#W: XC3 -- FFXVI
9W: 41p --- 40p
8W: 46p --- 43p
7W: 49p --- 49p
6W: 50p --- 51p
5W: 54p — 58p
4W: 57p -- 67p
3W: 61p -- 73p
2W: 63p -- 84p
1W: 79p - 105p
FD: 87p
Fw: 140
Almost time, what were the final numbers for XC3?
Q&A is now over. Check out a legendary 5-hour answering marathon here!
#W: XC3 -- FFXVI
9W: 41p --- 40p
8W: 46p --- 43p
7W: 49p --- 49p
6W: 50p --- 51p
5W: 54p — 58p
4W: 57p -- 67p
3W: 61p -- 73p
2W: 63p -- 84p
1W: 79p - 105p
FD: 87p
Fw: 140
Almost time, what were the final numbers for XC3?
Famitsu Sales: Week 31, 2022 (Jul 25 - Jul 31)Xc3 had a very bad ratio, ps5 games have had very good ratios but Xc3 had vouchers which were over 50% digital. I think xc3 opened with roughly 120k sales fw
I think the bigger issue will be getting FF16 numbers. We'll get Famitsu-numbers, obviously, but will SE/Sony tell us digital numbers in case the game doesn't overperform? Unless it somehow manages to become a 1 mio-seller quickly, I don't think we'll get an announcement of overall numbers anytime soon.I missed this thread, but it will be an interesting comparison to watch.
Xenoblade Chronicles 3 shipped (physical + digital) 520k in Japan. A big question mark will be its ongoing sales, since we probably won't get an official update again (since it won't sell 1M in any single FY again), but it could climb up to perhaps 700k(+) I feel.
That 700k would be a number that FFXVI won't hit very easily hit imo, but it of course has the potential to do that or more than that. My vote is XBC3, but I'm not at all confident in that choice
48/49 voters have changed their mind & wish nothing more than to go Back to the Future. Naughty Captain Nopon will go down with the XENO ship but to join them @Zedark at this late stage...I missed this thread, but it will be an interesting comparison to watch.
Xenoblade Chronicles 3 shipped (physical + digital) 520k in Japan. A big question mark will be its ongoing sales, since we probably won't get an official update again (since it won't sell 1M in any single FY again), but it could climb up to perhaps 700k(+) I feel.
That 700k would be a number that FFXVI won't hit very easily hit imo, but it of course has the potential to do that or more than that. My vote is XBC3, but I'm not at all confident in that choice
Yes & it's a problem that Square Enix & the industry writ large have created for themselves of using sale milestones for PR & marketing purposes. When they're not providing regular updates, people begin to speculate as with Final Fantasy VII Remake & Octopath Traveller II (until it eventually saw a tweet after clearing 1 million). Already hear banging on the SE/SIE door...(edit: typos)I think the bigger issue will be getting FF16 numbers. We'll get Famitsu-numbers, obviously, but will SE/Sony tell us digital numbers in case the game doesn't overperform? Unless it somehow manages to become a 1 mio-seller quickly, I don't think we'll get an announcement of overall numbers anytime soon.
Media Create Sales: CY 2022 (2022 Jan 03 - 2023 Jan 01)
025./000. [NSW] Xenoblade Chronicles 3 # <RPG> (Nintendo) {2022.07.29} (¥7.980) - 179.964 / NEW (112.326 <54,66%>)
First Shipment: 205,499
205,499 - 179,964 = 25,535
Disproportionate impact of vouchers & eShop sales on first party titles aimed more towards price savvy core/hobbyist audiences? It'll be interesting to see how distributors & retailers work out first shipments going forward, at the very least avoid some inexplicable decisions to order more copies. For now let us revel in their retail misery with the real CY2023 battle to the sales death.Media Create Sales: CY 2022 (2022 Jan 03 - 2023 Jan 01)
068./000. [NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 61.520 / NEW (40.386 <51,14%>)
First Shipment: 78,971
78,971 - 61,520 = 17,451
Which game shall clear its first shipment...um, first? Xenoblade Chronicles 3, Bayonetta 3...or *ahem* Final Fantasy XV? I would say its a free vote, plenty to mull over, not an easy decisi--Media Create Sales: CY 2022 (2022 Jan 03 - 2023 Jan 01)
791./816. [PS4] Final Fantasy XV # <RPG> (Square Enix) {2016.11.29} (¥8.800) - 1.286 / 1.025.580 (+7%) (690.471 <64,63%>)
First Shipment: 1,068,344
1,068,344 - 1,025,580 = 42,764
Xenoblade 3 have been extremely overshipped and they still didnt sell the first shipment, legs have been terrible too, the game have been discounted for a good time too, this is not common for Nintendo games.I missed this thread, but it will be an interesting comparison to watch.
Xenoblade Chronicles 3 shipped (physical + digital) 520k in Japan. A big question mark will be its ongoing sales, since we probably won't get an official update again (since it won't sell 1M in any single FY again), but it could climb up to perhaps 700k(+) I feel.
