You’ve been corrected by others, so I’ll just say you need to cut down on the hot takes.I mean PC gamers only buy games with steep discounts. Switch is better if you want gamers who pay the full money for games, which brings in more revenue.
In this hypothetical I assume we're talking if FF7 isn't Sony and PC only for the foreseeable futureWhy would rebirth need to be two years out from release? If SE is about maximizing sales, then taking so long that other versions are bargain bin priced doesn't help much. Remake would already be that, so a double pack would be more of am incentive to buy in