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Nintendo FY3/2022 Q2 Earnings Release, Switch Hardware Q2 - 3.83M (-44.1% YoY), 92.87M LTD

ggx2ac

Member
Expert
(They publish Dark Souls)
Note: M = Million (or rather 10^6)

Past earnings release data from FY3/2017 to FY3/2021 can be found here: https://www.installbaseforum.com/fo...data-from-fy3-2017-to-present-for-switch.205/

News: Switch Hardware forecast revised downwards from 25.5M units to 24M units for the fiscal year.

Switch Software forecast revised upwards from 190M units to 200M units for the fiscal year.


2nd Quarter Earnings Release, data as of September 30th, 2021:

Code:
+-----------------------------------------------------------------+
| Nintendo Co., Ltd.| Net Sales   | Operating Income | Net Profit |
+-----------------------------------------------------------------+
| 1st Quarter       |   ¥322,647M |        ¥119,752M |   ¥92,747M |
| 2nd Quarter       |   ¥301,625M |        ¥100,207M |   ¥79,087M |
+=================================================================+
| FY3/22 Cumulative |   ¥624,272M |        ¥219,959M |  ¥171,834M |
+-----------------------------------------------------------------+
| FY3/22 Forecast   | ¥1,600,000M |        ¥520,000M |  ¥350,000M |
+-----------------------------------------------------------------+

Capital Adequacy Ratio: 74.5%

Current Assets: ¥1,930,959 million

Current Liabilities: ¥563,610 million

Cash and deposits: ¥1,071,696 million

Shareholder's equity: ¥1,770,370 million

Inventories: ¥270,131 million

Hardware sales units: https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html

Code:
+------------------------------------------------------------------------+
| Switch (units)    |  Switch  |Switch Lite|Hardware Total|Software Total|
+------------------------------------------------------------------------+
| 1st Quarter       |    3.31M |     1.14M |        4.45M |       45.29M |
| 2nd Quarter       |    3.14M |     0.68M |        3.83M |       48.60M |
+========================================================================+
| FY3/22 Cumulative |    6.45M |     1.82M |        8.28M |       93.89M |
| Life-To-Date      |   76.34M |    16.52M |       92.87M |      681.00M |
+------------------------------------------------------------------------+
| FY3/22 Forecast   |                      |       24.00M |      200.00M |
+------------------------------------------------------------------------+
(Software sales units include both packaged and downloadable versions of software.)
###
+---------------------------------------+
| Smart devices, IP related income, etc.|
+---------------------------------------+
| 1st Quarter       |          ¥13,199M |
| 2nd Quarter       |          ¥12,302M |
+=======================================+
| FY3/22 Cumulative |          ¥25,501M |
+---------------------------------------+
(Includes income from smart-device content and royalty income.)


Supplemental information:

Code:
+------------------------------+
| Proportion of overseas sales |
+------------------------------+
| 1st Quarter       |    77.9% |
| 2nd Quarter       |    78.7% |
+==============================+
| 1st Half          |    78.3% |
+------------------------------+
(※ Proportion of overseas (outside of Japan)
 sales to total sales)
+------------------------------+
| Proportion of hardware sales |
+------------------------------+
| 1st Quarter       |    47.6% |
| 2nd Quarter       |    45.2% |
+==============================+
| 1st Half          |    46.5% |
+------------------------------+
(※ Proportion of hardware (including accessories) sales
 to total dedicated videogame platform sales)
+------------------------------+
| Proportion of first party    |
| software sales               |
+------------------------------+
| 1st Quarter       |    72.3% |
| 2nd Quarter       |    68.9% |
+==============================+
| 1st Half          |    70.6% |
+------------------------------+
(※ Proportion of first-party software sales
 to total dedicated video game software sales)
+------------------------------+
| Digital Sales                |
+------------------------------+
| 1st Quarter       |   ¥75.9B |
| 2nd Quarter       |   ¥68.2B |
+==============================+
| 1st Half          |  ¥144.2B |
+------------------------------+
("※ Digital sales include a) downloadable versions of packaged software,
 b) download-only software, c) add-on content and d) Nintendo Switch Online, etc.
 * "Downloadable versions of packaged software" indicates the
 downloadable version of software that is offered both physically and digitally.")
+------------------------------+
| Proportion of Digital Sales  |
+------------------------------+
| 1st Quarter       |    46.9% |
| 2nd Quarter       |    43.2% |
+==============================+
| 1st Half          |    45.1% |
+------------------------------+
(※ Proportion of digital sales to total dedicated
 video game software sales )
+-------------------------------------+
| Proportion of downloadable versions |
| of Packaged Software Sales          |
+-------------------------------------+
| 1st Quarter       |           52.1% |
| 2nd Quarter       |           49.1% |
+=====================================+
| 1st Half          |           50.7% |
+-------------------------------------+
(※ Proportion of downloadable versions of packaged software sales
 to total digital sales as indicated above: a/(a+b+c+d) )

