no one has said it would replace the main games for VGC. we just don't know. and it's not like having all the pokemon and gimmicks even matter. SS becoming the second best selling Pokemon game shows that Dexit didn't matter. and this past weekend, we had the largest ever pokemon tournament. so people don't need all the gimmicks to be into competitive.For the first part, the mainline games wouldn't be replaced at all because those games are built on the single player adventure. It is also quite idiotic of them to even believe the mainline games could continue to host the competitive battling scene or be the hub because the mainline can't support every poke species. Development would be insane. What about all the gimmicks in the past? The mainline games can't support that either. Champions and Home are the only software on Switch that supports All species of Pokemon. Thats what they are meant for, to be the new hub for all of Pokemon instead of asking the mainline games to be.
the leaker came back and said they found folders for "super ikkaku", similar to "super gaia". so there may be a switch 2 version or it could be testingPart 2 I thought the giga leak revealed ZA was Switch only but Gen 10 was crossgen?
considering they didn't show any footage and don't offer a date, I wouldn't be too sureChampions will most probably release before Z-A, wont it?
This is of course my speculation but I'm surprised how you are even debating this. Of course we don't NEED everything but why would a fan or the Pokemon Company not WANT everything in the competitive scene? I mean what could possibly be the point of releasing this? Its looking free to play (its a mobile game) and its based around battling with your favorite mons you got via playing the mainline games. Why move them to battle in Champions, when you can just battle in the mainline games? It made sure to show us it supports Pokemon Home and not the games directly. That hints towards its meant to support all species because Home supports All species.The trailer even showed us it possibly supports gigantimaxing and mega evoultion. Every mainline game can't support all the pokemon and the gimmicks. This could absolutely take the place of that, I don't need them to tell me something so obvious. The mainline games could absolutely keep the format but it would be dumb and consumers would absolutely view with Champions as superior. What is the down side? You notice the trailer blatantly showing us that Home is the hub for everything Pokemon to be exchanged including showing us Scarlet and Violet moving pokemon through home instead of directly to Champions. Home is the hub and the other software connect to it for whatever you want to do with your favorite mon.no one has said it would replace the main games for VGC. we just don't know. and it's not like having all the pokemon and gimmicks even matter. SS becoming the second best selling Pokemon game shows that Dexit didn't matter. and this past weekend, we had the largest ever pokemon tournament. so people don't need all the gimmicks to be into competitive.
but the main games still being the VGC format is still a thing that could be done. again, way too little info to know what they'll do
the leaker came back and said they found folders for "super ikkaku", similar to "super gaia". so there may be a switch 2 version or it could be testing
I'm disappointed in the SV distributions/raids but at least they confirmed Furfrou and Patrat.I don't really have any expectations for games other than PLZA.
My wishes/yearly disappointments:
- Pokémon Virtual Console (at least gen 1-3)
- Pokémon Conquest (Remake or new game)
- Pokémon Colosseum/XD Remasters
- Spinda fix for HOME/BDSP (and/or appearing in PLZA)
My hopes for SV distributions:
- Mythical Pokémon (Celebi (not shiny), Deoxys, Magearna (not original color), Zeraora (not shiny), ...)
- Gimmighoul (Roaming Form)
- Vivillon (Poké Ball Pattern; will likely be in PLZA)
My hopes for Pokémon appearing in PLZA:
- All of Gen 6
- Chespin/Fennekin/Froakie as first partner Pokémon and they finally get Mega Evolutions
- Furfrou with all forms and keeping the form when transferred to HOME
- Patrat + Watchdog + Elemental Monkeys
- of course new Pokémon, new regional forms, new Mega Evolutions
ok, now I think we're talking past each other. you're saying everything I already believe. I don't disagree with literally everything you're stating. I am just unsure how they'll handle what game will be on the stage at the tournamentsThis is of course my speculation but I'm surprised how you are even debating this. Of course we don't NEED everything but why would a fan or the Pokemon Company not WANT everything in the competitive scene? I mean what could possibly be the point of releasing this? Its looking free to play (its a mobile game) and its based around battling with your favorite mons you got via playing the mainline games. Why move them to battle in Champions, when you can just battle in the mainline games? It made sure to show us it supports Pokemon Home and not the games directly. That hints towards its meant to support all species because Home supports All species.The trailer even showed us it possibly supports gigantimaxing and mega evoultion. Every mainline game can't support all the pokemon and the gimmicks. This could absolutely take the place of that, I don't need them to tell me something so obvious. The mainline games could absolutely keep the format but it would be dumb and consumers would absolutely view with Champions as superior. What is the down side? You notice the trailer blatantly showing us that Home is the hub for everything Pokemon to be exchanged including showing us Scarlet and Violet moving pokemon through home instead of directly to Champions. Home is the hub and the other software connect to it for whatever you want to do with your favorite mon.
