We know that it became profitable between Day 1 and Day 8.FFXVI obviously wasn't profitable at launch. Hence why they refer to future sales being all profit. They expensed all its costs already. If it was profitable, they would've said so. I doubt it makes much money seeing as its legs seem relatively bad/mediocre everywhere.
SE needs to desperately fix their pipeline with mainline FF. None of this is gonna end well for the franchise at this rate.
No we don't, we know Square Enix profit last quarter went down a lot and an analyst (Hideki Yasuda from Toyo Securities) estimated that FF16 made a loss of 10 billion yen last quarter (source).We know that it became profitable between Day 1 and Day 8.
If it isn't "launch", then I don't know what is.
So FF XVI is ~70 millions in loss.No we don't, we know Square Enix profit last quarter went down a lot and an analyst (Hideki Yasuda from Toyo Securities) estimated that FF16 made a loss of 10 billion yen last quarter (source).
No, what SE did was a slight of hand accounting trick. Essentially they took all the expense of FFXVI and ate it during Q2. From an accounting perspective, it would mean all future sales in q3 and onwards are "profit" because the expense was already written off. That doesn't mean the project holistically broken even, just that on their books they'll consider future sales as profit. Hypothetical simple numbers as an exampleWe know that it became profitable between Day 1 and Day 8.
If it isn't "launch", then I don't know what is.
The financial report specifically, regarding the drop of profit last quarter says "Net sales up YoY due to the launch of “FINAL FANTASY XVI” and other new titles, but operating income down, partly due to amortization of development cost" (source), I wonder why they had to write that if said project was able to generate revenue that would compensate the development cost.So FF XVI is ~70 millions in loss.
Their MMO segment is down.
Smart devices segment is down.
And yet they are 25 millions in profit.
Uh huh.
FFXVI is gonna be an EGS + AMD joint I betWatch SE sabotaging the PC release by releasing the game close to Dragon's Dogma 2 or DA4.
They released the Pixel Collection. We have to assume that the Pixel Collection has extremely good margins and probably contributed quite a lot to profits.So FF XVI is ~70 millions in loss.
Their MMO segment is down.
Smart devices segment is down.
And yet they are 25 millions in profit.
Uh huh.
DA4 is a 2024 summer game at best according to leaks and it seems it will release even later than that, while DD2 almost 100% doesn’t make it to this FY while FFXVI PC release should release Q4 FY (6 months +- post release). FFXVI will have no competition on PC when it releases but at the same time I feel like FF even with the jump to action based has been still stuck with the same fanbase of JRPG fans + Playstation fans that like ‘cinematic highly impressive games’ which to be fair has been FF thing since FFVIIWatch SE sabotaging the PC release by releasing the game close to Dragon's Dogma 2 or DA4.
It hasn't been profitable yet, basically the revenue they got from the 3m shipment + digital sales was still not enough to profit, and it will only be any additional shipment and digital sales from that point (July) onward that would then be counted as profit, and it has yet to have any new shipment sent out and it's digital sales are weak, roughly from week 2 to now it has probably barely even done 350k globally.We know that it became profitable between Day 1 and Day 8.
If it isn't "launch", then I don't know what is.