Sony Q1 FY3/2024 Financial Results - HW: 3.3M (+38% YoY) ; SW: 56.5M (+20% YoY)

The strategy to do sales so soon is pretty strange when you consider they never really went into that strategy for the PS4 even at the end of its life outside of Black Fridays and the official $350 price cut of the base model. (A brand new PS4 slim MW bundle from walmart/PS direct is still $300). Though since the PS5 price is starting off higher than the PS4 in general I guess they can afford to do it for now.

There were questions from analysts years ago on whether such long and severe supply constraints especially during Covid would stump momentum overall for the new consoles and it's too early to tell but it does feel like PS5 might have missed that golden chance to breeze past 130m because it missed the 2021 Covid boom. Couldn't be helped of course and there's still at least... 5? years left to this gen as well as a GTA release. It'll be interesting to watch.
 
Last edited:
The strategy to do sales so soon is pretty strange when you consider they never really went into that strategy for the PS4 even at the end of its life outside of Black Fridays and the official $350 price cut of the base model. (A brand new PS4 slim MW bundle from walmart/PS direct is still $300). Though since the PS5 price is starting off higher than the PS4 in general I guess they can afford to do it for now.

There were questions from analysts years ago on whether such long and severe supply constraints especially during Covid would stump momentum overall for the new consoles and it's too early to tell but it does feel like PS5 might have missed that golden chance to breeze past 130m because it missed the 2021 Covid boom. Couldn't be helped of course and there's still at least... 5? years left to this gen as well as a GTA release. It'll be interesting to watch.

I don’t even think this generation is even close to hitting its stride. Spider-Man feels like the first major console seller so far.

GTA 6 is going to be such an event in gaming, everything around it is going to stop for a while. It will be the biggest game to push the casual audience over outside of sports/COD
 
These are not bad numbers or anything, but this makes no sense to me, I thought the PS5 was absolutely crushing in Europe and the States, yet the ancient Switch outsold it.
 
I could see it doing better simply because this generation has been a bit of a dud thus far. We really haven't gotten going yet, and by the time we do (2024-2025), they could drag it out to 2028-2029 relatively easily. Nothing that's released so far has done much of anything with these new consoles. But I suppose we'll have a better idea of how realistic that is in another 2 years. I think we'll probably have a stronger second half of the generation this time than we did with the PS4/X1 generation.
I agree. Sony's done a good job with transitions between generations, with the exception of the PS3. It's clear now that PS2->PS3 was an outlier, and it's also clear that PS4 would've gone higher if not for the pandemic requiring its life cycle to be cut short. They seem well positioned to match and even exceed PS4, depending on when the next system launches.
 
Yeah, I think it's great for consumers what Sony is doing and will force Microsoft hand too.

Great deals and big holidays sales for Playstation and Xbox this year.
I mean both Sony and Microsoft did raise the price
Post automatically merged:

These are not bad numbers or anything, but this makes no sense to me, I thought the PS5 was absolutely crushing in Europe and the States, yet the ancient Switch outsold it.
The Switch had a major game release. PS5 had FF16 and some other 3rd parties but no major 1st party game. Switch is expecting 15m this fiscal year so this quarter was just a special case.
 
I mean both Sony and Microsoft did raise the price
Post automatically merged:


The Switch had a major game release. PS5 had FF16 and some other 3rd parties but no major 1st party game. Switch is expecting 15m this fiscal year so this quarter was just a special case.

SMBW is lurking;)
I think it will make the Switch sell a little;)
 
I agree. Sony's done a good job with transitions between generations, with the exception of the PS3. It's clear now that PS2->PS3 was an outlier, and it's also clear that PS4 would've gone higher if not for the pandemic requiring its life cycle to be cut short. They seem well positioned to match and even exceed PS4, depending on when the next system launches.
But PS4 lifecycle was not cut short no? PS4 was released in 2013 so by 2020 it was already 7 years in the market. And it is still being sold. PS1 had 6 year long generation, PS2 had 6 year long generation, PS3 had 7 year long generation. And also for some time after that, Sony continue to sell consoles even after the end of the generation.
 
