What’s Next for Nintendo Third-Party Support?

the next Megaman
Are we? Because honestly there hasn't been a whole lot of movement with the franchise, I think the best that you can get right now is X DRiVE.... And that is a full-on gotcha.

I will be honest it doesn't seem to be a whole lot of ideas of what to do with the franchise within the company.
I truly think Capcom is a tragic example of what happens when a Japanese publisher caters too much to the West. Yes, they're successful. But their games (and this is a big IMO) nowadays feel bland, derivative and gimmicky. Resident Evil is the best example, relying on stuff like 'tall, big tiddy mommy' or an overabundance of 'funny' lines.
On that I will have to agree with you but historically, that die was cast a long time ago. To the point where if I have to look back 20 years, the company feels relatively the same... Maybe more funds at it's back right now, but Capcom was one of those companies that always had its eye to the West and Western development in particular.
It is the lasting legacy of Kenji Inafune within the company, still at some point they're going to have to break that... Lately I've that they might have begun to do so with some planned releases, but it really depends on how successful these things are.
 
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I do wonder if Rockman Taisen got pushed back for Switch 2? We were supposed to have gotten it by now, no?

They still have some collections left they could do (Legends, Star Force) but I'm encouraged the leftover stuff like Wily Wars or the GB line started popping up on NSO too. I'd take some more of that (MM&Bass, Xtreme 1-2, MM64, Battle Chip, etc).
 
I do wonder if Rockman Taisen got pushed back for Switch 2? We were supposed to have gotten it by now, no?

They still have some collections left they could do (Legends, Star Force) but I'm encouraged the leftover stuff like Wily Wars or the GB line started popping up on NSO too. I'd take some more of that (MM&Bass, Xtreme 1-2, MM64, Battle Chip, etc).
G-Mode Archive ports of Battle Network Phantom of the Network and Legend of the Network would be cool too. Those games just recently got preserved and were considered lost media for a long time. Would love to have an official way to play them rather than PC emulation
 
You couldn't come up with a better summation of people misunderstanding development realities than the attitude of "just do miracle ports" . Like, please join the real world, where any reasonable person knows that technically compromised late ports of these games are naturally going to have a low sales ceiling and, more importantly, are using development resources that are in high demand everywhere else at these companies.
Considering we have miracle ports apparently still being announced for the Switch, I think people understand development far better than you give them credit for. Irregardless of technical quality, any “reasonable” person knows that late ports have a ceiling; this won’t change much w/Redacted. If the company can’t spare resources then they can always outsource like what most companies have done for their miracle ports.
 
No love to Nintendo by MS tonight!
This time around Sony has been closer to Kyoto than the American guys lol
just waiting on the Drake reveal

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No love to Nintendo by MS tonight!
This time around Sony has been closer to Kyoto than the American guys lol
I'd expect something hopefully in the June Direct since one remaster was rumored and would be even better revealed there:

Blue Dragon is supposedly getting remastered according to folks like Nate Drake IIRC. That's like a shoe-in for Switch and the Direct again is the perfect place to show it.

After all MS' recent multiplat push did first get properly unveiled in the Partner Showcase in Feb with Grounded and Pentiment being shown for Switch.
 
I'd expect something hopefully in the June Direct since one remaster was rumored and would be even better revealed there:

Blue Dragon is supposedly getting remastered according to folks like Nate Drake IIRC. That's like a shoe-in for Switch and the Direct again is the perfect place to show it.

After all MS' recent multiplat push did first get properly unveiled in the Partner Showcase in Feb with Grounded and Pentiment being shown for Switch.
I really doubt Xbox will let another company reveal a new game whether it is a remaster or not on a competitors show. One thing is announcing a port, another is announcing something new
 
I really doubt Xbox will let another company reveal a new game whether it is a remaster or not on a competitors show. One thing is announcing a port, another is announcing something new
?

LITERALLY the same thing that Grounded and Pentiment were; late ports or remasters. We're not talking about Gears of War E-Day or something.
 
Considering we have miracle ports apparently still being announced for the Switch, I think people understand development far better than you give them credit for. Irregardless of technical quality, any “reasonable” person knows that late ports have a ceiling; this won’t change much w/Redacted. If the company can’t spare resources then they can always outsource like what most companies have done for their miracle ports.

We literally are getting Ace Combat and One Piece Odyssey this year despite how many says it impossible lol. Miracle ports will always happen if the will is there.