Code:
+--------------------------------------------------------------------------+
| Switch Lite              |  Japan   |The Americas|  Europe   |   Other   |
+--------------------------------------------------------------------------+
| 1st Quarter (Units)      |    0.34M |      0.48M |     0.26M |     0.05M |
| 1st Quarter WW%          |   29.82% |     42.11% |    22.81% |     4.39% |
+--------------------------------------------------------------------------+
| 2nd Quarter  (Units)     |    0.11M |      0.41M |     0.13M |     0.05M |
| 2nd Quarter WW%          |   16.18% |     60.29% |    19.12% |     7.35% |
+==========================================================================+
| FY3/22 Cumulative (Units)|    0.45M |      0.89M |     0.39M |     0.10M |
| FY3/22 Cumulative WW%    |   24.73% |     48.90% |    21.43% |     5.49% |
+--------------------------------------------------------------------------+
| Life-To-Date (Units)     |    4.26M |      7.30M |     3.86M |     1.11M |
| Life-To-Date WW%         |   25.79% |     44.19% |    23.37% |     6.72% |
+--------------------------------------------------------------------------+
###
+--------------------------------------------------------------------------+
| Switch Hardware          |  Japan   |The Americas|  Europe   |   Other   |
+--------------------------------------------------------------------------+
| 1st Quarter (Units)      |    1.16M |      1.59M |     1.08M |     0.62M |
| 1st Quarter WW%          |   26.07% |     35.73% |    24.27% |    13.93% |
+--------------------------------------------------------------------------+
| 2nd Quarter  (Units)     |    0.87M |      1.45M |     0.94M |     0.56M |
| 2nd Quarter WW%          |   22.72% |     37.86% |    24.54% |    14.62% |
+==========================================================================+
| FY3/22 Cumulative (Units)|    2.03M |      3.04M |     2.02M |     1.19M |
| FY3/22 Cumulative WW%    |   24.52% |     36.71% |    24.40% |    14.37% |
+--------------------------------------------------------------------------+
| Life-To-Date (Units)     |   22.07M |     36.31M |    23.60M |    10.90M |
| Life-To-Date WW%         |   23.76% |     39.10% |    25.41% |    11.74% |
+--------------------------------------------------------------------------+
###
+--------------------------------------------------------------------------+
| Switch Software          |  Japan   |The Americas|  Europe   |   Other   |
+--------------------------------------------------------------------------+
| 1st Quarter (Units)      |    8.13M |     22.35M |    11.35M |     3.46M |
| 1st Quarter WW%          |   17.95% |     49.35% |    25.06% |     7.64% |
+--------------------------------------------------------------------------+
| 2nd Quarter  (Units)     |    8.00M |     22.78M |    14.28M |     3.54M |
| 2nd Quarter WW%          |   16.46% |     46.87% |    29.38% |     7.28% |
+==========================================================================+
| FY3/22 Cumulative (Units)|   16.13M |     45.13M |    25.63M |     7.00M |
| FY3/22 Cumulative WW%    |   17.18% |     48.07% |    27.30% |     7.46% |
+--------------------------------------------------------------------------+
| Life-To-Date (Units)     |  128.35M |    306.13M |   197.78M |    48.74M |
| Life-To-Date WW%         |   18.85% |     44.95% |    29.04% |     7.16% |
+--------------------------------------------------------------------------+
###