That 700k would be a number that FFXVI won't hit very easily hit imo, but it of course has the potential to do that or more than that. My vote is XBC3, but I'm not at all confident in that choice
Xenoblade 3 have been extremely overshipped and they still didnt sell the first shipment, legs have been terrible too, the game have been discounted for a good time too, this is not common for Nintendo games.
The digital sales at first have been good but outside of that it will end up 600k lifetime at most
The game is cheaper that Xenoblade 2 right now, there are photos of stores selling for half the priceExtremely overship? It sold 180k of the 225k (45k on shelves). Itll sell roughly all of that during 2023. That said discounts on the game? Dont remember that. 600k seems to be the floor lifetime as it needs 80k and we have the dlc to push.
700k seems unlikely but I think 650k it can crawl too, overship at launch I get but saying extremely is kinda over the top seeing hownother games do and how much they need to sell left from their sales/shipmentz
Care to show these photos? Honestly interested in them, not trying to "gotcha" you.The game is cheaper that Xenoblade 2 right now, there are photos of stores selling for half the price
The game is cheaper that Xenoblade 2 right now, there are photos of stores selling for half the price
I didnt save any image but i remember seeing photos of Xenoblade 3 and Xenoblade 2 and DE side by side and Xeno 3 being sold much cheaper that the other games.Need to see them receipts, i mean if you have it I'll believe it but I dont remember seeing anything like your saying. PokeBdSp is the only Nintendo game I seen in the past year with steep price drops as that game was massively overship
On Amazon.co.jp XC3 is ¥4100 right now, discounted from ¥4400. That is down from ¥7980 recommended launch price. XC2 is ¥6590, discounted from ¥8778.Need to see them receipts, i mean if you have it I'll believe it but I dont remember seeing anything like your saying. PokeBdSp is the only Nintendo game I seen in the past year with steep price drops as that game was massively overship
I will post this again since a couple of people asked. Just one of many proofs of xb3 being discounted. Its also being discounted for america right now (hyper max sale or something on the eshop) which is very rare for a game that isnt even a year old. Kind of amusing how the audience for xb3 was kind of the same as xb2 for japan but the rest of the world (or the west according to experts) didnt do too hot.
I voted for FFXVI last year but at this point I'm not even sure
It is actually fairly normal for Nintendo to discount games digitally around a year after release. First digital eShop sale, according to DekuDeals:Its also being discounted for america right now (hyper max sale or something on the eshop) which is very rare for a game that isnt even a year old.
Nah
Yes, FFXVI harsh reality is probably harsh, compared to the glory days of this brand in Japan, but still will manage to outsell XB3 more easily than someone expected when the topic has been opened imho
Ah I stand corrected on the very rare part. My general point of the post was about discounts though not so much about game being a success or not or else I would bring up xb2's sales figures and legs etc.It is actually fairly normal for Nintendo to discount games digitally around a year after release. First digital eShop sale, according to DekuDeals:
Mario Odyssey (October 2018 ~12m), Xenoblade 2 (December 2018 ~12m), Xenoblade DE (June 2021 ~12m), Metroid Dread (October 2022 ~12m), Astral Chain (June 2020 ~10m), LM3 (August 2020 ~10m), Xenoblade 3 (June 2023, ~11m), ARMS (January 2018, ~7m, earliest I found), etc.
There are exceptions, like FE:3H, Kirby FL, Sushi Striker and others, but whether a game is successful or not doesn't seem to be a pattern for sales on the eShop.
I feel like this thread was made with the assumption Xenoblade 3 was going to do more than it did.
Though at least most people here voted FF16, I wonder what a FE Engage vs FF16 thread would've looked like back in December/January lol
Have Famitsu-numbers been released already? Otherwise it's super weird you'd make this posting mere hours before we get factual numbers, lol. If FF16 sold according to expectations, I don't think your posting is justified.And finally reality hits lol. While it is kinda fun having this bet on whether XC3 japan can beat FF16, i mean... all in all. This is the most expected result overall.
It is a simple fact that FF is a flagship for Square Enix which means it will get bigger budget in development, research and marketing push because the success of FF is essential for the future of SE.
Xenoblade on the other hand is not even AAA project for Nintendo. It is also not a flagship title for Nintendo as a gaming company. Those are locked for Animal Crossing, Splatoon, Pokemon, Mario and now Zelda. This means, Xenoblade will never get as big push on dev, or marketing for the games.
By that fact alone, it is the norm for FF16 to outperform XC3(And i vote for FF too lol.) Until one day, Nintendo actually consider Xenoblade to be an IP worth flagship level of investment then we will see Xenoblade as a series to be able to grow even bigger.
Have Famitsu-numbers been released already? Otherwise it's super weird you'd make this posting mere hours before we get factual numbers, lol. If FF16 sold according to expectations, I don't think your posting is justified.
But you won't know the FW sales with digital included ... (unless SE gives us that number, which is unlikely)I think at the worst scenario, XVI will have more than 500k sales FW with digital+physical combined. That means it is already 20k more than XC3 in japan.
If my prediction of it doing 500k FW physical is correct later, that means it is guaranteed.
So we will see. But atm, i believe FFXVI should still be higher based on its size and prestige.
