Good[NSW] 6.87M
[PS5] 4.48M
[XBS] 4.68M
SorryGood
[XBS] 4500K
[XBS] 4500000
[XBS] 4,500,000
Bad
[XBS] 4.500.000
[XBS] 4.5 million
[XBS] 4.5m
[XBS] - 4.5 m
XBS - 4 million
The standard deviation of the PS5 predictions is higher, so there's less 'certainty' in our predictions there. It's all really close between PS5 and XBS, per these predictions.Xbox Series beating PS5 for the year is a bold prediction.
We overestimate Switch for 2022. (Not a single prediction has Switch bellow 6M)Install Base Prediction Average
NSW: 6850K (+1020k) [+17%]
XBS: 4949K (+469k) [+10%]
PS5: 4858K (-802k) [-14%]
[NSW] 6136k (+306k) [+5%]
[XBS] 4887k (+407k) [+8%]
[PS5] 4670k (-990k) [-17%]
This was all about production numbers and supply issues, Sony managed to improve stock in the second half of the year better than expected.XBS got barely any notable exclusive games in 2022. Expecting it to outsell PS5 was not very reasonable.
People were probably expecting Forza, Redfall and Starfield to come out last year instead of being further delayed.XBS got barely any notable exclusive games in 2022. Expecting it to outsell PS5 was not very reasonable.
Those predictions were made 1 1/2 years ago.XBS got barely any notable exclusive games in 2022. Expecting it to outsell PS5 was not very reasonable.
This was all about production numbers and supply issues, Sony managed to improve stock in the second half of the year better than expected.
Where did you get the numbers and have you got monthly sales for each platform?Up this thread since numbers are finally out:
2022 Results (Rounded To Nearest 10K)
[NSW] 5830k
[PS5] 5660k
[XBS] 4480k
It came from CESA, who I believe has NPD data.Where did you get the numbers and have you got monthly sales for each platform?
They're up.Are the Series consoles down YoY in America? Are they flat or slightly up?
I think the sales in the first half last year were greatly affected by the lack of supplies of PS5, with many people even buying Series S as a filler.Xbox had a monster Q1 2022 and great H1. After that sales started to become super bad.
Generally over 60% of all yearly sales are in Q4 for Xbox.
Where did you get the numbers and have you got monthly sales for each platform?
2013: PS4 - ?
2014: PS4 - 4.68 million
2015: PS4 - 5.72 million
2016: PS4 - 5.10 million
2017: PS4 - 5.45 million
2018: PS4 - ?
2019: PS4 - ?
2020: PS4 - 2.07 million
2021: PS4 - 0.60 million
2022: PS4 - 0.05 million
Does any one know the 2013, 2018 & 2019 yearly numbers for PS4? Also the 2013 -2019 yearly numbers for Xbox One?
PS4 | XB1 | |
---|---|---|
2013 | 2,00M | 1,82M |
2014 | 4,68M | 4,37M |
2015 | 5,72M | 4,93M |
2016 | 5,10M | 4,73M |
2017 | 5,42M | 4,28M |
2018 | 5,29M | 3,36M |
2019 | 3,83M | 3,04M |
2020 | 2,07M | 1,46M |
2021 | 0,60M | 0,01M |
2022 | 0,05M | - |
TOTAL | 34,76M | 29,00M |
Thanks, you're a star.This is for PS4/XB1 since 2013:
PS4 XB1 2013 2,00M 1,82M 2014 4,68M 4,37M 2015 5,72M 4,93M 2016 5,10M 4,73M 2017 5,42M 4,28M 2018 5,29M 3,36M 2019 3,83M 3,04M 2020 2,07M 1,46M 2021 0,60M 0,01M 2022 0,05M - TOTAL 34,76M 29,00M
XB1 put a good fight with PS4 in US.This is for PS4/XB1 since 2013:
PS4 XB1 2013 2,00M 1,82M 2014 4,68M 4,37M 2015 5,72M 4,93M 2016 5,10M 4,73M 2017 5,42M 4,28M 2018 5,29M 3,36M 2019 3,83M 3,04M 2020 2,07M 1,46M 2021 0,60M 0,01M 2022 0,05M - TOTAL 34,76M 29,00M
[NSW] 6928K
[PS5] 5627K
[XBS] 5421K
Have Switch annual by chance?This is for PS4/XB1 since 2013:
PS4 XB1 2013 2,00M 1,82M 2014 4,68M 4,37M 2015 5,72M 4,93M 2016 5,10M 4,73M 2017 5,42M 4,28M 2018 5,29M 3,36M 2019 3,83M 3,04M 2020 2,07M 1,46M 2021 0,60M 0,01M 2022 0,05M - TOTAL 34,76M 29,00M
Do you have PS2 annual?This is for PS4/XB1 since 2013:
PS4 XB1 2013 2,00M 1,82M 2014 4,68M 4,37M 2015 5,72M 4,93M 2016 5,10M 4,73M 2017 5,42M 4,28M 2018 5,29M 3,36M 2019 3,83M 3,04M 2020 2,07M 1,46M 2021 0,60M 0,01M 2022 0,05M - TOTAL 34,76M 29,00M
I have them, i made a note of them when they came up in another thread some time ago.Have Switch annual by chance?
