Imo it’s likely that persona 5 if it released day and date on switch back in 2017 would have probably sold the same as the ps4 version. Persona is a series that on switch could eclipse anything it’s ever done on PlayStation. Persona 6 on switch could sell 3-5 million which would outsell base persona 5. It’s just not obvious to some cos Atlus on purpose doesn’t want that future.But this is *Soul Hackers*, not *Shin Megami Tensei*
But in all seriousness, given *Persona* success, I don't see where anyone could confidently say "99% switch would be the best target platform".
Meanwhile I am interested for why it is not launching on switch, but I disagree there are no logical reasons. This might have officially gotten shot down, but one possible rational explanation could simply be "We here on this Atlus team literally do not have the ability and/or resources to simultaneously guarantee a quality switch version while also hitting our target of 5 platforms and simultaneous self-published worldwide release for the first time". For all we know (or rather that I have heard reported thus far) a switch sku could have been explored and even steps taken to work it into the dev pipeline, before deciding to pull back? I am on the wait-and-see train with *Soul Hackers* on switch and could see a "bonus content" version released next year.
Someone please correct me if thats already been demonstrated to not be the case.
As for OP's question:
I fully expect *SMTV* to get at bare minimum a PC version, and that factors into my prediction that *Soul Hackers* does not outsell it. The wildcard would be if the game turns out virally GOOD.
However, every single Atlus franchise has its biggest userbase on switch without a doubt bar persona. Even then persona 4 ultimax will sell more on switch than ps4.