I'm expecting Warner and Take 2 to be the best Western publishers for Switch 2, maybe Ubisoft if they can get themselves out of their mess.
Confirmation of the rumor
Relevant pieces of information:
Really impressive to have a day and date AAA feature complete 2023 game on Switch with rollback network.
The seeds planted with MK11 now have deeper roots it seems.
I'd say that the expectaions from Switch's release have mostly played out. There's some surprising games from Western publishers coming to Switch like you mentioned, but overall the support from the Japanese industry as a whole is better than the Western one.Before Switch release, after it was unveiled that it would use a TX1, everyone mostly agreed on the idea that, if it was sucessful, it would be widely supported by japanese devs while western developers would mostly ignore it. Fast foward to 2023, western devs do a bigger effort of trying to include Switch in their AA/ AAA pipeline or try to port PS3/X360 games than japanese ones.
There are more factors than just performance for such decisions (Such as ROI, budget, staff, etc), but when you see things like MK I being on PS5/XS/SWI (With cross-play even), Doom Eternal, Witcher 3 or Crysis Remastered using SVOGI on Switch, while on Japan side it's "Too weak", "We looked into it but couldn't run", "Our engine can't handle the resolution change from handheld to Docked", "Too little memory" or even things like "We developed this game with sights on WW and being another pillar for our company hint hint", it's difficult to not find such situation quite amusing. It's basically the chad dog x weak dog meme hahaha
Edit: Please don't take this as an attack at the industry or developers. As I said, there's much more factors into such decisions than performance. It's just that the juxtaposition of 2017 pre-launch expections to 2023 reality is very amusing to me.
Mostly, yeah. Switch is fully supported at the low-mid end tier of games. It's just that I think the big budget Japanese projects could have targeted the Switch, which mostly didn't happened. The support for AAA western was completely unexpected back in 2017.I'd say that the expectaions from Switch's release have mostly played out. There's some surprising games from Western publishers coming to Switch like you mentioned, but overall the support from the Japanese industry as a whole is better than the Western one.
With Capcom, it seems they are not as willing to outsource Switch ports as western developers are. We have seen this with Monster Hunter World where there were porting houses asking Capcom for the opportunity to port the game. I think Capcom likes to do things in house so for them the option was either a Switch or Switch 2 port of SF 6 and they may have elected for Switch 2 and hope for a SF IV 3DS type of success at launch.Mostly, yeah. Switch is fully supported at the low-mid end tier of games. It's just that I think the big budget Japanese projects could have targeted the Switch, which mostly didn't happened. The support for AAA western was completely unexpected back in 2017.
When you see MK I, a PS5 /XSX coming to Switch with rollback enabled, and compare with, let's say, Street Fighter VI, a cross-gen game, that optics aren't good. Switch is a 125M+, very engaged userbase and unlike past Nintendo platforms, it's not as first-party centric. I feel like more could have come from AA/AAA JP pubs.
I do remember that. DuskGolem, as unreliable as he is, also talked about Capcom doing an internal port of RE7 and the resolution change between handheld and docked being the impediment to the port. Which does make sense (RE Engine didn't supported variable resolution back then), but also puzzling, as it would be a matter of implementing it or backporting from a newer build. Compare this to something like Alien Isolation, where Feral Interactive went back and implemented TAA instead of the ill fitted SMAA. IMHO (And that's what spurred the earlier post I did), is that it seems JP AAAndevelopers weren't as keen as to try to fit Switch into their pipeline, which was a missed opportunity. There were tons of games suitable for Switch that missed the boat entirely. But budget and the fact Switch is an entire different build due to being a very different device compared to PS/XB are the reasons to blame I guess.With Capcom, it seems they are not as willing to outsource Switch ports as western developers are. We have seen this with Monster Hunter World where there were porting houses asking Capcom for the opportunity to port the game. I think Capcom likes to do things in house so for them the option was either a Switch or Switch 2 port of SF 6 and they may have elected for Switch 2 and hope for a SF IV 3DS type of success at launch.
Pretty sure they did even without the rumour mill swirling about them. Though without GTAO then a standalone GTAV is not worth it for T2; even though that standalone game would still do well.This may be an Apples to Big-Ass Orchard full of Fruit comparison, but I wonder if Take-Two or Rockstar had any serious considerations for porting GTAV or Online to Switch, the eternally selling evergreen title it is.
Since it was a Late PS3/XBOX360 title, I wonder if the RAGE engine they used was feasible for Switch since Rockstar Table Tennis on the Wii also used RAGE.
the rumor mills pegged Red Dead 3 for Switch, but that was nowhere to be seen. they might have mused it, but decided against.This may be an Apples to Big-Ass Orchard full of Fruit comparison, but I wonder if Take-Two or Rockstar had any serious considerations for porting GTAV or Online to Switch, the eternally selling evergreen title it is.
Since it was a Late PS3/XBOX360 title, I wonder if the RAGE engine they used was feasible for Switch since Rockstar Table Tennis on the Wii also used RAGE.
Mortal Kombat 1 (A.K.A 12) is coming to the Nintendo Switch
The F.A.Q states that it's being developed by Shiver Entertainment and Saber Interactive. It's also confirmed to have cross-play, cross-progression and rollback.
EDIT: Sniped.
Given how Hogwarts runs on Steam Deck, I wouldn't count on the Switch version looking decent or running acceptably. It's very CPU-heavy. It's unfortunate, because a ton of kids are probably only going to play the Switch version—and kids absolutely can tell when something doesn't run well.