Code:
+-------------------------------------------------------------------------------------------+
| Nintendo Switch FY Million-Seller Titles                                                  |
+-------------------------------------------------------------------------------------------+
+-------------------------------------------------------------------------------------------+
| Miitopia                                | FY Japan | FY Overseas | FY Global | Global LTD |
+-------------------------------------------------------------------------------------------+
| 1st Quarter (Units)                     |    0.26M |       0.78M |     1.04M |      1.04M |
| 2nd Quarter (Units)                     |    0.09M |       0.24M |     0.33M |      0.33M |
+===========================================================================================+
| FY3/22 Cumulative (Units)               |    0.35M |       1.02M |     1.37M |      1.37M |
| FY3/22 Cumulative Area/WW FY, WW FY/LTD |   25.55% |      74.45% |   100.00% |      0.00% |
+-------------------------------------------------------------------------------------------+
###
+-------------------------------------------------------------------------------------------+
| Mario Kart 8 Deluxe                     | FY Japan | FY Overseas | FY Global | Global LTD |
+-------------------------------------------------------------------------------------------+
| 1st Quarter (Units)                     |    0.20M |       1.50M |     1.69M |     37.08M |
| 2nd Quarter (Units)                     |    0.26M |       1.39M |     1.65M |      1.66M |
+===========================================================================================+
| FY3/22 Cumulative (Units)               |    0.46M |       2.89M |     3.34M |     38.74M |
| FY3/22 Cumulative Area/WW FY, WW FY/LTD |   13.77% |      86.53% |     8.62% |     91.38% |
+-------------------------------------------------------------------------------------------+
###
+-------------------------------------------------------------------------------------------+
| The Legend of Zelda: Breath of the Wild | FY Japan | FY Overseas | FY Global | Global LTD |
+-------------------------------------------------------------------------------------------+
| 2nd Quarter (Units)                     |    0.16M |       1.70M |     1.85M |     24.13M |
+===========================================================================================+
| FY3/22 Cumulative (Units)               |    0.16M |       1.70M |     1.85M |     24.13M |
| FY3/22 Cumulative Area/WW FY, WW FY/LTD |    8.65% |      91.89% |     7.67% |     92.33% |
+-------------------------------------------------------------------------------------------+
###
+-------------------------------------------------------------------------------------------+
| New Super Mario Bros. U Deluxe          | FY Japan | FY Overseas | FY Global | Global LTD |
+-------------------------------------------------------------------------------------------+
| 2nd Quarter (Units)                     |    0.08M |       0.96M |     1.03M |     11.48M |
+===========================================================================================+
| FY3/22 Cumulative (Units)               |    0.08M |       0.96M |     1.03M |     11.48M |
| FY3/22 Cumulative Area/WW FY, WW FY/LTD |    7.77% |      93.20% |     8.97% |     91.03% |
+-------------------------------------------------------------------------------------------+
###
+-------------------------------------------------------------------------------------------+
| Mario Golf: Super Rush                  | FY Japan | FY Overseas | FY Global | Global LTD |
+-------------------------------------------------------------------------------------------+
| 1st Quarter (Units)                     |    0.21M |       1.13M |     1.34M |      1.34M |
| 2nd Quarter (Units)                     |    0.08M |       0.52M |     0.60M |      0.60M |
+===========================================================================================+
| FY3/22 Cumulative (Units)               |    0.29M |       1.65M |     1.94M |      1.94M |
| FY3/22 Cumulative Area/WW FY, WW FY/LTD |   14.95% |      85.05% |   100.00% |      0.00% |
+-------------------------------------------------------------------------------------------+
###
+-------------------------------------------------------------------------------------------+
| Ring Fit Adventure                      | FY Japan | FY Overseas | FY Global | Global LTD |
+-------------------------------------------------------------------------------------------+
| 1st Quarter (Units)                     |    0.25M |       0.89M |     1.15M |     11.26M |
| 2nd Quarter (Units)                     |    0.27M |       0.69M |     0.95M |      0.95M |
+===========================================================================================+
| FY3/22 Cumulative (Units)               |    0.52M |       1.58M |     2.10M |     12.21M |
| FY3/22 Cumulative Area/WW FY, WW FY/LTD |   24.76% |      75.24% |    17.20% |     82.80% |
+-------------------------------------------------------------------------------------------+
###
+-------------------------------------------------------------------------------------------+
| Super Mario Party                       | FY Japan | FY Overseas | FY Global | Global LTD |
+-------------------------------------------------------------------------------------------+
| 2nd Quarter (Units)                     |    0.22M |       1.47M |     1.68M |     16.48M |
+===========================================================================================+
| FY3/22 Cumulative (Units)               |    0.22M |       1.47M |     1.68M |     16.48M |
| FY3/22 Cumulative Area/WW FY, WW FY/LTD |   13.10% |      87.50% |    10.19% |     89.81% |
