• Install Base Community Survey #2 is here!

    Install Base launched six months ago. A good opportunity to reflect and look towards the future. We want to hear your opinion!
    Please fill in the new Install Base Community Survey #2!

Square Enix Q3 FY3/2022 Results

Abzeronow

Member
Pronouns
he/him

Square Enix Holdings announced the financial results for the nine-month period ending December 31, 2021. Figures in millions of yen

Key figures:
9 months actual

Net Sales: 273,627 (12/21), 253,643 (12/20). YoY change: 7.9%
Operating Income: 50,138 (12/21), 41,022 (12/20), YoY change 22.2%
Ordinary Income: 54,441 (12/21), 38,703 (12/20), YoY change 40.7%
Profit attributable to owners of parent: 39,844 (12/21) 18,731 (12/20) YoY change 116.9%
EPS, basic: 333.44 yen (12/21), 153.96 yen (12/20)

Full year:
Net Sales: 340,000 (forecast ending 3/22), 332,532 (actual ended 3/21), YoY change 2.2%
Operating Income: 50,000 (forecast ending 3/22), 47,226 (actual ended 3/21), YoY change 5.9%
Ordinary Income: 50,000 (forecast ending 3/22), 49,983 (actual ended 3/21), YoY change 0.0%
Profit attributable to owners of parent: 35,000 (forecast ending 3/22), 26,942 (actual ended 3/21), YoY change 29.9%
EPS, basic : 292.90 yen (forecast ending 3/22), 225.75 yen (actual ended 3/21)

Full information here: https://www.hd.square-enix.com/eng/ir/pdf/22q3earnings.pdf

In the Digital Entertainment segment, the HD Games sub-segment in the nine month period ending December 31, 2021 had releases such as Outriders, Nier Replicant, and Marvel's Guardians of the Galaxy. However, the net sales of this sub-segment had declined compared with the same period the previous year which had Final Fantasy VII Remake and Marvel's Avengers. In the MMO sub-segment, sales rose compared to previous year thanks to Final Fantasy XIV which not only had a rise in subscribers but also an expansion pack. The Games for Smart Devices/PC Browser sub-segment had somewhat weak performance from existing titles but it's net sales rose due to changes in accounting.

In the Amusement segment, compared to the same period in the previous year, the nine month period ending December 31,2021 saw net sales rise and a turn towards profit at the operating line. Previous year had substantial impact from COVID. In the Publication segment,sales of e-books and other digital media rose in the nine month period ending December 31, 2021. Sales of printed media were solid, resulting in higher net sales and operating income than same period in the previous year. Merchandising segment also saw increase in net sales and operating income than same period in the previous year.


EDIT: https://www.hd.square-enix.com/eng/news/pdf/22q3_220204en.pdf

Square Enix revised their operating income forecast for FY3/2022 due to the number of paying subscribers for Final Fantasy XIV, expansion pack sales of that as well as merchandise sales. As stated above, 50 billion yen is what they currently forecast. It was previously 40 billion yen. Ordinary Income and Profit attributable to owners of parent were also revised higher because the yen had been weaker than expected.
 
Last edited:
Top Bottom