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Is the screen that bad? I haven't really heard much about it.
RDNA3 is a bust. Gotta wait for RDNA4 for a big jump now. Or hope things get better on 4nmDidn't want to make a new thread so I'll bump this one.
With the Steam Deck hitting its one-year anniversary, we chat to Valve about the handheld's first 12 months in an exclu…www.rockpapershotgun.com
Yeah, makes sense. I'd honestly like to get my hands on a Deck and try it before committing to dropping some quid. We'll see.It's not the worst. People say it's "fine" but it's a common complaint next to battery life and fan noise.
You can tweak the resolution and frame rate to get better battery life and wear headphones to avoid the fan noise but with a monitor being the only answer to the screen it sort of defeats the purpose of being portable.
Valve already talking about upgrading the screen makes me want to wait.
This makes no sense. Valve spends next to zero on marketing for the Steam Deck. You understand that, right? Saying "this amount of marketing" when they don't even have an advertising campaign beyond their own platform is absolutely nonsensical.All Steam users get ads for this device shoved in the face every time they open Steam, it begins to annoy me. So I think the sales should be higher with this amount of marketing.
Sure, but it's pretty much for enthusiasts only, especially with that pricetag. Hopefully this gets supported for a good long while.
Yeah, the important thing with the Deck is it would lock people into Valve’s ecosystem, so I feel like they’re okay with selling it as a novelty item, especially if they can get it launched in more territories.It likely will but the device is too cumbersome to really leave that niche. What I am unsure is how much Valve values it if sales stagnate but it does give them buzz and a differential factor in ever increasing online store fronts.
RDNA3 is a bust. Gotta wait for RDNA4 for a big jump now. Or hope things get better on 4nm
I'm more specifically talking about the 780m with doesn't look like a worthwhile improvement over the 680m at the same thermal limit. this gpu is well above what's in the Steam Deck, but the results would be similar down the stack. unless something happens with a move to 4nm in a refresh, Valve would be waiting until 3nm chips/RDNA 4 (whichever comes first) for that upgradeRDNA3 is an incremental performance improvement like everything in GPU's forever. How is that a bust? Just a odd thing to say. What would you expect from RDNA 4 or "4nm" that would make it not a "bust"?
The article that you posted say 30% increase at the same wattage, non bad.I'm more specifically talking about the 780m with doesn't look like a worthwhile improvement over the 680m at the same thermal limit. this gpu is well above what's in the Steam Deck, but the results would be similar down the stack. unless something happens with a move to 4nm in a refresh, Valve would be waiting until 3nm chips/RDNA 4 (whichever comes first) for that upgrade
AMD Radeon 780M has again been tested in 3DMark Moore’s Law is Dead has new score for power capped Radeon 780M integrated GPU. Exactly one month ago, the first 3DMark scores for Ryzen 9 7940HS Phoenix integrated graphics processors have been shared by Chinese media. As we get closer to the...videocardz.com
The Aya Neo isn't being manufactured in anywhere near the quantities that the Steam Deck is. That itself lowers the price extraordinarily. Maybe there's a slight loss on the cheapest version, but the other two I wouldn't expect any loss at all.That plus the massive gulf in price between the Steam Deck and other competing devices like the Aya Neo...
Doesn't take a genius to work out that Steam Deck is a huge loss-leader for Valve.
Internal discussions within the semiconductor manufacturing industry have pegged the approximate original Bill of Materials for the Steam Deck at $450.You have a source for this statement?
Yep. The screen right now is terrible. I have no interest playing on it and will happily pay for a better one. I do wonder if the reason is that the ‘amazing price’ doesn’t hold up when you start changing those aspects.I'm waiting to a new revision with better screen or battery to buy, or a discount of the current version will be nice too.
Internal discussions within the semiconductor manufacturing industry have pegged the approximate original Bill of Materials for the Steam Deck at $450.
It makes sense for a company like Valve to manufacture a loss-leading product. because Steam Deck exists primarily as a marketing tool for Steam. Let's say the average enthusiast who buys the Steam Deck also purchases an extra $200 worth of games to play on the Deck throughout the Deck's lifecycle. At a 30% cut off topline revenue, then 64 GB ARPU would be $460, breaking even for Valve.
So even though they would initially lose money with each 64 GB SKU sold, they would recoup enough to justify it through Steam purchases, and at the same time promote engagement with the Steam ecosystem. Given that Valve has persistent Epic Game Store and Xbox Game Pass competition in the PC market, Steam Deck provides needed value proposition to justify its brand and keep consumers loyal to Steam.
However, this has definitely declined since late 2021 when the original Steam Decks were manufactured due to economies of scale. And, I can guarantee you that the $529 and $649 SKUs weren't loss-leading as Valve followed the Apple playbook and charged an extra $130-$240 for a negligible bump in costs. But there is merit to the claim that the $399 64 GB SKU was loss-leading at launch.
I'm not sure about it being a "lot" more expensive, given these drives have small capacities. From a quick check on the wholesale market, I can find batch orders of EMMC 64 GB for $27 per drive, and a 2230 M.2 256 GB for $32 per drive. That's more expensive, sure, but not $120 per unit more expensive. Valve definitely recoups margin with the 256 GB's markup.Worth keeping in mind that the BOM is just a part of the overall cost of production. Manufacturing, shipping, packaging, marketing etc all adds on top of that. Oh, and the 256GB model moves up from eMMc to M.2 SSD storage, which is a LOT more expensive to manufacture than eMMc...
I'd be very surprised if they were making money off of the $529 model... especially with the chip shortage raising the cost of components. The $649 SKU is probably the only model that is actually breaking even.
But this is all short-term loss for long-term gain. The real goal of the Steam Deck is the proliferation of Steam OS, and the breaking of Valve's reliance on Windows/Microsoft for their long-term survival.
This makes no sense. Valve spends next to zero on marketing for the Steam Deck. You understand that, right? Saying "this amount of marketing" when they don't even have an advertising campaign beyond their own platform is absolutely nonsensical.
the problem is that Valve buys off the shelf and Van Gogh was a weird little project by AMD with some sketchy history. it wasn't a semi-custom part for Valve. so any sort of upgrade, they'd have to wait until AMD makes something comparable, and they don't yet do so. more ram is more of a space issue. where to they fit more ram chips? there's not much room to improve with storage. they can put in a faster nvme, but the APU's available lanes are limiting that, and it would consume a lot more powerI think a Deck OLED would do really well tbh. Might improve battery draw a little too.
I do wonder how long they'll wait for a spec update though, even if just something like a process node revision, more RAM, improved storage, etc? Maybe Drake release will light a fire under Valve?
Especially since their now 10% offAn answer about the OLED from Steam.
Guess I may as well pull the trigger...
seems odd. in chinese handheld world i think they may only sell a few hundreds per iteration and yet come out with new revisions and new models more often than they change underwear. i suspect valve is just cheap and doesnt see sales to justify the work. remember valve is on a per employee basis one of the most profitable companies ever up there with nintendo.An answer about the OLED from Steam.
it's probably because demand for these handhelds don't last long and keeping products for longer only really exposes the problems regarding long term support. they're not buying parts on the scale of even Valve so rather than repeat orders on old chipsets, they might see it better to spend that money on whatever's newseems odd. in chinese handheld world i think they may only sell a few hundreds per iteration and yet come out with new revisions and new models more often than they change underwear. i suspect valve is just cheap and doesnt see sales to justify the work. remember valve is on a per employee basis one of the most profitable companies ever up there with nintendo.