All of these predictions were made before Scarlet/Violet were announced. People just overpredicted the Switch in general.why was switch so overpredicted? overestimating scarlet/violet effect?
why was switch so overpredicted? overestimating scarlet/violet effect?
why was switch so overpredicted? overestimating scarlet/violet effect?
All of these predictions were made before Scarlet/Violet were announced. People just overpredicted the Switch in general.
Remember that this was when TOTK was still announced for 2022.A lot of people have been over predicting switch since 2020, some people using the usual “it’ll do more than the previous year, you’ll see”.
With these numbers you've provided i can complete PS2's lifetime NPD up to 2010USA
Yearly Totals PS2
2000 1,101,038
2001 6,179,578
2002 8,387,491
2003 6,308,783
2004 4,593,958
2005 (Dean) 5,510,000
Totals 32,080,848
PS5 will likely beat PS2 peak year.
Damn, forgot about that. Given how much TOTK pushed Switch in Apr/May of this year, it definitely would have boosted Switch in late 2022, at least well above 6M, possibly 6.5M. (The IB average of 6.85M would still probably be too high though.)Remember that this was when TOTK was still announced for 2022.
I find it strange that 2004 was such a weak year for PS2 (it sold worse than in 2006 which is the year PS3 released) despite the launch of GTA San Andreas. I guess the insane hype for Halo 2 drove some people to Xbox instead.With these numbers you've provided i can complete PS2's lifetime NPD up to 2010
2000: PS2 - 1.10 million
2001: PS2 - 6.18 million
2002: PS2 - 8.39 million
2003: PS2 - 6.31 million
2004: PS2 - 4.59 million
2005: PS2 - 5.51 million
2006: PS2 - 4.84 million
2007: PS2 - 3.94 million
2008: PS2 - 2.50 million
2009: PS2 - 1.80 million
2010: PS2 - 0.75 million
Total: 45.91 million
Maybe price cuts boosted PS2 in 2005/06.Damn, forgot about that. Given how much TOTK pushed Switch in Apr/May of this year, it definitely would have boosted Switch in late 2022, at least well above 6M, possibly 6.5M. (The IB average of 6.85M would still probably be too high though.)
I think the Mario movie was planned to release in Dec 2022 at that point as well.
I find it strange that 2004 was such a weak year for PS2 (it sold worse than in 2006 which is the year PS3 released) despite the launch of GTA San Andreas. I guess the insane hype for Halo 2 drove some people to Xbox instead.
If we assume PS2 topped out at ~46.5M sold, the Switch should be able to outsell it by H1 2024, maybe by Q1 2024.
With these numbers you've provided i can complete PS2's lifetime NPD up to 2010
2000: PS2 - 1.10 million
2001: PS2 - 6.18 million
2002: PS2 - 8.39 million
2003: PS2 - 6.31 million
2004: PS2 - 4.59 million
2005: PS2 - 5.51 million
2006: PS2 - 4.84 million
2007: PS2 - 3.94 million
2008: PS2 - 2.50 million
2009: PS2 - 1.80 million
2010: PS2 - 0.75 million
Total: 45.91 million
They were shortages in 2004.I find it strange that 2004 was such a weak year for PS2 (it sold worse than in 2006 which is the year PS3 released) despite the launch of GTA San Andreas. I guess the insane hype for Halo 2 drove some people to Xbox instead.
