• Akira Toriyama passed away

    Let's all commemorate together his legendary work and his impact here

PlatinumGames // Strategic Bomba Command // non-stop climatic bloody minded self-publishing action. // P* Origins: Clover & the Lost Okami sequel.

"Whadya buyin!? Heard that in a game once."

  • Bayonetta 3 (Switch)

    Votes: 31 42.5%
  • NieR Automata The End of YorHA Edition (Switch)

    Votes: 6 8.2%
  • "Flock off, feather-face!" I'm buying all of the above.

    Votes: 32 43.8%
  • Bayonetta Origins: Cereza and the Lost Demon (Switch)

    Votes: 0 0.0%
  • "Put your foot down, Cheshire! I'll take care of our little pest problem." Buying all three.

    Votes: 3 4.1%
  • NieR Miss, Pass the Bayo! - getting Bayonetta 3 & Bayonetta Origins.

    Votes: 1 1.4%

  • Total voters
    73
  • Poll closed .
Sales Data
  • Media Create / Famitsu database
    version 1.0.1 (2016 update) <-download it here

    Previous Threads
    2004 | 2005 | 2006 | 2007 | 2008 | 2009 | 2010 | 2011 | 2012 | 2013 | 2014 | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023
    Many thanks to @Chris1964 as ever.
    Media Create Sales: 2009 CY (2008 Dec 29 - 2010 Jan 03)
    059./000. [PS3] Bayonetta <ACT> (Sega) {2009.10.29} (¥7.980) 199.902 / NEW (135.242 <66.33%>)
    131./000. [360] Bayonetta <ACT> (Sega) {2009.10.29} (¥7.980) 88.686 / NEW (64.325 <86.74%>)
    163./000. [NDS] Infinite Space <RPG> (Sega) {2009.06.11} (¥5.500) 71.407 / NEW (38.394 <92.14%>)
    Media Create Sales: 2010 CY (2009 Jan 4 - 2011 Jan 2)
    143./000. [PS3] Vanquish <ACT> (Sega) {2010.10.21} (¥7.980) 77.686 / NEW
    505./000. [360] Vanquish <ACT> (Sega) {2010.10.21} (¥7.980) 14.990 / NEW
    567./059. [PS3] Bayonetta <ACT> (Sega) {2009.10.29} (¥7.980) 12.726 / 212.628 (135.242 <66.33%>)
    657./000. [PS3] Bayonetta [1/1][PlayStation 3 the Best] <ACT> (Sega) {2010.09.02} (¥3.990) 10.204 / NEW
    815./000. [WII] Madworld <ACT> (Spike) {2010.02.10} (¥7.140) 7.078 / NEW
    Media Create Sales: 2011 CY (2011 Jan 3 - 2012 Jan 1)
    599./143. [PS3] Vanquish <ACT> (Sega) {2010.10.21} (¥7.980) 11.858 / 89.544
    708./657. [PS3] Bayonetta [1/1] [PlayStation 3 the Best] <ACT> (Sega) {2010.09.02} (¥3.990) 8.732 / 18.935
    Media Create Sales: 2012 CY (2012 Jan 2 - 2012 Dec 30)
    265./000. [PS3] Anarchy Reigns <ACT> (Sega) {2012.07.05} (¥7.980) 34.821 / NEW
    754./000. [360] Anarchy Reigns <ACT> (Sega) {2012.07.05} (¥7.980) 6.156 / NEW
    1000./708. [PS3] Bayonetta [1/1] [PlayStation 3 the Best] <ACT> (Sega) {2010.09.02} (¥3.990) 3.529 / 22.464
    Media Create Sales: 2013 CY (2012 Dec 31 - 2013 Dec 29)
    012./000. [PS3] Metal Gear Rising: Revengeance # <ACT> (Konami) {2013.02.21} (¥6.980) - 424.743 / NEW
    400./000. [WIU] The Wonderful 101 <ACT> (Nintendo) {2013.08.24} (¥6.930) - 14.134 / NEW
    584./000. [PS3] Metal Gear Rising: Revengeance [Special Edition] <ACT> (Konami) {2013.12.05} (¥2.480) - 7.315 / NEW
    Media Create Sales: 2014 CY (2013 Dec 30 - 2014 Dec 28)
    133./000. [WIU] Bayonetta 2 <ACT> (Nintendo) {2014.09.20} (¥8.316) - 59.921 / NEW (38.828 <67,29%>)
    354./584. [PS3] Metal Gear Rising: Revengeance [Special Edition] <ACT> (Konami) {2013.12.05} (¥2.480) - 14.138 / 21.452 (3.612 <62,32%>)
    662./012. [PS3] Metal Gear Rising: Revengeance # <ACT> (Konami) {2013.02.21} (¥6.980) - 4.116 / 428.858 (308.681 <64,02%>)
    682./400. [WIU] The Wonderful 101 <ACT> (Nintendo) {2013.08.24} (¥6.930) - 3.885 / 18.019 (5.258 <17,64%>)
    Media Create Sales: CY 2015 (2014 Dec 29 - 2016 Jan 03)
    350./133. [WIU] Bayonetta 2 <ACT> (Nintendo) {2014.09.20} (¥7.700) - 14.240 / 74.161 (-76%) (38.828 <67,29%>)
    944./682. [WIU] The Wonderful 101 <ACT> (Nintendo) {2013.08.24} (¥6.600) - 1.630 / 19.648 (-58%) (5.258 <17,64%>)
    Media Create Sales: CY 2016 (2016 Jan 04 - 2017 Jan 01)
    140./000. [WIU] Star Fox Zero + Star Fox Guard Double Pack <Star Fox Zero \ Star Fox Guard> <STG> (Nintendo) {2016.04.21} (¥6.500) - 49.952 / NEW (17.114 <29,68%>)
    226./000. [WIU] Star Fox Zero <STG> (Nintendo) {2016.04.21} (¥5.700) - 22.098 / NEW (8.135 <31,44%>)
    557./350. [WIU] Bayonetta 2 <ACT> (Nintendo) {2014.09.20} (¥7.700) - 4.408 / 78.569 (-69%) (38.828 <67,29%>)
    Media Create Sales: CY 2017 (2017 Jan 02 - 2017 Dec 31)
    010./000. [PS4] NieR: Automata <RPG> (Square Enix) {2017.02.23} (¥7.800) - 381.753 / NEW (198.542 <92,35%>)
    604./140. [WIU] Star Fox Zero + Star Fox Guard Double Pack <Star Fox Zero \ Star Fox Guard> <STG> (Nintendo) {2016.04.21} (¥6.500) - 3.206 / 53.157 (-94%) (17.114 <29,68%>)
    856./226. [WIU] Star Fox Zero <STG> (Nintendo) {2016.04.21} (¥5.700) - 1.348 / 23.446 (-94%) (8.135 <31,44%>)
    Media Create Sales: CY 2018 (2018 Jan 01 - 2018 Dec 30)
    125./000. [NSW] Bayonetta 2 <ACT> (Nintendo) {2018.02.17} (¥5.980) - 35.105 / NEW (9.532 <24,38%>)
    131./010. [PS4] NieR: Automata <RPG> (Square Enix) {2017.02.23} (¥7.800) - 32.831 / 414.584 (-91%) (198.542 <92,35%>)
    266./000. [NSW] Bayonetta Non-Stop Climax Edition <Bayonetta \ Bayonetta 2> <ACT> (Nintendo) {2018.02.17} (¥9.980) - 12.903 / NEW (11.694 <87,36%>)
    1000./604. [WIU] Star Fox Zero + Star Fox Guard Double Pack <Star Fox Zero \ Star Fox Guard> <STG> (Nintendo) {2016.04.21} (¥6.500) - 807 / 53.964 (-75%) (17.114 <29,68%>)
    Media Create Sales: CY 2019 (2018 Dec 31 - 2019 Dec 29)
    056./000. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2019.02.21} (¥4.800) - 79.750 / NEW (21.326 <72,01%>)
    076./000. [NSW] Astral Chain # <ACT> (Nintendo) {2019.08.30} (¥7.980) - 61.854 / NEW (38.021 <80,31%>)
    462./125. [NSW] Bayonetta 2 <ACT> (Nintendo) {2018.02.17} (¥5.980) - 3.825 / 38.930 (-89%) (9.532 <24,38%>)
    683./131. [PS4] NieR: Automata <RPG> (Square Enix) {2017.02.23} (¥7.800) - 1.807 / 416.391 (-94%) (198.542 <92,35%>)
    Media Create Sales: CY 2020 (2019 Dec 30 - 2021 Jan 03)
    106./056. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2019.02.21} (¥4.800) - 38.693 / 118.443 (-51%) (21.326 <72,01%>)
    180./000. [PS4] Bayonetta & Vanquish <Bayonetta \ Vanquish> <ACT> (Sega) {2020.05.28} (¥3.990) - 19.165 / NEW (9.988 <72,71%>)
    338./076. [NSW] Astral Chain # <ACT> (Nintendo) {2019.08.30} (¥7.980) - 6.416 / 68.270 (-90%) (38.021 <80,31%>)
    507./000. [NSW] The Wonderful 101: Remastered <ACT> (Platinum Games) {2020.06.11} (¥4.980) - 2.889 / NEW (1.198 <29,28%>)
    785./000. [PS4] The Wonderful 101: Remastered <ACT> (Platinum Games) {2020.06.11} (¥4.980) - 1.224 / NEW (613 <28,37%>)
    000./462. [NSW] Bayonetta 2 <ACT> (Nintendo) {2018.02.17} (¥5.980) - 515 / 39,445 (9.532 <24,38%>)
    CY2021
    Media Create Sales: CY 2021 (2021 Jan 04 - 2022 Jan 02)
    119./106. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2019.02.21} (¥4.800) - 29.992 / 148.435 (-22%) (21.326 <72,01%>)
    501./000. [NSW] Bayonetta 2 <ACT> (Nintendo) {2018.02.17} (¥5.980) - 3.069 / 42.514 (9.532 <24,38%>)
    765./180. [PS4] Bayonetta & Vanquish <Bayonetta \ Vanquish> <ACT> (Sega) {2020.05.28} (¥3.990) - 1.346 / 20.511 (-93%) (9.988 <72,71%>)
    956./507. [NSW] The Wonderful 101: Remastered <ACT> (Platinum Games) {2020.06.11} (¥4.980) - 870 / 3.759 (-70%) (1.198 <29,28%>)
    Media Create Sales: CY 2021 Used (2021 Jan 04 - 2022 Jan 02)
    219./132. [NSW] Astral Chain # <ACT> (Nintendo) {2019.08.30} (¥7.980) - 7.050 / 34.400 (-57%) (103.362 <49,88%>)
    CY2022
    Media Create Sales: CY 2022 (2022 Jan 03 - 2023 Jan 01)
    067./000. [NSW] NieR: Automata - The End of YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2022.10.06} (¥4.800) - 65.068 / NEW (33.980 <61,78%>)
    068./000. [NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 61.520 / NEW (40.386 <51,14%>)
    158./000. [NSW] Bayonetta <ACT> (Nintendo) {2022.09.30} (¥3.480) - 18.835 / NEW (6.236 <28,60%>)
    197./501. [NSW] Bayonetta 2 <ACT> (Nintendo) {2018.02.17} (¥5.980) - 14.055 / 56.570 (+358%) (9.532 <24,38%>)
    290./000. [PS4] Babylon's Fall <RPG> (Square Enix) {2022.03.03} (¥7.800) - 7.453 / NEW (3.541 <32,46%>)
    298./119. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2019.02.21} (¥4.800) - 7.140 / 155.575 (-76%) (21.326 <72,01%>)
    362./000. [PS5] Babylon's Fall <RPG> (Square Enix) {2022.03.03} (¥7.800) - 5.267 / NEW (2.631 <28,18%>)
    637./000. [NSW] Sol Cresta: Dramatic Edition <STG> (SuperDeluxe Games) {2022.11.24} (¥4.980) - 1.936 / NEW (1.185 <39,96%>)
    882./000. [PS4] Sol Cresta: Dramatic Edition <STG> (SuperDeluxe Games) {2022.11.24} (¥4.980) - 1.016 / NEW (719 <41,34%>)
    Media Create Sales: CY 2022 Used (2022 Jan 03 - 2023 Jan 01)
    350./219. [NSW] Astral Chain # <ACT> (Nintendo) {2019.08.30} (¥7.980) - 3.265 / 37.664 (-54%) (106.823 <54,46%>)
    Media Create Sales: Oct 2022 (Oct 03 - Oct 30)*
    04./00. [NSW] NieR: Automata - The End of YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2022.10.06} (¥4.800) - 52.176 / NEW
    05./00. [NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 40.386 / NEW
    Media Create Sales: Nov 2022 (Oct 31 - Dec 04)*
    22./05. [NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 16.746 / 57.132 (-59%)
    CY2023
    Media Create Sales: Jan 2023 (Jan 02 - Feb 05)*
    27./00. [NSW] NieR: Automata - The End of YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2022.10.06} (¥4.800) - 11.164 / 76.232