+-------------------------------------------------------------------------------------------+
###
+-------------------------------------------------------------------------------------------+
| Pokémon Sword/Shield                    | FY Japan | FY Overseas | FY Global | Global LTD |
+-------------------------------------------------------------------------------------------+
| 2nd Quarter (Units)                     |    0.19M |       1.35M |     1.54M |     22.64M |
+===========================================================================================+
| FY3/22 Cumulative (Units)               |    0.19M |       1.35M |     1.54M |     22.64M |
| FY3/22 Cumulative Area/WW FY, WW FY/LTD |   12.34% |      87.66% |     6.80% |     93.20% |
+-------------------------------------------------------------------------------------------+
###
+-------------------------------------------------------------------------------------------+
| Super Smash Bros. Ultimate              | FY Japan | FY Overseas | FY Global | Global LTD |
+-------------------------------------------------------------------------------------------+
| 2nd Quarter (Units)                     |    0.33M |       1.53M |     1.86M |     25.71M |
+===========================================================================================+
| FY3/22 Cumulative (Units)               |    0.33M |       1.53M |     1.86M |     25.71M |
| FY3/22 Cumulative Area/WW FY, WW FY/LTD |   17.74% |      82.26% |     7.23% |     92.77% |
+-------------------------------------------------------------------------------------------+
###
+-------------------------------------------------------------------------------------------+
| Super Mario Odyssey                     | FY Japan | FY Overseas | FY Global | Global LTD |
+-------------------------------------------------------------------------------------------+
| 2nd Quarter (Units)                     |    0.08M |       1.03M |     1.12M |     21.95M |
+===========================================================================================+
| FY3/22 Cumulative (Units)               |    0.08M |       1.03M |     1.12M |     21.95M |
| FY3/22 Cumulative Area/WW FY, WW FY/LTD |    7.14% |      91.96% |     5.10% |     94.90% |
+-------------------------------------------------------------------------------------------+
###
+-------------------------------------------------------------------------------------------+
| Animal Crossing: New Horizons           | FY Japan | FY Overseas | FY Global | Global LTD |
+-------------------------------------------------------------------------------------------+
| 1st Quarter (Units)                     |    0.13M |       1.13M |     1.26M |     33.89M |
| 2nd Quarter (Units)                     |    0.12M |       0.84M |     0.96M |      0.96M |
+===========================================================================================+
| FY3/22 Cumulative (Units)               |    0.25M |       1.97M |     2.22M |     34.85M |
| FY3/22 Cumulative Area/WW FY, WW FY/LTD |   11.26% |      88.74% |     6.37% |     93.63% |
+-------------------------------------------------------------------------------------------+
###
+-------------------------------------------------------------------------------------------+
| The Legend of Zelda: Skyward Sword HD   | FY Japan | FY Overseas | FY Global | Global LTD |
+-------------------------------------------------------------------------------------------+
| 2nd Quarter (Units)                     |    0.42M |       3.18M |     3.60M |      3.60M |
+===========================================================================================+
| FY3/22 Cumulative (Units)               |    0.42M |       3.18M |     3.60M |      3.60M |
| FY3/22 Cumulative Area/WW FY, WW FY/LTD |   11.67% |      88.33% |   100.00% |      0.00% |
+-------------------------------------------------------------------------------------------+
###
+-------------------------------------------------------------------------------------------+
| Super Mario 3D World + Boswer's Fury    | FY Japan | FY Overseas | FY Global | Global LTD |
+-------------------------------------------------------------------------------------------+
| 1st Quarter (Units)                     |    0.21M |       0.87M |     1.09M |      6.68M |
| 2nd Quarter (Units)                     |    0.15M |       0.63M |     0.77M |      0.77M |
+===========================================================================================+
| FY3/22 Cumulative (Units)               |    0.36M |       1.50M |     1.86M |      7.45M |
| FY3/22 Cumulative Area/WW FY, WW FY/LTD |   19.35% |      80.65% |    24.97% |     75.03% |
+-------------------------------------------------------------------------------------------+
###
+-------------------------------------------------------------------------------------------+
| New Pokémon Snap                        | FY Japan | FY Overseas | FY Global | Global LTD |
+-------------------------------------------------------------------------------------------+
| 1st Quarter (Units)                     |    0.00M |       2.07M |     2.07M |      2.07M |
| 2nd Quarter (Units)                     |    0.00M |       0.12M |     0.12M |      0.12M |
+===========================================================================================+
| FY3/22 Cumulative (Units)               |    0.00M |       2.19M |     2.19M |      2.19M |
| FY3/22 Cumulative Area/WW FY, WW FY/LTD |    0.00% |     100.00% |   100.00% |      0.00% |
+-------------------------------------------------------------------------------------------+
*This title is released and sold by The Pokémon Company in Japan, and by Nintendo outside of Japan.
###