And of course there is money to be made kek.
 
So I'm late to this: But what games from the recent string of showcases we have do you see coming to Switch 2 within that console's launch window?

Personally, I'd be surprised if Panic Button isn't currently working on a port of Doom: The Dark Ages for the system, with a reveal at the console's first presnetation.
 
Square Enix, Microsoft and Namco Bandai should have a strong presence on Switch 2.

Square is already strong on Switch. Just need to add the AAA and some AA release to ensure more SE games that miss Switch now will hit Switch 2.

Bamco will have the biggest improvement for sure.... if they don't fumbled it up again lol.

MS if they can bring Fallout, more Bethesda games, more MS studios and minecraft. They will easily be Switch 2 biggest third party pubs lol.
 
So I'm late to this: But what games from the recent string of showcases we have do you see coming to Switch 2 within that console's launch window?

Personally, I'd be surprised if Panic Button isn't currently working on a port of Doom: The Dark Ages for the system, with a reveal at the console's first presnetation.

  • me too I was thinking of DOOM The Dark Ages, due to Panic Button previous efforts and it being multiplatform
  • we can also expect CoD Blops6 maybe, depending on when the console is going to be released/when the next CoD is going to hit the market
  • Diablo IV
  • probably LEGO Horizon even if it will depend on the possible "backward compatibility" whatsoever from Switch to Switch 2 (could even be a Definitive edition" with DLC added)
  • Alan Wake definitive edition with DLC included
  • Star Wars Outlaws if the console can run it

I honestly don't know what to think about Japanese software houses lol
 


Formula 1 is coming back to Nintendo platforms this summer with F1 Managers 2024. Full content/price parity with the other platforms.

Good step with the rise in popularity of the sport and probably a prelude of the racing game next year on next hardware.

Previous F1 releases on Nintendo platform (that I remember):

F1 Racing Stars (WiiU) - 2014
F1 2009 (Wii) - 2009
F1 2002 (GBA) - 2002
 


Formula 1 is coming back to Nintendo platforms this summer with F1 Managers 2024. Full content/price parity with the other platforms.

Good step with the rise in popularity of the sport and probably a prelude of the racing game next year on next hardware.

Previous F1 releases on Nintendo platform (that I remember):

F1 Racing Stars (WiiU) - 2014
F1 2009 (Wii) - 2009
F1 2002 (GBA) - 2002

F1 Manager is a different publisher than the traditional F1 games. Similar to how Football Manager is different from eFootball or EA FC. F1 Manager is by Frontier Developments who make Planet Coaster and Jurassic World Evolution games so I assumed they would bring the series over soon enough since if I recall correctly, the first F1 Manager game (2022) was kind of rough and aside from the license, notably worse than its competitor, Motorsport Manager.
 
The only F1 games Codemasters have done on Nintendo platforms were F1 2009 (Wii), F1 2011 (3DS) and F1 Race Stars (Wii U).

There were tons of F1 games across Nintendo platforms in the 80s, 90s and early 00s though from a bunch of companies (Namco, Human, Nichibutsu, Varie, Video System, Sunsoft, Genki, Konami, Seta, Ubisoft, Gremlin, Acclaim, EA, Nintendo themselves, etc).
 


Formula 1 is coming back to Nintendo platforms this summer with F1 Managers 2024. Full content/price parity with the other platforms.

Good step with the rise in popularity of the sport and probably a prelude of the racing game next year on next hardware.

Previous F1 releases on Nintendo platform (that I remember):

F1 Racing Stars (WiiU) - 2014
F1 2009 (Wii) - 2009
F1 2002 (GBA) - 2002

Now we just need one of their cars in a Mario Kart to truly say we have made it.
 
that's nice
in the meantime, we have a (clear but old?) idea of the possible SEGA support going ahead for their "SuperRemakeBootGames" in terms of Nintendo Switch and...Nintendo NEW SWITCH (TBD)!

