• Akira Toriyama passed away

    Let's all commemorate together his legendary work and his impact here

PlatinumGames // Strategic Bomba Command // non-stop climatic bloody minded self-publishing action. // P* Origins: Clover & the Lost Okami sequel.

"Whadya buyin!? Heard that in a game once."

  • Bayonetta 3 (Switch)

    Votes: 31 42.5%
  • NieR Automata The End of YorHA Edition (Switch)

    Votes: 6 8.2%
  • "Flock off, feather-face!" I'm buying all of the above.

    Votes: 32 43.8%
  • Bayonetta Origins: Cereza and the Lost Demon (Switch)

    Votes: 0 0.0%
  • "Put your foot down, Cheshire! I'll take care of our little pest problem." Buying all three.

    Votes: 3 4.1%
  • NieR Miss, Pass the Bayo! - getting Bayonetta 3 & Bayonetta Origins.

    Votes: 1 1.4%

  • Total voters
    73
  • Poll closed .
PlatinumGames

KR_EP

Member
Expert
FEEL LIKE A PILOT. BE A LANDING HERO.
tumblr_o8dkkfotlz1r7sijxo1_540.gif

Platinum maintains is luster forever

Dat Platinum Content

Post 1. Company Overview
Post 2. Sales Data
Post 3. Staff Information & Useful Links.

'To Do List' at bottom of barrel roll.

Bouncin' - ODD SEED Money
(Origin-Story-Arc).​
Diplomacy has failed, CAPCOM shuttered Clover Studios. Undeterred, Inaba, Kamiya & Mikami multi-unite-morph their fledging start up with Tatsuya Minami's to bring their PLATINUM GAME!
True Game - Keep Ballen Minami (Platinum-Age-Arc)​
MadWorld marks a bloody debut for the dream-team, SEGA partnership, Kamiya & Mikami deliver the goods before the latter bails to form Tango Gameworks. Nintendo calls.
Realism - Sato presents Contract Work, It’s a Way of Livin’ (PMSC-Arc)​
Easy come, easy go, license work for Activision Blizzard of varying quality, Nintendo insists on utilising the WiiU Gamepad for Star Fox Zero. Nier Automata saves the day in the nick of time.
Hating Game (Interlude) - Inaba’s Tryina Survive (Enemies-Unite-Arc)​
Multiple high profile cancellations, no NieR Automata 2, extended development for Babylon's Fall, Bayonetta 3 & World of Demons. Successful crowdfund marred with delays. Taura rises.
Hard Way - Yamane’s Gambit. Can PlatinumGames recover its lustre? (Shocking Self Publishing-Arc)​
Ambitious plans to expand, Takao Yamane arrives to put the house in order. Bayonetta 3 finally released. Origins Story Bayo's Out. Fruit of Tencent funding, next week June in games magazine expo...FFXVI
We create enduring,
original, high-quality original video games.

