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Media Create Sales: Week 5, 2024 (Jan 29 - Feb 04)

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Media Create Sales: Week 5, 2024 (Jan 29 - Feb 04)

01./00. [PS5] Persona 3 Reload # <RPG> (Atlus) {2024.02.02} (¥8.800)
02./00. [PS5] Granblue Fantasy Relink # <RPG> (Cygames) {2024.02.01} (¥7.980)
03./00. [PS4] Persona 3 Reload # <RPG> (Atlus) {2024.02.02} (¥8.800)
04./00. [NSW] Jujutsu Kaisen: Cursed Clash # <FTG> (Bandai Namco Entertainment) {2024.02.01} (¥7.700)
05./00. [NSW] Super Mario Bros. Wonder <ACT> (Nintendo) {2023.10.20} (¥5.980)

Top 5

PS5 - 2
NSW - 2
PS4 - 1

(Taiwan)
01./00. [PS5] Granblue Fantasy Relink <RPG> (Cygames) {2024.02.01}
02./00. [NSW] Super Mario Bros. Wonder <ACT> (Nintendo) {2023.10.20}
03./00. [NSW] Jujutsu Kaisen: Cursed Clash <FTG> (Bandai Namco Entertainment) {2024.02.01}
04./00. [PS5] Persona 3 Reload <RPG> (Atlus) {2024.02.02}
05./01. [PS5] Like a Dragon: Infinite Wealth <RPG> (Sega) {2024.01.26}

Top 5

PS5 - 3
NSW - 2

(South Korea)
01./00. [PS5] Persona 3 Reload <RPG> (Atlus) {2024.02.02}
02./03. [NSW] Animal Crossing: New Horizons <ETC> (Nintendo) {2020.03.20}
03./00. [PS5] Granblue Fantasy Relink <RPG> (Cygames) {2024.02.01}
04./04. [NSW] Super Mario Bros. Wonder <ACT> (Nintendo) {2023.10.20}
05./00. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.12.15}

Top 5

NSW - 3
PS5 - 2


Famitsu Sales: Week 5, 2024 (Jan 29 - Feb 04)