2ab2mYv.png


Midori/MysticDistance had a trove of Sega internal documents that he used to kickstart his Midori account, and traded these documents for info on other studios. it seems that Sega document has found its way to others and is coming out

The material seems LEGIT, even if could be outdated
It's not clear if this platform choice is specifically only about Crazy Taxi, or if we could assume would be common for all their remakes-reboot-f2pGaaS super project (that seems to include many IP, from Jet Set Radio to Virtua Fighter, and possibly also the recently announced old-IPs coming back with remakes/reboot - I think so)

Going by Crazy Taxi timetable:
a Q1 2026 Crazy Taxi remake would be multiplatform/crossgen between Switch/NEW SWITCH (TBD) with the 2027 reboot one being NEW SWITH only
 
I wouldn't be surprised to see the supergame remakes (Crazy Taxi, JSR) dropping last gen and Switch tbh. Current gen and New Switch will be fine by 2026+. That Lizardcube Shinobi game will 100% be on Switch 1 however.

It's nice to have some confirmation that Mystic/Midori's Sega info is at least sound though. He could have mixed in some BS but I'd lean towards not given he was seeking some legitimacy.
 
The only big mystery left regarding SEGA support on Switch 2 is Yakuza IP.

Otherwise, I expect full SEGA support from all other IPs (including Atlus output).

From japanese third parties, the only one that still has some doubts is Bandai-Namco.
 
that's nice
in the meantime, we have a (clear but old?) idea of the possible SEGA support going ahead for their "SuperRemakeBootGames" in terms of Nintendo Switch and...Nintendo NEW SWITCH (TBD)!

2ab2mYv.png


Midori/MysticDistance had a trove of Sega internal documents that he used to kickstart his Midori account, and traded these documents for info on other studios. it seems that Sega document has found its way to others and is coming out

The material seems LEGIT, even if could be outdated
It's not clear if this platform choice is specifically only about Crazy Taxi, or if we could assume would be common for all their remakes-reboot-f2pGaaS super project (that seems to include many IP, from Jet Set Radio to Virtua Fighter, and possibly also the recently announced old-IPs coming back with remakes/reboot - I think so)

Going by Crazy Taxi timetable:
a Q1 2026 Crazy Taxi remake would be multiplatform/crossgen between Switch/NEW SWITCH (TBD) with the 2027 reboot one being NEW SWITH only
2027 saying PS4 too. Makes you wonder how long it'll get games for.
 
that's nice
in the meantime, we have a (clear but old?) idea of the possible SEGA support going ahead for their "SuperRemakeBootGames" in terms of Nintendo Switch and...Nintendo NEW SWITCH (TBD)!

2ab2mYv.png


Midori/MysticDistance had a trove of Sega internal documents that he used to kickstart his Midori account, and traded these documents for info on other studios. it seems that Sega document has found its way to others and is coming out

The material seems LEGIT, even if could be outdated
It's not clear if this platform choice is specifically only about Crazy Taxi, or if we could assume would be common for all their remakes-reboot-f2pGaaS super project (that seems to include many IP, from Jet Set Radio to Virtua Fighter, and possibly also the recently announced old-IPs coming back with remakes/reboot - I think so)

Going by Crazy Taxi timetable:
a Q1 2026 Crazy Taxi remake would be multiplatform/crossgen between Switch/NEW SWITCH (TBD) with the 2027 reboot one being NEW SWITH only

Source for the slide?
 
The only big mystery left regarding SEGA support on Switch 2 is Yakuza IP.

Otherwise, I expect full SEGA support from all other IPs (including Atlus output).

From japanese third parties, the only one that still has some doubts is Bandai-Namco.
Yeah, that's pretty much what I'm expecting. I wouldn't be surprised if RGG made the jump too this time though, I feel like the publishing landscape for "night games" will improve quite a bit further on Drake.


2027 saying PS4 too. Makes you wonder how long it'll get games for.
We'll have to see in 3 years but as of right now PS4/XBO still make sense for ports and especially for F2P stuff. This generation's probably the slowest transition we've ever seen for the combined PS+Xbox audience.
 
This is what nightmares are made of:

jWSwvix.png





Imagine if Nintendo remastered Metroid Prime to sell you a F2P GaaS Federation Force with the intent of turning it into a Fortnite-like forever game.
Honestly a GAAS Federation Force is not the worst idea to come of that scenario. It would obviously need to be redone visually though.
 

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the collection finally hits switch. I would say Borderlands 4 is a safe bet
 

Capcom investors want Wilds on Switch. So it shows that all these companies investors want the companies to put every game on Switch but its the company itself that decides to ignore Switch because of the power of the hardware.
I will be honest, at this point it isn't a question of power. Given the number of successes on the platform, pointing to the lack of visual fidelity and clock cycles feels like something of a dodge. Capcom never made the game for the platform in the first place, and I can understand investors annoyed at the fact that they are watching the company build a game away from where the population is. At the end of it, it is concern of their investment in Capcom and they are right to question that.
 
