• 📰A Sales Story | E14 | Tales Of Arise 📰

    Check out the 14th edition of A Sales Story | E14 | Tales Of Arise here!

  • [SOLVED] Welcome to Install Base!
    The issue has been solved, you can join the Community now!

Switch 2 most likely won't release before 2025, how can Nintendo maintain momentum until then?

  • Thread starter
SWITCH-2-HERO-1200x624.jpg


With recent reports of the Switch 2 releasing in March 2025 at the earliest (Nikkei), semi-confirmed by Nintendo's forecast (an aggressive 13.5m for Switch 1 during the FY) and communication in early May (Switch 2 news this FY but not at the June Direct), it is the time to follow up the first thread on Switch's transition and momentum.


This is the second part of a bigger series. Today we will try to answer the following question : how can Nintendo maintain the brand's momentum when most of their workforce is focused on making games for the successor ?

General context


The current FY has been forecasted with a small decrease for Nintendo Switch sales, from 15.7M to 13.5M (-14%). This is a challenging forecast, especially since no game of the Zelda/Mario/Pokémon caliber has been announced yet. Tears of the Kingdom was a big driver of Switch sales last FY. This is paving the way for the Switch to eventually surpass the PS2 (160M) as the best-selling console of all-times.

On a broader view, 2024 is a challenging year for the industry, marked by struggling publishers with rounds and rounds of layoffs whereas Xbox is fighting to find its own identity and reigniting interest on the brand. Playstation 5 is nonetheless doing good to great but the FY will not be a busy one for PS Studio in terms of output and hardware declines are expected by Sony despite the rumored launch of a new model (PS5 Pro).

Lastly, Grand Theft Auto VI has recently been set for a Fall 2025 release and won't disrupt the current FY.


In this context, there are ways for Nintendo to keep momentum around their IPs and Switch brand :
  1. Games, obviously
  2. Audiovisual / mobile content
  3. Bundles, price promotions ... and a new revision ?

Potential Nintendo Switch games

When it comes to the upcoming Switch release schedule, let's resume the facts:
  • There are 3 Switch games dated, all between May and July (Paper Mario, LM2 HD and NES WC)
  • There are two other Switch games announced, Metroid Prime 4 (TBD) and Pokémon Legends Z-A (2025)
  • Nintendo's president announced the company would be holding a Nintendo Direct in June, its first of the year.
Given the upcoming launch of the successor and Nintendo's current output, it seems like there is a clear pattern of what games they deem fit to release at this point of the Switch lifecycle. The games are mostly externally developped, not graphic intensive showcase/not laser focused on the core audience, and are mostly remakes.

Let's think of their options in that context:

SI_3DS_TomodachiLife.jpg

Tomodachi Life (3DS, 2013)

Probably the IP with the highest potential that still didn't make its way on the Switch. It has been more than a decade since the release of Tomodachi Life. It was a top 10 best-selling game on 3DS with over 6,7M units sold. The audience is there and has been expanded with the smashing success of Animal Crossing: New Horizons. It could be a great Holiday release.

H2x1_CharacterHub_DonkeyKong_image1280w.jpg


Another big IP missing a new game on Switch is Donkey Kong. There have been multiple reports of Nintendo trying to find a home for the big Ape, with little success. It seems like they have taken things in their own hands with EPD Tokyo (the usual 3D Mario team) recruiting for a 2D game. The franchise will also be on the spotlight this year with the opening of dedicated section in Nintendo's World, Nintendo's own amusement park. Coul be another great Holiday release.

bulk_65b2d226b7789.jpg

Metroid Prime 4
is a tricky question since it doesn't fit the profile of games mentioned before. Some could argue that it could be a great cross-gen release and it will ultimately depend on what Nintendo has in store for the Switch 2 launch. Still, the game has been rebooted in Late 2018 (with an official announcement in January 2019) and should be very close to completion. Metroid Prime 1 HD also showed how good the game could look on Switch 1 too.

best-switch-remakes.large.jpg

(Examples of some previous Switch remakes/remasters)
Lastly, they could release more remakes/remasters as those can be easily outsourced and developped more quickly than full blown games. They are multiple options on the table :

  • Fire Emblem Remake, as Shadow of Valentia was a 2017 release.​
  • Zelda remasters like Wind Waker and Twilight Princess which are amongst the few games that were not ported from the WiiU​
  • Metroid Prime 2 & 3 ? In case MP4 isn't for this year.​
  • Bandai Namco is working on a Nintendo remake, is it the right time for it ?​
  • Remasters/remakes of dormant franchises like Star Fox, Golden Sun or F-Zero ?​
  • Pokémon Remakes ? 2024 looks to be another off year for the franchise, or is it ?​
These remasters/remakes don't have the same level of potential, ranging from 1m to 15m but could provide a nice swan song for the Switch.