But PS4 lifecycle was not cut short no? PS4 was released in 2013 so by 2020 it was already 7 years in the market. And it is still being sold. PS1 had 6 year long generation, PS2 had 6 year long generation, PS3 had 7 year long generation. And also for some time after that, Sony continue to sell consoles even after the end of the generation.
I thought that production was scaled back drastically during the pandemic in response to supply chain issues. Maybe that was just in Japan? or perhaps I’m just misremembering!
 
I thought that production was scaled back drastically during the pandemic in response to supply chain issues. Maybe that was just in Japan? or perhaps I’m just misremembering!
Not sure, I remember there was an article that due to shortages Sony decided to produce more PS4 and scale down PS5 production or something.
 
Reading through the call comments I'm now starting to think Sony more expected the crazy supply-demand fueled Q4 sales to carry into this FY unabated into what should be PS5's peak year, hence the historic 25m target. But actual momentum, while still very good, has also been appreciably softer, leading to the lower Q1 sales that came in below expectations (despite a killer 3P lineup with PS5's biggest exclusive to date) and now we're getting all the sudden price promotions that sound like they'll be continuing. Sony doesn't like changing targets (down at least) and they're going to do anything they can to get to that 25m. I think Q2 will be make or break here, we're getting the summer promos and (most likely) the slim launch in September so they'll need a good 6m+ if they want any real shot at it.
 
What's the point of hitting the 25m number if they need to eat at their profits (discounts, bundles, etc...) to do so?

Sounds like an ego battle more than anything.
The more consoles you sell, the more in the long run you can make money from the sale of games, services, dlc, microtransactions and accessories that are 90 percent of SIE earnings, in addition to lock new customers in the ecosystem.

Profits on the sale of hardware itself represent a small percentage , typically initialy Sony and Microsoft even sell consoles at a heavy loss, Microsoft to date is still selling Xbox consoles at a loss and has had to raise prices.
Sony on the other hand with PS5 has already managed to be in the positive so it can afford to lower the price of the hardware and sacrifice a small piece of profits in the short term to have more profits in the long run in this generation and even for the next generation.
 
Last edited:
Reading through the call comments I'm now starting to think Sony more expected the crazy supply-demand fueled Q4 sales to carry into this FY unabated into what should be PS5's peak year, hence the historic 25m target. But actual momentum, while still very good, has also been appreciably softer, leading to the lower Q1 sales that came in below expectations (despite a killer 3P lineup with PS5's biggest exclusive to date) and now we're getting all the sudden price promotions that sound like they'll be continuing. Sony doesn't like changing targets (down at least) and they're going to do anything they can to get to that 25m. I think Q2 will be make or break here, we're getting the summer promos and (most likely) the slim launch in September so they'll need a good 6m+ if they want any real shot at it.
It will be interesting to see if Starfield launch and ABK deal closure will affect their projections or not.
 
Reading through the call comments I'm now starting to think Sony more expected the crazy supply-demand fueled Q4 sales to carry into this FY unabated into what should be PS5's peak year, hence the historic 25m target. But actual momentum, while still very good, has also been appreciably softer, leading to the lower Q1 sales that came in below expectations (despite a killer 3P lineup with PS5's biggest exclusive to date) and now we're getting all the sudden price promotions that sound like they'll be continuing. Sony doesn't like changing targets (down at least) and they're going to do anything they can to get to that 25m. I think Q2 will be make or break here, we're getting the summer promos and (most likely) the slim launch in September so they'll need a good 6m+ if they want any real shot at it.

I personally feel hitting anywhere close to 25m like 23-24m is already big win for Sony there. But if they are going to do more aggressive deals to hit that target. It will be win win situation for PS anyway in long term as software will in the end be the big money maker.
 