Best of both worlds is a Switch 2 port of Wilds, AND an eventual Switch 2-specific game ala Rise (with a 1 year-exclusivity, worked for Rise after all). Even better if they can finally squeeze out a Switch 2 port of World at launch (or close to it). Still insane that World never came to Switch, but of course, everyone else got both World, AND Rise eventually. :/
 
Ive been reviewing Ace Combat 7 and One Piece Odyssey for Switch lately
what can I say?

Or the teams behind are wizards or the games were very scalable
both ports are very good, visually, with a good-looking result and a stable frame rate/performance

inferior to the Xbox Series S versions (I've been able to test or even review)?
Yes of course

but playing those two really put MANY arguments into perspective, putting a LOT of weights into OTHER kind of evaluations, for games skipping Switch
 
Best of both worlds is a Switch 2 port of Wilds, AND an eventual Switch 2-specific game ala Rise (with a 1 year-exclusivity, worked for Rise after all). Even better if they can finally squeeze out a Switch 2 port of World at launch (or close to it). Still insane that World never came to Switch, but of course, everyone else got both World, AND Rise eventually. :/
What would be the point of a Switch 2 timed exclusive monster hunter game if Wilds is going to be on the platform? Rise made sense as a timed exclusive because there was no new generation of Monster Hunter available on the Switch. Only XX HD was available. Rise was designed around the Switch's hardware since World wasn't getting ported.

If Switch 2 can get Wilds, it makes no sense to launch a timed exclusive game as well. You're just arbitrarily cutting off users. And you're defeating the purpose of Switch 2 specific game when the Switch 2 can handle Wilds. At that point there isn't really any difference.

Ive been reviewing Ace Combat 7 and One Piece Odyssey for Switch lately
what can I say?

Or the teams behind are wizards or the games were very scalable
both ports are very good, visually, with a good-looking result and a stable frame rate/performance

inferior to the Xbox Series S versions (I've been able to test or even review)?
Yes of course

but playing those two really put MANY arguments into perspective, putting a LOT of weights into OTHER kind of evaluations, for games skipping Switch

The capabilities of the Switch are pretty well understood at this point. We know what kind of games it can provide a solid experience in and which will be more lacking.

There are very few types of games from the PS4/Xbox One era that the Switch is totally unable to offer a reasonable experience playing.

The only thing people need to keep in mind is that late Switch ports benefit from techology advances that sometimes were not common when those games released. The temporal solution in Aliens Isolation is an example. Same with Nier Automata. That port would have been worse if it was released near the game's original launch as it definitely wouldn't be using the better AA solution.

But there is 0 reason any of us should entertain games like Persona 3 Reload skipping the Switch. Anyone pushing that is not serious.
 
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Is Paul Gale a non-reliable source, right?
I have seen an X post of them being reported as an "analyst inside news" about third party games for [REDACTED] but the name didnt inspire me confidence

Am i confusing the source with another non-reliable insider?
 
What is [REDACTED]?
 
Is Paul Gale a non-reliable source, right?
I have seen an X post of them being reported as an "analyst inside news" about third party games for [REDACTED] but the name didnt inspire me confidence

Am i confusing the source with another non-reliable insider?
I mean Paul Gale was the one who posted the ye olde' Star Fox X Metroid Saga thing back in like 2013 so.... :P

I can't remember if he had any true leaks, but he has come up here and there.

What's he saying about Switch 2 3rd-party games?
 
I mean Paul Gale was the one who posted the ye olde' Star Fox X Metroid Saga thing back in like 2013 so.... :P

I can't remember if he had any true leaks, but he has come up here and there.

What's he saying about Switch 2 3rd-party games?


Basically third party prepping for Switch 2 reveal event and launch window meaningful releases made of ports, simultaneous releases and exclusive games

 
Paul Gale has as many inside sources as has Serkan Toto.
 
Basically third party prepping for Switch 2 reveal event and launch window meaningful releases made of ports, simultaneous releases and exclusive games

Fake or not, that's not that out there isn't it? It's not super specific, and hell 3DS had that when you think about it; ports, exclusives, and such, at least what was actually feasible. I mean who on Earth expected Super Street Fighter IV and on launch?
 
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