If we assume PS2 topped out at ~46.5M sold, the Switch should be able to outsell it by H1 2024, maybe by Q1 2024.
Month PS2 Xbox Gamecube GB Advance Nintedo DS Comment
Oct-00 391,245 0 0 0 PS2 Launch
Nov-00 187,554 0 0 0
Dec-00 522,239 0 0 0
Jan-01 248,052 0 0 0
Feb-01 233,223 0 0 0
Mar-01 546,572 0 0 0
Apr-01 326,014 0 0 0
May-01 281,881 0 0 0
Jun-01 343,631 0 0 870,179 GBA Launch
Jul-01 351,935 0 0 360,904
Aug-01 321,774 0 0 331,134
Sep-01 341,300 0 0 324,329
Oct-01 329,041 0 0 283,120
Nov-01 908,921 711,619 647,466 923,664 Xbox / Gamecube Launch
Dec-01 1,947,234 690,817 558,200 1,708,176
Jan-02 357,971 127,034 58,712 170,550
Feb-02 414,500 138,527 76,815 408,431
Mar-02 359,163 135,402 110,251 498,948
Apr-02 195,707 77,457 81,195 304,917
May-02 463,709 228,914 111,063 314,146 PS2&Xbox (299 -> 199)
Jun-02 690,021 263,338 206,900 546,708 Gamecube (199->149)
Jul-02 435,536 154,204 137,790 324,166
Aug-02 452,412 136,669 127,301 262,736
Sep-02 531,751 171,737 165,497 272,047
Oct-02 516,622 238,200 167,746 304,449 Xbox Sega Bundle
Nov-02 1,283,811 466,962 424,256 1,198,489
Dec-02 2,686,288 1,031,140 590,477 2,137,943
Jan-03 451,067 163,313 80,757 260,161
Feb-03 487,298 196,172 166,042 279,164 Gamecube Free Game
Mar-03 399,037 163,522 163,090 696,982 GBA SP launched
Apr-03 260,997 125,147 99,775 418,149 Free Zelda GC Bundle
May-03 283,417 122,897 83,318 379,446 PS2&Xbox (99 -> 179)
Jun-03 437,210 165,861 123,196 648,033
Jul-03 310,089 136,199 126,094 481,478
Aug-03 290,793 144,205 99,907 367,391
Sep-03 322,053 169,865 163,666 408,725
Oct-03 292,685 175,082 252,901 399,800 Gamecube (149 -> 99)
Nov-03 836,679 461,881 751,291 1,186,667
Dec-03 1,937,458 1,079,426 1,158,229 2,255,267
Jan-04 330,386 190,343 130,408 293,971 Gamecube shortages
Feb-04 353,405 200,073 136,591 351,573
Mar-04 294,437 198,445 163,028 496,416 Xbox (179-149)
Apr-04 188,669 297,350 96,050 292,441
May-04 253,454 216,997 77,827 268,684 PS2 (179->149)
Jun-04 427,156 261,651 108,747 520,905
Jul-04 304,569 201,973 92,938 394,088 PS2 Shortages Reported
Aug-04 211,690 216,911 108,953 312,568
Sep-04 253,295 265,067 114,789 524,767
Oct-04 380,540 215,845 108,832 443,276 PSTwo launched, Xbox Sh. R.