It will be interesting to see if Starfield launch and ABK deal closure will affect their projections or not.
Starfield is a new IP and a PC centric game...Unless it's an GOTG game like Skyrim, The witcher 3 or Rdr 2, which I don't think it will be, it won't hit a console that will have Spider-Man 2 for the next month.
Regarding Activision's closure, Cod will not come out on Xbox Gamepass immediately, and then I don't think that even a Gamepass release of Cod will have substantial effect on the sales of PS5. Maybe a little bit, but not too much.
I think only a total Cod exclusive will seriously affect Sony, and we already know that's not going to happen.
 
Last edited:
These are not bad numbers or anything, but this makes no sense to me, I thought the PS5 was absolutely crushing in Europe and the States, yet the ancient Switch outsold it.
Then you haven't been paying enough attention. The Switch was outselling the PS5 everywhere in May and the PS5 had also dropped off in April from it's extreme high in March.
I thought that production was scaled back drastically during the pandemic in response to supply chain issues. Maybe that was just in Japan? or perhaps I’m just misremembering!
But PS4 lifecycle was not cut short no? PS4 was released in 2013 so by 2020 it was already 7 years in the market. And it is still being sold. PS1 had 6 year long generation, PS2 had 6 year long generation, PS3 had 7 year long generation. And also for some time after that, Sony continue to sell consoles even after the end of the generation.
The PS4 shipped much less after the release of it's successor than any other Playstation console. They cut production short significantly in 2020 already. Only later they suddenly announced to ship 1M more consoles but had already stopped giving quarterly updates.
Obviously they didn't plan to produce more PS4s than PS5s at any point after the PS5 released.
 
Last edited:
It will be interesting to see if Starfield launch and ABK deal closure will affect their projections or not.
I think Starfield will be an event but I'm not sure it'll have a big canniballistic hardware effect on rivals. Both Nintendo and Sony are mostly steering clear of it's window anyway, their big fall launches are both coming a month later.

I do think Starfield will take a lot of oxygen out of the room generally though, BGS CRPGs are kind of a special class and this one looks even more unique among them. The media will swarm around it like few other games really, a bit like what we see with open world Zelda or Rockstar titles. It's going to be absolutely massive in coverage and mindshare.

Activision Blizzard I think isn't something that'll make much difference shorter term, and this year especially it'll be business as usual in Q4 (especially with MW3 on PS5). I do think it's interesting that suddenly we're hearing all these leaks about Sony's ambitious and imminent new cloud solution though, funny timing on that.

I personally feel hitting anywhere close to 25m like 23-24m is already big win for Sony there. But if they are going to do more aggressive deals to hit that target. It will be win win situation for PS anyway in long term as software will in the end be the big money maker.
23m would be a crazy record too, yes. I think Sony knows now is the peak though, it's time to throw everything at it they can really. Unfortunate then the timing on their exclusive 1st party stuff though, it's sparser and more uncertain than ever and this is really when they need to be delivering big game after game.
 
The problem with a 22M or 23M record is that investors do not care about it as we do here. They will just see an underperforming company against forecast and a lowered income due to desperate measures to meet the unachieved goal.

Our congratulations to PS5 for such a wonderful run will heal their souls, but not the stock price.
 
I personally feel hitting anywhere close to 25m like 23-24m is already big win for Sony there. But if they are going to do more aggressive deals to hit that target. It will be win win situation for PS anyway in long term as software will in the end be the big money maker.
When you aiming at 25m, 23-24m won't be a big win but underperformance. The fundamental problem (arguably it is not) is that Sony has to achieve goals like this as being a public company the results will affect stock. It is all about growth. Xbox selling like Xbox One and PS5 selling like PS4 are completely different situations and metrics.
 
The problem with a 22M or 23M record is that investors do not care about it as we do here. They will just see an underperforming company against forecast and a lowered income due to desperate measures to meet the unachieved goal.

Our congratulations to PS5 for such a wonderful run will heal their souls, but not the stock price.
It is not that they don't care, but rather that the forecast is factored in the current stock price. That explains the dip we are seeing, since analysts are now challenging it.
 