Given how Hogwarts runs on Steam Deck, I wouldn't count on the Switch version looking decent or running acceptably. It's very CPU-heavy. It's unfortunate, because a ton of kids are probably only going to play the Switch version—and kids absolutely can tell when something doesn't run well.
Nixxes should port TLOU PS3 to Switch. True breakout cross-media IP deserve the widest birth and this is now Sony's biggest.
And Mario now too, lol.By that logic, Pokemon should have stopped being limited to Nintendo consoles years ago.
Nintendo uses first-party to drive sales and the 'vault" philosophy touches Nintendo's mind to valorize its IP. Sony uses a large library and third-party contracts ( with exclusivity and enforcers exclusivity content) to drive their video games.And Mario now too, lol.
Although Nintendo and Sony/MS have different positions on ports to non-competitive platforms.
True, this makes me think this version might still not have all the content the other platforms get even with that deluxe edition.Well, it was basically impossible for it to be called "legacy edition"
They already ported the engineI don't have faith in EA to port the Frostbite game to switch. watch it still be Ignite Engine
I know that, but I still don't expect it. they had Frostbite on low end arm devices for years. since PvZ they could have gotten FIFA running but haven't. I've maintained that I expected Frostbite to make the jump to next gen because they can just reuse a PS4 Fifa with a roster update and name change. I still believe that until they prove otherwiseThey already ported the engine
Bringing the Power of Frostbite to the Nintendo Switch
The Plants vs. Zombies game team partnered with the Frostbite team to bring the best version of the game to the Nintendo Switch.www.ea.com
I see it similar to RE engine. Sure Capcom brought it, but the only game of Valor has been RiseThey already ported the engine
Bringing the Power of Frostbite to the Nintendo Switch
The Plants vs. Zombies game team partnered with the Frostbite team to bring the best version of the game to the Nintendo Switch.www.ea.com
Playmaker Reborn!Let's hope for an actual PES game
It will be a triumphant, CoD returns to Nintendo platforms after a decade +I still believe we will see COD in some form at the Switch succ. presentation
We definitely will. Activision was clearly gearing up to give it a shot regardless of the acquisition imo.I still believe we will see COD in some form at the Switch succ. presentation
I don't see the point by then. outside of some older games, I think it's a wasted effortI think the surprise next year will be a Switch "version" alongside it now.
I don't see the point by then. outside of some older games, I think it's a wasted effort
Actual COD on Switch. Microsoft has said that they will get the current games up and running for Switch. Remember that anything that's on a PS4 can also run on Switch with proper resources to the porting team.COD mobile on Switch, actual COD on Switch 2
Switch isn't going to vanish in the next 18 months. And it'll be a 140m+ userbase by then.I don't see the point by then. outside of some older games, I think it's a wasted effort
that didn't help it get CoD prior. with a new, more capable system, and Kotick saying they won't make the same mistake, they can hit the ground running for a fresh startSwitch isn't going to vanish in the next 18 months. And it'll be a 140m+ userbase by then.
Kotick won't be calling those shots soon. A binding decade long contract and assurances to regulators and courts will.that didn't help it get CoD prior. with a new, more capable system, and Kotick saying they won't make the same mistake, they can hit the ground running for a fresh start
They increased the budget? Where does it say that?Some of you guys are so overly pessimistic about Nintendo it's hilarious. I remember after the direct when the Metal Gear Solid Master Collection Vol 1 was announced for Switch, some of you jumped to the conclusion that it wouldn't get Vol 2. We have already seen rumors saying Vol 2 is coming to Switch via a source code leak. Fifa continued to sell more and more on Switch, releasing half assed versions on Switch only limits your games potential. It it not surprising at all to see EA increase the budget in hopes of increasing sales.
The Switch seems to be getting the real release instead of the lazy "Legacy edition", that would be an increased budget for the Switch version right? There is even another rumor pointing to the Switch version getting exclusive modes.They increased the budget? Where does it say that?
I mean Fifa 18 and 19 on Switch didn't differ in their names from the other versions but they nonetheless had less content.The Switch seems to be getting the real release instead of the lazy "Legacy edition", that would be an increased budget for the Switch version right? There is even another rumor pointing to the Switch version getting exclusive modes.
I think it depends on perspective. Compared to PS/Xbox, I agree third party support leaves a lot to be desired (less so than years ago but still) but this is probably the Nintendo system with the biggest 3rd party support since the SNES era.Some of you guys are so overly pessimistic about Nintendo it's hilarious. I remember after the direct when the Metal Gear Solid Master Collection Vol 1 was announced for Switch, some of you jumped to the conclusion that it wouldn't get Vol 2. We have already seen rumors saying Vol 2 is coming to Switch via a source code leak. Fifa continued to sell more and more on Switch, releasing half assed versions on Switch only limits your games potential. It it not surprising at all to see EA increase the budget in hopes of increasing sales.
The Switch seems to be getting the real release instead of the lazy "Legacy edition", that would be an increased budget for the Switch version right? There is even another rumor pointing to the Switch version getting exclusive modes.
Yes my bad,Could you provide a source for this specific rumour?
Ghost N goblins runs on it tooI see it similar to RE engine. Sure Capcom brought it, but the only game of Valor has been Rise
I assume that the "of Valor" point means he's ignoring games of that scale. Capcom Arcade Stadium also runs on RE Engine as well as Ghost Trick. Presumably, the Apollo Justice trilogy is also running itGhost N goblins runs on it too
Ghost N goblins runs on it too
Yeah, bigger games.I assume that the "of Valor" point means he's ignoring games of that scale. Capcom Arcade Stadium also runs on RE Engine as well as Ghost Trick. Presumably, the Apollo Justice trilogy is also running it