Top selling title sales units as of September 30th, 2021 in no particular order: (Go to the link to see it in order: https://www.nintendo.co.jp/ir/en/finance/software/index.html )

Code:
+------------------------------------------------------+
| Switch - Top Selling Titles (No Ranking) |   Units   |
+------------------------------------------------------+
| Mario Kart 8 Deluxe                      |           |
+------------------------------------------------------+
| 1st Quarter                              |     1.69M |
| 2nd Quarter                              |     1.66M |
+======================================================+
| FY3/22 Cumulative                        |     3.35M |
| Life-To-Date                             |    38.74M |
+------------------------------------------------------+
| Super Mario Odyssey                      |           |
+------------------------------------------------------+
| 1st Quarter                              |     0.57M |
| 2nd Quarter                              |     0.55M |
+======================================================+
| FY3/22 Cumulative                        |     1.12M |
| Life-To-Date                             |    21.95M |
+------------------------------------------------------+
| The Legend of Zelda: Breath of the Wild  |           |
+------------------------------------------------------+
| 1st Quarter                              |     0.92M |
| 2nd Quarter                              |     0.93M |
+======================================================+
| FY3/22 Cumulative                        |     1.85M |
| Life-To-Date                             |    24.13M |
+------------------------------------------------------+
| Splatoon 2                               |           |
+------------------------------------------------------+
| 1st Quarter                              |     0.24M |
| 2nd Quarter                              |     0.23M |
+======================================================+
| FY3/22 Cumulative                        |     0.47M |
| Life-To-Date                             |    12.68M |
+------------------------------------------------------+
| Animal Crossing: New Horizons            |           |
+------------------------------------------------------+
| 1st Quarter                              |     1.26M |
| 2nd Quarter                              |     0.96M |
+======================================================+
| FY3/22 Cumulative                        |     2.22M |
| Life-To-Date                             |    34.85M |
+------------------------------------------------------+
| Pokémon Sword/Shield                     |           |
+------------------------------------------------------+
| 1st Quarter                              |     0.75M |
| 2nd Quarter                              |     0.79M |
+======================================================+
| FY3/22 Cumulative                        |     1.54M |
| Life-To-Date                             |    22.64M |
+------------------------------------------------------+
| Pokémon Let's Go Pikachu/Eevee           |           |
+------------------------------------------------------+
| 1st Quarter                              |     0.29M |
| 2nd Quarter                              |     0.26M |
+======================================================+
| FY3/22 Cumulative                        |     0.55M |
| Life-To-Date                             |    13.83M |
+------------------------------------------------------+
| Ring Fit Adventure                       |           |
+------------------------------------------------------+
| 1st Quarter                              |     1.15M |
| 2nd Quarter                              |     0.95M |
+======================================================+
| FY3/22 Cumulative                        |     2.10M |
| Life-To-Date                             |    12.21M |
+------------------------------------------------------+
| Super Mario Party                        |           |
+------------------------------------------------------+
| 1st Quarter                              |     0.93M |
| 2nd Quarter                              |     0.76M |
+======================================================+
| FY3/22 Cumulative                        |     1.69M |
| Life-To-Date                             |    16.48M |
+------------------------------------------------------+
| Super Smash Bros. Ultimate               |           |
+------------------------------------------------------+
| 1st Quarter                              |     0.93M |
| 2nd Quarter                              |     0.94M |
+======================================================+
| FY3/22 Cumulative                        |     1.87M |
| Life-To-Date                             |    25.71M |
+------------------------------------------------------+
 