Honestly 2024 look quite bad in terms of PS5 exclusives.

Like only AAA exclusives will be FF7 rebirth and DS2, both developed by 3rd party studios.

Shoulndt have put more then half of development resources towards GAAS. How about making one huge WRPG that can also release on PC day 1? They dont have answer to Bethesta who will at least release 1 RPG per gen.

This could put some people off from buying PS5.
 
Honestly 2024 look quite bad in terms of PS5 exclusives.

Like only AAA exclusives will be FF7 rebirth and DS2, both developed by 3rd party studios.

Shoulndt have put more then half of development resources towards GAAS. How about making one huge WRPG that can also release on PC day 1? They dont have answer to Bethesta who will at least release 1 RPG per gen.

This could put some people off from buying PS5.
Isn't Rise of Ronin a 2024 game too?
 
Sony will announce more cy2024 games but not sure when. Not sure about fy2024.

I suspect people also mention rise of the ronin and stellar blade, they are okay sized exclusives (more true for rise of the ronin imo)
 
Honestly 2024 look quite bad in terms of PS5 exclusives.

Like only AAA exclusives will be FF7 rebirth and DS2, both developed by 3rd party studios.

Shoulndt have put more then half of development resources towards GAAS. How about making one huge WRPG that can also release on PC day 1? They dont have answer to Bethesta who will at least release 1 RPG per gen.

This could put some people off from buying PS5.

But the fact that over half their development resources are going to GAAS, and that is for FY25, does not means that single player will falter. When they showed that image, they were actually expecting to spend more on single player than they were, they were just expecting to increase the budget massively.
I don't remember a year in PS4 gen where they had 2 or 3 AAA games developed in house, they always have that big first party accompanied by multiple third party games.
 
Honestly 2024 look quite bad in terms of PS5 exclusives.

Like only AAA exclusives will be FF7 rebirth and DS2, both developed by 3rd party studios.

Shoulndt have put more then half of development resources towards GAAS. How about making one huge WRPG that can also release on PC day 1? They dont have answer to Bethesta who will at least release 1 RPG per gen.

This could put some people off from buying PS5.
Too early to tell, things will get clearer by the end of the year in terms of software output.
 
Looking at régional sales, PS5 2023 outperform PS4 2016 by a huge amont in Japan and US.
It's Europe that underperform.

I think Europe suffert from the price increase of last year.
 
Honestly 2024 look quite bad in terms of PS5 exclusives.

Like only AAA exclusives will be FF7 rebirth and DS2, both developed by 3rd party studios.

Shoulndt have put more then half of development resources towards GAAS. How about making one huge WRPG that can also release on PC day 1? They dont have answer to Bethesta who will at least release 1 RPG per gen.

This could put some people off from buying PS5.
PS5 for 2024 if things stay as they are has the best lineup. The fact that these exclusive games are mostly developed by third parties is irrelevant in terms of sales. They have games like FF7 rebirth, Death standing 2, Wolverine, Concord that will be one of their first big GAAS titles ( GAAS titles are important, If they succeed with this initiative, it will give a lot of benefits to the whole division and also to single player games development) Silent Hill 2 remake, Rise of ronin, Stellarblade that are planned or rumored for next year. That is more than enough for a year, even more if 2024 is really the year of GTA 6, that alone will sell million and million of PS5s.

As for the rest, I don't see how releasing a big rpg on day one on PC will have anything to do with better console sales. PS5 will sell regardless, it has been known for years that at the moment PS5 does not have a first party rpg while Xbox on the rpg side will have multiple first party RPGs that will be released day one on PC, yet PS5 sales increase while Xbox sales decrease.
 
Last edited:
Looking at régional sales, PS5 2023 outperform PS4 2016 by a huge amont in Japan and US.
It's Europe that underperform.

I think Europe suffert from the price increase of last year.
Sony has mainly favored the American market.

