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Square Enix Q3 FY3/2025 Financial Results (Oct - Dec 2024) | Ordinary income down 7.7% vs 9 months of FY3/24, Profit of ¥4.6 billions in HD Games

Overview Discussion (68)

Pronouns
He/Him
Consolidated Financial Results for the Nine-Month Period Ended December 31, 2024 (Japan GAAP)

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Consolidated business results

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The Square Enix group (the “Group”) is continuing determined efforts to strengthen the competitiveness and profitability of its business segments of Digital Entertainment, Amusement, Publication and Merchandising. Net sales for the Nine-Month period ended December 31, 2024 totaled ¥248,519 million (a decrease of 3.5%from the same period of the prior fiscal year), and operating income amounted to ¥33,381 million (a decrease of 4.4% from the same period of the prior fiscal year). In foreign exchange rates, the weakness of Japanese yen compared to rates as of the end of the prior fiscal year resulted in the booking of a foreign exchange gain amounting to ¥3,129 million. As a result, ordinary income amounted to ¥37,759 million (a decrease of 7.7% from the same period of the prior fiscal year), and profit attributable to owners of parent amounted to ¥24,718 million (a decrease of 7.7% from the same period of the prior fiscal year).

Digital entertainment

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The Digital Entertainment segment consists of planning, development, distribution, and operation of digitalent ertainment content primarily in the form of game. Digital entertainment content is offered to meet customer lifestyles across a variety of usage environments such as consumer game consoles (including handheld game machines), personal computers and smart devices. The HD (High-Definition) Game sub-segment’s net sales for the nine-month period ended December 31,2024 declined compared with the same period of the previous fiscal year as new titles generated lower salesthan releases such as “FINAL FANTASY XVI,” ”FINAL FANTASY PIXEL REMASTER,” and “Dragon QuestMonsters: The Dark Prince” had the previous year. However, sub-segment operating income increased mainly due to lower development cost amortization and advertising expenses compared with the same period of the previous year, as well as stronger sales of the November 2024 release “DRAGON QUEST III HD-2D Remake” than initially assumed. In the MMO (Massively Multiplayer Online) Game sub-segment, net sales and operating income rose compared with the same period of the previous fiscal year on the launch of “FINAL FANTASY XIV:Dawntrail,” the latest expansion pack for “FINAL FANTASY XIV.” In the Games for Smart Devices/PC Browser sub-segment, net sales and profits declined compared with the same period of the previous fiscal year despite the launch of “Emberstoria” in November 2024. This was due to weakness in existing titles, the recognition of royalty revenue in the previous fiscal year, and a valuation write-down associated with the content production account. Net sales and operating income in the Digital Entertainment segment totaled ¥160,386 million (a decrease of 10.7% from the same period of the prior fiscal year), and ¥27,689 million (a decrease of 9.9% from the same period of the prior fiscal year), respectively.

Previous quarter's collection of slides, for comparison's sake

Consolidated business results

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Digital entertainment

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Additional links / sources

Results briefing session for Q3 FY3/2025

FY3/2024

Q1 - https://www.installbaseforum.com/fo...inancial-results-net-sales-14-4-oi-78-5.1850/
Q2 - https://www.installbaseforum.com/fo...-income-down-by-42-1-over-apr-sept-2022.2103/
Q3 - https://www.installbaseforum.com/fo...y-income-down-by-19-5-over-apr-dec-2022.2375/
Q4 - https://www.installbaseforum.com/forums/threads/square-enix-q4-fy3-2024-financial-results-jan-mar-2024-ordinary-income-down-by-13-2-vs-last-fy-operating-loss-of-¥8-1-billions-in-hd-games.2686/

FY3/2025

Q1 - https://www.installbaseforum.com/forums/threads/square-enix-q1-fy3-2025-financial-results-apr-june-2024-ordinary-income-up-by-66-7-yoy-operating-income-of-¥0-05-billions-in-hd-games.2891/
Q2 - https://www.installbaseforum.com/forums/threads/square-enix-q2-fy3-2025-financial-results-jul-sep-2024-ordinary-income-down-30-vs-h1-fy3-24-operating-loss-of-¥1-2-billions-in-hd-games-in-h1.3193/
 
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It seems that Dragon Quest 3 HD-2D was a more profitable release for Square Enix than FF7 Rebirth and FF XVI, makes sense, much lower budget while the sales were pretty strong.
A smaller scaler AA project turning respectable profits while AAA blockbusters flounder? Tell me another one!
 
Sales were also stronger than expected.
It's crazy because all of us here could see it was going to blow up given all the pre-release hype, pre-order interest, etc. However, clearly someone at S-E didn't track such metrics, and we ended up seeing big shortages. It could have done so much better than it did!
 
It seems that Dragon Quest 3 HD-2D was a more profitable release for Square Enix than FF7 Rebirth and FF XVI, makes sense, much lower budget while the sales were pretty strong.

A smaller scaler AA project turning respectable profits while AAA blockbusters flounder? Tell me another one!

How are you guys calculating that?
SE bundles all software profit and costs (on release) in one segment.
 
How are you guys calculating that?
SE bundles all software profit and costs (on release) in one segment.
Sales between the two releases are pretty close whereas budgets (both dev and marketing) are multiple times higher for Rebirth.

That and the fact that they are mentioning a rise in OI during DQ3R launch quarter.

However, sub-segment operating income increased mainly due to lower development cost amortization and advertising expenses compared with the same period of the previous year, as well as stronger sales of the November 2024 release “DRAGON QUEST III HD-2D Remake” than initially assumed
 
How are you guys calculating that?
SE bundles all software profit and costs (on release) in one segment.
It would be impossible for Rebirth to yield them better return on investment than DQ 3 HD-2D, we know that the sales figures difference between the two were small, but the budget is likely to be much, much higher for Rebirth.

If you make two games that both sell around 2 million copies, and one of the games cost 10 times more to make than the other, the profit returns will be vastly different. Sure, Rebirth had a bit higher price point, but nowhere near enough of a difference to make up for the huge budget difference.
 
Dragon Quest 3 HD performing above expectations goes counter to the direction that Square Enix took last year where they wanted to make fewer low to mid budget games, and instead increase budgets for their key IPs (Final Fantasy, Dragon Quest, Kingdom Hearts). They cancelled a bunch of their smaller projects to re-orient themselves towards higher risk mega productions, yet now Dragon Quest 3 HD is an example of a lower budget affair that performs above expectations.
 
Square Enix's remasters, DQ games and Team Asano games all tended to punch above their weight so DQIII isn't a surprise to me. Even in the catastrophic FYs from 23/24 it was releases like FFI-VI Pixel Remasters, Tactics Ogre Reborn, Star Ocean SSR, Triangle Strategy, Live A Live, Octopath Traveler II, DQX Offline, DQM3, etc that tended to be highlighted as doing well and breaking away from the other non-AAA underperformers. DQIII HD-2D was like a perfect culmination of all those categories, it was always going to be an incredible seller fir what it was.
 