Last edited:
Lower HW sales were expected tbh, holidays should see a good bump though. Maybe not enough to outsell Wii lifetime next quarter but should be by end of FY
 
I wouldn't say that HW sales were disappointing (of course with that -44% but last year was fireworks all around so it's hard to do a proper comparison) especially when it was calm before the OLED-storm.

(yay my first post on this forum... let's see if it will be the last)
 
Digital sales down 15.9%. For the 3rd month in the row. More frequent sales on the way perhaps?
 
Wonder how much of the OLED’s initial shipment is included according to the footnote. Can’t be much at all but also disappointing if they plan on keeping the OLED in the Switch category and not it’s own.
 
And there it is. MK8D has officially passed MKWii! Lots of cool bits this time. Ring Fit continues to impress, Skyward Sword did pretty decently for itself. Mario Golf did well, and AC continues to move units, not to mention Super Mario Party, BotW, SM3DW+BF, etc. Excited to see updates later this year for numbers on OLED, Metroid, WarioWare, etc!
 
Hardware is okay despite the current chip shortage. I'm more concerned about the digital software slide. At it's current rate, (with no improvement) it will be above 20% by Q2 2022.
 
You are right but it shouldn't be much given they are expecting 16m units sold during the two next quarters (so more than during the whole FY3/18 and on par with last year.
Hey, I've sent a report. Would you be able to fix the thread title for me please.
 
Wonder how much of the OLED’s initial shipment is included according to the footnote. Can’t be much at all but also disappointing if they plan on keeping the OLED in the Switch category and not it’s own.
I think they'll separate the OLED in the next report, seems like this was a one time thing since it's only mentioned as a footnote.
 
Code:
+---------+-------+-------+
| Quarter |  WII  |  NSW  |
+---------+-------+-------+
|  FY1Q1  |       |       |
|  FY1Q2  |       |       |
|  FY1Q3  |  3.19 |       |
|  FY1Q4  |  2.65 |  2.74 |
|   FY1   |  5.84 |  2.74 |
+---------+-------+-------+
|  FY2Q1  |  3.43 |  1.97 |
|  FY2Q2  |  3.90 |  2.93 |
|  FY2Q3  |  6.97 |  7.23 |
|  FY2Q4  |  4.31 |  2.93 |
|   FY2   | 18.61 | 15.06 |
+--------+--------+-------+
|  FY3Q1  |  5.17 |  1.88 |
|  FY3Q2  |  4.03 |  3.19 |
|  FY3Q3  | 10.41 |  9.41 |
|  FY3Q4  |  5.46 |  2.47 |
|   FY3   | 25.95 | 16.95 |
+---------+-------+-------+
|  FY4Q1  |  2.23 |  2.13 |
|  FY4Q2  |  3.52 |  4.80 |
|  FY4Q3  | 11.31 | 10.81 |
|  FY4Q4  |  3.48 |  3.29 |
|   FY4   | 20.54 | 21.03 |
+---------+-------+-------+
|  FY5Q1  |  3.04 |  5.68 |
|  FY5Q2  |  1.93 |  6.85 |
|  FY5Q3  |  8.74 | 11.57 |
|  FY5Q4  |  1.37 |  4.73 |
|   FY5   | 15.08 | 28.83 |
+---------+-------+-------+
|  FY6Q1  |  1.56 |  4.45 |
|  FY6Q2  |  1.79 |  3.83 |
|   LTD   | 89.36 | 92.87 |
+---------+-------+-------+
 
