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Since this is a general blindspot for our market discussions and in so far only a few of us really engage in this discussion as the topic can be rather esoteric to find information on unlike the broader VG market, @Astrogamer has been posting some data in MC threads for Japan, I thought it'd be nice to make a catch-all thread that focuses on tracking mobile (gacha) games more generally. So this thread will serve as a point of resource and data tracking.
We've quite a few big games we can track here: Genshin Impact, FGO, FEH, Uma Musume, NIKKE, Honkai Star Rail, Monster Strike, etc. More titles will also come out and you never know when an unknown or unexpected breakout hit might pop up. Obviously this isn't exhaustive data, many of the bigger games nowadays are starting to have clients on PC or consoles but it does give us a glimpse at trends.
This thread can serve both as a point of discussion and research+data postings, to give us a centralized resource! (Should be a thread of interest for @theprodigy, @Astrogamer, @Busaiku and others.)
COMMUNITY TRACKING POSTS (THREADMARKS):
Astromager's Weekly Japan ST Tracking Archive
TRACKING RESOURCES:
SensorTower
AppMagic
GachaGaming Subreddit Posts Monthly SensorTower Summaries
Game I, Japan Specific Resource (don't use their numbers as actual numbers)
4Gamer - Aggregates Weekly Sales from ST Data
BiliBili Content Creator/Mobile Market Insider
Additional resources courtesy of @Astrogamer:
Samsung Galaxy Gamers -> Resource for Player Count, an app on Samsung Devices; Playerbases are "app specific" for Samsung. If a title has multiple launchers across different regions, the player bases will be showed independently. For example, FGO and FGO JP have different launchers and thus show different populations. Conversely, Genshin Impact shows all players on the same app.
These are powerful tools we can use to track relative or ballpark performance of titles. As I am sure I did not get every resource out there, feel free to let me know of useful links and tools to add!
We've quite a few big games we can track here: Genshin Impact, FGO, FEH, Uma Musume, NIKKE, Honkai Star Rail, Monster Strike, etc. More titles will also come out and you never know when an unknown or unexpected breakout hit might pop up. Obviously this isn't exhaustive data, many of the bigger games nowadays are starting to have clients on PC or consoles but it does give us a glimpse at trends.
This thread can serve both as a point of discussion and research+data postings, to give us a centralized resource! (Should be a thread of interest for @theprodigy, @Astrogamer, @Busaiku and others.)
COMMUNITY TRACKING POSTS (THREADMARKS):
Astromager's Weekly Japan ST Tracking Archive
TRACKING RESOURCES:
SensorTower
AppMagic
GachaGaming Subreddit Posts Monthly SensorTower Summaries
Game I, Japan Specific Resource (don't use their numbers as actual numbers)
4Gamer - Aggregates Weekly Sales from ST Data
BiliBili Content Creator/Mobile Market Insider
Additional resources courtesy of @Astrogamer:
Some other resources
Data.ai (formerly known as AppAnnie) - The free account version provides similar data to Sensortower and Appmagic. There are some blog posts that cover the industry in a broad perspective
SensorTower JP blog - The English blog only gives the barest of details but the Japanese version continues to supply monthly global charts and releases blogs for various game's launches and milestones.
Mobilegamer.biz, Pocketgamer.biz - Similar mobile game industry news sites that generally utilize three main tracking resources. They generally have solid insights into the industry and occasionally supply numbers
Samsung Galaxy Gamers -> Resource for Player Count, an app on Samsung Devices; Playerbases are "app specific" for Samsung. If a title has multiple launchers across different regions, the player bases will be showed independently. For example, FGO and FGO JP have different launchers and thus show different populations. Conversely, Genshin Impact shows all players on the same app.
Red = Good, Green = Bad. The applied multipliers (under the numbers) are derived from insider knowledge though their veracity is unprovable. I added some labels for clarity.
These are powerful tools we can use to track relative or ballpark performance of titles. As I am sure I did not get every resource out there, feel free to let me know of useful links and tools to add!
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