Good to see DQ3 overperform, but SE needs to do something about their mobile division, it's floundering.
 
Square really needs DQXII on the Switch/Switch 2 before December

Being the last full priced multimillion third party game on the Switch and to have great legs on the Switch 2

Its one of the titles if announced is pretty much guaranteed to be the best selling title in Japan in 2025

DQI&IIR are a nice appetiser
 
The following tables come from my webpage: https://r134x7.github.io/nintendo-earnings-data-and-other-video-game-companies/#/square-enix

Consolidated Operating Results:
Code:
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| SQUARE ENIX HOLDINGS CO., LTD. | FY3/2025 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Consolidated Financial Results            |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
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| Data as of December 31st, 2024 |
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+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Sales                  |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |     ¥69,915M |   -18.39% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |     ¥87,676M |     +1.5% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |     ¥90,928M |    +6.27% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |    ¥157,591M |     -8.4% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |    ¥248,519M |    -3.53% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|FY3/2025 Forecast|    ¥310,000M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Income           |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |     ¥10,844M |  +250.15% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |     ¥10,332M |   -27.44% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |     ¥12,205M |   -30.58% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |     ¥21,176M |   +22.14% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |     ¥33,381M |     -4.4% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|FY3/2025 Forecast|     ¥40,000M |
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###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Margin           |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |       15.51% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |       11.78% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |       13.42% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |       13.44% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |       13.43% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|FY3/2025 Forecast|        12.9% |
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###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Income                 |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |     ¥10,620M |   +68.57% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |      ¥1,130M |   -89.05% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |     ¥12,968M |   +27.83% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |     ¥11,750M |   -29.31% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |     ¥24,718M |    -7.66% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|FY3/2025 Forecast|     ¥28,000M |
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###

Sales Per Software Unit:
Code:
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| SQUARE ENIX HOLDINGS CO., LTD. | FY3/2025 |
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| Segment Information - Software Sales      |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Data as of December 31st, 2024 |
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+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| HD Games                                         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|             |             |          | Sales Per |
|             |             | Software |  Software |
|             |       Sales |    Units |      Unit |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |    ¥12,300M |
|        YoY% |     -57.44% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |    ¥15,200M |
|        YoY% |       +2.7% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |    ¥32,500M |
|        YoY% |     +40.69% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |    ¥27,500M |
|        YoY% |     -37.07% |
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| 1st 3/4     |    ¥60,000M |
|        YoY% |     -10.18% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| *Sales might include: - Downloadable content     |
| purchases                                        |
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+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| MMO                                              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|             |             |          | Sales Per |
|             |             | Software |  Software |
|             |       Sales |    Units |      Unit |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |    ¥12,500M |
|        YoY% |     +13.64% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |    ¥19,900M |
|        YoY% |     +54.26% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |    ¥11,600M |
|        YoY% |      +6.42% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |    ¥32,400M |
|        YoY% |     +35.56% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |    ¥44,000M |
|        YoY% |     +26.44% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| **MMO sales includes subscriptions               |
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+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| HD Games & MMO                                   |
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|             |             |          | Sales Per |
|             |             | Software |  Software |
|             |       Sales |    Units |      Unit |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |    ¥24,800M |    4.39M |    ¥5,649 |
|        YoY% |     -37.84% |  -41.78% |    +6.75% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |    ¥13,400M |     6.3M |    ¥2,127 |
|        YoY% |     -51.62% |  +36.07% |   -64.45% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |    ¥65,800M |    9.32M |    ¥7,060 |
|        YoY% |     +93.53% | +333.49% |   -55.36% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |    ¥38,200M |   10.69M |    ¥3,573 |
|        YoY% |     -43.49% |  -12.16% |   -35.68% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |   ¥104,000M |   20.01M |    ¥5,197 |
|        YoY% |      +2.36% |  +39.73% |   -26.75% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| *Sales might include: - Downloadable content     |
| purchases                                        |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###

Segment Information:
Code:
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| SQUARE ENIX HOLDINGS CO., LTD. | FY3/2025 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Segment Information                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Data as of December 31st, 2024 |
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| Net Sales                              |
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| Digital Entertainment      |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |     ¥43,905M |   -29.61% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |     ¥54,246M |    -9.09% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |     ¥62,235M |    +8.03% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |     ¥98,151M |   -19.58% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |    ¥160,386M |   -10.73% |
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| Operating Income                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Digital Entertainment      |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |      ¥9,771M |  +255.96% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |      ¥7,063M |   -44.71% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |     ¥10,855M |   -28.56% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |     ¥16,834M |    +8.47% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |     ¥27,689M |    -9.85% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Margin           |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Digital Entertainment      |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |       22.25% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |       13.02% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |       17.44% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |       17.15% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |       17.26% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###

+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Sales                              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Amusement                  |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |     ¥15,177M |   +13.86% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |     ¥21,070M |    +38.9% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |     ¥17,162M |    +4.91% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |     ¥36,247M |   +27.19% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |     ¥53,409M |   +19.06% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Income                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Amusement                  |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |      ¥1,491M |    +0.68% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |      ¥2,739M |   +52.34% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |      ¥1,858M |   -15.89% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |      ¥4,230M |      +29% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |      ¥6,088M |   +10.93% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Margin           |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Amusement                  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |        9.82% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |          13% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |       10.83% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |       11.67% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |        11.4% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###

+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Sales                              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Publication                |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |      ¥6,911M |   +15.78% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |      ¥7,973M |    -6.46% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |      ¥7,352M |   -10.91% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |     ¥14,884M |     +2.7% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |     ¥22,236M |    -2.24% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Income                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Publication                |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |      ¥2,490M |   +16.96% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |      ¥2,907M |    -14.3% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |      ¥2,519M |   -26.09% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |      ¥5,397M |    -2.25% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |      ¥7,916M |   -11.35% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Margin           |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Publication                |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |       36.03% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |       36.46% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |       34.26% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |       36.26% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |        35.6% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###

+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Sales                              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Merchandising              |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |      ¥4,446M |    -6.34% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |      ¥5,159M |   +42.32% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |      ¥5,211M |   +28.44% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |      ¥9,605M |   +14.73% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |     ¥14,816M |   +19.21% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Income                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Merchandising              |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |      ¥1,622M |   +25.74% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |      ¥1,762M |  +203.79% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |      ¥1,587M |   +18.43% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |      ¥3,384M |   +80.96% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |      ¥4,971M |   +54.86% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Margin           |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Merchandising              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |       36.48% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |       34.15% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |       30.45% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |       35.23% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |       33.55% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###