Same. I jotted that down early on just looking at the lineup. Switch software is a continuous snowball.
 
I think with sales for the first party titles (more aggressive than previous) for the holiday quarter would do really well for them in the digital front.
Holiday quarters leans more towards physical
Not a sum zero game, digital revenue would increase but ratio that's the most Physical oriented quarter
 
The increase in third party pie probably comes from some of Marvelous title like Story of Seasons doing 1m there. While they don't have multiple Rise level of title, those medium level games really helped a lot.
 
expected hardware numbers with OLED already coming, software doing great as always and curious about the NSO numbers
 
Holiday quarters leans more towards physical
Not a sum zero game, digital revenue would increase but ratio that's the most Physical oriented quarter
Makes sense considering the nature of the holidays for that quarter, vs the online stores which is up to the pubs and they don’t have to abide for some events (like Black Friday or cyber Monda really)
 
I think they are still pretty good, Sure its lower than last year, but Covid 2020 was an oddity. So far if they meet projection (24 Millions), that will still be better year than FY 2020 (21.04 Millions)

And with the exception of the 1st year, the other years, Switch have brake pass Nintendo Expectations
 
Hardware is good enough, especially considering it would have been way higher if they included one more week. If they are on track to hit 24mil then it's still an amazing year.

Software just keeps trucking along, it's crazy to see all these games keep selling so much, and most of them deserve it.

I tis interesting that digital ratio has dropped to 43%. I think we saw with playstation that digital share drops in this quarter, so perhaps it's pretty normal, but it being less than half shows Nintendo is still behind the curve here. Not that I mind, I still buy mostly physical.
 
Hardware is good enough, especially considering it would have been way higher if they included one more week. If they are on track to hit 24mil then it's still an amazing year.

Software just keeps trucking along, it's crazy to see all these games keep selling so much, and most of them deserve it.

I tis interesting that digital ratio has dropped to 43%. I think we saw with playstation that digital share drops in this quarter, so perhaps it's pretty normal, but it being less than half shows Nintendo is still behind the curve here. Not that I mind, I still buy mostly physical.
Those ratios are revenue and includes software , dlc + nso

here is the split (ratios and figures below are revenue) in (bl yen)

Physical Revenue Full Package Software (billion) *A*Digital Revenue Full Package Software (billion) *B*Digital NSO/DLC/digital dl *C*Total Digital (B+C)Physical *A* : Digital (B+C) Ratio (includes full package, digital dl, dlc and nso)Physical *A* : Digital *B* Full Pack Software Only
FY Q1 202082.668.332.6100.955.645.28%
FY Q2 2020110.040.729.670.338.927.02%
FY Q3 2020179.14143.384.332.118.62%
FY Q4 202088.053.634.48849.637.85%
FY Q1 202185.539.536.375.846.931.61%
FY Q2 202190.433.534.768.243.227.04%
 
I am personally expecting them to reach 250m units of software sold for whole FY.

Two Pokemon games, Mario Party, GTA and strong evergreen portfolio should propel the Switch above last year despite the lack of Monster Hunter. (~4,75m during the FY).

There is also SMTV that will hit 1m for third party so another nice seller there.
 
Solid results overall, but I still think 24m is too much and they are probably going to miss it, but not by much.

Software is the most impressive it has been in Nintendo's history, several games are on the way to surpass 30m copies for the first time, and MK8 will probably hit 50m on Switch alone. ACNH will at least hit 40m, it will probably be closer to 45-50m when its done selling.
 
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