    76,232 - 11,164 = 65,068. 65,068 - 52,176 = 12,892 retail copies sold Oct 31 - Jan 01.
    Media Create Sales: Feb 2023 (Feb 06 - Mar 05)*
    30./27. [NSW] NieR: Automata - The End of YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2022.10.06} (¥4.800) - 7.464 / 83.696 (-33%)
    *Top 30 Software - Nintendo Switch
    EDNO9DYUUAAXGRT.png
    EDvmyh8VAAAu2N-
    EE37mzfVAAE5eaL.jpg

    Astral Chain
    Astral Chain LTD:
    • 2019 - 1.030.000 / 1.030.000 (NEW!)
    • 2020 - 180.000 / 1.210.000 (-83%)
    • 2021 - 70.000 / 1.280.000 (-61%)
    Shipments (Japan): CY 2019 (2019 Jan 1 - 2019 Dec 31)
    [NSW] Astral Chain # <ACT> (Nintendo) {2019.08.30} (¥7.980) - 160.000 / NEW
    bayonetta-4-k-hd-wallpaper-preview.jpg
    01_twitter_fanart_bayonetta-1024x1024.png

    Bayonetta
    Bayonetta (PS3 + 360 only)
    • 1.1 million units as of December 31, 2009 (almost certain these were shipped early overseas to avoid New Year holiday issues otherwise this figure wouldn't make any sense)
    • 1.35 million units as of March 31, 2010
    • >2 million units by 2014 (under the Double Climax section)
    Bayonetta 2
    CESA 2022: (domestic & international)
    Bayonetta 2 WiiU vs Switch sales comparison 9 weeks after launch
    header.jpg

    Bayonetta 3
    • Bayonetta 3: 1,040,000* (December 31, 2022)
    • Bayonetta 3: 1,070,000 (March 31, 2023)
    Shipments: CY 2022 (2022 Jan 01 - 2022 Dec 31)
    [NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 150.000 / NEW
    Shipments: FY 3/2023 (2023 Apr 01 - 2023 Mar 31)
    [NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 160.000 / NEW
    *Now where have I seen that sales figure before. Thanks @ggx2ac for the code & compiling sales data (Oct 28th - Dec 31st) as per the Nintendo FY3/2023 Q3 Earnings Release & Nintendo FY3/2023 Q4 Earnings Release, Switch Hardware Q4 - 3.06M units (-25.55% YoY), 125.62M units LTD threads.
    Nintendo eShop Sales: October 2022
    12./NEW. – Bayonetta 3 (Nintendo) [2022.10.28] {¥7,600)
    Nintendo eShop Sales: November 2022
    12./02. – Bayonetta 3 (Nintendo) [2022.10.28] {¥7,600)
    Bayonetta 3 |
    +−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
    | Nintendo Switch | Rank 22 |
    +−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
    | Area | Japan | Overseas |
    +−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
    | 3rd Quarter | 0.15M | 0.88M |
    | 4th Quarter | 0.01M | 0.03M |
    +====================================+
    | FY3/2023 Cml.| 0.16M | 0.91M |
    | FY3/2023 YoY%| New! | New! |
    | Area/WW FY % | 14.95% | 85.05% |
    +−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
    | Global | Global FY|Global LTD|
    +−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
    | 3rd Quarter | 1.04M | 1.04M |
    | 4th Quarter | 0.03M | 1.07M |
    +====================================+
    | FY3/2023 Cml.| 1.07M | 1.07M |
    | FY3/2023 YoY%| New! | New! |
    | WW FY/LTD % | 100.00% | 0.00% |
    [Note] Software sales units include the quantity bundled with hardware and other products. Software sales units include their downloadable versions.
    Source: Nintendo FY23 Q3 Financial Report, page 18
    Source: Nintendo FY23 (April 2022 - March 2023) Full Year Financial Report, page 19
    Fvq1irUWwAAittM
    Thanks @pierre485 for the charts & graphs, collated here by stand up sales guy @acezam
    Bayonetta Origins: Cereza and the Lost Demon
    "You may have summoned me into this toy cat, but if you expect me to purr, you're in for a rude awakening," growled the demon, baring his crimson fangs…
    NIERA_EOY_LOGO2.png
    06_twitter_fanart_neir-1024x1024.png