FradpVSakAII9AE

My Life - PlatinumGames Dramatic Resume
The Past is a Different Cereza
[360] Bayonetta (SEGA) {2009.10.29} // [Steam] Bayonetta (SEGA) {2017.04.11} // [NSW] Bayonetta (Nintendo) {2018.02.16} // [NSW] Bayonetta 2 (Nintendo) {2018.02.16}
[PS4/XB1] Bayonetta (SEGA) {2020.02.18} [NSW] Bayonetta™ and Bayonetta™ 2 Digital Bundle {2021.12.22} // [NSW] Bayonetta 3 (Nintendo) {2022.10.27}​
2022102819235100-B554C648DDBE3A62C689D8D6F9AF5E45.jpg
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Sam!
[360/PS3] Vanquish (SEGA) {2010.10.19} // [Steam] Vanquish (SEGA) {2017.05.25} // [PS4/XB1] Vanquish (SEGA) {2018.02.18}​
They'll Know NieR Enough
[PS4] NieR: Automata (Square Enix) {2017.02.23} // [Steam] NieR: Automata (Square Enix) {2017.03.17} // [XB1] NieR: Automata: Become As Gods Edition (Square Enix) {2018.06.26}
[PS4] NieR: Automata™ Game of the YoRHa Edition (Square Enix) {2019.02.26} // [NSW] NieR:Automata The End of YoRHa Edition (Square Enix) {2022.06.22}​
Max'ed Out
[360/PS3] Max Anarchy aka Anarchy Reigns (SEGA) {2012.07.05}​
Astral Bot
[NSW] Astral Chain (Nintendo) {2019.08.30}​
Self Publishing 101
[NSW/PS4/Steam] The Wonderful 101: Remastered (PlatinumGames) {2020.05.19} (Amazon Luna)
[NSW/PS4/Steam] Sol Cresta + Dramatic DLC (PlatinumGames) {2022.02.22} // [NSW/PS4/Steam] Sol Cresta Legendary Fighters DLC (PlatinumGames) {2022.12.21}​
Celebrating 10 Years of METAL GEAR RISING: REVENGEANCE! Special message from Director Saito.
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Cutting and slicing never felt so good!
I look forward to creating many more memories with METAL GEAR RISING: REVEANGENCE in the years to come!
[PS3/360] Metal Gear Rising: Revengeance (Konami Digital Entertainment) {2013.02.19} // [Steam] Metal Gear Rising: Revengeance (Konami Digital Entertainment) {2014.01.09}​
Multi-Verse Witch Time Displacement Extravaganza! 2023 Edition takes off in...
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[NSW] Bayonetta Origins: Cereza and the Lost Demon <ADV> (Nintendo) {2023.03.17}
PlatinumPlaytime
[PS5] Final Fantasy XVI <RPG> (Creative Business Units I & III/PlatinumGames/Square Enix) {2023.06.24} (¥9.000)
PlatinumPledges
[NSW/PS4/Steam] The Wonderful 101: Remastered - The Wonderful One: After School Hero (Part 1) <ACT> {2023.05.19} *Free is the Magic Number 101*
[NSW/PS4/Steam] The Wonderful 101: Remastered - The Wonderful One: After School Hero (Part 2) <ACT> {2023.05.26} *Free is the Magic Number 102*
[NSW/PS4/Steam] The Wonderful One: After School Hero <ACT> {2023.06.21} *Triple H $9.99.gif*
PlatinumPlagiarism
The Hoobang Affiliates
HAMSTER - agreed to license 'Cresta' IP for the Neo-Classic Arcade debut Sol Cresta.
Limited Run Games // SUPERDELUXE GAMES - published Japanese retail version of Sol Cresta (standard & collector's edition have both sold out)
Nintendo - a long term partner over the past decade but will this relationship continue beyond the release of Bayonetta 3? You God Damn right they will - Bayonetta Origins Baby!
SEGA - 5 game publishing deal. Cancelled Bayonetta 2, licensed Bayonetta IP to Nintendo, enabling PlatinumGames to continue series while commissioning PC/PS4/Xbox One ports for Bayonetta & Vanquish.
SQUARE ENIX - NieR Automata plus consulted on NieR Replicant & Babylon's Fall post launch support. Surprise Square Enix Support Motherfuckers! Final Fantasy XVI gets a much needed PlatinumGames uplift.
TENCENT - major investor in the studio via Tencent Games with two external board members & key to financing its plans to self-publish.
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Trust No
Apple - responsible for the devilish rituals that brought about the revival of World of Demons on Apple Arcade, a one-off or is there more to come? Apple: Hahaha, no.gif
Activision Blizzard - delisting devastation in disguise.
Cygames, Inc. - ghostin’ me, Matsuno takes leave.
DeNA (ENG) - soft launch, hard crash
KONAMI - 2
Microsoft - cancelled Scalebound, Kamiya blames PlatinumGames, wants a second chance, Phil Spencer expressed regret at outcome. [UPDATE] - 'currently nothing to say', it's happening.gif.
NUDE MAKER - status unknown since Night Cry (PC, Vita) in 2016. Hifumi Kouno last directed Root Film, (PS4, Switch) in 2020 & [UPDATE] is now listed as Director at Rainmaker Productions (more details here).
Luka Supporting Cast
Aiming inc. - World of Demons (Apple Arcade)
Armature - Bayonetta & Vanquish (PS4/XB1)
Alvion - Max Anarchy, Metal Gear Rising: Revengeance, The Wonderful 101 (WiiU), Bayonetta 2 (WiiU), The Legend of Korra, Transformers: Devastation, Star Fox Zero, NieR Automata.
Bee Tribe - Vanquish (360/PS3), The Wonderful 101 (WiiU), Bayonetta 2 (WiiU) & Star Fox Zero.
D.A.G - Star Fox Zero (Provided hi-resolution model of four main characters). Bayonetta 3 (character model production) & BABYLON'S FALL (character models, background models, stage production)
Hexadrive - The Wonderful 101 (WiiU)
Logical Beat - NieR:Automata BECOME AS GODS Edition (Xbox One) // Babylon’s Fall (PlayStation 4 / PlayStation 5)
Rocket Studio, Inc. -「ソルクレスタ」"Sol Cresta." 企画. プログラム. デザイン. Planning. Programming. Design.
Virtuos - NieR Automata: The End of YoRHa Edition (Switch)
XAX Entertainment Inc. - Infinite Space, Metal Gear Rising: Revengeance, The Wonderful 101 (WiiU), Transformers: Devastation, Star Fox Zero, NieR Automata & Astral Chain. CG Studio.
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Happy Go-Lucky April Fools
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Champagne Dreams
MVP OOP
[Wii] MadWorld (SEGA) {2009.03.10} // [NDS] Infinite Space (SEGA) {2009.06.11} // [WiiU] The Wonderful 101 (Nintendo) {2013.08.23} // [WiiU] Bayonetta (SEGA) {2014.09.20}*1 // [WiiU] Bayonetta 2 (Nintendo) {2014.09.20}*1 // [PS3/PS4/360/XB1/Steam] The Legend of Korra (Activision Blizzard) {2014.10.21}*2 // [PS4/PS4/360/XB1/Steam] Transformers: Devastation (Activision Blizzard) {2015.10.06}*3 // [WiiU] Star Fox Zero & Star Fox Guard (Nintendo) {2016.04.21} // [PS3/PS4/360/XB1/Steam] Teenage Mutant Ninja Turtles: Mutants in Manhattan (Activision Blizzard) {2016.05.24}*4​
[NDS] Ikumi Nakamura's 'Taboo Subjects' // [XB1] Scalebound (Microsoft) // [PS4] Granblue Fantasy: Relink (Cygames) // [TBA] Lost Order
All Out of GAAS
Polaris Tone - PlatinumGames' record label - The Wonderful 101 Volumes 1 & 2 (15/09/2014 - 31/12/2016) // [PS4/PS5/Steam] Babylon's Fall - March 3rd, 2022 - February 27th 2023 //
[Apple Arcade] World of Demons - April 2, 2021 - February 1, 2024
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Demonic Collab
2012: PlayStation All-Stars Battle Royale (SuperBot Entertainment/Sony Interactive Entertainment) - Raiden from Metal Gear Rising: Revengeance.
2017: Gravity Rush 2 (Japan Studio/Sony Interactive Entertainment) - free Gravity Rush™ 2 - NieR: Automata Costume Pack
2018: Super Smash Bros. Ultimate (Bandai Namco Studios/sora ltd/Nintendo) - Bayonetta 1 & 2 // Soul Calibur VI (Bandai Namco Studios/Bandai Namco) - 2B from NieR: Automata.
2022: Punishing: Gray Raven (iOS/Android) | PGR x NieR: Automata Resurrected Collab (Kuro Game) 2B, 92 & A2 from NieR Automata (trailer). Gran Ravens Wiki NieR Collab Overview.
Untold Naraka (NieR Patch) ALREADY COMPLETED IN GLOBAL: 05/07/2022 → August 15/08/2022 Evernight Beat (NieR Re-run): 22/12/2022 → January 18/01/2023
2023: Naraka: Bladepoint (Hangzhou 24 Entertainment Network Technology Co., Ltd./NetEase Games Montréal) - 2B from NieR: Automata.
Witch Time Extension
Old Picture Book Guide
Scent of a Witch
Bayonetta 3 Fragrance
NEW PICTURES
BAYONETTA 3 OFFICIAL ART BOOK THE EYES OF BAYONETTA 3 ベヨネッタ3 公式設定資料集 (KADOKAWA Game Linkage) {2023.01.31} *Ebten DX Edition*
The official setting materials book for "Bayonetta 3" (published by Nintendo Co., Ltd.) on Nintendo Switch™, the latest title in the "∞ (Non-Stop) Climax Action" series, will be released on January 31, 2023.