+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Sales                              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Adjustment                 |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |       ¥-525M |   +30.19% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |       ¥-771M |   -25.77% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |     ¥-1,032M |   -45.15% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |     ¥-1,296M |    +5.05% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |     ¥-2,328M |   -12.14% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Income                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Adjustment                 |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |     ¥-4,531M |    +0.37% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |     ¥-4,140M |    +3.83% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |     ¥-4,614M |    -0.92% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |     ¥-8,671M |    +2.06% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |    ¥-13,285M |    +1.04% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Margin           |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Adjustment                 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |      863.05% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |      536.96% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |      447.09% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |      669.06% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |      570.66% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###

+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Sales                              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Total                      |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |     ¥69,915M |   -18.39% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |     ¥87,676M |     +1.5% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |     ¥90,928M |    +6.27% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |    ¥157,591M |     -8.4% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |    ¥248,519M |    -3.53% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Income                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Total                      |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |     ¥10,844M |  +250.15% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |     ¥10,332M |   -27.44% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |     ¥12,205M |   -30.58% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |     ¥21,176M |   +22.14% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |     ¥33,381M |     -4.4% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Margin           |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Total                      |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |       15.51% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |       11.78% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter |       13.42% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |       13.44% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st 3/4     |       13.43% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###

SPECIAL PAGE DATA

Consolidated Financial Results, 3rd Quarters:
Code:
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| SQUARE ENIX HOLDINGS CO., LTD. |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Consolidated Financial Results  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Data as of December 31st, 2024 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Sales                          |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2004 3rd Quarter |    ¥21,041M |
| FY3/2005 3rd Quarter |    ¥36,536M |
| FY3/2006 3rd Quarter |    ¥41,903M |
| FY3/2007 3rd Quarter |    ¥47,076M |
| FY3/2008 3rd Quarter |    ¥42,022M |
| FY3/2009 3rd Quarter |    ¥35,514M |
| FY3/2010 3rd Quarter |    ¥44,870M |
| FY3/2011 3rd Quarter |    ¥30,127M |
| FY3/2012 3rd Quarter |    ¥38,222M |
| FY3/2013 3rd Quarter |    ¥41,739M |
| FY3/2014 3rd Quarter |    ¥40,809M |
| FY3/2015 3rd Quarter |    ¥45,744M |
| FY3/2016 3rd Quarter |    ¥66,400M |
| FY3/2017 3rd Quarter |    ¥83,737M |
| FY3/2018 3rd Quarter |    ¥56,047M |
| FY3/2019 3rd Quarter |    ¥66,836M |
| FY3/2020 3rd Quarter |    ¥68,953M |
| FY3/2021 3rd Quarter |    ¥80,912M |
| FY3/2022 3rd Quarter |   ¥104,710M |
| FY3/2023 3rd Quarter |    ¥92,224M |
| FY3/2024 3rd Quarter |    ¥85,566M |
| FY3/2025 3rd Quarter |    ¥90,928M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             22 |
| Sum               |    ¥1,261,916M |
| Average           |       ¥57,360M |
| Median            |       ¥46,410M |
| Minimum           |       ¥21,041M |
| Maximum           |      ¥104,710M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Income                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2004 3rd Quarter |     ¥7,653M |
| FY3/2005 3rd Quarter |    ¥19,907M |
| FY3/2006 3rd Quarter |     ¥3,850M |
| FY3/2007 3rd Quarter |    ¥10,487M |
| FY3/2008 3rd Quarter |     ¥8,157M |
| FY3/2009 3rd Quarter |     ¥3,372M |
| FY3/2010 3rd Quarter |     ¥8,323M |
| FY3/2011 3rd Quarter |     ¥3,292M |
| FY3/2012 3rd Quarter |     ¥3,829M |
| FY3/2013 3rd Quarter |       ¥387M |
| FY3/2014 3rd Quarter |     ¥3,140M |
| FY3/2015 3rd Quarter |     ¥6,307M |
| FY3/2016 3rd Quarter |    ¥11,195M |
| FY3/2017 3rd Quarter |    ¥10,362M |
| FY3/2018 3rd Quarter |     ¥7,955M |
| FY3/2019 3rd Quarter |     ¥1,643M |
| FY3/2020 3rd Quarter |    ¥11,852M |
| FY3/2021 3rd Quarter |     ¥9,367M |
| FY3/2022 3rd Quarter |    ¥20,992M |
| FY3/2023 3rd Quarter |    ¥15,271M |
| FY3/2024 3rd Quarter |    ¥17,581M |
| FY3/2025 3rd Quarter |    ¥12,205M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             22 |
| Sum               |      ¥197,127M |
| Average           |        ¥8,960M |
| Median            |        ¥8,240M |
| Minimum           |          ¥387M |
| Maximum           |       ¥20,992M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Income                         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2004 3rd Quarter |     ¥4,117M |
| FY3/2005 3rd Quarter |    ¥10,165M |
| FY3/2006 3rd Quarter |     ¥2,089M |
| FY3/2007 3rd Quarter |     ¥5,776M |
| FY3/2008 3rd Quarter |     ¥4,698M |
| FY3/2009 3rd Quarter |      ¥-795M |
| FY3/2010 3rd Quarter |     ¥5,114M |
| FY3/2011 3rd Quarter |        ¥98M |
| FY3/2012 3rd Quarter |     ¥1,309M |
| FY3/2013 3rd Quarter |      ¥-265M |
| FY3/2014 3rd Quarter |     ¥2,573M |
| FY3/2015 3rd Quarter |     ¥5,214M |
| FY3/2016 3rd Quarter |     ¥6,214M |
| FY3/2017 3rd Quarter |    ¥11,560M |
| FY3/2018 3rd Quarter |     ¥4,812M |
| FY3/2019 3rd Quarter |       ¥277M |
| FY3/2020 3rd Quarter |     ¥8,221M |
| FY3/2021 3rd Quarter |     ¥2,324M |
| FY3/2022 3rd Quarter |    ¥16,853M |
| FY3/2023 3rd Quarter |     ¥6,924M |
| FY3/2024 3rd Quarter |    ¥10,145M |
| FY3/2025 3rd Quarter |    ¥12,968M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             22 |
| Sum               |      ¥120,391M |
| Average           |        ¥5,472M |
| Median            |        ¥4,963M |
| Minimum           |         ¥-795M |
| Maximum           |       ¥16,853M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