Just look at the sales in Spain before 2023 and after.

I expect strong sales at the end of the year thanks to EA Sports.
 
When you aiming at 25m, 23-24m won't be a big win but underperformance. The fundamental problem (arguably it is not) is that Sony has to achieve goals like this as being a public company the results will affect stock. It is all about growth. Xbox selling like Xbox One and PS5 selling like PS4 are completely different situations and metrics.
This reminds me of when Nintendo set their lofty goal & just missed it, creating a whole bunch of hubba-baloo. Which they then crushed the next FY lol.
 
PS5 for 2024 if things stay as they are has the best lineup. The fact that these exclusive games are mostly developed by third parties is irrelevant in terms of sales. They have games like FF7 rebirth, Death standing 2, Wolverine, Concord that will be one of their first big GAAS titles ( GAAS titles are important, If they succeed with this initiative, it will give a lot of benefits to the whole division and also to single player games development) Silent Hill 2 remake, Rise of ronin, Stellarblade that are planned or rumored for next year. That is more than enough for a year, even more if 2024 is really the year of GTA 6, that alone will sell million and million of PS5s.

As for the rest, I don't see how releasing a big rpg on day one on PC will have anything to do with better console sales. PS5 will sell regardless, it has been known for years that at the moment PS5 does not have a first party rpg while Xbox on the rpg side will have multiple first party RPGs that will be released day one on PC, yet PS5 sales increase while Xbox sales decrease.

Wolverine isn't confirmed for 2024. I didn't count Concord because we don't know anything about it. SH2,Ronin, Stellarblade will not make much impact, especially Stellarblade.

Huge WRPG is something missing from PS studios portfolio and Sony is aware of that. These tend to be huge sellers on PC and maybe Sony could justify big budget and 5-6 years of development if they release on PC day 1.
 
The consequences of the decline of PlayStation in Japan

You're going to have to elaborate on this because they note Japan as a strong region, and the UK as a weak one. That checks out with what we know for trackers as well, this will be the best year for a PS home console hardware-wise since the PS2.
 
The more consoles you sell, the more in the long run you can make money from the sale of games, services, dlc, microtransactions and accessories that are 90 percent of SIE earnings, in addition to lock new customers in the ecosystem.

Profits on the sale of hardware itself represent a small percentage , typically initialy Sony and Microsoft even sell consoles at a heavy loss, Microsoft to date is still selling Xbox consoles at a loss and has had to raise prices.
Sony on the other hand with PS5 has already managed to be in the positive so it can afford to lower the price of the hardware and sacrifice a small piece of profits in the short term to have more profits in the long run in this generation and even for the next generation.


sony raised the price of ps5 in fact before ms did of xbox series x. https://blog.playstation.com/2022/0...c-environment-including-high-inflation-rates/

since then it does seem sony has responded with heavy sales to negate that (and more?), at least in some areas? but since series x increase (there was no increase on series s) only started august 1, we cant really say if it xbox might do the same, i dont see any sign of ms being so aggressive. but then again normal holiday promotions are not far.
 
Wolverine isn't confirmed for 2024. I didn't count Concord because we don't know anything about it. SH2,Ronin, Stellarblade will not make much impact, especially Stellarblade.

Huge WRPG is something missing from PS studios portfolio and Sony is aware of that. These tend to be huge sellers on PC and maybe Sony could justify big budget and 5-6 years of development if they release on PC day 1.
Even without Wolverine, they will still have FF7 rebirth and Death standing 2 that are potentially 5+ million sellers at least. Plus Silent Hill 2 remake and Ronin that are potentially 3+ milion sellers. Direct competitor big exclusives games for next year are only Hellblade 2 and Avowed that are smaller on paper than FF7 rebirth or Ds2..
I think Sony 2024 exclusives line up is more than enough in a year where will be probably see GTA 6.
Without GTA 6 then maybe I could agree that they will need probably also the release of Wolverine which is a potential 10+ million sellers game.. but with GTA6 looking pretty much confirmed for next year they have more than enough games, and maybe it's better if Wolverine gets delayed to 2025.
I think 2024 of Sony is pretty much already covered.