    NieR Automata
    NieR: Automata (PS4 only, source Square Enix via CESA White Paper as reported by Marth)
    1.5 million units as of December 2017
    2.2 million units as of December 2018
    2.6 million units as of December 2019
    NieR: Automata (all platforms)*
    >1 million units by 5th April 2017
    >1.5 million units by 30th May 2017
    >2 million units by 21st September 2017
    >3.5 million units by 5th December 2018 (of which >1 million in Japan and Asia)
    >4 million units by 14th May 2019
    >4.5 million units by 30th March 2020
    >4.85 million units by September 2020
    >5 million units by 24th December 2020
    >5.5 million units by 22nd February 2021
    >6 million units by 23rd June 2021
    >6.5 million units by 28th June 2022
    >7 million units by 25th November 2022
    >7.5 million units April 23rd, 2023
    *Release dates:
    PS4: February 23rd, 2017 (Japan) | March 7th, 2017 (NA) | March 10th, 2017 (EU)
    Steam: March 17th, 2017
    Xbox One (Become as Gods Edition): June 26th, 2018
    Windows / Game Pass (Become as Gods Edition): March 18th, 2021
    Nintendo Switch (End of Yohra Edition): October 6th, 2022
    (thanks @MarcoP90 for the heads up)
    PS Store Sales (Japan): CY 2021 (2021 Jan 1 - 2021 Dec 31)
    06./00. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> (ε) _PS Store Download Version_ |DL| <RPG> (Square Enix) {2019.02.21} (¥4.800)
    PS Store Sales: Feb 2023 (Feb 01 - Feb 28)
    06./00. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> (ε) _PS Store Download Version_ |DL| <RPG> (Square Enix) {2019.02.21} (¥4.800)
    PS Store Sales: Apr 2023 (Apr 01 - Apr 30)
    18./00. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> (ε) _PS Store Download Version_ |DL| <RPG> (Square Enix) {2019.02.21} (¥4.800)
    PS Store Sales: May 2023 (May 01 - May 31)
    06./18. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> (ε) _PS Store Download Version_ |DL| <RPG> (Square Enix) {2019.02.21} (¥4.800)
    Nintendo eShop Sales: October 2022
    09./NEW. – Nier Automata - Game of the YoRHa Edition (Square Enix) [2022.10.05] {¥5,280)
    Famitsu Weekly Sales 2023 will be compared with Media Create Sales: CY 2023 Sales Data once the top 1000 report is published mid-2024.
    Famitsu Sales: Week 4, 2023 (Jan 16 - Jan 22)
    24./00. [NSW] NieR: Automata - The End of YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2022.10.06} (¥4.800) - 1.644 / 64.820 <80-100%>

    64.820 - 50.391 = 14.429 retail copies sold from Week 45, 2022 - Week 4, 2023.
    64,820 - 57,655 = 7,165 retail copies sold from Dec 25th, 2022 - Week 4, 2023.
    Famitsu Sales: Week 5, 2023 (Jan 23 - Jan 29)
    30./24. [NSW] NieR: Automata - The End of YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2022.10.06} (¥4.800) - 1.639 / 66.459 <80-100%> (+0%)
    Famitsu Sales: Week 6, 2023 (Jan 30 - Feb 05)
    29./00. [NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 1.613 / 68.498 <60-80%>
    • First Shipment Estimates: 91,228 - 103,213
    Famitsu Sales: Week 7, 2023 (Feb 06 - Feb 12)
    00./29. [NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 1.362 / 69.860 <60-80%>
    • First Shipment Estimates: 91,228 - 103,213
    Famitsu Sales: Week 8, 2023 (Feb 13 - Feb 19)
    30./00. [NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 1.582 / 71.442 <60-80%> (+16%)
    • First Shipment Estimates: 91,228 - 103,213
    91,228 - 71.442 = 19,786. 103,213 - 71,442 = 31,771. Based on these figures (again, provided there weren't any additional retail orders) there are currently 19.786 - 31,771 unsold copies as of 19th Feb.
    Famitsu Sales: Week 12, 2023 (Mar 13 - Mar 19)
    06./00. [NSW] Bayonetta Origins: Cereza and the Lost Demon <ACT> (Nintendo) {2023.03.17} (¥5.980) - 6.474 / NEW <40-60%>
    • First Shipment Estimates: 10,790 - 16,185
    Famitsu Sales: Week 13, 2023 (Mar 20 - Mar 26)
    28./06. [NSW] Bayonetta Origins: Cereza and the Lost Demon <ACT> (Nintendo) {2023.03.17} (¥5.980) - 1.969 / 8.443 <40-60%> (-70%)
    • First Shipment Estimates: 14,072 - 16,185
    Famitsu Sales: Week 26, 2023 (Jun 19 - Jun 25)
    01./00. [PS5] Final Fantasy XVI # <RPG> (Square EnixPlatinumGames) {2023.06.22} (¥9.000) - 336.027 / NEW <80-100%>
    • First Shipment Estimates: 336,027 - 420,034
    Famitsu Sales: Week 27, 2023 (Jun 26 - Jul 02)
    02./01. [PS5] Final Fantasy XVI # <RPG> (Square Enix) {2023.06.22} (¥9.000) - 37.763 / 373.790 <80-100%> (-89%)
    Domestic PlatinumGames Retail Sales Olympics 2023:
    PLATINUM - [PS5] Final Fantasy XVI <RPG> (Square Enix) {2023.06.22} (¥9.000) - 373.790
    GOLD [NSW] Bayonetta 3 <ACT> (Nintendo) {2022.10.28} (¥6.980) - 9.759
    SILVER [NSW] NieR: Automata - The End of YoRHa Edition (Square Enix) (¥4.800) - 8.804
    BRONZE [NSW] Bayonetta Origins: Cereza and the Lost Demon <ACT> (Nintendo) {2023.03.17} (¥5.980) - 8.443
    Thanks @Nocturnal for the Famitsu Top 45 2023 (Unofficial Ranking) & Famitsu Top 50 Third-Party 2023 (Unofficial Ranking)
    FpiFYnbagAAXKr6

    The Platinum Reign in Spain is Mainly in the Paradiso Plane
    Spain | Week 11, 2023 | Retail | Gamereactor
    1. Bayonetta Origins: Cereza and the Lost Demon (Switch): 3.500 / NEW
    Spain | Week 12, 2023 | Retail | Gamereactor
    Bayoneta Origins Cereza and the Lost Demon (Switch): 500 / 4.000
    Spain | Week 11, 2023 | Retail | Vandal
    1. Bayonetta Origins: Cereza and the Lost Demon (Switch): 3.650 / NEW
    Thanks to David Caballero (Gamereactor) & Rubén Mercado (Vandal) for providing weekly retail sales data.
    Spain | March 2023 | Retail | GAME Stores
    10. Bayonetta Origins: Cereza and the Lost Demon / NEW
    Spain | March 2023 | Retail | La Asociación Española de Videojuegos (AEVI) Nintendo SWITCH Top 10
    7. BAYONETTA ORIGINS: CEREZA AND THE LOST DEMON
     
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    Staff Information
  • THE P* EXPANSION PACKAGE
    361 Platinum Party People (July 1, 2023)
    Three studios, its main office in the Umeda Sky Building, Osaka, PlatinumGames Tokyo on GAAS light duty & now PlatinumGames FUKUOKA.
    Representing an increase of 40 from February 1st, 2023 with multiple open positions, plus an internship programme due summer 2023.​
    639 to Go on the Road to 1000 PlatinumGames Troops!
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    PlatinumGames Inc. (Osaka)
    Board of Directors
    Atsushi Inaba - CEO/President/Studio Head
    Shin Joon Oh - Director (Outside) - General Manager of Tencent Japan Co., Ltd. (Jan 2013 - present), resume (scroll down).
    Bo Wang - Director (Outside) - Corporate Vice President, Tencent Games (2006 - present), interview, Venture Beat (2014)
    Key Staff
    Takao Yamane - Vice President & Chief Business Officer
    Hideki Kamiya - Vice President & Chief Game Designer.
    Yuji Nakao - Producer (Bayonetta 3, The Wonderful One: After School Hero), Manager of Development Division 1 (PlatinumGames Official Blog), former director at Tamsoft Corporation, P* Redemption Arc begins.
    Koji Tanaka - Producer (Bayonetta Origins: Cereza and the Lost Demon, World of Demons), background designer (Vanquish), lead visual effects artist (Bayonetta 2).
    Takahisa Taura - Director (NieR Automata & Astral Chain)
    Kenji Saito - Director (Metal Gear Rising: Revengeance & Transformers: Devastation)
    Abebe Tinari - Director (Bayonetta Origins: Cereza and the Lost Demon), previously worked on planning (Star Fox Guard) & localisation (Bayonetta 2/The Legend of Korra). Credits here.
    Yosuke Matsumura - Director (The Wonderful One: After School Hero)
    Tomoko Nishii - Art Director (Bayonetta Origins: Cereza and the Lost Demon), Environment Design (Bayonetta 2) & Cut Scene Illustrator (NieR Automata), Concept Artist (Babylon's Fall).
    Wataru Ohmori - Chief Technology Officer (The Wonderful 101, Bayonetta 2, Astral Chain, Bayonetta 3)
    Akiteru Naka - Lead Game Design & Scenario Support (Bayonetta 3)
    Chiyasu Mathieson - Personal Assistant to CEO (05/06 - 08/13), Creative Production Group Liaison Officer (09/13 - 05/16), Contract Liaison (05/16 - 07/17) & Production Group Liaison Officer (07/17 - present)
    Platinum-Games-Interview_03-01-20_003-480x230.jpg