Sales Per Software Unit, 3rd Quarters:
Code:
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| SQUARE ENIX HOLDINGS CO., LTD.        |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Segment Information - Software Sales  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Data as of December 31st, 2024 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| HD Games                                                  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|                      |             |          | Sales Per |
|                      |             | Software |  Software |
|                      |       Sales |    Units |      Unit |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2020 3rd Quarter |     ¥8,400M |
| FY3/2021 3rd Quarter |    ¥18,800M |
| FY3/2022 3rd Quarter |    ¥26,000M |
| FY3/2023 3rd Quarter |    ¥28,700M |
| FY3/2024 3rd Quarter |    ¥23,100M |
| FY3/2025 3rd Quarter |    ¥32,500M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count                |           6 |
| Sum                  |   ¥137,500M |
| Average              |    ¥22,917M |
| Median               |    ¥24,550M |
| Minimum              |     ¥8,400M |
| Maximum              |    ¥32,500M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| *Sales might include: - Downloadable content         |
| purchases                                            |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| MMO                                                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|                      |             |          | Sales Per |
|                      |             | Software |  Software |
|                      |       Sales |    Units |      Unit |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2020 3rd Quarter |     ¥8,600M |
| FY3/2021 3rd Quarter |     ¥8,600M |
| FY3/2022 3rd Quarter |    ¥20,500M |
| FY3/2023 3rd Quarter |    ¥11,900M |
| FY3/2024 3rd Quarter |    ¥10,900M |
| FY3/2025 3rd Quarter |    ¥11,600M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count                |           6 |
| Sum                  |    ¥72,100M |
| Average              |    ¥12,017M |
| Median               |    ¥11,250M |
| Minimum              |     ¥8,600M |
| Maximum              |    ¥20,500M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| **MMO sales includes subscriptions                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| HD Games & MMO                                            |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|                      |             |          | Sales Per |
|                      |             | Software |  Software |
|                      |       Sales |    Units |      Unit |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2020 3rd Quarter |    ¥17,000M |    4.97M |    ¥3,421 |
| FY3/2021 3rd Quarter |    ¥27,400M |    3.72M |    ¥7,366 |
| FY3/2022 3rd Quarter |    ¥46,500M |   12.23M |    ¥3,802 |
| FY3/2023 3rd Quarter |    ¥40,600M |    7.02M |    ¥5,783 |
| FY3/2024 3rd Quarter |    ¥34,000M |    2.15M |   ¥15,814 |
| FY3/2025 3rd Quarter |    ¥65,800M |    9.32M |    ¥7,060 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count                |           6 |        6 |         6 |
| Sum                  |   ¥231,300M |   39.41M |   ¥43,246 |
| Average              |    ¥38,550M |    6.57M |    ¥7,208 |
| Median               |    ¥37,300M |    5.99M |    ¥6,422 |
| Minimum              |    ¥17,000M |    2.15M |    ¥3,421 |
| Maximum              |    ¥65,800M |   12.23M |   ¥15,814 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| *Sales might include: - Downloadable content         |
| purchases **MMO sales includes subscriptions         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| From Outline of Results Briefing held    |
| on May 13, 2021 (for FY3/2021):          |
| We have also made a change to how we     |
| disclose our units sold. Whereas the     |
| download sales we disclosed previously   |
| only included titles launched in the     |
| past two years, we now include all sales |
| made during the relevant fiscal year,    |
| regardless of when a title may have been |
| released.                                |
|                                          |
| This change was prompted primarily by    |
| the fact that we are making many more    |
| sales from our back catalog than we had  |
| in the past.                             |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

