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DISCLAMER: Please read the OP before voting, this is not a "which one do you personally want the most"-poll, but a sales-poll! The fun comes in the discussion! Poll-details at the end of this posting.
Hey guys,
I gave this thread a lot of thought as I didn't want it to end up a generic hype-thread, something that IB would be the wrong place to have to begin with. But that's okay, because approaching Monolith Soft's nextgen appearance from a sales perspective is quite exciting, too! And that's the thing: Nintendo revealed the Switch 1 together with Xenoblade 2. It's been very quiet from Monolith Soft for a relatively long time now, so I think, bear with me, it's pretty safe to assume that the Switch 2's reveal will be accompanied by a game-announcement from Monolith Soft, too. Could be wrong, but hey, that's a prediction-thread for you ^^
Before proceeding to the big discussion, let me give a quick overview of Monolith Soft's sales history. As no precise WW-numbers exist for these games, I'm going by what we have or what's found on Wikipedia, so take it with a bit grain of salt, although I personally don't think the overall trajectory would paint a different picture: Xenogears started out with at least 1.19 mio games sold WW, then came Xenosaga 1 with at least 1 mio, from there each sequel sold less, with Xenosaga 3 being the worst-selling entry in the trilogy, neither episode 2 nor 3 broke the 1 mio barrier. Xenoblade 1 on Wii didn't sell 1 mio, either, albeit not too far from it. Xenoblade X is hard to gauge, because despite being the lowest-selling game so far, it also released on the Wii U. There's a fair point to be made that, had the Wii U sold similarly to Wii, X' sales might have been just between Xenoblade 1 and the next game coming up: Xenoblade 2 finally marked Monolith Soft's first nextgen-title for the Switch and it catapulted the company's sales threshold to over 2 mio, with amazing legs pushing it to currently being close to the 3 mio barrier.
That is where the debate starts, if there even can be one: Do you think, Monolith Soft can achieve another explosive jump in sales with their first Switch 2-game? And if so, what TYPE of game do you think would be best suited for that goal?
Now, what is regarded as "explosive jump in sales" is a bit subjective; personally, I'd go for a nice round number and say that the 4 mio barrier is the one to look for. Technically, Monolith Soft haven't reached the 3 mio one, yet, but going from Xenoblade 2's 2.7 mio to 3 mio wouldn't exactly be "explosive" to me. ;> As the disclaimer at the top says, this thread isn't about what game you personally would like to see most from Monolith Soft, but which one you think would help them the most to achieve the best sales result. If anyone is wondering: This is about Monolith Soft's "own" games, ofc, so no Zelda, Animal Crossing or Mario Kart. I picked some carefully chosen options for the poll, but feel free to vote "other" and detail your own idea for the best possible sales achievement. Below, I'll give a little explanation for each poll option:
- Xenoblade 4 (straight forward the next numerical installment in the Xenoblade-franchise. Whether the story is connected to previous installments or not, for marketing purposes it's: Xenoblade continues)
- Xenoblade X (a game still with the Xenoblade-moniker, but quite different in terms of gameplay and feel. Loved by those who played it, not played by many due to Wii U. Whether this would be a port, remaster, remake or else)
- the medival-fantasy, open world, action-rpg (a fresh start in terms of IP, gameplay and else. Intentionally or not, following the crave for medieval-fantasy games like TotK, Elden Ring, Witcher 3 or FF16, with Monolith Soft's own spin on it. Possibly mecha, because you know it)
- a completely new game, no attachment to any past announcements or rumors, but obviously big enough in scale and ambition to raise the sales barrier)
- Xenogears Remake (by some miracle, Takahashi Tetsuya got the IP from Square Enix, the funding from Nintendo, and will at long last fully realize Xenogears in the style of Final Fantasy 7 REMAKE, making this his final project as a developer before retirement)
I'm looking forward to you guys' predictions and opinions. And, ofc, while we're trying to look at it from a sales pov, feel free to voice your hopes and wishes, too. The Switch 2's reveal should be very very close, and so would be Monolith Soft's next game. And, ofc, there's the perfectly valid expectation that NO sales jump will occur, that it isn't even possible, and that it might even be sensible to stay at the current level. No option for that in the poll, though, because we want to answer what COULD lead to raised sales. To a good discussion!