01./00. [PS5] Persona 3 Reload # <RPG> (Atlus) {2024.02.02} (¥8.800) - 76.368 / NEW <60-80%>
02./00. [PS5] Granblue Fantasy Relink # <RPG> (Cygames) {2024.02.01} (¥7.980) - 48.754 / NEW <80-100%>
03./00. [PS4] Persona 3 Reload # <RPG> (Atlus) {2024.02.02} (¥8.800) - 40.024 / NEW <60-80%>
04./00. [NSW] Jujutsu Kaisen: Cursed Clash # <FTG> (Bandai Namco Entertainment) {2024.02.01} (¥7.700) - 25.242 / NEW <80-100%>
05./00. [PS4] Granblue Fantasy Relink # <RPG> (Cygames) {2024.02.01} (¥7.980) - 22.083 / NEW <80-100%>
06./02. [NSW] Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island <RPG> (Spike Chunsoft) {2024.01.25} (¥6.350) - 18.103 / 103.527 <80-100%> (-79%)
07./03. [PS4] Like a Dragon: Infinite Wealth <RPG> (Sega) {2024.01.26} (¥8.800) - 16.503 / 93.637 <60-80%> (-79%)
08./01. [PS5] Like a Dragon: Infinite Wealth <RPG> (Sega) {2024.01.26} (¥8.800) - 15.388 / 118.328 <60-80%> (-85%)
09./06. [NSW] Super Mario Bros. Wonder <ACT> (Nintendo) {2023.10.20} (¥5.980) - 14.140 / 1.715.110 <80-100%> (+4%)
10./07. [NSW] Momotaro Dentetsu World: Chikyuu wa Kibou de Mawatteru! <TBL> (Konami) {2023.11.16} (¥6.300) - 11.464 / 960.282 <80-100%> (-4%)
11./04. [PS5] Marvel's Spider-Man 2 # <ACT> (Sony Interactive Entertainment) {2023.10.20} (¥8.164) - 10.786 / 275.674 <80-100%> (-49%)
12./09. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 7.634 / 5.695.589 <80-100%> (+6%)
13./10. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 5.518 / 3.435.788 <80-100%> (+0%)
14./05. [PS5] Tekken 8 <FTG> (Bandai Namco Entertainment) {2024.01.26} (¥8.800) - 5.374 / 25.890 <60-80%> (-74%)
15./11. [NSW] Animal Crossing: New Horizons # <ETC> (Nintendo) {2020.03.20} (¥5.980) - 5.348 / 7.684.237 <80-100%> (+0%)
16./14. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 5.066 / 5.439.632 <80-100%> (+9%)
17./13. [NSW] Pokemon Scarlet / Violet # <RPG> (Pokemon Co.) {2022.11.18} (¥5.980) - 4.908 / 5.288.899 <80-100%> (-2%)
18./16. [NSW] Dragon Quest Monsters: The Dark Prince # <RPG> (Square Enix) {2023.12.01} (¥6.980) - 4.853 / 543.698 <80-100%> (+21%)
19./00. [PS5] Jujutsu Kaisen: Cursed Clash # <FTG> (Bandai Namco Entertainment) {2024.02.01} (¥7.700) - 4.009 / NEW <40-60%>
20./15. [NSW] Pikmin 4 <ACT> (Nintendo) {2023.07.21} (¥5.980) - 3.842 / 1.169.803 <80-100%> (-17%)
21./18. [NSW] Splatoon 3 <ACT> (Nintendo) {2022.09.09} (¥5.980) - 3.530 / 4.221.083 <80-100%> (-2%)
22./17. [NSW] Pokemon Scarlet / Violet + The Hidden Treasure of Area Zero <RPG> (Pokemon Co.) {2023.11.03} (¥9.162) - 3.238 / 106.583 <60-80%> (-10%)
23./19. [NSW] Clubhouse Games: 51 Worldwide Classics <ETC> (Nintendo) {2020.06.05} (¥3.980) - 3.021 / 1.241.351 <80-100%> (-12%)
24./23. [NSW] Mario Party Superstars <ETC> (Nintendo) {2021.10.29} (¥5.980) - 2.986 / 1.395.269 <80-100%> (+20%)
25./22. [NSW] The Legend of Zelda: Tears of the Kingdom # <ADV> (Nintendo) {2023.05.12} (¥7.200) - 2.842 / 1.950.414 <80-100%> (+10%)
26./00. [PS5] Suicide Squad: Kill the Justice League # <ACT> (WB Games) {2024.02.02} (¥8.980) - 2.495 / NEW <40-60%>
27./20. [NSW] Nintendo Switch Sports # <SPT> (Nintendo) {2022.04.29} (¥4.980) - 2.449 / 1.268.199 <80-100%> (-22%)
28./12. [NSW] Another Code: Recollection <Another Code: Two Memories \ Another Code: R - A Journey Into Lost Memories> <ADV> (Nintendo) {2024.01.19} (¥5.980) - 2.430 / 23.279 <80-100%> (-52%)
29./25. [NSW] Hogwarts Legacy # <RPG> (WB Games) {2023.11.14} (¥7.980) - 2.374 / 95.156 <80-100%> (+4%)
30./21. [NSW] Jinsei Game for Nintendo Switch <TBL> (Takara Tomy) {2023.10.06} (¥6.000) - 2.283 / 182.677 <80-100%> (-21%)

Top 30

NSW - 20
PS5 - 7
PS4 - 3

HARDWARE
Code:
+-------+------------+------------+------------+------------+------------+-------------+
|System |  This Week |  Last Week |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
| NSW # |     41.966 |     46.435 |     55.736 |    283.248 |    483.839 |  32.069.904 |
| PS5 # |     34.484 |     49.945 |     93.026 |    219.964 |    327.355 |   5.184.821 |
| XBS # |      3.177 |      3.905 |     14.644 |     10.831 |     19.645 |     550.938 |
| PS4 # |        605 |        655 |        953 |      3.179 |      9.785 |   9.494.238 |
| 3DS # |         12 |         15 |         70 |         69 |        739 |  24.600.999 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |     80.244 |    100.955 |    164.429 |    517.291 |    841.363 |  73.093.713 |
+-------+------------+------------+------------+------------+------------+-------------+
|  PS5  |     27.066 |     41.188 |     76.450 |    176.462 |    283.072 |   4.474.632 |
| PS5DE |      7.418 |      8.757 |     16.576 |     43.502 |     44.283 |     710.189 |
| XBS X |      1.564 |      2.158 |        367 |      6.061 |      1.474 |     251.045 |
| XBS S |      1.613 |      1.747 |     14.277 |      4.770 |     18.171 |     299.893 |
|NSWOLED|     30.419 |     33.288 |     32.780 |    197.714 |    277.129 |   6.625.872 |
| NSW L |      7.376 |      8.991 |     10.541 |     55.063 |     92.013 |   5.729.137 |
|  NSW  |      4.171 |      4.156 |     12.415 |     30.471 |    114.697 |  19.714.895 |
|  PS4  |        605 |        655 |        953 |      3.179 |      9.785 |   7.918.515 |
|n-2DSLL|         12 |         15 |         70 |         69 |        739 |   1.206.054 |
+-------+------------+------------+------------+------------+------------+-------------+