Segment Information, 3rd Quarters:
Code:
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| SQUARE ENIX HOLDINGS CO., LTD.        |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Segment Information                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Data as of December 31st, 2024 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Sales                          |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Digital Entertainment              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2005 3rd Quarter |    ¥33,355M |
| FY3/2006 3rd Quarter |    ¥16,727M |
| FY3/2007 3rd Quarter |    ¥25,491M |
| FY3/2008 3rd Quarter |    ¥19,640M |
| FY3/2009 3rd Quarter |    ¥17,509M |
| FY3/2010 3rd Quarter |    ¥26,852M |
| FY3/2011 3rd Quarter |    ¥15,396M |
| FY3/2012 3rd Quarter |    ¥24,231M |
| FY3/2013 3rd Quarter |    ¥27,078M |
| FY3/2014 3rd Quarter |    ¥25,916M |
| FY3/2015 3rd Quarter |    ¥31,699M |
| FY3/2016 3rd Quarter |    ¥49,968M |
| FY3/2017 3rd Quarter |    ¥67,905M |
| FY3/2018 3rd Quarter |    ¥41,470M |
| FY3/2019 3rd Quarter |    ¥50,865M |
| FY3/2020 3rd Quarter |    ¥51,562M |
| FY3/2021 3rd Quarter |    ¥61,061M |
| FY3/2022 3rd Quarter |    ¥82,211M |
| FY3/2023 3rd Quarter |    ¥67,224M |
| FY3/2024 3rd Quarter |    ¥57,608M |
| FY3/2025 3rd Quarter |    ¥62,235M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             21 |
| Sum               |      ¥856,003M |
| Average           |       ¥40,762M |
| Median            |       ¥33,355M |
| Minimum           |       ¥15,396M |
| Maximum           |       ¥82,211M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Income                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Digital Entertainment              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2005 3rd Quarter |    ¥19,948M |
| FY3/2006 3rd Quarter |     ¥3,351M |
| FY3/2007 3rd Quarter |    ¥11,221M |
| FY3/2008 3rd Quarter |     ¥6,872M |
| FY3/2009 3rd Quarter |     ¥3,772M |
| FY3/2010 3rd Quarter |     ¥8,717M |
| FY3/2011 3rd Quarter |     ¥4,679M |
| FY3/2012 3rd Quarter |     ¥4,670M |
| FY3/2013 3rd Quarter |     ¥1,696M |
| FY3/2014 3rd Quarter |     ¥3,340M |
| FY3/2015 3rd Quarter |     ¥6,177M |
| FY3/2016 3rd Quarter |    ¥10,227M |
| FY3/2017 3rd Quarter |     ¥9,667M |
| FY3/2018 3rd Quarter |     ¥9,789M |
| FY3/2019 3rd Quarter |     ¥2,699M |
| FY3/2020 3rd Quarter |    ¥12,829M |
| FY3/2021 3rd Quarter |     ¥8,373M |
| FY3/2022 3rd Quarter |    ¥19,926M |
| FY3/2023 3rd Quarter |    ¥14,139M |
| FY3/2024 3rd Quarter |    ¥15,195M |
| FY3/2025 3rd Quarter |    ¥10,855M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             21 |
| Sum               |      ¥188,142M |
| Average           |        ¥8,959M |
| Median            |        ¥8,717M |
| Minimum           |        ¥1,696M |
| Maximum           |       ¥19,948M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Sales                          |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Amusement                          |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2006 3rd Quarter |    ¥20,988M |
| FY3/2007 3rd Quarter |    ¥18,225M |
| FY3/2008 3rd Quarter |    ¥16,782M |
| FY3/2009 3rd Quarter |    ¥13,471M |
| FY3/2010 3rd Quarter |    ¥13,392M |
| FY3/2011 3rd Quarter |    ¥10,876M |
| FY3/2012 3rd Quarter |    ¥10,584M |
| FY3/2013 3rd Quarter |    ¥10,675M |
| FY3/2014 3rd Quarter |    ¥11,160M |
| FY3/2015 3rd Quarter |     ¥9,948M |
| FY3/2016 3rd Quarter |    ¥12,750M |
| FY3/2017 3rd Quarter |    ¥11,769M |
| FY3/2018 3rd Quarter |    ¥10,425M |
| FY3/2019 3rd Quarter |    ¥13,779M |
| FY3/2020 3rd Quarter |    ¥10,852M |
| FY3/2021 3rd Quarter |    ¥10,384M |
| FY3/2022 3rd Quarter |    ¥12,085M |
| FY3/2023 3rd Quarter |    ¥15,024M |
| FY3/2024 3rd Quarter |    ¥16,359M |
| FY3/2025 3rd Quarter |    ¥17,162M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             20 |
| Sum               |      ¥266,690M |
| Average           |       ¥13,335M |
| Median            |       ¥12,418M |
| Minimum           |        ¥9,948M |
| Maximum           |       ¥20,988M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Income                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Amusement                          |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2006 3rd Quarter |      ¥-234M |
| FY3/2007 3rd Quarter |      ¥-426M |
| FY3/2008 3rd Quarter |       ¥291M |
| FY3/2009 3rd Quarter |      ¥-168M |
| FY3/2010 3rd Quarter |       ¥881M |
| FY3/2011 3rd Quarter |        ¥96M |
| FY3/2012 3rd Quarter |       ¥506M |
| FY3/2013 3rd Quarter |      ¥-107M |
| FY3/2014 3rd Quarter |       ¥671M |
| FY3/2015 3rd Quarter |       ¥886M |
| FY3/2016 3rd Quarter |     ¥2,177M |
| FY3/2017 3rd Quarter |     ¥1,573M |
| FY3/2018 3rd Quarter |       ¥134M |
| FY3/2019 3rd Quarter |       ¥761M |
| FY3/2020 3rd Quarter |       ¥166M |
| FY3/2021 3rd Quarter |       ¥507M |
| FY3/2022 3rd Quarter |       ¥684M |
| FY3/2023 3rd Quarter |     ¥1,553M |
| FY3/2024 3rd Quarter |     ¥2,209M |
| FY3/2025 3rd Quarter |     ¥1,858M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             20 |
| Sum               |       ¥14,018M |
| Average           |          ¥701M |
| Median            |          ¥589M |
| Minimum           |         ¥-426M |
| Maximum           |        ¥2,209M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Sales                          |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Publication                        |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2005 3rd Quarter |     ¥2,541M |
| FY3/2006 3rd Quarter |     ¥2,497M |
| FY3/2007 3rd Quarter |     ¥2,709M |
| FY3/2008 3rd Quarter |     ¥3,304M |
| FY3/2009 3rd Quarter |     ¥3,528M |
| FY3/2010 3rd Quarter |     ¥3,376M |
| FY3/2011 3rd Quarter |     ¥3,312M |
| FY3/2012 3rd Quarter |     ¥2,618M |
| FY3/2013 3rd Quarter |     ¥3,237M |
| FY3/2014 3rd Quarter |     ¥2,928M |
| FY3/2015 3rd Quarter |     ¥3,036M |
| FY3/2016 3rd Quarter |     ¥2,673M |
| FY3/2017 3rd Quarter |     ¥2,704M |
| FY3/2018 3rd Quarter |     ¥2,630M |
| FY3/2019 3rd Quarter |     ¥3,917M |
| FY3/2020 3rd Quarter |     ¥4,824M |
| FY3/2021 3rd Quarter |     ¥7,759M |
| FY3/2022 3rd Quarter |     ¥6,917M |
| FY3/2023 3rd Quarter |     ¥6,385M |
| FY3/2024 3rd Quarter |     ¥8,252M |
| FY3/2025 3rd Quarter |     ¥7,352M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             21 |
| Sum               |       ¥86,499M |
| Average           |        ¥4,119M |
| Median            |        ¥3,304M |
| Minimum           |        ¥2,497M |
| Maximum           |        ¥8,252M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Income                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Publication                        |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2005 3rd Quarter |       ¥613M |
| FY3/2006 3rd Quarter |     ¥4,171M |
| FY3/2007 3rd Quarter |       ¥788M |
| FY3/2008 3rd Quarter |     ¥1,079M |
| FY3/2009 3rd Quarter |       ¥941M |
| FY3/2010 3rd Quarter |       ¥726M |
| FY3/2011 3rd Quarter |       ¥736M |
| FY3/2012 3rd Quarter |       ¥390M |
| FY3/2013 3rd Quarter |       ¥815M |
| FY3/2014 3rd Quarter |       ¥675M |
| FY3/2015 3rd Quarter |       ¥889M |
| FY3/2016 3rd Quarter |       ¥854M |
| FY3/2017 3rd Quarter |       ¥767M |
| FY3/2018 3rd Quarter |       ¥451M |
| FY3/2019 3rd Quarter |     ¥1,305M |
| FY3/2020 3rd Quarter |     ¥1,775M |
| FY3/2021 3rd Quarter |     ¥3,507M |
| FY3/2022 3rd Quarter |     ¥2,933M |
| FY3/2023 3rd Quarter |     ¥2,308M |
| FY3/2024 3rd Quarter |     ¥3,408M |
| FY3/2025 3rd Quarter |     ¥2,519M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             21 |
| Sum               |       ¥31,650M |
| Average           |        ¥1,507M |
| Median            |          ¥889M |
| Minimum           |          ¥390M |
| Maximum           |        ¥4,171M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Sales                          |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Merchandising                      |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2009 3rd Quarter |     ¥1,002M |
| FY3/2010 3rd Quarter |     ¥1,250M |
| FY3/2011 3rd Quarter |       ¥544M |