Nov-04 695,876 708,097 350,155 1,117,175 479,695 Nintendo DS Launched
Dec-04 990,219 1,037,958 796,734 2,060,443 745,899
Jan-05 490,002 242,375 112,327 292,917 152,091
Totals 27,150,588 11,928,675 9,129,314 26,695,523 1,377,685
LTD Refurbishe 965 567,528 127,455 72 Refurbished Totals included in Monthly Sales
Yearly Totals
2000 1,101,038 0 0 0 0
2001 6,179,578 1,402,436 1,205,666 4,801,506 0
2002 8,387,491 3,169,584 2,258,003 6,743,530 0
2003 6,308,783 3,103,570 3,268,266 7,781,263 0
2004 4,683,696 4,010,710 2,285,052 7,076,307 1,225,594
2005 490,002 242,375 112,327 292,917 152,091
Xbox One totals 28.00M by my calculations.This is for PS4/XB1 since 2013:
PS4 XB1 2013 2,00M 1,82M 2014 4,68M 4,37M 2015 5,72M 4,93M 2016 5,10M 4,73M 2017 5,42M 4,28M 2018 5,29M 3,36M 2019 3,83M 3,04M 2020 2,07M 1,46M 2021 0,60M 0,01M 2022 0,05M - TOTAL 34,76M 29,00M
So is 2004 for PS2 4.59M or 4.68M because there are two different numbers being given. this would change the 2006 number by 90k because the 2006 number was based on the LTD up until the end of 2005 and end of 2007 then subtracting the 2007 number from the the total to get the LTD at the end of 2006 and then subtracting LTD 2005 from LTD 2006.2012: PS2 - 0.05 million
Only 2011 is missing.
My database using CESA numbers start at 2012.
They were shortages in 2004.
This is monthly breackdown for PS2 untill January 2005:
January 2005 was the best January for PS2, so 2005 increase is likely a direct consequence of 2004 shortages.
Code:Month PS2 Xbox Gamecube GB Advance Nintedo DS Comment Oct-00 391,245 0 0 0 PS2 Launch Nov-00 187,554 0 0 0 Dec-00 522,239 0 0 0 Jan-01 248,052 0 0 0 Feb-01 233,223 0 0 0 Mar-01 546,572 0 0 0 Apr-01 326,014 0 0 0 May-01 281,881 0 0 0 Jun-01 343,631 0 0 870,179 GBA Launch Jul-01 351,935 0 0 360,904 Aug-01 321,774 0 0 331,134 Sep-01 341,300 0 0 324,329 Oct-01 329,041 0 0 283,120 Nov-01 908,921 711,619 647,466 923,664 Xbox / Gamecube Launch Dec-01 1,947,234 690,817 558,200 1,708,176 Jan-02 357,971 127,034 58,712 170,550 Feb-02 414,500 138,527 76,815 408,431 Mar-02 359,163 135,402 110,251 498,948 Apr-02 195,707 77,457 81,195 304,917 May-02 463,709 228,914 111,063 314,146 PS2&Xbox (299 -> 199) Jun-02 690,021 263,338 206,900 546,708 Gamecube (199->149) Jul-02 435,536 154,204 137,790 324,166 Aug-02 452,412 136,669 127,301 262,736 Sep-02 531,751 171,737 165,497 272,047 Oct-02 516,622 238,200 167,746 304,449 Xbox Sega Bundle Nov-02 1,283,811 466,962 424,256 1,198,489 Dec-02 2,686,288 1,031,140 590,477 2,137,943 Jan-03 451,067 163,313 80,757 260,161 Feb-03 487,298 196,172 166,042 279,164 Gamecube Free Game Mar-03 399,037 163,522 163,090 696,982 GBA SP launched Apr-03 260,997 125,147 99,775 418,149 Free Zelda GC Bundle May-03 283,417 122,897 83,318 379,446 PS2&Xbox (99 -> 179) Jun-03 437,210 165,861 123,196 648,033 Jul-03 310,089 136,199 126,094 481,478 Aug-03 290,793 144,205 99,907 367,391 Sep-03 322,053 169,865 163,666 408,725 Oct-03 292,685 175,082 252,901 399,800 Gamecube (149 -> 99) Nov-03 836,679 461,881 751,291 1,186,667 Dec-03 1,937,458 1,079,426 1,158,229 2,255,267 Jan-04 330,386 