Audiovisual / mobile content

Nintendo also have the option to rely on mobile (like in in 2016 with the GO craze) to keep its brand power up during the transition. As such we can mention the upcoming Pokémon TCG mobile release that should generate excitement and millions of downloads.

pokemon-tcg-pocket.jpg

Pokémon Pocket, 2024

Still, GO isn't something you can expect to replicate and it seems like Nintendo has other plans. Indeed, in the recent financial briefing, and following the acquisition of Nintendo Pictures, they admitted to be working on audiovisual content beyond the theatrical releases. Could be expect a show or any kind of content to be released this year based on Nintendo IPs ? There are countless examples of big boosts following such releases (Witcher, Mario, TLOU, Fallout...).

Bundles, price promotions ... and a new revision ?
This year we will need to implement various initiatives to sell the forecasted number ofNintendo Switch. During last year's holiday season, we sold hardware bundled with software, and we also conveyed the appeal of having multiple units of Nintendo Switch in a household. We plan to implement various initiatives to approach 13.5 million units of sales in the current fiscal year as well.
Nintendo, May 10th 2024, Q&A
The 13.5m forecast for the Switch this FY is challenging and Nintendo mentioned how it could reach that number. One of the key strategy is to increase the number of Switch per households by catering to families and kids. How could they convince people that didn't jump in yet ?
  • By lowering the entry barrier
  • Offering a new value proposition
There are multiple ways Nintendo could try to lower the entry barrier. The thing to keep in mind is that you don't want to devalue your product when the successor is near, Switch maintained its launch price in Japan/US for so long after all. Therefore, they use of bundles and temporary price cuts (during the Holidays) could be the way to go. Options like a definitive price cut and/or a Select line doesn't make much sense before the successor release (after is another topic altogether).

sGk7wwVjqojS9raEvyKSDG.jpg

It is a me, the Mario Kart Bundle ! Edition 8 ?

Lastly, Nintendo will want to speak to this audience today and after the successor's release, which will probably be too pricey initially for kids and most families. In the past, this has often translated to the release of a cheaper revision at the tail end of the system life :

107331

The new Nintendo 2DS XL launched to replace the n3DS models as a cheaper alternative, scrapping the 3D in the process

A new revision definitely could help Nintendo to reach its target while expanding its audience to families and kids. If the strategy is to increase the number of Switch per household is it going to build on the main model (like the 3DS) or the cheaper one ? Is 2024 the right timing for a revision or is better for after the Switch 2 launch ?


To conclude, it does seem like 2024 is going to be a big transition year for Nintendo, and as such needs to be managed well to keep interest around the brand and its ecosystem high while we wait for the Switch 2. However, the competion struggles and the overall 2024 release schedule is giving them enough air to exist. The upcoming June Direct will shed the light on their plans for 2024 and will tell how easily their upcoming games will generate sales and hype without taking away from what could be Switch 2 launch window games. They have ways beyond games to deliver (2016 was a great example of that between the 3DS, Go and the NES Mini) so it will be interesting to see how things will unfold.

In light of all that, how do you think Nintendo is going to balance things out between the need to keep the momentum going and the will to push as hard as possible the Switch successor ?
 
Very true. However, this time around we have comments from third party developers and reports from journalists regarding release timeframes.

Additionally, Furukawa gave the company a timeframe up until March 2025 with regards to the announcement.

October just began, so it’s not wise to draw conclusion. This is just my speculation
From what i've seen, no insider or developer has hinted at a late 2025 release for the Switch 2, everyone has hinted more towards first half of the year, in say April.
 
From what i've seen, no insider or developer has hinted at a late 2025 release for the Switch 2, everyone has hinted more towards first half of the year, in say April.

Journalists claim that it’s April 2024 at the earliest. However, one of these reporters, Takashi Mochizuki, replied negatively to a user who asked about a May release. To me, that implies a launch after May based on his informed speculation
 
Journalists claim that it’s April 2024 at the earliest. However, one of these reporters, Takashi Mochizuki, replied negatively to a user who asked about a May release. To me, that implies a launch after May based on his informed speculation
Another factor to consider; Already this year Nintendo has had to remove 2 out of 3 general directs because a lack of software, meaning the only way the Switch 2 release in late 2025 is if Nintendo is having massive problems with their software output for the Switch 2, given that they have little left in the Switch tank already this year. Switch sales are also cratering everywhere outside Japan this year, which shows that a late 2025 launch would only be the result of something going wrong for Nintendo, not the intended plan.
 