The year I see Sony potentially struggling as first party and third party exclusives is 2025. Regarding third party exclusives I don't expect there will be exclusives comparable to ff16 or FF7, so they will have to push everything on the first party games.
Likely by 2025 they will have
Wolverine if it doesn't come out in 2024, Ghost of tsushima 2 and the Santa Monica or Naughty dog new game, but it remains to be seen, until they announce these games nothing is certain.

As for the RPGs discourse, certainly Sony currently lacks first party exclusive RPGs, but the success of Playstation or a console in general certainly does not depend on that..
Likely Sony will remedy this by buying studios or having Naughty dog or Santa Monica develop an rpg, we don't know, but Playstation is going, has always gone, and will continue to sell millions of consoles regardless of first party RPG or not. So in the end they might as well not give a damn about that.
Post automatically merged:

Software sales are disastrous with implies a big chunk of consoles aren't for use in Japan.
Speculation, nothing more than that, and also irrelevant as we are talking about hardware sales, not software sales in Japan or in China.
The fact is that PS5 hardware is selling faster than PS4 in Japan
 
Last edited:
Software sales are disastrous with implies a big chunk of consoles aren't for use in Japan.

The software isn't what the report focuses on, it's hardware and for Sony at this current moment the PS5 is doing great in hardware in Japan. In the weeds, where we are, obviously its a much more nuanced discussion but for this report which focuses on hardware it's clear that Japan isn't a problem zone for Sony.
 
Even without Wolverine, they will still have FF7 rebirth and Death standing 2 that are potentially 5+ million sellers at least. Plus Silent Hill 2 remake and Ronin that are potentially 3+ milion sellers. Direct competitor big exclusives games for next year are only Hellblade 2 and Avowed.. I think Sony 2024 is more than enough in a year where will be probably see GTA 6.
Without GTA 6 then maybe I could agree that they will need also the release of Wolverine which is potentially a 10+ million sellers game... but with GTA6 looking pretty much confirmed for next year maybe it's better if Wolverine gets delayed to 2025.
I think 2024 of Sony is pretty much already covered.

The year I see Sony potentially struggling as first party and third party exclusives is 2025.
Likely by 2025 they will have Ghost of tsushima 2, the Santa Monica and/or Naughty dog game and probably Wolverine if it doesn't come out in 2024,but it remains to be seen, until they announce the games nothing is certain.

Certainly Sony currently lacks first party exclusive RPGs, but the success of Playstation or a console in general certainly does not depend on that..
Likely Sony will remedy this by buying studios or having Naughty dog or Santa Monica develop an rpg, we don't know, but Playstation is going, has always gone, and will continue to sell millions of consoles regardless if Sony has a first party RPG. So in the end they might as well not give a damn about that.
Post automatically merged:


Speculation, nothing more than that, and also irrelevant as we are talking about hardware sales, not software sales in Japan or in China.
The fact is that PS5 hardware is selling faster than PS4 in Japan
It´s not speculation at all if digital was 67% globally and Japan has strong physical sales and PS5 can´t sustain one game on top 10 in physical (different at all physical charts in the world, Spain, UK, and US show another story and some of this have a big digital presence) this mean Japan software sales were terrible and disastrous, and you can´t say this is speculation. The only way is to deny all data you have here in IB.
 
It´s not speculation at all if digital was 67% globally and Japan has strong physical sales and PS5 can´t sustain one game on top 10 in physical (different at all physical charts in the world, Spain, UK, and US show another story and some of this have a big digital presence) this mean Japan software sales were terrible and disastrous, and you can´t say this is speculation. The only way is to deny all data you have here in IB.
Where are the evidence or sources for what you say?
They simply do not exist, so they are only theories and speculations.


