The game seems like it’s an early-development version in which they have added randomly Sonic to a ‘X game made in UE4 engine’ type of world
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This is SEGA Europe, they make all their decisions without a lot of interference from SEGA Japan and they haven't been known Nintendo supporters before there was no reason to think that would change. SEGA Japan/SEGA Europe/Atlus are the three gaming pilars of the company and we shouldn't treat all like they make the same decisions like we don't do with Bamco, SE or Spike ChunsoftAdditionally the console choice is Ps4,5,xbo, xsx, pc.
Again it seem like when Sega/Atlus say multiplatform they mean everything but switch.
Yes, they are usually PC focused (most of their games are PC only) but SEGA Europe is the branch closest to Xbox with most of their games being on GP (their biggest entry in a couple of years that released just this year was day 1 on GP)We're they know xbox supporters before?
I mean if most of their games were PC only I dont know why not having a strong nintendon history would be a factor. They just don't have a strong console history but that didn't stop them from going with PS/Xbox.Yes, they are usually PC focused (most of their games are PC only) but SEGA Europe is the branch closest to Xbox with most of their games being on GP (their biggest entry in a couple of years that released just this year was day 1 on GP)
Alas those dreams have been shattered https://sega.jp/genesismini2/When will we get the 2nd Wave announcements for Genesis 2? I'm still holding on to my Lunar, Popful Mail and Snatcher dreams...
there's not much to imply it will be yet. Sega seems to have given them proper time and budget for this. not only that, the movies did a number to raise the profile of the Sonic brand, so all that's left is for Sonic Team to provide. I think even a 77-83 metacritic would yield very positive results for the gameIs this going to be another rushed out Sonic game?
Seeing that they are releasing a remake of Ishin! game available on PS3/PS4 on PS4/5/XB systems I would not discard they have plans to remake rest PS3 based Yakuza titles (0, Kiwami 1, 3, 4, 5). They want Yakuza to be an annual IP so it makes sense to intercalate between new games (with turn based RPG elements), remakes and spin-offs.
A Yakuza 0 remake would likely release early 2025, thats 10 years after its original release (2015). Kiwami 1 was release ~10 years after PS2 version, so wouldn’t feel bad.
And would be more easier to just include next Switch HW in their plans and quickly port Kiwami 2, 6 and 7 (+8) in the near future.
Ishin! was release on PS3 and PS4 back on its day, in fact, it was a PS4 launch title in japan.I doubt that. The 0, Kiwami 1 , Kiwami 2, 3 Remasterd , 4 Remastered and 5 Remastered already are playable on current systems. They remake Ishin because it was on of the last yakuza games not playable on current systems.
Incredible that all the main Yakuza games are now disponible in PS/XBox and PC.
Ishin! was release on PS3 and PS4 back on its day, in fact, it was a PS4 launch title in japan.
Yakuza Ishin para PS4 es uno de los títulos de lanzamiento de la consola en Japón, y una nueva entrega de la saga Yakuza o Ryu ga Gotoku. Al contrario...vandal.elespanol.com
And now they are making a remake on UE4 for all current and previous gen systems, except Switch.
So I wouldn’t discard they have plans to remake on UE4 the rest of PS3 Yakuza games (0, Kiwami 1, 3, 4, 5). It will likely take the rest of this decade.