    PlatinumGames Tokyo
    Studio Overview & Key Staff Profiles
    Motoi Fujita - Development Division, Divisional Vice President, Tokyo Studio, Director
    David Scripps - Software Engineer, PlatinumGames Tokyo, Game Creative Division
    Miki Sato - Project Manager, PlatinumGames Tokyo, Game Creative Division
    Takahisa Sugiyama - Game Development Division, Tokyo Studio, Game Designer
    PlatinumGames FUKUOKA
    Opened new office in the city of Fukuoka, 1st November 2022. Logo, studio details & key staff to be confirmed.​
    Locale TBC
    (LinkedIn Login Links)
    Hideki Suzuki
    Senior Technical Artist
    PlatinumGames Inc.
    Apr 2023 - Present - 2 months

    Software Engineer
    ポリフォニー·デジタル (Polyphony Digital)
    Aug 2019 - Mar 2023 - 3 years & 8 months​
    Babylon's Falling Development Support
    Seigo Tabira former PlatinumGames Board Member (Executive Director, Head of IT & Development Support Division)​
    PlatinumResources

    Working Life at PlatinumGames

    Experience the challenge right in the middle of it.
    Hello everyone. My name is Morishita, Human Resources Manager at Platinum Games. As we open our recruitment web media, I'd like to write a recruitment message, even if it seems like a big deal. First of all, let me say something! If you don't join Platinum Games now, when will you join? Our company is currently in the midst of turbulent times. We have made great strides as a developer, but now we are about to take a big step forward as a publisher. From here, Platinum Games will take on a variety of challenges, large and small. Now, you can experience them right in the middle of it all! There are opportunities to test your abilities as a creator and a businessman, and chances to grow. There is no other company like this.
    - Ryoma Morishita - Manager, Human Management Group (via DeepL Translation)
    Ayane Asai - Public Relations Manager, Human Management Group
    Yuki Abe - Recruiter, Human Management Group
    Source: UlachinaGames.PlatinumGames (Web Recruitment) - Job Detail videos.
    Stylish Freelancer
    Mari Shimazaki - (Freelance) Bayonetta 1 conceptual character designs, Bayonetta 2 & Bayonetta 3 (more designs here). Working alongside BeeTribe as Art Director on Armed Fantasia.
    Kenichi Iwao - (President and Representative Director, WODAN.inc), Scenario Writer, Babylon's Fall, currently working on Shinonome in early access (Automaton Media).
    Keiichi Okabe - (MONACA) Music Director & Composer (NieR Automata), Square Enix Music Channel interview series, #1~6【Keiichi Okabe】【岡部啓一】【SEM TALK】(includes English Subtitles)
    Tatsuya Yoshikawa - (Director, WODAN.inc), Concept artist (Star Fox Zero), currently working on Shinonome in early access & as character designer for Bokeh Game Studio on Slitterhead.
    Ex-Platinum Alumni
    Ryuta Takahashi - joins SEEDS INC. in August 2006, then PlatinumGames October 2007 before leaving to set up Bee Tribe in April 2009.
    Tetsuya Minami - former CEO/President, founder of M-Two Inc (Resident Evil 3 remake). Fabulous head of hair.
    Shinji Mikami - external member of Platinum Games, set up Tango Gameworks (01/03/10) before release of Vanquish (19/10/10). Formerly part of Xbox Game Studios via Bethesda, left February 2023.
    Shigenori Nishikawa - Madworld (Director) & Vanquish (Game Designer) before leaving to join Tango Gameworks.
    Mai Ohkura - (April 2005 - October 2015) Interface Design (Bayonetta), Interface Design Lead & Conceptual Design (The Wonderful 101/Bayonetta 2). Concept Artist at CAPCOM.
    Yusuke Hashimoto - Director & Character Design (Bayonetta 2), co-directed Star Fox Zero, tweeted concept art, now at CAPCOM as one of the Game Designers on Street Fighter 6.
    Kenichi Sato - former CEO/President (April 2016 - December 2021), current Advisor to PlatinumGames.
    Ikumi Nakamura - conceptual design (Bayonetta), Lead Artist at Tango Gameworks & initial Director of Ghostwire: Tokyo, currently CEO / Creative Director / Generalist - Unseen.
    Jean-Pierre Kellams - localisation plus working for nearly 10 years across multiple games (left March 2017), producer ScaleBound. Currently Senior Producer at Harmonix (Epic Games).
    Shingo Saito - background artist (Metal Gear Rising Revengeance) & Environment Design, (Bayonetta 2), after working at CAPCOM, joined Nagoshi Studio as an Artist (VGC).
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    The Life & Times of Hideki Kamiya Times - Next Week Edition
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    NieR Notebook
    Demonic Summons
    Additional Company Information
    She’s a F***ing celebrity in this town, too
    Bayonetta: Bloody Fate
    • Director: Fuminori Kizaki
    • Screenplay: Mitsutaka Hirota
    • Original Character Design & Character Designer: Mari Shimazaki & Ai Yokoyama
    • Music: Masato Kazune & Jun Abe
    • Animation Studio: Gonzo (film credits)
    • Feature (Theatrical Release - 23rd November 2013)
    Manga artist Mizuki Sakakibara - author of a two part manga based on the Bayonetta Bloody Fate animated film - AnimeNewsNetwork (11/13)
    Bayonetta 3 Cospa Merchandise Includes Violas T-Shirts - Siliconera (03/23)
    • Director: Ryouji Masuyama
    • Series Organization: Yoko Taro, Ryouji Masuyama
    • Character Design & Supervising Animation Director: Jun Nagai
    • Music: MONACA
    • Animation Studio: A-1 Pictures (Aniplex)
    • TV series: (Japan Television Broadcast - January 7, 2023) // Streaming: CrunchyRoll -『NieR:Automata Ver1.1a』Episode 9 & beyond delayed until further notice. (19/03/23)
    Promotion File 001 - 009, Make Theatre & Worldview Explanatory Video (JPN)
    Podcast Anime『NieR:Automata Ver1.1a』by Pod. (JPN)
    NieR Animate Cafe with your 1/1 scale Life-size figure by Design COCO!
    『NieR:Automata Ver1.1a』より、ミニアクリルスタンドコレクションが登場!全10種。ブラインド仕様で set of 10 acrylic stands on SQE JPN store.
    NieR:Automata Ver 1.1a Reveals New A2, 2B & 9S Suit Artwork via POP-UP SHOP - 3 separate locations between March 25, 2023 - May 7, 2023. - Noisy Pixel (03/23)
    More detail, in lighter & fluffier news, to fully enjoy your「relax ti[M]e」please take a virtual trip to the 【 『NieR:Automata Ver1.1a POP UP STORE in ロフト』開催決定 】for NieR merch.
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    Edit: To Do List: (any help with the below is greatly appreciated).
    World Record Breaking Climax!!!
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    Guinness World Record for [NSW/PS4] Arcade Archives Ninja-Kid (UPL) Caravan mode, 158,680 points (21/05/18)​
     
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    Bayonetta & NieR: Automata sales
  • Edit 2: Information that I'm looking for, would like help finding -
    • Media Create CY 2009 - 2012 (otherwise I'll go through the old weekly threads to find what I can).
    Chris has those compiled here:
    Media Create / Famitsu database
    version 1.0.1 (2016 update) <-download it here
    __
    • Global Sales Press Releases (Bayonetta 1 & NieR Automata).
    Bayonetta (PS3 + 360 only)
    1.1 million units as of December 31, 2009 (almost certain these were shipped early overseas to avoid New Year holiday issues otherwise this figure wouldn't make any sense)
    1.35 million units as of March 31, 2010
    >2 million units by 2014 (under the Double Climax section)

    NieR: Automata (PS4 only, source Square Enix via CESA White Paper as reported by Marth)
    1.5 million units as of December 2017
    2.2 million units as of December 2018
    2.6 million units as of December 2019

    NieR: Automata (all platforms)
    >1 million units by April 2017
    >1.5 million units by May 2017
    >2 million units by September 2017
    >3.5 million units by December 2018 (of which >1 million in Japan and Asia)
    >4 million units by May 2019
    >4.5 million units by March 2020
    >4.85 million units by September 2020
    >5 million units by December 2020
    >5.5 million units by February 2021
    >6 million units by June 2021
    >6.5 million units by June 2022


    __

    I just want Project G.G. to release :(
     
    PlatinumGames
  • KR_EP

    Member
    Expert
    FEEL LIKE A PILOT. BE A LANDING HERO.
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    Platinum maintains is luster forever

    Dat Platinum Content

    Post 1. Company Overview
    Post 2. Sales Data
    Post 3. Staff Information & Useful Links.