190,343 130,408 293,971 Gamecube shortages Feb-04 353,405 200,073 136,591 351,573 Mar-04 294,437 198,445 163,028 496,416 Xbox (179-149) Apr-04 188,669 297,350 96,050 292,441 May-04 253,454 216,997 77,827 268,684 PS2 (179->149) Jun-04 427,156 261,651 108,747 520,905 Jul-04 304,569 201,973 92,938 394,088 PS2 Shortages Reported Aug-04 211,690 216,911 108,953 312,568 Sep-04 253,295 265,067 114,789 524,767 Oct-04 380,540 215,845 108,832 443,276 PSTwo launched, Xbox Sh. R. Nov-04 695,876 708,097 350,155 1,117,175 479,695 Nintendo DS Launched Dec-04 990,219 1,037,958 796,734 2,060,443 745,899 Jan-05 490,002 242,375 112,327 292,917 152,091 Totals 27,150,588 11,928,675 9,129,314 26,695,523 1,377,685 LTD Refurbishe 965 567,528 127,455 72 Refurbished Totals included in Monthly Sales Yearly Totals 2000 1,101,038 0 0 0 0 2001 6,179,578 1,402,436 1,205,666 4,801,506 0 2002 8,387,491 3,169,584 2,258,003 6,743,530 0 2003 6,308,783 3,103,570 3,268,266 7,781,263 0 2004 4,683,696 4,010,710 2,285,052 7,076,307 1,225,594 2005 490,002 242,375 112,327 292,917 152,091
Source:
Console and handeld unit sales and market share numbers for 2005 (NPD)
Nintendo DS: USA: 3.81 millions; The DS sold 1.22M in 2004 and 2.43M in 2005 => 3.65M ?!?www.neogaf.com
2012: PS2 - 0.05 million
Only 2011 is missing.
My database using CESA numbers start at 2012.
They were shortages in 2004.
This is monthly breackdown for PS2 untill January 2005:
January 2005 was the best January for PS2, so 2005 increase is likely a direct consequence of 2004 shortages.
Code:Month PS2 Xbox Gamecube GB Advance Nintedo DS Comment Oct-00 391,245 0 0 0 PS2 Launch Nov-00 187,554 0 0 0 Dec-00 522,239 0 0 0 Jan-01 248,052 0 0 0 Feb-01 233,223 0 0 0 Mar-01 546,572 0 0 0 Apr-01 326,014 0 0 0 May-01 281,881 0 0 0 Jun-01 343,631 0 0 870,179 GBA Launch Jul-01 351,935 0 0 360,904 Aug-01 321,774 0 0 331,134 Sep-01 341,300 0 0 324,329 Oct-01 329,041 0 0 283,120 Nov-01 908,921 711,619 647,466 923,664 Xbox / Gamecube Launch Dec-01 1,947,234 690,817 558,200 1,708,176 Jan-02 357,971 127,034 58,712 170,550 Feb-02 414,500 138,527 76,815 408,431 Mar-02 359,163 135,402 110,251 498,948 Apr-02 195,707 77,457 81,195 304,917 May-02 463,709 228,914 111,063 314,146 PS2&Xbox (299 -> 199) Jun-02 690,021 263,338 206,900 546,708 Gamecube (199->149) Jul-02 435,536 154,204 137,790 324,166 Aug-02 452,412 136,669 127,301 262,736 Sep-02 531,751 171,737 165,497 272,047 Oct-02 516,622 238,200 167,746 304,449 Xbox Sega Bundle Nov-02 1,283,811 466,962 424,256 1,198,489 Dec-02 2,686,288 1,031,140 590,477 2,137,943 Jan-03 451,067 163,313 80,757 260,161 Feb-03 487,298 196,172 166,042 279,164 Gamecube Free Game Mar-03 399,037 163,522 163,090 696,982 GBA SP launched Apr-03 260,997 125,147 99,775 418,149 Free Zelda GC Bundle May-03 283,417 122,897 83,318 379,446 PS2&Xbox (99 -> 179) Jun-03 437,210 165,861 123,196 648,033 Jul-03 310,089 136,199 126,094 481,478 Aug-03 290,793 144,205 99,907 367,391 Sep-03 322,053 169,865 163,666 408,725 Oct-03 292,685 175,082 252,901 399,800 Gamecube (149 -> 99) Nov-03 836,679 461,881 751,291 1,186,667 Dec-03 1,937,458 