Then I don't understand why we are here talking about software sales in Japan when it is something totally irrelevant. We are talking about hardware sales worldwide, PS5 is doing great and the fact that a number of PS5 are sold in Japan and then possibly exported to consumers in China, regardless of whether it is true or false is completely irrelevant.
They remain sales that are counted, and are counted as sales in the Japanese territory.
So yes, PS5 hardware is selling faster than PS4 in Japan.
 
Last edited:
Regardless of how Sony is moving hardware in Japan (believe me I have a few theories), the mere fact of the matter is that they are continuing to move hardware in Japan.
 
Late but here it is.

Screenshot-2023-08-10-at-19-22-47.png


Lower than expected hardware sales, however sell through is very high versus shipment. Usually one would expect 3-4M difference, however right now PS5 could have a sell-through vs shipment difference of <2M!

So Sony could have easily had another 4-5M quarter, however things are different this time. Its clear Sony does not want a ample supply channel and wants to clear the stock of current PS5. Looks pretty clear that the new model is real and coming.

Xbox Q4
  • Xbox hardware (-13%)
  • Content/services (+5%)
  • Total gaming revenue (+1%)
PlayStation Q1
  • PS hardware (+35%)
  • Software & Services (+25%) (likely higher since Other segment bundles PSVR software and PC software sales)
  • Total gaming revenue (+33%)
Whats clear here is Sony is taking pretty much all the gains from the next gen software ecosystem at Xbox's detriment. The difference is even more impressive as Sony's revenue is already far bigger, so the growth is increasing the gap substantially.
 
If the system was doing well in Japan the ceiling would/will be higher for LTD sales. Maybe it’s hard to see that impact now with the weak yen and exports, but it’ll reflect more clearly by the end. Currently most of those sales are “in Japan”, but they’re not remaining there long or even medium term.
 
Where are the evidence or sources for what you say?
They simply do not exist, so they are only theories and speculations.


Then I don't understand why we are here talking about software sales in Japan when it is something totally irrelevant. We are talking about hardware sales worldwide, PS5 is doing great and the fact that a number of PS5 are sold in Japan and then possibly exported to consumers in China, regardless of whether it is true or false is completely irrelevant.
They remain sales that are counted, and are counted as sales in the Japanese territory.
So yes, PS5 hardware is selling faster than PS4 in Japan.
a little exemplification
Media create week 31 : https://www.installbaseforum.com/forums/threads/media-create-sales-week-31-2023-jul-31-aug-06.1866/
No top 10 and 0 ps5 games

UK charts week 31 : https://www.installbaseforum.com/forums/threads/uk-sales-week-31-2023-jul-30-aug-05.1855/post-185202
Top 40 and ps5 exclusive well posicioned

The UK market was digital oriented and there we have Physical media on PS5 selling good.

Japan was the second dedicated market, it´s a bigger market, the problem of this software performance was well discussed in this thread: https://www.installbaseforum.com/fo...aystation-in-japan-update-new-guidelines.287/
 
a little exemplification
Media create week 31 : https://www.installbaseforum.com/forums/threads/media-create-sales-week-31-2023-jul-31-aug-06.1866/
No top 10 and 0 ps5 games

UK charts week 31 : https://www.installbaseforum.com/forums/threads/uk-sales-week-31-2023-jul-30-aug-05.1855/post-185202
Top 40 and ps5 exclusive well posicioned

The UK market was digital oriented and there we have Physical media on PS5 selling good.

Japan was the second dedicated market, it´s a bigger market, the problem of this software performance was well discussed in this thread: https://www.installbaseforum.com/fo...aystation-in-japan-update-new-guidelines.287/
It is irrelevant.
We are talking about hardware sales, whether they are made in Japan or England is irrelevant.
 
It is irrelevant.
We are talking about hardware sales, whether they are made in Japan or England is irrelevant.
If you're comparing with PS4 sales in Japan is necessary to contextualize.

In the end of the day is HW being sold, but to talk about Playstation in Japan is very relevant to understand what's going on.
 
Back
Top Bottom