    'To Do List' at bottom of barrel roll.

    Bouncin' - ODD SEED Money
    (Origin-Story-Arc).​
    Diplomacy has failed, CAPCOM shuttered Clover Studios. Undeterred, Inaba, Kamiya & Mikami multi-unite-morph their fledging start up with Tatsuya Minami's to bring their PLATINUM GAME!
    True Game - Keep Ballen Minami (Platinum-Age-Arc)​
    MadWorld marks a bloody debut for the dream-team, SEGA partnership, Kamiya & Mikami deliver the goods before the latter bails to form Tango Gameworks. Nintendo calls.
    Realism - Sato presents Contract Work, It’s a Way of Livin’ (PMSC-Arc)​
    Easy come, easy go, license work for Activision Blizzard of varying quality, Nintendo insists on utilising the WiiU Gamepad for Star Fox Zero. Nier Automata saves the day in the nick of time.
    Hating Game (Interlude) - Inaba’s Tryina Survive (Enemies-Unite-Arc)​
    Multiple high profile cancellations, no NieR Automata 2, extended development for Babylon's Fall, Bayonetta 3 & World of Demons. Successful crowdfund marred with delays. Taura rises.
    Hard Way - Yamane’s Gambit. Can PlatinumGames recover its lustre? (Shocking Self Publishing-Arc)​
    Ambitious plans to expand, Takao Yamane arrives to put the house in order. Bayonetta 3 finally released. Origins Story Bayo's Out. Fruit of Tencent funding, next week June in games magazine expo...FFXVI
    We create enduring,
    original, high-quality original video games.

    FradpVSakAII9AE

    My Life - PlatinumGames Dramatic Resume
    The Past is a Different Cereza
    [360] Bayonetta (SEGA) {2009.10.29} // [Steam] Bayonetta (SEGA) {2017.04.11} // [NSW] Bayonetta (Nintendo) {2018.02.16} // [NSW] Bayonetta 2 (Nintendo) {2018.02.16}
    [PS4/XB1] Bayonetta (SEGA) {2020.02.18} [NSW] Bayonetta™ and Bayonetta™ 2 Digital Bundle {2021.12.22} // [NSW] Bayonetta 3 (Nintendo) {2022.10.27}​
    2022102819235100-B554C648DDBE3A62C689D8D6F9AF5E45.jpg
    Bayonetta-3-Cheshire-Smoking.jpg

    Sam!
    [360/PS3] Vanquish (SEGA) {2010.10.19} // [Steam] Vanquish (SEGA) {2017.05.25} // [PS4/XB1] Vanquish (SEGA) {2018.02.18}​
    They'll Know NieR Enough
    [PS4] NieR: Automata (Square Enix) {2017.02.23} // [Steam] NieR: Automata (Square Enix) {2017.03.17} // [XB1] NieR: Automata: Become As Gods Edition (Square Enix) {2018.06.26}
    [PS4] NieR: Automata™ Game of the YoRHa Edition (Square Enix) {2019.02.26} // [NSW] NieR:Automata The End of YoRHa Edition (Square Enix) {2022.06.22}​
    Max'ed Out
    [360/PS3] Max Anarchy aka Anarchy Reigns (SEGA) {2012.07.05}​
    Astral Bot
    [NSW] Astral Chain (Nintendo) {2019.08.30}​
    Self Publishing 101
    [NSW/PS4/Steam] The Wonderful 101: Remastered (PlatinumGames) {2020.05.19} (Amazon Luna)
    [NSW/PS4/Steam] Sol Cresta + Dramatic DLC (PlatinumGames) {2022.02.22} // [NSW/PS4/Steam] Sol Cresta Legendary Fighters DLC (PlatinumGames) {2022.12.21}​
    Celebrating 10 Years of METAL GEAR RISING: REVENGEANCE! Special message from Director Saito.
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    Cutting and slicing never felt so good!
    I look forward to creating many more memories with METAL GEAR RISING: REVEANGENCE in the years to come!
    [PS3/360] Metal Gear Rising: Revengeance (Konami Digital Entertainment) {2013.02.19} // [Steam] Metal Gear Rising: Revengeance (Konami Digital Entertainment) {2014.01.09}​
    Multi-Verse Witch Time Displacement Extravaganza! 2023 Edition takes off in...
    FrLcPT_aUAQlyyH
    FrQl16ZaAAAP_lV
    FrVvdUCaUAAt9zd

    [NSW] Bayonetta Origins: Cereza and the Lost Demon <ADV> (Nintendo) {2023.03.17}
    PlatinumPlaytime
    [PS5] Final Fantasy XVI <RPG> (Creative Business Units I & III/PlatinumGames/Square Enix) {2023.06.24} (¥9.000)
    PlatinumPledges
    [NSW/PS4/Steam] The Wonderful 101: Remastered - The Wonderful One: After School Hero (Part 1) <ACT> {2023.05.19} *Free is the Magic Number 101*
    [NSW/PS4/Steam] The Wonderful 101: Remastered - The Wonderful One: After School Hero (Part 2) <ACT> {2023.05.26} *Free is the Magic Number 102*
    [NSW/PS4/Steam] The Wonderful One: After School Hero <ACT> {2023.06.21} *Triple H $9.99.gif*
    PlatinumPlagiarism
    The Hoobang Affiliates
    HAMSTER - agreed to license 'Cresta' IP for the Neo-Classic Arcade debut Sol Cresta.
    Limited Run Games // SUPERDELUXE GAMES - published Japanese retail version of Sol Cresta (standard & collector's edition have both sold out)
    Nintendo - a long term partner over the past decade but will this relationship continue beyond the release of Bayonetta 3? You God Damn right they will - Bayonetta Origins Baby!
    SEGA - 5 game publishing deal. Cancelled Bayonetta 2, licensed Bayonetta IP to Nintendo, enabling PlatinumGames to continue series while commissioning PC/PS4/Xbox One ports for Bayonetta & Vanquish.
    SQUARE ENIX - NieR Automata plus consulted on NieR Replicant & Babylon's Fall post launch support. Surprise Square Enix Support Motherfuckers! Final Fantasy XVI gets a much needed PlatinumGames uplift.
    TENCENT - major investor in the studio via Tencent Games with two external board members & key to financing its plans to self-publish.
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    Trust No
    Apple - responsible for the devilish rituals that brought about the revival of World of Demons on Apple Arcade, a one-off or is there more to come? Apple: Hahaha, no.gif
    Activision Blizzard - delisting devastation in disguise.
    Cygames, Inc. - ghostin’ me, Matsuno takes leave.
    DeNA (ENG) - soft launch, hard crash
    KONAMI - 2
    Microsoft - cancelled Scalebound, Kamiya blames PlatinumGames, wants a second chance, Phil Spencer expressed regret at outcome. [UPDATE] - 'currently nothing to say', it's happening.gif.
    NUDE MAKER - status unknown since Night Cry (PC, Vita) in 2016. Hifumi Kouno last directed Root Film, (PS4, Switch) in 2020 & [UPDATE] is now listed as Director at Rainmaker Productions (more details here).
    Luka Supporting Cast
    Aiming inc. - World of Demons (Apple Arcade)
    Armature - Bayonetta & Vanquish (PS4/XB1)
    Alvion - Max Anarchy, Metal Gear Rising: Revengeance, The Wonderful 101 (WiiU), Bayonetta 2 (WiiU), The Legend of Korra, Transformers: Devastation, Star Fox Zero, NieR Automata.
    Bee Tribe - Vanquish (360/PS3), The Wonderful 101 (WiiU), Bayonetta 2 (WiiU) & Star Fox Zero.
    D.A.G - Star Fox Zero (Provided hi-resolution model of four main characters). Bayonetta 3 (character model production) & BABYLON'S FALL (character models, background models, stage production)
    Hexadrive - The Wonderful 101 (WiiU)
    Logical Beat - NieR:Automata BECOME AS GODS Edition (Xbox One) // Babylon’s Fall (PlayStation 4 / PlayStation 5)
    Rocket Studio, Inc. -「ソルクレスタ」"Sol Cresta." 企画. プログラム. デザイン. Planning. Programming. Design.
    Virtuos - NieR Automata: The End of YoRHa Edition (Switch)
    XAX Entertainment Inc. - Infinite Space, Metal Gear Rising: Revengeance, The Wonderful 101 (WiiU), Transformers: Devastation, Star Fox Zero, NieR Automata & Astral Chain. CG Studio.
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    Happy Go-Lucky April Fools
    Store_0.gif