What do you mean on the stage? I think this is why we are because I'm not understanding. I feel kinda dumb lol.ok, now I think we're talking past each other. you're saying everything I already believe. I don't disagree with literally everything you're stating. I am just unsure how they'll handle what game will be on the stage at the tournaments
But Champions won't support them at all, at least not at launch:Champions and Home are the only software on Switch that supports All species of Pokemon.
[1]Limitations apply. At the time of release, only select Pokémon will be available for use in Pokémon Champions—not all Pokémon available in Pokémon HOME will appear in Pokémon Champions. The Pokémon you can send to Pokémon Champions via Pokémon HOME are limited to Pokémon that appear in Pokémon Champions.
That's a good catch, I wonder if that is development related. That would definitely put a wrinkle in the current speculation. The Pokemon Stadium games for example had Pokemon with all types of different animations making development more challenging. That could be at work here, all the different species come with different animations for taking damage and moves, balancing such an ambitious project could will take time. Guess we will see.But Champions won't support them at all, at least not at launch:
(from the press release).
Of course, there's little doubt all Pokémon will end up there eventually, but considering this is most likely to be F2P, they'll want to milk it for all it's worth and so it might (or might not) take a while.
Was there anything in the leak about HOME? Any changes or updates to its functionality and options?the leaker came back and said they found folders for "super ikkaku", similar to "super gaia". so there may be a switch 2 version or it could be testing
nothing that that I can recallWas there anything in the leak about HOME? Any changes or updates to its functionality and options?
considering home support came some months after SV launched, a repeat could be in the cards since there was nothing stopping them from supporting it day one. VGC should be moving over to Gen 10 almost immediately following launch, at least before the European Internationals. of course, they could decide to do things differently againBut Champions won't support them at all, at least not at launch:
(from the press release).
Of course, there's little doubt all Pokémon will end up there eventually, but considering this is most likely to be F2P, they'll want to milk it for all it's worth and so it might (or might not) take a while.
I'm honestly surprised Masters EX is still getting support, I hardly ever see anyone discussing that game at all. And ORAS content now of all times also seems very odd.
tbf Unite has Switch revenue too (and it even launched there first)It made a grim $1.7m last November and $1.8m last December. Now that DeNA has other very obvious priorities, I do wonder if it might be shelved.
But then again, Unite has made less than Sleep despite releasing 2 years prior & it's still getting plenty of development & marketing. Who knows.
I think the overall internet is more positive. There are sites and forums like reddit that seem down on it, but that is to be expect it lol.I think reception’s been pretty positive this time around? Apart from Reddit, it seems.
Pokemon had an amazing 2024 and was the #1 best-selling toy property of the year.
And let's be honest, none of this would be possible without Squirtle.
This time last year [Masters] was the series’ second most lucrative mobile game, but having made 'just' $43.3m since last Pokémon Day.
Its global earnings have fallen by just 1% this past year to $25m.
The sleep-tracking app has earned $74.1m this past year, over 50% more than the older gacha game [Masters].
The casual puzzle game made $3m of those earnings in the past year.
Since the last Pokémon Day on February 27th, 2024, Go has generated $723.2m.
It’s why I think Unite will stay around for a while from these numbers. If they can improve the game in a number of facets it can do way better.Only just saw mobile revenue tidbits buried in a PocketGamer article from yesterday.
So Pocket already went above $600m (last update was at $500m earlier in the month).
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Masters:
Unite:
Sleep:
Cafe Remix:
Go:
While the stats shared by Piscatella are limited to the US, the Pokemon franchise continues to be a massive success across the globe. A few months ago, on December 23, 2024, entertainment marketing firm GEM Partners released the results of a comprehensive survey measuring the reach of entertainment brands across seven media formats, including video, books, and music. For the 2024 annual ranking, the Pokemon brand secured the top position with an impressive 65,578 points.
probably VGC would have an even higher increase in a year with a more appealing metagame.since Champions is a thing, here's some numbers from the European Internationals
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regardless of what game gets used for VGC, Showdown is definitely gonna help get more people into competitive. now if only TPC put some investment in to the digital card game
Thank you, I was wondering if Masters was still making money. It's in third place, but losing to the megahits of GO and Pocket is nothing to be ashamed of.Only just saw mobile revenue tidbits buried in a PocketGamer article from yesterday.
So Pocket already went above $600m (last update was at $500m earlier in the month).
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Pokémon Go remains a monster damn.Only just saw mobile revenue tidbits buried in a PocketGamer article from yesterday.
So Pocket already went above $600m (last update was at $500m earlier in the month).