| FY3/2012 3rd Quarter |       ¥790M |
| FY3/2013 3rd Quarter |       ¥750M |
| FY3/2014 3rd Quarter |     ¥1,052M |
| FY3/2015 3rd Quarter |     ¥1,180M |
| FY3/2016 3rd Quarter |     ¥1,055M |
| FY3/2017 3rd Quarter |     ¥1,683M |
| FY3/2018 3rd Quarter |     ¥1,759M |
| FY3/2019 3rd Quarter |     ¥1,795M |
| FY3/2020 3rd Quarter |     ¥2,053M |
| FY3/2021 3rd Quarter |     ¥2,193M |
| FY3/2022 3rd Quarter |     ¥4,661M |
| FY3/2023 3rd Quarter |     ¥4,476M |
| FY3/2024 3rd Quarter |     ¥4,057M |
| FY3/2025 3rd Quarter |     ¥5,211M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             17 |
| Sum               |       ¥35,511M |
| Average           |        ¥2,089M |
| Median            |        ¥1,683M |
| Minimum           |          ¥544M |
| Maximum           |        ¥5,211M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Income                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Merchandising                      |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2009 3rd Quarter |       ¥264M |
| FY3/2010 3rd Quarter |       ¥304M |
| FY3/2011 3rd Quarter |       ¥140M |
| FY3/2012 3rd Quarter |       ¥247M |
| FY3/2013 3rd Quarter |        ¥24M |
| FY3/2014 3rd Quarter |       ¥288M |
| FY3/2015 3rd Quarter |       ¥447M |
| FY3/2016 3rd Quarter |       ¥306M |
| FY3/2017 3rd Quarter |       ¥470M |
| FY3/2018 3rd Quarter |       ¥360M |
| FY3/2019 3rd Quarter |       ¥253M |
| FY3/2020 3rd Quarter |       ¥102M |
| FY3/2021 3rd Quarter |       ¥337M |
| FY3/2022 3rd Quarter |     ¥1,373M |
| FY3/2023 3rd Quarter |     ¥1,124M |
| FY3/2024 3rd Quarter |     ¥1,340M |
| FY3/2025 3rd Quarter |     ¥1,587M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             17 |
| Sum               |        ¥8,966M |
| Average           |          ¥527M |
| Median            |          ¥306M |
| Minimum           |           ¥24M |
| Maximum           |        ¥1,587M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Sales                          |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Adjustment                         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2008 3rd Quarter |      ¥-621M |
| FY3/2009 3rd Quarter |         ¥5M |
| FY3/2010 3rd Quarter |        ¥-1M |
| FY3/2011 3rd Quarter |         ¥0M |
| FY3/2012 3rd Quarter |        ¥-2M |
| FY3/2013 3rd Quarter |        ¥-1M |
| FY3/2014 3rd Quarter |      ¥-247M |
| FY3/2015 3rd Quarter |      ¥-118M |
| FY3/2016 3rd Quarter |       ¥-44M |
| FY3/2017 3rd Quarter |      ¥-325M |
| FY3/2018 3rd Quarter |      ¥-238M |
| FY3/2019 3rd Quarter |      ¥-274M |
| FY3/2020 3rd Quarter |      ¥-337M |
| FY3/2021 3rd Quarter |      ¥-485M |
| FY3/2022 3rd Quarter |    ¥-1,166M |
| FY3/2023 3rd Quarter |      ¥-884M |
| FY3/2024 3rd Quarter |      ¥-711M |
| FY3/2025 3rd Quarter |    ¥-1,032M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             18 |
| Sum               |       ¥-6,481M |
| Average           |         ¥-360M |
| Median            |         ¥-261M |
| Minimum           |       ¥-1,166M |
| Maximum           |            ¥5M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Income                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Adjustment                         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2005 3rd Quarter |      ¥-895M |
| FY3/2006 3rd Quarter |      ¥-897M |
| FY3/2007 3rd Quarter |      ¥-883M |
| FY3/2008 3rd Quarter |    ¥-1,168M |
| FY3/2009 3rd Quarter |    ¥-1,437M |
| FY3/2010 3rd Quarter |    ¥-2,305M |
| FY3/2011 3rd Quarter |    ¥-2,358M |
| FY3/2012 3rd Quarter |    ¥-1,986M |
| FY3/2013 3rd Quarter |    ¥-2,042M |
| FY3/2014 3rd Quarter |    ¥-1,834M |
| FY3/2015 3rd Quarter |    ¥-2,092M |
| FY3/2016 3rd Quarter |    ¥-2,368M |
| FY3/2017 3rd Quarter |    ¥-2,115M |
| FY3/2018 3rd Quarter |    ¥-2,779M |
| FY3/2019 3rd Quarter |    ¥-2,411M |
| FY3/2020 3rd Quarter |    ¥-3,020M |
| FY3/2021 3rd Quarter |    ¥-3,357M |
| FY3/2022 3rd Quarter |    ¥-3,923M |
| FY3/2023 3rd Quarter |    ¥-3,852M |
| FY3/2024 3rd Quarter |    ¥-4,572M |
| FY3/2025 3rd Quarter |    ¥-4,614M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             21 |
| Sum               |      ¥-50,908M |
| Average           |       ¥-2,424M |
| Median            |       ¥-2,305M |
| Minimum           |       ¥-4,614M |
| Maximum           |         ¥-883M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Sales                          |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Total                              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2005 3rd Quarter |    ¥36,536M |
| FY3/2006 3rd Quarter |    ¥41,903M |
| FY3/2007 3rd Quarter |    ¥47,076M |
| FY3/2008 3rd Quarter |    ¥42,022M |
| FY3/2009 3rd Quarter |    ¥35,514M |
| FY3/2010 3rd Quarter |    ¥44,870M |
| FY3/2011 3rd Quarter |    ¥30,127M |
| FY3/2012 3rd Quarter |    ¥38,222M |
| FY3/2013 3rd Quarter |    ¥41,739M |
| FY3/2014 3rd Quarter |    ¥40,809M |
| FY3/2015 3rd Quarter |    ¥45,744M |
| FY3/2016 3rd Quarter |    ¥66,400M |
| FY3/2017 3rd Quarter |    ¥83,737M |
| FY3/2018 3rd Quarter |    ¥56,047M |
| FY3/2019 3rd Quarter |    ¥70,082M |
| FY3/2020 3rd Quarter |    ¥68,953M |
| FY3/2021 3rd Quarter |    ¥80,912M |
| FY3/2022 3rd Quarter |   ¥104,710M |
| FY3/2023 3rd Quarter |    ¥92,224M |
| FY3/2024 3rd Quarter |    ¥85,566M |
| FY3/2025 3rd Quarter |    ¥90,928M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             21 |
| Sum               |    ¥1,244,121M |
| Average           |       ¥59,244M |
| Median            |       ¥47,076M |
| Minimum           |       ¥30,127M |
| Maximum           |      ¥104,710M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Income                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Total                              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2005 3rd Quarter |    ¥19,907M |
| FY3/2006 3rd Quarter |     ¥3,850M |
| FY3/2007 3rd Quarter |    ¥10,487M |
| FY3/2008 3rd Quarter |     ¥8,157M |
| FY3/2009 3rd Quarter |     ¥3,372M |
| FY3/2010 3rd Quarter |     ¥8,323M |
| FY3/2011 3rd Quarter |     ¥3,292M |
| FY3/2012 3rd Quarter |     ¥3,829M |
| FY3/2013 3rd Quarter |       ¥387M |
| FY3/2014 3rd Quarter |     ¥3,140M |
| FY3/2015 3rd Quarter |     ¥6,307M |
| FY3/2016 3rd Quarter |    ¥11,195M |
| FY3/2017 3rd Quarter |    ¥10,362M |
| FY3/2018 3rd Quarter |     ¥7,955M |
| FY3/2019 3rd Quarter |     ¥2,607M |
| FY3/2020 3rd Quarter |    ¥11,852M |
| FY3/2021 3rd Quarter |     ¥9,367M |
| FY3/2022 3rd Quarter |    ¥20,992M |
| FY3/2023 3rd Quarter |    ¥15,271M |
| FY3/2024 3rd Quarter |    ¥17,581M |
| FY3/2025 3rd Quarter |    ¥12,205M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             21 |
| Sum               |      ¥190,438M |
| Average           |        ¥9,068M |
| Median            |        ¥8,323M |
| Minimum           |          ¥387M |
| Maximum           |       ¥20,992M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Sales                          |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Other                              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2005 3rd Quarter |       ¥639M |
| FY3/2006 3rd Quarter |     ¥1,691M |
| FY3/2007 3rd Quarter |       ¥652M |
| FY3/2008 3rd Quarter |     ¥2,918M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |              4 |
| Sum               |        ¥5,900M |
| Average           |        ¥1,475M |
| Median            |        ¥1,172M |
| Minimum           |          ¥639M |
| Maximum           |        ¥2,918M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Income                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Other                              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2005 3rd Quarter |       ¥242M |
| FY3/2006 3rd Quarter |       ¥815M |
| FY3/2007 3rd Quarter |      ¥-214M |
| FY3/2008 3rd Quarter |     ¥1,082M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |              4 |
| Sum               |        ¥1,925M |
| Average           |          ¥481M |
| Median            |          ¥529M |
| Minimum           |         ¥-214M |
| Maximum           |        ¥1,082M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
 