1,079,426 1,158,229 2,255,267 Jan-04 330,386 190,343 130,408 293,971 Gamecube shortages Feb-04 353,405 200,073 136,591 351,573 Mar-04 294,437 198,445 163,028 496,416 Xbox (179-149) Apr-04 188,669 297,350 96,050 292,441 May-04 253,454 216,997 77,827 268,684 PS2 (179->149) Jun-04 427,156 261,651 108,747 520,905 Jul-04 304,569 201,973 92,938 394,088 PS2 Shortages Reported Aug-04 211,690 216,911 108,953 312,568 Sep-04 253,295 265,067 114,789 524,767 Oct-04 380,540 215,845 108,832 443,276 PSTwo launched, Xbox Sh. R. Nov-04 695,876 708,097 350,155 1,117,175 479,695 Nintendo DS Launched Dec-04 990,219 1,037,958 796,734 2,060,443 745,899 Jan-05 490,002 242,375 112,327 292,917 152,091 Totals 27,150,588 11,928,675 9,129,314 26,695,523 1,377,685 LTD Refurbishe 965 567,528 127,455 72 Refurbished Totals included in Monthly Sales Yearly Totals 2000 1,101,038 0 0 0 0 2001 6,179,578 1,402,436 1,205,666 4,801,506 0 2002 8,387,491 3,169,584 2,258,003 6,743,530 0 2003 6,308,783 3,103,570 3,268,266 7,781,263 0 2004 4,683,696 4,010,710 2,285,052 7,076,307 1,225,594 2005 490,002 242,375 112,327 292,917 152,091
Source:
Console and handeld unit sales and market share numbers for 2005 (NPD)
Nintendo DS: USA: 3.81 millions; The DS sold 1.22M in 2004 and 2.43M in 2005 => 3.65M ?!?www.neogaf.com
Damn PS2 had an impressive run.With these numbers you've provided i can complete PS2's lifetime NPD up to 2010
2000: PS2 - 1.10 million
2001: PS2 - 6.18 million
2002: PS2 - 8.39 million
2003: PS2 - 6.31 million
2004: PS2 - 4.59 million
2005: PS2 - 5.51 million
2006: PS2 - 4.84 million
2007: PS2 - 3.94 million
2008: PS2 - 2.50 million
2009: PS2 - 1.80 million
2010: PS2 - 0.75 million
Total: 45.91 million
Difficult to known.So is 2004 for PS2 4.59M or 4.68M because there are two different numbers being given. this would change the 2006 number by 90k because the 2006 number was based on the LTD up until the end of 2005 and end of 2007 then subtracting the 2007 number from the the total to get the LTD at the end of 2006 and then subtracting LTD 2005 from LTD 2006.
GBA broke 2M in Dec 2002/03/04.Highest NPD months
Dec 2009: Wii - 3.81 million
Dec 2009: NDS - 3.31 million
Dec 2008: NDS - 3.04 million
Dec 2004: PS2 - 2.68 million
Dec 2010: NDS - 2.51 million
Dec 2007: NDS - 2.47 million
Dec 2010: Wii - 2.36 million
Dec 2008: Wii - 2.15 million
Dec 2010: 360 - 1.86 million
This is what i have for the highest NPD months, any others that make the list like PS2 - Dec 2002 and 2003, XB360 - Dec 2011 and NSW - Dec 2019 and 2020. I'm pretty sure Switch just about broke 2 million in Dec 2019 and 2020. Also could GBA or GBC had a 2 million month?
Have you got the exact numbers?GBA broke 2M in Dec 2002/03/04.
Don't know about GBC.
See this post:Have you got the exact numbers?
Scroll to the right to see GBA/NDS data.2012: PS2 - 0.05 million
Only 2011 is missing.
My database using CESA numbers start at 2012.
They were shortages in 2004.
This is monthly breackdown for PS2 untill January 2005:
January 2005 was the best January for PS2, so 2005 increase is likely a direct consequence of 2004 shortages.