![]()
Masters:
Unite:
Sleep:
Cafe Remix:
Go:
There's a cool article from VGC (the media one lol) on the recent Pokémon event
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Behind the scenes at Pokémon EUIC, one of Pokémon’s biggest events ever | VGC
The Pokémon Company’s director of global esports talks us through its London shindig…www.videogameschronicle.com
Basically they are building these events for the competitive side but are also offering things to do for anyone else.
To think Pokemon Sleep will be doing more mobile revenue than Unite. Curious about the difference when Switch is added.Pokémon Go remains a monster damn.
We also just learned that TGC Pocket crossed 100M Downloads.
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Pokémon TCG Pocket reaches 100m downloads | News-in-brief
The resource for people who make and sell games.www.gamesindustry.biz
I find the prospect of an official Pokémon battle simulator to be interesting, but there are a lot of important details that haven't been revealed yet. Exactly which mons will be available? Will this have singleplayer content like Stadium/Battle Revolution did? How will the generational gimmicks work (like, can you have both a Mega and a Tera or do you have to pick one?)Next Pokémon Presents should be this August, right before the Worlds.
I wouldn't be surprised if Pokémon Champions is somehow playable during the Worlds this year.
At the very least, it should get a big announcement around that time.
From the looks of it:I find the prospect of an official Pokémon battle simulator to be interesting, but there are a lot of important details that haven't been revealed yet.
A subset at launch which will define the initial meta. Pokemon should be added as more games get releases and devs have also more time to import them to Champions.Exactly which mons will be available?
They are talking about multiple modes. Anything is possible at this point and although Stadium had a robust SP and local MP, Battle Revolution was lacking.Will this have singleplayer content like Stadium/Battle Revolution did?
As per the trailer, you could have Mega and Tera at the same time.How will the generational gimmicks work (like, can you have both a Mega and a Tera or do you have to pick one?)
You said "top of the line graphics". There's a difference between that and good looking sprites or artdirection or the like. The DS games had 2D sprites where many other DS games used 3D models already, similar to DQVII on the PS1. Those were definitely behind technically.I'll have to disagree here, the only gen where pokemon didn't stand among the better looking games on a system was the Switch. C'mon, Ruby/Saphire/Emerald on the GBA looked immaculate and Crystal on GBC looked almost a gen ahead. Even Black and White had superb sprite animation and some very well done effects overall.
I just did a quick Google search and most of the "best looking games on x platform" lists included a Pokemon title for all Nintendo portables.
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10 Game Boy Color Games With The Best Graphics, Ranked
The Game Boy Color introduced gamers to some awesome portable titles. Here's a look at some with awesome graphics.gamerant.com
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Most Visually Stunning Games On Game Boy Advance
The Game Boy Advance was only a 16-bit handheld system yet a few titles managed to deliver some really impressive graphics.gamerant.com
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10 Nintendo DS Games With The Best Graphics
Stylized graphics and unique gameplay defined the Nintendo DS.www.thegamer.com
One may say "oh, that's just a couple outlets... it doesn't reflect the consensus"... but honestly, can you imagine even a single individual publication doing a list like those for the switch and even considering a mainline Pokemon title to include? That's the difference here.
So yeah, the narrative that Pokemon games were always behind technically and (especially) artistically like they clearly are today is a bit of historical revisionism.
Having said that, enough with the derail I guess... as this is pretty much an unrelated topic to the thread so I'll end my participation in the matter with this post.
it's something we've seen replicated elsewhere. a lot of the most popular games right now aren't the most graphically intensive or aren't anymore. "looks good" is all people want from their visuals and that's not exclusive to 100K triangle characters with 4096^2 texturesPokemon is a very interesting franchise, given that it is an AA franchise at most when it comes to budgets, but an AA franchise that became a mega franchise. Other game series usually needed to become AAA franchises to become popular, while Pokemon has been able to continue to be lower budget AA games with high end AAA selling potential, no matter the generation of hardware it releases on.
I disagree with this. Mainly because we only seen GF attempt to stretch this format a handful of times. The most interesting take, triple battles, they just one-and-done it without any more exploration. Same with hordes and calling for support. Only a few times they realize that they can make "impossible" pokemon that shakes up the strategies: PokeStar Studios; and raid battles, where pokemon have 5 moves, shields, and nullifiers; and boss battles that give permanent boosts. They don't even explore proper hard modes. Blueberry academy shows they can make a challenging single player that utilizes competitive compositions. And that's not counting extra challenges like applying VGC rules to single player (normalized levels, same number of mons as opponents, no items). Normally, you have to artificially apply that yourself. All of these things are cool and underexplored. As such, I don't think Gen 10 will offer a radically different combat system because of a separate battle sim appIt is extremely hard to alter the traditional turn-based gameplay because of Pokemon's massive and ever-growing competitive scene that was built off of this format.