Media Create / Famitsu database
version 1.0.1 (2016 update) <-download it here

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Media Create Sales: Week 4, 2024 (Jan 22 - Jan 28)
 
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You can at the very least safely say that P3R hit over 130k in Japan when including digital, if it's any consolation to people. Of course that wouldn't make comparisons better since you'd have to include digital for other titles as well.
 
Sometimes I feel like people here forget that digital exists. I wouldn’t surprised if P3R had a much bigger digital split than P5.

Also 1 million in a week. I’m sure a significant chunk of that is from Japan when you account digital.

Persona 5 did 268k FW, Persona 5 Royal did 201k FW(and was a 2019 release), Strikers did ~161k FW(and was a 2020 release).

Even with generous digital it's likely quite far behind at the very least the former 2, and even Strikers could be ahead(accounting for Steam).
 
Very interesting week both on the hardware and software front. Honestly surprised on the splits for the new games finally leaning on the PS5 side, although P3R could've been a tad higher.

Hardware on the PS5 still seems hard to predict and little to no related on the games' sales, making it difficult to gauge the real demand on the thing. My personal belief here is that its sales will stabylize on the 30k range for the following months, waiting to see if FFVII Rebirth has some impact on the hardware numbers, as it will probably be the biggest launch for PS5 during this year unless DQ makes an appearance soon.

NSW is performing rather stable, which would mean this year can behave similarly to 2018 saleswise, at least during the first half of the year. On the verge of turning 7, NSW sales for CY 2024 could very well be north of the 2 mililions or even scratch 2,5 million units assuming Nintendo's new hardware doesn't release before September, which would be unheard of considering the system's age and the broad amount of hardware it sold already.
 
Sometimes I feel like people here forget that digital exists. I wouldn’t surprised if P3R had a much bigger digital split than P5.

Also 1 million in a week. I’m sure a significant chunk of that is from Japan when you account digital.
Digital is of course a key factor, although contrary to what some people like to think regarding the PS ecosystem, it doesn't seem to be extremely high, according to various sources of information (including leaks).

In addition, ever since Elden Ring hit 1M in Japan, it's becoming clear that Steam is a more relevant player in Japan than before, and there are signs suggesting it's growing in the last few years (e.g.: https://www.pcgamer.com/japanese-pc-gaming-saw-another-year-of-explosive-growth/). My interpretation is that part of the traditional PS gamers are migrating to PC.

Thus, it wouldn't surprise me if P3R numbers are actually in line with previous entries, but hidden due to a higher share of untracked sales (aka PC, in addition to PS digital).
 
Ronin looks so unexciting. Less appealing than Nioh or Tsushima imo and it also still looks like something that could run on PS4.

I really don't see this being the 5m+ seller Koei expects.
 
A shame the Jujustu Kaisen game was a quick cash-in. The series exploded in popularity overseas thanks to the last Season.

There needs to be a complete rethink about anime licensed game. Games like Spider-Man figured it out in the West.
I feel like the more proper comparisons would be Kakarot, xenoverse, fighterz, Ninja storm. Spider man is a different entity
 
being an open world samurai game with difficulty settings makes it already far more appealing to more people than the Nioh or Wo Long games.

