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PS Vita final shipment is 17M as of March 2019

Saturn was an atomic bomb in US and Europe.
Even with PS Vita it can't compete outside Japan.


SEGA Saturn shipment:

NA - 1,80M
EU - 1,00M
JP - 5,75M
OT - 0,53M

Total: 9,08M

PS Vita case with ROTW is similar to PS2.
Sony ship a lot of PS2 in small markets during PS3 lifecycle.

This give to Sony a big domination on those makets and help PS2 to beat NDS.

Because in Fact in major markets, NDS beat PS2 by more than 20M.
I didn't mean the exact same sales, just they're pretty close. A 600k-1m difference in the US isn't that different (both systems were atomic bombs here), especially when you consider Saturn had about half the lifecycle Vita did.

Global reach has always been a big advantage with PlayStation over rivals like Sega and Nintendo. PS2 vs DS is a great example of that but you can also still see it today with PS4 vs Switch to some extent.
 
I didn't mean the exact same sales, just they're pretty close. A 600k-1m difference in the US isn't that different (both systems were atomic bombs here), especially when you consider Saturn had about half the lifecycle Vita did.

Global reach has always been a big advantage with PlayStation over rivals like Sega and Nintendo. PS2 vs DS is a great example of that but you can also still see it today with PS4 vs Switch to some extent.
Yep that's definitely true and we saw how it took a while for the Europe and 'Other' regions to reach the relative heights of success that the Switch got in Japan and North America.
 
PS Vita is probably (among main consoles) the console with the lowest share of USA in it's sales.

Even Saturn who had a huge share of it's sales from Japan and bombed in the US is likely higher.
I believe Saturn final number in NPD is 1.4m based on a leak of a Wedbush report.

Outside of Japan Saturn was a tragedy of epic proportions.
Yes, the originally-reported USA NPD hardware numbers for Saturn were 1.3 million, but they were since adjusted upwards to 1.4 million over time.

The Virtual Boy (0.5 million), Saturn (1.4 million), and Vita (2.4 million) were the three worst-selling consoles of all time in the USA. SKUs like the Sega 32X (0.5 million) also sold horribly but they weren't standalone.
 
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~170M total software sales with a 50% digital ratio (including digital-only software) suggests 80M+ software sold at retail. That still seems quite high to me.
To build off on this, I'm doubtful total PSV software sales in the North America have reached 15M given that hardware sales are <3M. We know that PSV software retail sales in Japan are <25M, so this means PSV software sales in Europe + ROTW must be at 50M+.

That seems very hard to believe.
 
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To build off on this, I'm doubtful total PSV software sales in the North America have reached 15M given that hardware sales are <3M. We know that PSV software retail sales in Japan are <25M, so this means PSV software sales in Europe + ROTW must be at 50M+.

That seems very hard to believe.
thinking about it one possibility is that the 1:10 the person heard is specific to some FY in the second part of PS Vita life when Hardware was low.

Then 170M is wrong.
 
It's absolutely wild to see how close Sony came to doing something similar to the Switch with the Vita. The same Reddit thread talked about how Sony was experimenting with adding HDMI support to the Vita and that the Vita TV was apparantly spun off from the Vita Slim. They were thinking about adding Switch-like functionality years before Nintendo.

... They didn't

There is a big difference between an added functionality, and a basic concept

Both can do the same thing but the vision behind the product is massively different. The "Switch" concept goes from the name of the device itself, to every single design decision behind the platform

Don't underestimate this, the ability to envision such a product is far more challenging than doing the norm and expanding use cases.
 
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