Good to see DQ3 overperform, but SE needs to do something about their mobile division, it's floundering.
Basically, they did a lot of cost cutting these past year and a half and their main games stagnated (along with the rest of the market). They only released 1 new game since late 2023 compared to previous years where they launched a game every couple months and they have shutdown like 12 games in the past year on top of that, killing nearly every 2021 through 2023 game. The profit would be a fair bit higher if they weren't writing off cancelled games/ shunted development of their closed games.
 
Dragon Quest 3 HD performing above expectations goes counter to the direction that Square Enix took last year where they wanted to make fewer low to mid budget games, and instead increase budgets for their key IPs (Final Fantasy, Dragon Quest, Kingdom Hearts). They cancelled a bunch of their smaller projects to re-orient themselves towards higher risk mega productions, yet now Dragon Quest 3 HD is an example of a lower budget affair that performs above expectations.
except this lower budgeted game was also one of the games they increased budget for. the combination of being good, being well marketed, and (most importantly) an established IP is what led to this.

a lower budgeted Final Fantasy that hits these notes would also be a good return on investment if they make something people want
 
Square really needs DQXII on the Switch/Switch 2 before December

Being the last full priced multimillion third party game on the Switch and to have great legs on the Switch 2

Its one of the titles if announced is pretty much guaranteed to be the best selling title in Japan in 2025

DQI&IIR are a nice appetiser

I still don't think XII will be on OG Switch because in my mind that's the only reason for them to be waiting so long to fully reveal it... IMO they'll probably be on the Switch 2 Direct as a launch window game
 
Think we are now seeing that in both WRPGs and JRPGs that expensive, action-based spectacles may not always be the answer for these companies.
 
Dragon Quest 3 HD performing above expectations goes counter to the direction that Square Enix took last year where they wanted to make fewer low to mid budget games, and instead increase budgets for their key IPs (Final Fantasy, Dragon Quest, Kingdom Hearts). They cancelled a bunch of their smaller projects to re-orient themselves towards higher risk mega productions, yet now Dragon Quest 3 HD is an example of a lower budget affair that performs above expectations.
I think they meant fewer low to mid budget games outside those core IP.
 
Think we are now seeing that in both WRPGs and JRPGs that expensive, action-based spectacles may not always be the answer for these companies.
the action based spectacles are fine, it's trying to make them "rpg length" that's the issue. but I guess those go hand in hand. the briskness of action gameplay means you need to do a lot of padding to make a game filling, and that's before you get to the expectations of an RPG (the globe trotting, the set pieces, the variety, etc)
 
Expected to see DQIII HD doing well, but the novelty its going to drop with the next games, like DQI HD.

I wonder why they didnt talk about Romancing Saga 2 performance, i thought it did well
 
It's crazy because all of us here could see it was going to blow up given all the pre-release hype, pre-order interest, etc. However, clearly someone at S-E didn't track such metrics, and we ended up seeing big shortages. It could have done so much better than it did!
They would have set the expectations well before any of the pre order data and pre-release interest would have revealed itself.

No excuse for not being ready for the launch but you budget this stuff and plan your sales estimate way way way ahead of any publicly facing info being available.
 
I still don't think XII will be on OG Switch because in my mind that's the only reason for them to be waiting so long to fully reveal it... IMO they'll probably be on the Switch 2 Direct as a launch window game

I don't care if its DQXI 3DS situation, where a lot of concessions are made for the Switch but for them not to launch on the Switch in the next 12 months would be absolute madness.

The ideal scenario is a BotW-like situation where the experience on the Switch is decent-to-good but Switch 2 is the definitive platform where the game sells the most long-term.
 
I still don't think XII will be on OG Switch because in my mind that's the only reason for them to be waiting so long to fully reveal it... IMO they'll probably be on the Switch 2 Direct as a launch window game
If it doesn't come out on Switch 1 (unless this is a 2027 game) SE is stupid beyond belief. Switch 2 is totally irrelevant to DQ12 reaching its potential.

There is no indication they are going to launch something incapable of running on Switch though. DQ11 is a pretty good looking Switch 1 game. Keep something in that fidelity and they'll be fine.
 
I don't care if its DQXI 3DS situation, where a lot of concessions are made for the Switch but for them not to launch on the Switch in the next 12 months would be absolute madness.

The ideal scenario is a BotW-like situation where the experience on the Switch is decent-to-good but Switch 2 is the definitive platform where the game sells the most long-term.
Dragon Quest XII its not coming in the next 12 months, if it did, we would be seeing the game already.
 
I get the feeling that Square Enix was going for making big changes to DQ, making it darker etc, then FF XVI got released and underperformed and they started rebooting DQXII to make it less dark and make it a more traditional DQ game.
 