    Champagne Dreams
    MVP OOP
    [Wii] MadWorld (SEGA) {2009.03.10} // [NDS] Infinite Space (SEGA) {2009.06.11} // [WiiU] The Wonderful 101 (Nintendo) {2013.08.23} // [WiiU] Bayonetta (SEGA) {2014.09.20}*1 // [WiiU] Bayonetta 2 (Nintendo) {2014.09.20}*1 // [PS3/PS4/360/XB1/Steam] The Legend of Korra (Activision Blizzard) {2014.10.21}*2 // [PS4/PS4/360/XB1/Steam] Transformers: Devastation (Activision Blizzard) {2015.10.06}*3 // [WiiU] Star Fox Zero & Star Fox Guard (Nintendo) {2016.04.21} // [PS3/PS4/360/XB1/Steam] Teenage Mutant Ninja Turtles: Mutants in Manhattan (Activision Blizzard) {2016.05.24}*4​
    [NDS] Ikumi Nakamura's 'Taboo Subjects' // [XB1] Scalebound (Microsoft) // [PS4] Granblue Fantasy: Relink (Cygames) // [TBA] Lost Order
    All Out of GAAS
    Polaris Tone - PlatinumGames' record label - The Wonderful 101 Volumes 1 & 2 (15/09/2014 - 31/12/2016) // [PS4/PS5/Steam] Babylon's Fall - March 3rd, 2022 - February 27th 2023 //
    [Apple Arcade] World of Demons - April 2, 2021 - February 1, 2024
    C-Ut33xXoAALPuz
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    Demonic Collab
    2012: PlayStation All-Stars Battle Royale (SuperBot Entertainment/Sony Interactive Entertainment) - Raiden from Metal Gear Rising: Revengeance.
    2017: Gravity Rush 2 (Japan Studio/Sony Interactive Entertainment) - free Gravity Rush™ 2 - NieR: Automata Costume Pack
    2018: Super Smash Bros. Ultimate (Bandai Namco Studios/sora ltd/Nintendo) - Bayonetta 1 & 2 // Soul Calibur VI (Bandai Namco Studios/Bandai Namco) - 2B from NieR: Automata.
    2022: Punishing: Gray Raven (iOS/Android) | PGR x NieR: Automata Resurrected Collab (Kuro Game) 2B, 92 & A2 from NieR Automata (trailer). Gran Ravens Wiki NieR Collab Overview.
    Untold Naraka (NieR Patch) ALREADY COMPLETED IN GLOBAL: 05/07/2022 → August 15/08/2022 Evernight Beat (NieR Re-run): 22/12/2022 → January 18/01/2023
    2023: Naraka: Bladepoint (Hangzhou 24 Entertainment Network Technology Co., Ltd./NetEase Games Montréal) - 2B from NieR: Automata.
    Witch Time Extension
    Old Picture Book Guide
    Scent of a Witch
    Bayonetta 3 Fragrance
    NEW PICTURES
    BAYONETTA 3 OFFICIAL ART BOOK THE EYES OF BAYONETTA 3 ベヨネッタ3 公式設定資料集 (KADOKAWA Game Linkage) {2023.01.31} *Ebten DX Edition*
    The official setting materials book for "Bayonetta 3" (published by Nintendo Co., Ltd.) on Nintendo Switch™, the latest title in the "∞ (Non-Stop) Climax Action" series, will be released on January 31, 2023.

    The book includes CG and setting drawings of Bayonetta, Viola, and other characters, as well as image boards for each stage. The entire book contains commentary from the development staff, making it a must-read for those who want to learn more about "Bayonetta 3".

    The book also contains a 384-page A4-size book that includes a plan of stages not included in the main game, initial idea art, PV storyboards, English-Japanese lyrics of related songs, and many other contents!

    Interactive Musical
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    FpZDLmgaIAAs_gj
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    Various - ASTRAL CHAIN VOCAL COLLECTION <Digital Distribution> {2019.08.30}​
    Polaris Tone
    Various - The Wonderful 101 Original Soundtrack Vol.1 <Digital Distribution> {2014.09.14} (Delisted) // Various - The Wonderful 101 Original Soundtrack Vol.2 <Digital Distribution> {2014.09.14} (Delisted)​
    PlatinumGames Inc.
    Various - The Wonderful 101: Remastered Soundtrack <Digital Distribution> {2021.03.05} // Various - The Wonderful 101 Remixed <Digital Distribution> {2022.06.02} Kickstarter Backers​

     
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    The End of Platinum Life & Witch Times of Hideki Kamiya Times - No More Next Week Edition
  • Plenty going on with PlatinumGames which I'll catch up on later once the dust settles on the latest twist in the shocking self-publishing arc. News reverberating worldwide about Hide... take Irie's departure to join thirdverse. Hidetake Irie had been working as a Senior Producer To Executive Officer and General Manager at PlatinumGames for the last 3 years (zoominfo).
    article-2023-09-20.jpg

    Hidetake Irie, formerly of Sega and Platinum Games, has been named Executive Vice President of Business Development at Thirdverse, a developer of VR games
    thirdverse news article
    20 September 2023 (via DeepL Translation)​
    (Headquarters: Chiyoda-ku, Tokyo; CEO: Hironao Kunimitsu) is pleased to announce the appointment of Hidetake Irie, formerly of Sega and Platinum Games, as its new Executive Officer/VP of Business Development. He will focus on strengthening the company's business divisions, including branding strategy, content partnership development, and platform relationships.
    Involved in the development and operation of 68 titles, including console, PC online, and social games, as well as in business development, including the establishment and operation of an animation production committee, IP creation, and partnering strategies with external partners.

    Started a developer business.
    Involved in the development of major publishers as a representative director and producer for 20 years.
    Cave Inc.
    General Manager / Producer
    SEGA Corporation
    Social Games Division, where he served as Production Manager of Production 1, Deputy General Manager of Production Department, General Manager of Planning and Development Promotion Department, and Chief Producer.
    Social Game Division: General Manager of Production Department 1, Deputy General Manager of Production Department, General Manager of Planning and Development Department, and Chief Producer.
    Klab
    General Manager, Producer, Klab K.K.
    General Manager, Producer
    PlatinumGames
    General Manager, Producer, Platinum Games Co.
    Senior Executive Officer, Executive Officer, General Manager, General Manager of Development Division 4, Producer
    With Mr. Irie joining Thirdverse, we are one step closer to becoming the world's best VR game studio!
    We will create a more creator-first development environment than ever before, further strengthen our relationships with external parties, and create the best VR games possible!
    - Hironao Kunimitsu, CEO​
    Globally, the VR game market has finally laid the groundwork and is on a rapid expansion trend. In the midst of this, platformers are competing with each other, major publishers are planning to launch major IPs, and various startups are beginning to succeed.
    In Japan, Thirdverse is at the forefront of VR software development. As a development studio, we are working to recruit talented people and build a team that can lead the world.
    I am convinced that we are a company that can provide a memorable VR experience for VR game users all over the world.
    I am pleased to be a part of this endeavor, and I look forward to helping to make it a success.
    Please look forward to the future of Thirdverse.
    - Hidetake Irie, Executive Vice President​
    We look forward to what is gets up to in the next stage of his career. Soul Covenant, due in 2024 has some heavyweights leading the way on its staff credits so he's in fine company. Oh and in some other less important news Atsushi 'Druckmann' Inaba continues his reign of P* terror as he casually dispenses with someone midst of a mid-life crisis taking a Lambo Leap Year Off Work. Based on the video below he's been Quiet Quitting for the past 3 months ago & eventually got found out for not being in the office much. Compiling his P* antics here...
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    clover
    Get Your Happy & Lucky.

    Hideki Kamiya - Vice President & Chief Game Designer.
    Born in Matsumoto, Nagano prefecture in 1970, Hideki Kamiya joined Capcom in 1994, making his directorial debut with Resident Evil 2 in 1998. While at Capcom, he directed the original titles Devil May Cry and Viewtiful Joe. In 2006 he created Okami, a nostalgic tribute to Japanese folklore that was awarded the Grand Prize for Entertainment at the Japan Media Arts Festival that same year. Since coming to PlatinumGames, he’s directed Bayonetta (2009) and The Wonderful 101 (2013).
    In January 2022, he became the PlatinumGames Vice President. As Chief Game Designer, he is dedicated to ensuring and improving the quality of all PlatinumGames titles. In February 2022, he released and was the creative director for SOL CRESTA, the first in the new NEO-CLASSIC ARCADE series. He is no longer currently working as the director of the game codenamed Project G.G.
    F61m7ZHagAA5PJD

    As announced on the official PlatinumGames X account,I will be leaving PlatinumGames on October 12, 2023.This came after a lot of consideration based on my own beliefs.and was by no means an easy decision to make.(1/2)​
    However, I feel this outcome is for the best. I will continue to create in my Hideki Kamiya way.I hope you'll keep your eyes peeled.(2/2)​

    "Good morning everyone... And I thought I would be bullied more because of my usual behavior, but I am so excited to receive so many words of support... thank you so much... I'm not worried about my future at all... as long as I have your support, I will continue to make games, and I will do my best not to disappoint you...