The biggest negative talking point seems to be how it doesn’t look nearly as pretty as Ghost of Tsushima
 
I mean, what was the previous fastest selling Atlus game? P5 that was a PS3/PS4 Japan only release for 6 months, P5 Royal PS4 Japan only for 5 months, SMTV, Switch only got 1M in 6 months, what are other candidates? Doesn't seem like very big hurdles, given that every big non spinoff title they release is either Exclusive to a platform, region or has a staggered release... and Soul Hackers 2 lmao.

As someone who usually expects the worst specially on PS platforms, all of these results seem fine.
 
I think that's about right for Reload given the platforms it is on.

I mean, what was the previous fastest selling Atlus game? P5 that was a PS3/PS4 Japan only release for 6 months, P5 Royal PS4 Japan only for 5 months, SMTV, Switch only got 1M in 6 months, what are other candidates? Doesn't seem like very big hurdles, given that every big non spinoff title they release is either Exclusive to a platform, region or has a staggered release... and Soul Hackers 2 lmao.

As someone who usually expects the worst specially on PS platforms, all of these results seem fine.
There's been a very obvious and clear trend of ps5 physical sales dying in a fire. Not really sure how this is all that surprising honestly.
 
Overall many games is released this week on PS even though the number all is lower than my expectation(Except Jujutsu which should do lower than that kek. It is kusoge!!!)

Also PS5 HW is on strange movement in JP. Despite so many new titles... the HW keep dropping?

There's been a very obvious and clear trend of ps5 physical sales dying in a fire. Not really sure how this is all that surprising honestly.

We are in JP market thread. And outside very specific case like shortages and discount for digital. Digital has not come close to physical in japan. And there is no such thing as PS5 physical sales dying in fire. Even in many region in Europe like Germany where the latest market record still put physical above digital.
 
There's been a very obvious and clear trend of ps5 physical sales dying in a fire. Not really sure how this is all that surprising honestly.
I think LAD8/Gaiden bucking the trend gave some faulty expectation. P3R sales aren't even bad though, they're just kinda soft.
 
Yes, the one about it being not only fastest selling Persona game, but also the fastest selling ATLUS game in history.

This is true but the only 1:1 comparisons here are Shin Megami Tensei V, Soul Hackers 2, the Etrian Odyssey collection and Persona 5 Tactica. Those are the only games that have had global releases. Persona 5 is overwhelmingly likely to have sold faster in the individual regions, but Japan launched months before the others and Japan alone did not match what Persona 3 Reload has sold globally.
 
This is true but the only 1:1 comparisons here are Shin Megami Tensei V, Soul Hackers 2, the Etrian Odyssey collection and Persona 5 Tactica. Those are the only games that have had global releases. Persona 5 is overwhelmingly likely to have sold faster in the individual regions, but Japan launched months before the others and Japan alone did not match what Persona 3 Reload has sold globally.

Seeing those title comparison... i dont see how P3R would have any single difficulties being best selling Atlus game in history lol. Considering how big Persona mainline now vs all those other titles. or some spinoff.
 
This is true but the only 1:1 comparisons here are Shin Megami Tensei V, Soul Hackers 2, the Etrian Odyssey collection and Persona 5 Tactica. Those are the only games that have had global releases. Persona 5 is overwhelmingly likely to have sold faster in the individual regions, but Japan launched months before the others and Japan alone did not match what Persona 3 Reload has sold globally.
How could you forget TMS Encore!

lol
 
Overall many games is released this week on PS even though the number all is lower than my expectation(Except Jujutsu which should do lower than that kek. It is kusoge!!!)

Also PS5 HW is on strange movement in JP. Despite so many new titles... the HW keep dropping?



We are in JP market thread. And outside very specific case like shortages and discount for digital. Digital has not come close to physical in japan. And there is no such thing as PS5 physical sales dying in fire. Even in many region in Europe like Germany where the latest market record still put physical above digital.
I should have clarified in Japan, although I thought that implied by the thread it was posted in. But declines for (nearly) every franchise have happened on the PS5 in Japan, and if digital isn't keeping up then people just aren't buying ps5 games.

This is true but the only 1:1 comparisons here are Shin Megami Tensei V, Soul Hackers 2, the Etrian Odyssey collection and Persona 5 Tactica. Those are the only games that have had global releases. Persona 5 is overwhelmingly likely to have sold faster in the individual regions, but Japan launched months before the others and Japan alone did not match what Persona 3 Reload has sold globally.
Should be noted that the "1.5 million" statement for P5 was shipped rather than sold.
 