But you won't know the FW sales with digital included ... (unless SE gives us that number, which is unlikely)
Nah.The next Xenoblade has potentially a lot going for it for further growth. It’s gonna be interesting.
FF on the other hand needs to show they have a clear vision for the future.
wasnt 3's "character designs" supposed to make the franchise grow? (its even listed as a 'pro' in the op!) what happened to that? given that the 2.5mill sucess story is xenoblade 2's but now its needs to be a new different game?Nah.
The Xenoblade ip has probably hit its peak, which is a 2.5 million sold success story.
MonolithSoft needs to show and prove on another type of game, and imo it needs to be an action rpg (WITH CONTROLLABLE PARTY MEMBERS) and a different setting and character design, and ui.
Like, I gotta say that the MC from Metaphor is probably the coolest looking MC I've seen in like a decade, just on drip alone.
Add some shoulders ala a a growing young man, and a bit more muscle definition and it's peak main character design imo(as it is, its drip wrapped around a twig).
Monolith needs to find someone with that kinda pizazz in character design.
Xb3>>>Xb2>Xb1 but Still a ways to go.
I think that 2 is a much better game. 3 has its moments but 2 just is better in many ways and I think the reason 3 is not growing that much is because it has weaker legs. There is no need to change things, just up 2 in every way and the series will grow.Nah.
The Xenoblade ip has probably hit its peak, which is a 2.5 million sold success story.
MonolithSoft needs to show and prove on another type of game, and imo it needs to be an action rpg (WITH CONTROLLABLE PARTY MEMBERS) and a different setting and character design, and ui.
Like, I gotta say that the MC from Metaphor is probably the coolest looking MC I've seen in like a decade, just on drip alone.
Add some shoulders ala a a growing young man, and a bit more muscle definition and it's peak main character design imo(as it is, its drip wrapped around a twig).
Monolith needs to find someone with that kinda pizazz in character design.
Xb3>>>Xb2>Xb1 but Still a ways to go.
But you can take control of any character by switching with a button press.Nah.
The Xenoblade ip has probably hit its peak, which is a 2.5 million sold success story.
MonolithSoft needs to show and prove on another type of game, and imo it needs to be an action rpg (WITH CONTROLLABLE PARTY MEMBERS) and a different setting and character design, and ui.
Like, I gotta say that the MC from Metaphor is probably the coolest looking MC I've seen in like a decade, just on drip alone.
Add some shoulders ala a a growing young man, and a bit more muscle definition and it's peak main character design imo(as it is, its drip wrapped around a twig).
Monolith needs to find someone with that kinda pizazz in character design.
Xb3>>>Xb2>Xb1 but Still a ways to go.
Sorry if I am not reading this correctly (esl), but you think revisiting and expanding upon the title that sold the worst among all of them will make the franchise grow? Is there a specific reason why revisiting and expanding on the best selling one isnt a choice with that line of thought?I think the Xenoblade IP as we've seen in 1-3 is capped off on how big it can grow. There's nothing wrong with that mind you, it's a big success story for Monolith.
But if the IP wants to grow beyond that, it will need to change pace. Revisiting Xenoblade X and expanding on that idea might be the way to go about it, though not X specifically that one is more of a cult-classic of the WiiU.
I can't read your posting not as dishonest, when you entirely omit the significant fact that XBX released on the Wii U ...Sorry if I am not reading this correctly (esl), but you think revisiting and expanding upon the title that sold the worst among all of them will make the franchise grow? Is there a specific reason why revisiting and expanding on the best selling one isnt a choice with that line of thought?
there was no dishonesty though? yeah it released on a failed system but it doesnt make anything in my post a lie? or do you mean dishonesty in some other way? I can edit it into acknowledging that if that would make you feel better...I can't read your posting not as dishonest, when you entirely omit the significant fact that XBX released on the Wii U ...
Sorry if I am not reading this correctly (esl), but you think revisiting and expanding upon the title that sold the worst among all of them will make the franchise grow? Is there a specific reason why revisiting and expanding on the best selling one isnt a choice with that line of thought?
You're saying in your posting that revisiting XBX makes no sense because it's the worst selling Xenoblade-title. Yet you omit the reason for why that is, a reason that has nothing to do with the game's quality or critical reception. Quite the opposite, the gifs made from XBX-trailers always managed to impress people, even those who had no interest in Nintendo-games or jrpgs. Heck, it still looks impressive, even moreso than XB3 imo:there was no dishonesty though? yeah it released on a failed system but it doesnt make anything in my post a lie? or do you mean dishonesty in some other way? I can edit it into acknowledging that if that would make you feel better...
Hopefull not, as the purpose of this thread is to compare sales over a longer timespan, see here:Let's move the Xenoblade growth talk to here: https://www.installbaseforum.com/fo...blade-series-expand-its-sales-potential.1761/
This thread is soon to have run its course and will probably be getting closed when Famitsu numbers go up.
Xenoblade on the other hand is not even AAA project for Nintendo. It is also not a flagship title for Nintendo as a gaming company. Those are locked for Animal Crossing, Splatoon, Pokemon, Mario and now Zelda. This means, Xenoblade will never get as big push on dev, or marketing for the games.