Hey guys,
I gave this thread a lot of thought as I didn't want it to end up a generic hype-thread, something that IB would be the wrong place to have to begin with. But that's okay, because approaching Monolith Soft's nextgen appearance from a sales perspective is quite exciting, too! And that's the thing: Nintendo revealed the Switch 1 together with Xenoblade 2. It's been very quiet from Monolith Soft for a relatively long time now, so I think, bear with me, it's pretty safe to assume that the Switch 2's reveal will be accompanied by a game-announcement from Monolith Soft, too. Could be wrong, but hey, that's a prediction-thread for you ^^
Before proceeding to the big discussion, let me give a quick overview of Monolith Soft's sales history. As no precise WW-numbers exist for these games, I'm going by what we have or what's found on Wikipedia, so take it with a bit grain of salt, although I personally don't think the overall trajectory would paint a different picture: Xenogears started out with at least 1.19 mio games sold WW, then came Xenosaga 1 with at least 1 mio, from there each sequel sold less, with Xenosaga 3 being the worst-selling entry in the trilogy, neither episode 2 nor 3 broke the 1 mio barrier. Xenoblade 1 on Wii didn't sell 1 mio, either, albeit not too far from it. Xenoblade X is hard to gauge, because despite being the lowest-selling game so far, it also released on the Wii U. There's a fair point to be made that, had the Wii U sold similarly to Wii, X' sales might have been just between Xenoblade 1 and the next game coming up: Xenoblade 2 finally marked Monolith Soft's first nextgen-title for the Switch and it catapulted the company's sales threshold to over 2 mio, with amazing legs pushing it to currently being close to the 3 mio barrier.
That is where the debate starts, if there even can be one: Do you think, Monolith Soft can achieve another explosive jump in sales with their first Switch 2-game? And if so, what TYPE of game do you think would be best suited for that goal?
Now, what is regarded as "explosive jump in sales" is a bit subjective; personally, I'd go for a nice round number and say that the 4 mio barrier is the one to look for. Technically, Monolith Soft haven't reached the 3 mio one, yet, but going from Xenoblade 2's 2.7 mio to 3 mio wouldn't exactly be "explosive" to me. ;> As the disclaimer at the top says, this thread isn't about what game you personally would like to see most from Monolith Soft, but which one you think would help them the most to achieve the best sales result. If anyone is wondering: This is about Monolith Soft's "own" games, ofc, so no Zelda, Animal Crossing or Mario Kart. I picked some carefully chosen options for the poll, but feel free to vote "other" and detail your own idea for the best possible sales achievement. Below, I'll give a little explanation for each poll option:
- Xenoblade 4 (straight forward the next numerical installment in the Xenoblade-franchise. Whether the story is connected to previous installments or not, for marketing purposes it's: Xenoblade continues)
- Xenoblade X (a game still with the Xenoblade-moniker, but quite different in terms of gameplay and feel. Loved by those who played it, not played by many due to Wii U. Whether this would be a port, remaster, remake or else)
- the medival-fantasy, open world, action-rpg (a fresh start in terms of IP, gameplay and else. Intentionally or not, following the crave for medieval-fantasy games like TotK, Elden Ring, Witcher 3 or FF16, with Monolith Soft's own spin on it. Possibly mecha, because you know it)
- a completely new game, no attachment to any past announcements or rumors, but obviously big enough in scale and ambition to raise the sales barrier)
- Xenogears Remake (by some miracle, Takahashi Tetsuya got the IP from Square Enix, the funding from Nintendo, and will at long last fully realize Xenogears in the style of Final Fantasy 7 REMAKE, making this his final project as a developer before retirement)
I'm looking forward to you guys' predictions and opinions. And, ofc, while we're trying to look at it from a sales pov, feel free to voice your hopes and wishes, too. The Switch 2's reveal should be very very close, and so would be Monolith Soft's next game. And, ofc, there's the perfectly valid expectation that NO sales jump will occur, that it isn't even possible, and that it might even be sensible to stay at the current level. No option for that in the poll, though, because we want to answer what COULD lead to raised sales. To a good discussion!