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Great number for a great device, and hopefully Valve can keep this going. It also shows us the scale of this system’s sales, which is important data to keep in mind for future discussions.
Do you also have a region breakdown for each?1M in less than a year without presence at retailers is great.
Handheld HW sales (excluding Nintendo)
PSP : >76M
PS Vita : ~15M
Game Gear : >10M
Wonderswan : ~3,5M
N-Gage : ~3M
Neo Geo Pocket : ~2M
PC Engine GT : ~1,5M
Sega Nomad : ~1M
Atari lynx : ~500k
It will be interesting to see how high can Steam deck go.
Given that you can only buy it from Steam - and Steam users are the main target audience for it - coupled with the shipment delays they experienced, I think they've done enough for the time being. Once/If they can get them in retail stores, I imagine things will change.Other than valve putting it on the front page of steam, I've not seem them do any type of marketing for this thing. They probably don't have to since so many people are willing to promote it as a piracy machine.![]()
AMD would need to keep up with low powered apus to keep up with rising minimum specs. It's a question how much longer is 4 cores gonna lastAssuming the number is accurate, 1 million before the first year would be a great result and would be in stark contrast to Stadia. If the pace accelerates it could graduate from Dreamcast/Wii U potential to GameCube/Xbox numbers.
Switch has gotten people used to the idea of higher quality portable gaming. Shortages and scalping now make alternatives more appealing.
If Squeenix, Capcom, From, Bamco, Sega and KT threw their full might behind Steam in ways they never would for Nintendo and the company that could benefit most would be Sony. All of a sudden those PlayStation+PC exclusive deals have much bigger potential.
They would natural be drawn to it by the sales potential of the ravenous Steam user base and Sony and Microsoft are quite happy selling games on the platform.
they would have to change their whole business model to replicate apple. Nvidia is already doing what apple is doing with the Grace Hopper chip, but that's a different business. AMD has to cut out their buyers and make whole solutions to justify making a chip like Apple. the M1 Max and M1 Ultra are FUCKING BIG, after all. and Apple doesn't sell chips, they sell complete systems with control over the ecosystemWould also like to see more investment by Nvidia and AMD in pushing efficiently powerful chips. The things Apple have done with the A and M series has blown everyone away.
AMD would need to keep up with low powered apus to keep up with rising minimum specs. It's a question how much longer is 4 cores gonna last
at leas the Series S and Switch has more cpu cores to work with. though SD can clock higher; possibly transferring more available power to the cpu should extend the life of itI think Series S, Deck and the next Switch will keep targets low for the next decade. They could represent a large share of the industry in a couple of years. Developers can still add bells and whistles on top.
they would have to change their whole business model to replicate apple. Nvidia is already doing what apple is doing with the Grace Hopper chip, but that's a different business. AMD has to cut out their buyers and make whole solutions to justify making a chip like Apple. the M1 Max and M1 Ultra are FUCKING BIG, after all. and Apple doesn't sell chips, they sell complete systems with control over the ecosystem
all of these have different design requirements than a gaming device however. coincidentally, AMD only serves one of those markets and isn't currently in the position to attempt the rest. as for the Apple comparisons, they already cover the M1 portion, but the higher end chips are a no go. it's just not cost efficientIts pretty clear that there is a huge demand of energy efficient, powerful chips though and its only ever going to grow. Smartphones are close to or have already surpassed PCs as computing devices. Cars are starting to require more and more chip functionality from OS, connectivity and in the future for automation. That's another fleet of 1B+.
We see this in parts of the server market, so much that Amazon designed their own ARM chip. We see this as wearable tech has exploded, from smartwatches, ear devices and soon to be AR/VR devices. Another 1B+ devices.
Car manufactures, cloud vendors, smartphone makers, wearable devices, there is a big and growing need for these vendors for such a chip.
If you're referring 'piracy' to emulation by any chance then can we keep 'emulation is piracy' topic off from this thread? Thanks.Other than valve putting it on the front page of steam, I've not seem them do any type of marketing for this thing. They probably don't have to since so many people are willing to promote it as a piracy machine.![]()
If you're referring 'piracy' to emulation by any chance then can we keep 'emulation is piracy' topic off from this thread? Thanks.