This is true but the only 1:1 comparisons here are Shin Megami Tensei V, Soul Hackers 2, the Etrian Odyssey collection and Persona 5 Tactica. Those are the only games that have had global releases. Persona 5 is overwhelmingly likely to have sold faster in the individual regions, but Japan launched months before the others and Japan alone did not match what Persona 3 Reload has sold globally.

I know that and Atlus knows that, and they released a statement of fact celebrating their accomplishment. You know what is true? That it's the fastest selling Atlus game. You know what's not true?

The only actual Persona record might have been broken is that of biggest opening at steam.
 
I know that and Atlus knows that, and they released a statement of fact celebrating their accomplishment. You know what is true? That it's the fastest selling Atlus game. You know what's not true?
You do know that companies release those statements for marketing purposes right? Obviously the statement itself has to be true in some way first for them to publish it, but it is for marketing purposes not because they are so happy that they feel the need to tell everyone.
 
New releases kind of underwhelming imo. But I think at least for Persona the overall performance globally is excellent. Granblue hopefully does well globally since it is seeming quite good.

Persona 3: Reload probably didn't have significant digital sales to match Persona 5 or Persona 5 Royal. But that's fine imo. Number is whatever but lacking a Switch sku already confirmed it wouldn't do anything impressive.
 
How could you forget TMS Encore!

lol

Not published by Atlus. Obviously that sold 1 Tsubillion units first week.
I should have clarified in Japan, although I thought that implied by the thread it was posted in. But declines for (nearly) every franchise have happened on the PS5 in Japan, and if digital isn't keeping up then people just aren't buying ps5 games.


Should be noted that the "1.5 million" statement for P5 was shipped rather than sold.

The Persona 3 Reload 1m announcement is mostly likely sell-in rather than sell-through as well.
I know that and Atlus knows that, and they released a statement of fact celebrating their accomplishment. You know what is true? That it's the fastest selling Atlus game. You know what's not true?

Oh, I wasn't agreeing with Chris. Just pointing out that fastest selling Atlus title globally is going to be a very recent measuring stick.
 
You do know that companies release those statements for marketing purposes right? Obviously the statement itself has to be true in some way first for them to publish it, but it is for marketing purposes not because they are so happy that they feel the need to tell everyone.

I didn't realize you were in the heads of ATLUS management and had knowledge of their thoughts.

Oh, I wasn't agreeing with Chris. Just pointing out that fastest selling Atlus title globally is going to be a very recent measuring stick.

It's not a recent measuring stick as ATLUS has been around a while, what's recent is they've become more high profile since the release of P5 and this latest game is one of their first big multiplatform, worldwide day-and-date release. And with all that said, P3 being their fastest selling game is still no less a statement of fact. Particularly when I said it in relation to someone who said something that wasn't a statement of fact, so I don't think I was the one who needed the correcting and/or context there.
 
Big week for PlayStation, but its software sales are still a bit underwhelming. Persona 3 Reload's opening is only a bit more than P3P and P3FES.

01./00. [PS5] Persona 3 Reload # <RPG> (Atlus) {2024.02.02} (¥8.800) - 76.368 / NEW
03./00. [PS4] Persona 3 Reload # <RPG> (Atlus) {2024.02.02} (¥8.800) - 40.024 / NEW

Famitsu Sales: Week 44, 2009 (Oct 26 - Nov 1)


04./00. [PSP] Persona 3 Portable # <RPG> (Atlus) {2009.11.01} - 108,343 / NEW

Famitsu Sales: Week 16, 2007 (Apr 16 - Apr 22)

03./00. [PS2] Persona 3 FES # <RPG> (Atlus) {2007.04.19} - 105,099 / NEW
I dont think this comparison is meaningful at all with digital. Probably closer to 50% on that front?
 
The only actual Persona record might have been broken is that of biggest opening at steam.
Similar feels as FFXVI with the fastest selling PS5 exclusive record despite being the only notable PS5 exclusive available.

Steam was the primary reason for explosive opener of many Japanese games recently.
 
This is also the fourth release of Persona 3 and the second version of said game to come out this generation, and it missed out on the primary platform for RPGs. These results are about what was expected.
 
Also the one that was tweeted out by Atlus West.