Another factor to consider; Already this year Nintendo has had to remove 2 out of 3 general directs because a lack of software, meaning the only way the Switch 2 release in late 2025 is if Nintendo is having massive problems with their software output for the Switch 2, given that they have little left in the Switch tank already this year. Switch sales are also cratering everywhere outside Japan this year, which shows that a late 2025 launch would only be the result of something going wrong for Nintendo, not the intended plan.

These are all fair points, but, regarding the bolded, I do recall that there were reports regarding a delay for the console due to first party titles not being ready.

Perhaps that’s why Furukawa didn’t specify a smaller timeframe for the announcement?
 
So, i guess we could safely expect Switch 2 to support DLSS but... what about Nvidia Frame Generation? I would guess that it makes no sense for a console that would, in theory, just aim for 30fps and occasionally 60fps, I'm not sure, with the capabilities of the Switch 2, making too much sense. Could use AMD FG if they ever need it?

Not to mention potential savings in such a low TPD/Size console would be a priority.

I do hope for VRR to help smooth those unlocked games that could have issues with reaching 60.
 
So, i guess we could safely expect Switch 2 to support DLSS but... what about Nvidia Frame Generation? I would guess that it makes no sense for a console that would, in theory, just aim for 30fps and occasionally 60fps, I'm not sure, with the capabilities of the Switch 2, making too much sense. Could use AMD FG if they ever need it?

Not to mention potential savings in such a low TPD/Size console would be a priority.

I do hope for VRR to help smooth those unlocked games that could have issues with reaching 60.
It doesn't have the required hardware to make use of Nvidia's frame generation tech. It can use AMD's version. It will support DLSS. VRR support is up in the air.
 
So, i guess we could safely expect Switch 2 to support DLSS but... what about Nvidia Frame Generation? I would guess that it makes no sense for a console that would, in theory, just aim for 30fps and occasionally 60fps, I'm not sure, with the capabilities of the Switch 2, making too much sense. Could use AMD FG if they ever need it?

Not to mention potential savings in such a low TPD/Size console would be a priority.

I do hope for VRR to help smooth those unlocked games that could have issues with reaching 60.
Since its ampere with lovelace features it wont have frame gen but it will have ray-reconstruction. Also frame gen would be a bit much at this point in the gen, as people will notice on pc if you dont hit 60 frame gen is sucks. Considering nintendo's 60fps games, the only one that could benefit from frame gen is Splatoon. Mario games maybe, but the R&D and price for that feature for a few games would not be worth it.
 
Journalists claim that it’s April 2024 at the earliest. However, one of these reporters, Takashi Mochizuki, replied negatively to a user who asked about a May release. To me, that implies a launch after May based on his informed speculation
If so Nintendo is being awfully quiet about what they plan to fill the first half of the year with. Even if Prime 4 launches before the Switch 2, it doesn't seem like they have much left in the tank, outside of some last minute remasters like WW/TP HD.
 
I don't think any journalist has any direct source with knowledge of Nintendo's plans.
Public -> journalists -> developer -> heads of 3rd party studio/publisher -> Nintendo communication -> Nintendo internal plans

It's a game of telephone involving 5 different steps, so many things can get lost or get obsolete pretty fast.
 
Given that nothing has leaked, i imagine Nintendo is telling western developers next to nothing about the Switch 2, given that Playstation plans leak all the time from probably western sources, it would mean there are much fewer sources available regarding Nintendo's plans compared to Xbox and PS.
 
Given that nothing has leaked, i imagine Nintendo is telling western developers next to nothing about the Switch 2, given that Playstation plans leak all the time from probably western sources, it would mean there are much fewer sources available regarding Nintendo's plans compared to Xbox and PS.
I don't think Nintendo is telling devs nothing, it's largely on need-to-know. dates and shit aren't things they need to know until things are locked in. I mean, we had word of a delay, so they clearly do convey timetables to partners. outside of delays, the next thing Nintendo will tell them is probably the release date
 
To be honest: If Switch 2 would simply be some kind of 'iterative' successor (so only a Switch but with more hardwarepower), then I dont think that they would make such a top-secret-issue about it. So I still think that there will be some new features that we dont know about yet
 
Back
Top Bottom