Check out the 14th edition of A Sales Story | E14 | Tales Of Arise here!
I would hope not because I feel like that would not begin to fix SE problems.If what he believe is accurate to the current management model there at SE, then yeah, with that implication it would mean putting the sales above proper IP management, employee retention, ballooning costs, etc.
Tri-Ace Parent company tweeted Star Ocean 6 is doing good profit wise. I hope Square Enix will have them make Star Ocean 7 next with increased budget.
The parent company had profit and mentioned SO6 as the "major development achievement" .Currently, there are 4 package games under development and 0 F2P titles. Within NJ, there are mainly two companies that develop CS titles, Tri-Ace and Game Studio, so it seems that at least two titles are made by Tri-Ace.
Well sure, that's one of the primary reason that 売上至上主義 is thought to be an out of fashion and backwards philosophy, because it doesn't actually solve any problems and often just makes everything worse.I would hope not because I feel like that would not begin to fix SE problems.
It's not just that it doesn't tackle the sources to their issues at the moment, it is also the fact that is pretty much ignore them for the all mighty dollar.Well sure, that's one of the primary reason that 売上至上主義 is thought to be an out of fashion and backwards philosophy, because it doesn't actually solve any problems and often just makes everything worse.
Did you read the asterisk? Includes MMO games which are mostly digital at this point. If this was only sales of packaged games that also have a physical version this data might be more useful but it includes everything including non- Square Enix games.Interesting physical vs digital split. It might warrant a new thread on it, since it's a continuous point brought up every MC thread.
Wonder if this includes older titles that are still printer as wellInteresting physical vs digital split. It might warrant a new thread on it, since it's a continuous point brought up every MC thread.
SE is probably counting each individual FF Pixel as a separate download. I have more DL games from SE than any other publisher, but that's simply because those games are unavailable in package so if I want them, I have no choice.
Well... that is not good.Bye SE Collective.
Square Enix confirms US, Europe layoffs as part of restructuring | VGC
Publishing, IT, and Square Enix’s Collective indie games label are affected…www.videogameschronicle.com
The question is who is going to develop FF17. The team with FF7 P3 will be busy until 2026 probably and the team that developed FF16 (with Yoshi-P) was disbanded or something.if it's gonna take a couple of years before this strategy blooms, then they're probably talking about their major titles like Final Fantasy 17. if there's no contract, anything between now and 2027 should still be on everything, even if coming late.
A great insider in Resetera(Alex Donaldson), said between the lines that he "thinks" its going to be CBU1 and its probably going to be in pre production until 2026, a Nomura game tooThe question is who is going to develop FF17. The team with FF7 P3 will be busy until 2026 probably and the team that developed FF16 (with Yoshi-P) was disbanded or something.
In pre-prod until 2026? Oh, I guess it is not coming until 2028 at this point.A great insider in Resetera(Alex Donaldson), said between the lines that he "thinks" its going to be CBU1 and its probably going to be in pre production until 2026, a Nomura game too
well that would explain the time table, lol
they need everything from here on out to be multiplat if it's not already tied up. and I still think they need a Final Fantasy sub-series to help maintain the brand and get new users. 2028 for a new major FF is just too long
Investors got told of SE money losses.I woke up and saw SE being 15% down. What has happened while I was sleeping?
There is a huge gap between old, dying and dead. =PIf 2023/2024 FFs were for old people. What 2028 FF is for? Skeleton?
It's absolutely them banking on a big PC release.I am wondering if SEs statement they still expect FF to meet their 18 month target is a suggestion for multi plat releases, at least PC?
They rolled out the red carpet for FF15, complete with Nvidia sponsorship and being one of the first DLSS games (sure, it was dlss 1.0, but still). And that came off the back of Luminous being touted as a very forward thinking engine, appearing in places like Microsoft Build ConferenceIt's absolutely them banking on a big PC release.
I will be honest, pushing head with a 17 at this point feels like a bad idea.A great insider in Resetera(Alex Donaldson), said between the lines that he "thinks" its going to be CBU1 and its probably going to be in pre production until 2026, a Nomura game too
Square Enix have appointed 6 Company Directors including new Creative Studio Heads!
- Yoshinori Kitase (Creative Studio 1 & 2)
- Naoki Yoshida (Creative Studio 3)
- Yosuke Saito (Creative Studio 4 & 5)
- Katsuyoshi Matsuura (Publication)
- Yu Miyake (Sales & Distribution)
- Tsuneto Okuno (General Affairs & HR)
CBU2 was the DQ/NieR/Asano division before but that has to have changed in the reorg. Saito should be heading them now so they're either CS4 or CS5.so Kitase is the head of SE's DQ division too now? Creative Business Unit II was the division making DQ games before right?
having finished watching the FF14 job action trailer, I'm left wondering why hasn't SE Majora's Mask-ed those assets. or at least make a spin-off with this fidelity.
How soon you forget that Babylon's Fall re-used a bunch of Final Fantasy XIV assets.
Babylon's Fall Contains Gear and Emotes 'Borrowed' From Final Fantasy 14 - IGN
Babylon's Fall, the upcoming online fantasy RPG from Platinum Games and Square Enix contains a range of gear and emotes 'borrowed' from Final Fantasy 14, producer Yosuke Saito confirms.www.ign.com
Supposedly HARVESTELLA also re-use some assets and animation from Final Fantasy XIV, though couldn't find a definitive confirmation of that.How soon you forget that Babylon's Fall re-used a bunch of Final Fantasy XIV assets.
Babylon's Fall Contains Gear and Emotes 'Borrowed' From Final Fantasy 14 - IGN
Babylon's Fall, the upcoming online fantasy RPG from Platinum Games and Square Enix contains a range of gear and emotes 'borrowed' from Final Fantasy 14, producer Yosuke Saito confirms.www.ign.com
IMO, it's a good thing for a developer to re-use their past work to make development more efficient and keep budget in check.Why not? I don't think it's a bad thing as long as it's their own brands. Especially for animations.