Yes, the one about it being not only fastest selling Persona game, but also the fastest selling ATLUS game in history.
Yup, it's unquestionably done great globally (in large part because of Steam). There is no denying or downplaying that.
The Japanese pefroamce is underwhelming, but it is what it is. u imagine Atlus isn't unhappy, given the global growth.
 
Similar feels as FFXVI with the fastest selling PS5 exclusive record despite being the only notable PS5 exclusive available.
Square has done worse, saying that XV had the highest Final Fantasy digital opening in Japan.

It was like Spider-Man 2 and how many were ready to doubt the obvious, that Sony announced first day sales record because first week didn't happen.
 
Evidence?
Just basing this on the PAL and Asian charts we have seen so far (where the console versions have done fine, not exceptional), and the fact that it has still sold a million, combined with its impressive Steam CCU and chart performance; so it's not evidence, it's an educated guess (the unquestionably great performance globally is, of course, not an educated guess at all).
 
Square has done worse, saying that XV had the highest Final Fantasy digital opening in Japan.

It was like Spider-Man 2 and how many were ready to doubt the obvious, that Sony announced first day sales record because first week didn't happen.
Another SE classic sales PR, "The game also became the highest-selling digital release on the PlayStation® platform in SQUARE ENIX's history".

Who would've thought releasing your flagship title in the middle of a pandemic where the majority of human beings were restricted and confined in their homes would have contributed greatly to the digital sales of that title?

Context is really important when it comes to comprehend the reality of sales PR.
 
You cant really guess or estimate the sales of game on Steam based on CCU or sales position (which is revenue based) If anything, id wait for more data on the split % before making big claims.
 
Wait until we see sell-through for P3R first before starting imagining again enormous digital ratios. 50% at launch for JRPGs hasn't happened so far even with complete sell out at retail.
 
being an open world samurai game with difficulty settings makes it already far more appealing to more people than the Nioh or Wo Long games.

The biggest negative talking point seems to be how it doesn’t look nearly as pretty as Ghost of Tsushima
GoT is one of the prettiest game on the market, seems a bit harsh to expect the same from KT. To be honest, a lot of people don't understand that the biggest barrier in terms of graphics is budget and not really power.
You cant really guess or estimate the sales of game on Steam based on CCU or sales position (which is revenue based) If anything, id wait for more data on the split % before making big claims.
While true, P3R CCU curve is really flat, with peaks in Asian and US times, which should point toward a good sales:CCU ratio.
 
The trackers tend to struggle with explosive, viral hits due to the variables they use. Like Lethal Company would likely be a big miss as well in launch period.

VGI is pretty good as well, they got close to Deep Rock Galactic recently for example.
The trackers struggle with everything upfront. Again, they're just not reliable early on (or at all for Steamspy).

Even then though, Palworld still runs counter to what you're saying here as far as Playtracker being the most reliable.
 
Not published by Atlus. Obviously that sold 1 Tsubillion units first week.


The Persona 3 Reload 1m announcement is mostly likely sell-in rather than sell-through as well.


Oh, I wasn't agreeing with Chris. Just pointing out that fastest selling Atlus title globally is going to be a very recent measuring stick.
The 1 million is physical shipments + digital sales.

 
GoT is one of the prettiest game on the market, seems a bit harsh to expect the same from KT. To be honest, a lot of people don't understand that the biggest barrier in terms of graphics is budget and not really power.
KT is the one putting the bar very high for Ronin, they wanted it to become their first 5m seller.
 
KT is the one putting the bar very high for Ronin, they wanted it to become their first 5m seller.

I don’t think 5m lifetime between PlayStation and PC is that big of a stretch granted it reviews well. Outside of Returnal most of Sonys first party games do that and I’m assuming KT is hoping thats what the association does for them.

It will also probably do better than a lot of Sonys games in Japan.
 
I don’t think 5m lifetime between PlayStation and PC is that big of a stretch granted it reviews well. Outside of Returnal most of Sonys first party games do that and I’m assuming KT is hoping thats what the association does for them.

It will also probably do better than a lot of Sonys games in Japan.
Sony's not publishing on PC (and they're not even really big on PC), why would an association matter there?

Sony association would mostly matter in the west on PS5 and that's sort of where I see this game doing the worst.
 
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