Considering it's >90% Japan pulling off the DQIII HD success it's baffling that even for one of their oldest IP in their home market they weren't even able to properly gauge demand.
Good thing digital exist nowadays and Nintendo did some work with vouchers to change buying habits on their platform because S-E would have lost dozen of millions otherwise (turn that into billions of yens)
 
Considering it's >90% Japan pulling off the DQIII HD success it's baffling that even for one of their oldest IP in their home market they weren't even able to properly gauge demand.
Good thing digital exist nowadays and Nintendo did some work with vouchers to change buying habits on their platform because S-E would have lost dozen of millions otherwise (turn that into billions of yens)
DQIII HD did just >200k outside of Japan?
 
Thats weird, HD-2D games like Octopath sell much better in the west, even Triangle Strategy
They were published by Nintendo which is a big boost in itself (cheaper price, stronger promotion, higher shipment).

Octopath 2 had the same issue, it was published by Square and that's currently a problem because they don't have the know-how nor the distribution network to make it work.

As a result, the games are often 10/15€ more expensive than usual and that's an issue.
 
I get the feeling that Square Enix was going for making big changes to DQ, making it darker etc, then FF XVI got released and underperformed and they started rebooting DQXII to make it less dark and make it a more traditional DQ game.
There is no reason to think this.

They just did what SE continually does and announced it too early. FF and DQ have different pipelines. They wouldn't reboot based on FF.

Now whether DQ12 goes for big a tonal shift we'll see. I doubt it though. They know the player base.
 
Thats weird, HD-2D games like Octopath sell much better in the west, even Triangle Strategy
To be fair these are mostly more modern and new games, while DQ3HD is a Remake of a old school NES RPG - unless Nostalgia is involved and you love the style it's not necessarily be more interesting to the audience than new games like OT2 or Triangle Strategy.

If it's was a Remake of something like Chrono Trigger or FF VI the splits between regions would be much more even. DQ is still a special case.
 
To be fair these are mostly more modern and new games, while DQ3HD is a Remake of a old school NES RPG - unless Nostalgia is involved and you love the style it's not necessarily be more interesting to the audience than new games like OT2 or Triangle Strategy.

If it's was a Remake of something like Chrono Trigger or FF VI the splits between regions would be much more even. DQ is still a special case.

Yeah. I reckon a fair number of fans perhaps believed that DQIII would do well enough on grounds of its engine to offset its nearly nonexistent cultural footprint in the West. But - and I say this with love for this remake - once you look past the graphical splendor, there’s not much more meat on the bones overall, and it’s still rooted entirely in an NES RPG.

It’s a tough sell. Except if you live in Japan. In which case, it’s only a tough sell because you can’t find a damned copy.


Unlikely. If there is a drop is simply because DQ3 popularity versus I and II.

I do predict that there will be a noteworthy drop-off in sales between the two titles, as DQIII has such a powerful presence in Japanese nostalgia that I’m not sure is going to carry over to DQI+II. It’ll still make bank, undoubtedly.

And in the West, if I had to guess, I’d actually think that sales between III and I+II won’t be terribly far apart. A drop, but possibly a rather slim one. After all, err… only the Dragon Quest faithful showed up the first time around…
 
They were published by Nintendo which is a big boost in itself (cheaper price, stronger promotion, higher shipment).

Octopath 2 had the same issue, it was published by Square and that's currently a problem because they don't have the know-how nor the distribution network to make it work.

As a result, the games are often 10/15€ more expensive than usual and that's an issue.
Octopath 2 still went to sell 1M in the same timeframe, and it sold something like 250k in Japan? So still 75% of the sales outside Japan
 
Octopath 2 still went to sell 1M in the same timeframe, and it sold something like 250k in Japan? So still 75% of the sales outside Japan
Oh yeah, I was just mentioning how sales behaved.

Remasters/Remakes live and die on whether there's nostalgia for the game and it simply isn't the case for DQ3 in the West.

(And the very opposite in Japan).

Another example is SMRPG which sold way better relatively in Japan than in Europe for instance. It sold 3-4 times as much as M&L in Japan, and comparably in Europe.
 
I do predict that there will be a noteworthy drop-off in sales between the two titles, as DQIII has such a powerful presence in Japanese nostalgia that I’m not sure is going to carry over to DQI+II. It’ll still make bank, undoubtedly.

And in the West, if I had to guess, I’d actually think that sales between III and I+II won’t be terribly far apart. A drop, but possibly a rather slim one. After all, err… only the Dragon Quest faithful showed up the first time around…
Yup. Apart from bundling them because of length (though we shall see how it translate to this games), it makes a more appealing product for 2 games that arent as popular.

Also who knows when it will release and what will release around it. I dont think its a holiday game, like the last few DQ games, so that might also play a role.
 
If it doesn't come out on Switch 1 (unless this is a 2027 game) SE is stupid beyond belief. Switch 2 is totally irrelevant to DQ12 reaching its potential.

There is no indication they are going to launch something incapable of running on Switch though. DQ11 is a pretty good looking Switch 1 game. Keep something in that fidelity and they'll be fine.

The thing is it depends more on the kind of game Yuji Horii wants to make at this point.
 
I see it as very low chance that the next DQ will be scoped for Switch, Square Enix sees DQ as one of their top 3 franchises, and that usually means big budget, big scope for new entries.
 
I see it as very low chance that the next DQ will be scoped for Switch, Square Enix sees DQ as one of their top 3 franchises, and that usually means big budget, big scope for new entries.
what does that make DQ9 then? or DQ11 3DS? because SE doesn't completely control the IP; and it has, historically, been on the most popular platforms.

not being on Switch is more of a timing issue than anything else. especially so if the game got rebooted in the last year or two
 
They bragged about UE5 and being a worldwide release, that doesn't scream Switch priority to me. But it was so long ago, who knows at this point.
 
They bragged about UE5 and being a worldwide release, that doesn't scream Switch priority to me. But it was so long ago, who knows at this point.

Yup, UE5 is the biggest hint that the game isn't being made with Switch 1 in mind. I mean, Switch 1 is supported on paper, but has any actual game been released running on UE5 up to now?
 
I think they mentioned UE5 in part because they used an old version of UE4 for DQ11 and that meant they had to port it to a newer version to work on more platforms.
 
Yup, UE5 is the biggest hint that the game isn't being made with Switch 1 in mind. I mean, Switch 1 is supported on paper, but has any actual game been released running on UE5 up to now?
a good number of games
  • Fortnite
  • Lego Horizon Adventures
  • Lolipop Chainsaw
  • Sword Art Online Fractured Daydream
  • Funko Fusion
  • Monster Jam Showdown
  • Jujutsu Kaisen Cursed Clash
  • Song of Nunu: A League of Legends Story
probably not the whole list but what I can find from a repository listing games. being UE5 doesn't inherently exclude being on switch. it's about what the devs want to do with its features
 
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