    When I decided to quit, many of my old and young colleagues and staff regretted my decision, and some even shed tears for someone like me... I realized once again that I was only possible with the support of the people around me... I will continue to be grateful for the help of others...
    I will continue to believe in the spirit of creation that I have always believed in through my career with Capcom No.4 Development, Clover Studio, and Platinum, no matter what anyone says... and I will continue to create works that live up to that spirit... I don't know if I will be able to continue to make games that live up to that belief... I don't have a formula for success, but I promise to aim for it..."

    パンツが見たことないレベルで破けてるのに今気付いた…
    I just noticed my P*ants are ripped at a level I've never seen before...​

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    I ain't retired yet...
    RP @MushroomStew2
    Good morning, Mr. Kamiya! Hope you have a good retirement!​
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    Happy Go-Lucky April Fools
    Champagne Dreams
    [TBA] Neo-Classic Arcade Series - Volume 02-10 - Don't Call Me Retro // [TBA] Project G.G. - Henshin A No GO-GO!?!​
    Interview: Platinum explains why The Wonderful One needed to go solo
    Vice president Hideki Kamiya, director Yosuke Matsumura and producer Yuji Nakao discuss the standalone release
    The Wonderful One appears to have a similar gameplay style to Vol 5 of the Neo Classic Arcade series (the so-called ‘Pt Spectacular Side-Scrolling Action’ which has the tentative title ‘Cutie Pt’). Did the same team work on both, and are any of the lessons learnt while developing The Wonderful One being carried over to development of that game?
    KAMIYA:
    When the team was talking about that, we actually thought it would be good to revisit Vol 5 of the Neo-Classic Arcade series after we’d completed work on The Wonderful One.
    We’re using some of the know-how that we gained during The Wonderful One and are reusing it in Vol 5. Obviously, we’ll include unique pillars and concepts for Vol 5 on its own, but it would be good to use some of the ideas and experiences that were built in The Wonderful One and fuse those into Neo-Classic Arcade Vol 5.

    So is it the same team working on Neo-Classic Arcade Vol 5?
    KAMIYA:
    It’s completely different teams working on both games.

    Finally, we know you’re a big fan of retro games, Kamiya-san, particularly the Arcade Archives series released by Hamster Corporation. Every week you’re tweeting about the latest release, so it’s clear you have a passion for it. Including its separate Neo Geo series, Hamster has now re-released more than 370 classic arcade games on modern systems – is there any retro game it hasn’t added yet that you would love to see?
    KAMIYA:
    First of all, I don’t like the word ‘retro game’. I’m obviously not a native English speaker so it might be something I’m interpreting from a Japanese perspective, but hearing the word ‘retro’ from a Japanese viewpoint, suggests more of a “fad” brought back from a past era and reskinned for the current era.

    So I prefer the terms ‘old games’ or ‘classic games’, because they show more respect to those games of the past.

    I love games from all generations, and just because the game is ‘retro’ doesn’t mean it’s retro, because it’s the same game that existed years or decades ago – it still exists and it’s still playable and it’s still an experience that’s very unique in its own right – so there’s really no need to refer to it as ‘retro’ because it still does have special memories and experiences that stay with you after all these years.

    That’s why I like to use the term “classic games”. *me: nods*
    World Record Breaking Climax!!!
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    Guinness World Record for [NSW/PS4] Arcade Archives Ninja-Kid (UPL) Caravan mode, 158,680 points (21/05/18)
     
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    STAFF COUNT
  • See I really was looking up staff counts rather than sending reports, only for PlatinumGames was stylishly late to the party getting crazy so the Devil May Cry time for idle keyboard hands. Meaning that against my better Gears of War Judgement I took a break from reading riveting People Can Fly IR pages & ended up losing my Stylish cool ranking & flipping tables Miyamoto-Style reading the not so Wonderful episode 101 of The Garden of Madness instead. :p And on that (long-winded preamble) bombshell, I shall now Viewtifully segue-way from this Okami-esque unstoppable, unskippable intro & MOVE ON to the staff count cyber stalking shit-show…in just a minute! First I'll respond to a video posted by @Joseki

    突然プラチナゲームズを辞めた神谷英樹さんがYouTubeチャンネル開設していた件​

    Hideki Kamiya, who suddenly quit Platinum Games, opened a YouTube channel.
    @user-um1tj9rw4g
    ビューティフルジョー、大神、ベヨネッタ、どの作品の世界観も好きです。
    ビューティフルジョー3・・もう出ないのかなあ・・。

    I love the world of Viewtiful Joe, Okami, Bayonetta, and all of them.
    Viewtiful Joe 3... I wonder if it will ever come out again...​
    Yoshiki Okamoto to hire Kamiya_kun for Genji 3 confirmed! Language & oceans may divide us @user-um1tj9rw4g but games directed by Hideki Kamiya will Multi-Unite us all! Game development really is like DragonBall fusion confirmed too! Plus his rediscovered love of aquariums mean that it's only a matter of time before Hideki Kamiya makes a fishy face cameo in Yoot Saito's Seaman 3 (or should that be S3aman, geddit?). While I did intend my last post to be the last word on the matter, putting a CAP(COM) on proceedings, both you & he may have missed something. Which is that, in theory means there's nothing stopping SEGA licensing the Bayonetta IP to Hideki Kamiya when he's no longer grounded by Demon Druckmann Lord Inaba.

    Really all depends on the exact status of the current ownership of the Bayonetta IP lie vis a vis any games funded, published & owned by Nintendo. Likewise for any work in progress on any sequels or spin offs prior to his resignation. Alternatively SEGA could license the IP to both PlatinumGames & Hideki Kamiya. Multiple Multi-Verse Hot Bayo-on-Bayo Character Action!!!!! No joke, I genuinely want this to happen now so that we get as many Bayonetta games as possible, ideally they'll come out at the same time for extra climactic spice & stylish rivalry.

    Oh & what about The Wonderful 101 IP, all that effort to bring it in-house rather than go with the Nintendo date that brought you here is all for naught. The more you think about how this could impact the publicly stated early plans at P* to own IP & self publish titles alongside its existing contract work & embryonic GAAS initiative. But that's not why I'm here, well it might be, as it could all be connected Super Mario Galaxy Brain style as it might explain why staff count fell post-July. Previously on PlatinumGamesZ Hideki Man Stylish Titanic was cruising A-OK...
    THE P* EXPANSION PACKAGE
    361 Platinum Party People (July 1, 2023)
    Three studios, its main office in the Umeda Sky Building, Osaka, PlatinumGames Tokyo on GAAS light duty & now PlatinumGames FUKUOKA.
    Representing an increase of 40 from February 1st, 2023 with multiple open positions, plus an internship programme due summer 2023.
    639 to Go on the Road to 1000 PlatinumGames Troops!
    ...until suddenly disaster struck!
    Catching GAASy wind of an Iceberg at Pimms O' Clock!
    The fateful decision was made by the intern on Call of Duty to go full steam ahead.
    The former CAPCOM Captains awoke to an almighty
    CRASH!
    BANG!
    WALLOP!
    360 (as of Aug. 1, 2023) - Middle Aged Man Overboard!?!
    357 (279 male, 78 female) (as of Sep. 1, 2023) 357名(男性:279名、女性78名)(2023年9月1日現在
    353 (276 male, 77 female) (as of Oct. 1, 2023) 男性:276名 女性:77名 (合計:353名)(2023年10月現在)
    346 (272 male, 74 female) (as of Nov. 1, 2023) 346名(男性:272名、女性74名)(2023年11月1日現在)
    345 (270 male, 75 female) (as of Dec. 1, 2023) 345名(男性:270名、女性75名)(2023年12月1日現在)

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    Now the New P* Model Army finds itself down 16 with a daunting 655 to Go on the Road to 1000 PlatinumGames Troops. Where are the reinforcements, fresh recruits to fight the good fight?
    PGMYPAGE
    AXOL24 P*
    登録フォーム
    現在受付を行っておりません
    Registration Form
    We are not accepting applications at this time.
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    プラチナゲームズ公式ブログ
    プラチナゲームズ2025年度 新卒採用 会社説明会 予約受付中!!
    2023.11.27
    2025卒の方対象の新卒採用会社説明会について、現在ご予約を受付中です!