Code:Month PS2 Xbox Gamecube GB Advance Nintedo DS Comment Oct-00 391,245 0 0 0 PS2 Launch Nov-00 187,554 0 0 0 Dec-00 522,239 0 0 0 Jan-01 248,052 0 0 0 Feb-01 233,223 0 0 0 Mar-01 546,572 0 0 0 Apr-01 326,014 0 0 0 May-01 281,881 0 0 0 Jun-01 343,631 0 0 870,179 GBA Launch Jul-01 351,935 0 0 360,904 Aug-01 321,774 0 0 331,134 Sep-01 341,300 0 0 324,329 Oct-01 329,041 0 0 283,120 Nov-01 908,921 711,619 647,466 923,664 Xbox / Gamecube Launch Dec-01 1,947,234 690,817 558,200 1,708,176 Jan-02 357,971 127,034 58,712 170,550 Feb-02 414,500 138,527 76,815 408,431 Mar-02 359,163 135,402 110,251 498,948 Apr-02 195,707 77,457 81,195 304,917 May-02 463,709 228,914 111,063 314,146 PS2&Xbox (299 -> 199) Jun-02 690,021 263,338 206,900 546,708 Gamecube (199->149) Jul-02 435,536 154,204 137,790 324,166 Aug-02 452,412 136,669 127,301 262,736 Sep-02 531,751 171,737 165,497 272,047 Oct-02 516,622 238,200 167,746 304,449 Xbox Sega Bundle Nov-02 1,283,811 466,962 424,256 1,198,489 Dec-02 2,686,288 1,031,140 590,477 2,137,943 Jan-03 451,067 163,313 80,757 260,161 Feb-03 487,298 196,172 166,042 279,164 Gamecube Free Game Mar-03 399,037 163,522 163,090 696,982 GBA SP launched Apr-03 260,997 125,147 99,775 418,149 Free Zelda GC Bundle May-03 283,417 122,897 83,318 379,446 PS2&Xbox (99 -> 179) Jun-03 437,210 165,861 123,196 648,033 Jul-03 310,089 136,199 126,094 481,478 Aug-03 290,793 144,205 99,907 367,391 Sep-03 322,053 169,865 163,666 408,725 Oct-03 292,685 175,082 252,901 399,800 Gamecube (149 -> 99) Nov-03 836,679 461,881 751,291 1,186,667 Dec-03 1,937,458 1,079,426 1,158,229 2,255,267 Jan-04 330,386 190,343 130,408 293,971 Gamecube shortages Feb-04 353,405 200,073 136,591 351,573 Mar-04 294,437 198,445 163,028 496,416 Xbox (179-149) Apr-04 188,669 297,350 96,050 292,441 May-04 253,454 216,997 77,827 268,684 PS2 (179->149) Jun-04 427,156 261,651 108,747 520,905 Jul-04 304,569 201,973 92,938 394,088 PS2 Shortages Reported Aug-04 211,690 216,911 108,953 312,568 Sep-04 253,295 265,067 114,789 524,767 Oct-04 380,540 215,845 108,832 443,276 PSTwo launched, Xbox Sh. R. Nov-04 695,876 708,097 350,155 1,117,175 479,695 Nintendo DS Launched Dec-04 990,219 1,037,958 796,734 2,060,443 745,899 Jan-05 490,002 242,375 112,327 292,917 152,091 Totals 27,150,588 11,928,675 9,129,314 26,695,523 1,377,685 LTD Refurbishe 965 567,528 127,455 72 Refurbished Totals included in Monthly Sales Yearly Totals 2000 1,101,038 0 0 0 0 2001 6,179,578 1,402,436 1,205,666 4,801,506 0 2002 8,387,491 3,169,584 2,258,003 6,743,530 0 2003 6,308,783 3,103,570 3,268,266 7,781,263 0 2004 4,683,696 4,010,710 2,285,052 7,076,307 1,225,594 2005 490,002 242,375 112,327 292,917 152,091
Source:
Console and handeld unit sales and market share numbers for 2005 (NPD)
Nintendo DS: USA: 3.81 millions; The DS sold 1.22M in 2004 and 2.43M in 2005 => 3.65M ?!?www.neogaf.com
Have you 2012 to the final year for PSP, PSV, PS3, XB360, Wii, NDS, 3DS and Wii U?2012: PS2 - 0.05 million
Only 2011 is missing.
My database using CESA numbers start at 2012.