Your truth(opinion) on emulation, has no place in a sales thread. Please take it somewhere else.Simply stating the truth.
all of these have different design requirements than a gaming device however. coincidentally, AMD only serves one of those markets and isn't currently in the position to attempt the rest. as for the Apple comparisons, they already cover the M1 portion, but the higher end chips are a no go. it's just not cost efficient
I think It will never become a mass market machine like Nintendo Portables, PSP mainly because they will have to pay effort equal to console makers to manufacture hardware, taking attention away from what they actually do that is operating a software platform. They're not big enough to have different subsidiaries pay attention to various parts of their ecosystem. It might do...a lot as a niche machine in the long run but thats what it will be limited to, IMHO.Off to a good start. Not a mass market machine at the moment but I think it will give serious competition to the other players in a few more years.
1M in less than a year without presence at retailers is great.
Handheld HW sales (excluding Nintendo)
PSP : >76M
PS Vita : ~15M
Game Gear : >10M
Wonderswan : ~3,5M
N-Gage : ~3M
Neo Geo Pocket : ~2M
PC Engine GT : ~1,5M
Sega Nomad : ~1M
Atari lynx : ~500k
It will be interesting to see how high can Steam deck go.
Its a niche because the install base its much smaller compared to other players as in Xbox, Playstation, Steam/PC in general, Android, iOS.You seem to be using first year sales for some of these and full LTD for others. Lynx for example sold 500,000 in a few months. Neo Geo pocket iirc is combined. I'm also curious about that Nomad number.
But Steam Deck is doing well. I don't know if you can call it a niche anymore. Maybe for not, but once it passes 2 million given it's a PC that can be connected to a display at a high cost, that doesn't seem niche to me. Valve basically found a way to do continuum from Windows phone right using Games as a trojan.
Deck is basically a portable low end PC. If the sales are really what this guy says (its looks like just a rumor or a guess) its okay for what it is.
The main target are Steam users and if my experience with Steam is normal, all Steam users get ads for this device shoved in the face every time they open Steam, it begins to annoy me. So I think the sales should be higher with this amount of marketing.
You say that as if this device isn't on a months long waiting list. Demand currently is not met and should only grow as Valve expands into more markets.
It's last knowh numbers for all of these.You seem to be using first year sales for some of these and full LTD for others. Lynx for example sold 500,000 in a few months. Neo Geo pocket iirc is combined. I'm also curious about that Nomad number.
But Steam Deck is doing well. I don't know if you can call it a niche anymore. Maybe for not, but once it passes 2 million given it's a PC that can be connected to a display at a high cost, that doesn't seem niche to me. Valve basically found a way to do continuum from Windows phone right using Games as a trojan.
Do you also have a region breakdown for each?
It's nice Valve finally felt comfortable enough to show numbers now when are they comfortable enough for region breakdown as well. Nonetheless pretty good number cant wait for when they show the next update.
PSV Total Hardware
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Excluding Japan it's probably ~1,3M PSV VS >0,95M for Steam deck.After about 7 months in the market PlayStation Vita sat at 2.2 million units sold-in worldwide (after about 8 months in the market Nintendo 3DS sat at 6.68 million units sold-in worldwide).
Of course PSV and SD don't share much in common (SD started more as a boutique product which could only be ordered through Valve website).
The big sign that this is success is that it's grown the addressable handheld PC market by roughly 2 orders of magnitude, going from tens-of-thousands to millions. They've instantly crushed the boutique manufacturers who made a decent living in this space - GPD, Aya, Ayn etc.
It's not a success on the scale of Nintendo Switch of course, but Valve's investment is also a lot smaller. Given that they're still working on their backlog of orders as you say, I can't imagine them not being very happy here.
Well the waiting list is no longer a thing.
Apparently the 512gb model still has one. But it sounds like they can launch it a bunch of other regions then! It's still not available in parts of Europe or Australia/NZ. I think they've only just started taking orders in East Asia as well.
Edit: The video mentions that this is happening despite increasing reservation volume over time, because they've been able to dramatically increase supply. That's very good news in that case.
just in case you were wondering, it isn’t in danger of getting dumped and replaced by a new model either. While the Steam Deck’s success has "has made us even more excited to look closely at what can be improved", according to Yang, he reckons "a true next-gen Deck with a significant bump in horsepower wouldn’t be for a few years."
Didn't want to make a new thread so I'll bump this one.
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"The community continues to blow our minds": Valve talk the Steam Deck, one year on
With the Steam Deck hitting its one-year anniversary, we chat to Valve about the handheld's first 12 months in an exclusive interview.www.rockpapershotgun.com
a true next-gen Deck with a significant bump in horsepower wouldn’t be for a few years.