    Platinum Games Official Blog
    Platinum Games 2025 New Graduate Recruitment Company Information Session - Reservations Now Accepted!
    November 27, 2023

    We are now accepting reservations for the company information session for new graduates for the year 2025!
    Reservations can be made through our My Page.
    Those who have entered our internship program through Mynavi, Riku Navi, or Platinum Games' official website will be issued a "PG MYPAGE" account and will receive information on how to make reservations via email and letter. If you have not yet entered, please register now!

    If you have not yet registered, please do so now!

    >>> We are looking forward to hearing from you! < < <

    >> > Click here for the entry form for new graduate recruitment in 2025! < < <

    At the company information session, we will directly convey various information including a message from the President and Representative Director and the selection process. We will also have a real-time Q&A session with our recruiting staff to help you better understand our company and employment opportunities in the game industry.

    Each session will last approximately 30 minutes, and you will be able to participate by watching the ZOOM webinar. If you are at all interested in working for Platinum Games or in the game industry, please register with "PG MYPAGE" and attend the company information sessions!

    The dates of the company information sessions that are currently accepting reservations are as follows

    Friday, December 01, 2023 from 5:00 p.m.
    Friday, December 15, 2023 from 12:30 p.m.

    Each person may attend as many company information sessions as they wish! We look forward to seeing you at the information sessions when you are available.

    We look forward to seeing you there!
    All company information sessions for this fiscal year will be held online.

    Translated with DeepL.com (free version)
    Are these Kamiya shaped bald bumps in the road a temporary setback or is it a not so Wonderful Coincidence?
    Will the Road to Rome One Thousand Knights in Platinum Armour Ever Run in a Straight Up Line Again!

    Have we reached PEAK PLATINUM?!?
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    Find out Next Month in the latest not-so exciting episode of Company Overview WatchZ! Or sooner if P* have some LOST ORDER to restore at The Game Awards. Yes? No! Maybe? No idea!
    Please wait on the Menu Screen for one minute for the back story cut-scene that covers the past events which I'll continue to check each month going forward to see how it all plays out.
    Company Overview (Japanese/English)
    Web Archive (Japanese/English)
    Staff Count from Date Founded: February 2006 - December 2015 unknown. PlatinumGames might not have always updated staff counts monthly during 2016 - 2017 (2018 - 2020 tbc).
    Number of Employees / (Male,Female) (where available) / (as of first of the month, year)
    179 (148 male, 31 female) (as of Jan. 1, 2016) 179名(男性:148名、女性31名)(2016年1月1日現在
    193 (163 male, 30 female) (as of Sep. 1, 2016)
    197 (168 male, 29 female) (as of Feb. 1, 2017)
    197 (167 male, 30 female) (as of June 1, 2017)
    194 (164 male, 30 female) (as of July 1, 2017) 194名(男性:164名、女性30名)(2017年7月1日現在
    195 (164 male, 31 female) (as of Sep. 1, 2017)
    197 (163 male, 34 female) (as of Jan. 1, 2018) 197名(男性:163名、女性34名)(2018年1月1日現在
    195 (161 male, 34 female) (as of Feb. 1, 2018) 195名(男性:161名、女性34名)(2018年2月1日現在
    193 (as of March 1, 2018)
    209 (as of April 1, 2018)
    >>> May 2018 (???)
    210 (172 male, 38 female) (as of June 1, 2018) 210名(男性:172名、女性38名)(2018年6月1日現在
    212 (as of July 1, 2018)
    211 (174 male, 37 female) (as of August 1, 2018) 211名(男性:174名、女性37名)(2018年8月1日現在
    >>> Sep. 2018 (???)
    209 (as of October 1, 2018)
    >>> Nov. 2018 (???)
    207 (as of December 1, 2018)
    206 (169 male, 37 female) (as of Jan. 1, 2019) 206名(男性:169名、女性37名)(2019年1月1日現在
    >>> Feb. 2019 (???)
    >>> Mar. 2019 (???)
    214 (as of Apr. 1, 2019)
    211 (172 male, 39 female) (as of May 1, 2019) 211名(男性:172名、女性39名)(2019年5月1日現在
    >>> June 2019 (???)
    >>> July 2019 (???)
    >>> Aug. 2019 (???)
    224 (as of September 1, 2019)
    >>> Oct. 2019 (???)
    >>> Nov. 2019 (???)
    >>> Entered into a deal with the devil capital alliance with Tencent Holdings Limited (Dec. 2019)
    >>> Jan. 2020 (???)
    >>> Feb. 2020 (???)
    >>> Mar. 2020 (???)
    >>> Opened PLATINUMGAMES TOKYO (April 2020)
    256 (205 male, 51 female) (as of May 1, 2020) 256名(男性:205名、女性51名)(2020年5月1日現在
    >>> June 2020 (???)
    >>> July 2020 (???)
    265 (as of Aug. 1, 2020)
    269 (214 male, 55 female) (as of Sept. 1, 2020) 269名(男性:214名、女性55名)(2020年9月1日現在
    267 (213 male, 54 female) (as of Oct. 1, 2020) 267名(男性:213名、女性54名)(2020年10月1日現在
    267 (as of Nov. 1, 2020)
    271 (215 male, 56 female) (as of Dec. 1, 2020) 271名(男性:215名、女性56名)(2020年12月1日現在
    272 (217 male, 55 female) (as of Jan. 1, 2021) 272名(男性:217名、女性55名)(2021年1月1日現在
    269 (213 male, 56 female) (as of Feb. 1, 2021) 269名(男性:213名、女性56名)(2021年2月1日現在
    274 (as of Mar. 1, 2021)
    288 (230 male, 58 female) (as of Apr. 1, 2021) 288名(男性:230名、女性58名)(2021年4月1日現在
    289 (as of May 1, 2021)
    289 (as of June 1, 2021)
    287 (231 male, 56 female) (as of, July 1, 2021) 287名(男性:231名、女性56名)(2021年7月1日現在
    287 (as of Aug. 1, 2021)
    287 (229 male, 58 female) (as of Sep. 1, 2021) 287名(男性:229名、女性58名)(2021年9月1日現在
    286 (230 male, 56 female) (as of Oct. 1, 2021) 286名(男性:230名、女性56名)(2021年10月1日現在
    292 (233 male, 59 female) (as of Nov. 1, 2021) 292名(男性:233名、女性59名)(2021年11月1日現在)
    >>> Dec. 1, 2021 (???)
    294 (234 male, 60 female) (as of Jan. 1, 2022) 294名(男性:234名、女性60名)(2022年1月1日現在
    294 (234 male, 60 female) (as of Feb. 1, 2022) 294名(男性:234名、女性60名)(2022年2月1日現在
    291 (as of Mar. 1, 2022)
    299 (as of Apr. 1, 2022)
    301 (240 male, 61 female) (as of May. 1, 2022) 301名(男性:240名、女性61名)(2022年5月1日現在
    299 (237 male, 62 female) (as of June 1, 2022) 299名(男性:237名、女性62名)(2022年6月1日現在
    299 (234 male, 65 female) (as of July 1, 2022) 299名(男性:234名、女性65名)(2022年7月1日現在
    303 (as of Aug. 1, 2022)
    303 (as of Oct. 1, 2022)
    308 (as of Nov. 1, 2022)
    >>> Opened PLATINUMGAMES FUKUOKA. (Nov. 2022)
    313 (240 male, 73 female) (as of Dec. 1, 2022) 313名(男性:240名、女性73名)(2022年12月1日現在
    316 (243 male, 73 female) (as of Jan. 1, 2023) via PlatinumGames mynavi24 recruitment page.
    317 (as of Feb. 1, 2023)
    319 (246 male, 73 female) (as of Mar. 1, 2023) 319名(男性:246名、女性73名)(2023年3月1日現在
    >>> Apr. 2023 (???) there was a key staff count here before a major hiring spree...it's gone now.
    355 (as of May. 1, 2023)
    357 (277 male, 80 female) (as of June 1, 2023) via my post here & 357名(男性:277名、女性80名)(2023年6月1日現在
    361 (as of July 1, 2023) my 3rd OP post these will also have to suffice which I've quoted above prior to any OP re-edit (same with my checking the site for November & December 2023)
    360 (as of Aug. 1, 2023) - Middle Aged Man Overboard!?!
    357 (279 male, 78 female) (as of Sep. 1, 2023) 357名(男性:279名、女性78名)(2023年9月1日現在
    353 (276 male, 77 female) (as of Oct. 1, 2023) 男性:276名 女性:77名 (合計:353名)(2023年10月現在)
    346 (272 male, 74 female) (as of Nov. 1, 2023) 346名(男性:272名、女性74名)(2023年11月1日現在)
    345 (270 male, 75 female) (as of Dec. 1, 2023) 345名(男性:270名、女性75名)(2023年12月1日現在)
     
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