The book includes CG and setting drawings of Bayonetta, Viola, and other characters, as well as image boards for each stage. The entire book contains commentary from the development staff, making it a must-read for those who want to learn more about "Bayonetta 3".

The book also contains a 384-page A4-size book that includes a plan of stages not included in the main game, initial idea art, PV storyboards, English-Japanese lyrics of related songs, and many other contents!

Interactive Musical
NieRfanfes_H1.jpg

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Various - ASTRAL CHAIN VOCAL COLLECTION <Digital Distribution> {2019.08.30}​
Polaris Tone
Various - The Wonderful 101 Original Soundtrack Vol.1 <Digital Distribution> {2014.09.14} (Delisted) // Various - The Wonderful 101 Original Soundtrack Vol.2 <Digital Distribution> {2014.09.14} (Delisted)​
PlatinumGames Inc.
Various - The Wonderful 101: Remastered Soundtrack <Digital Distribution> {2021.03.05} // Various - The Wonderful 101 Remixed <Digital Distribution> {2022.06.02} Kickstarter Backers​

 
Last edited:
Sales Data
Media Create / Famitsu database
version 1.0.1 (2016 update) <-download it here

Previous Threads
2004 | 2005 | 2006 | 2007 | 2008 | 2009 | 2010 | 2011 | 2012 | 2013 | 2014 | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023
Many thanks to @Chris1964 as ever.
Media Create Sales: 2009 CY (2008 Dec 29 - 2010 Jan 03)
059./000. [PS3] Bayonetta <ACT> (Sega) {2009.10.29} (¥7.980) 199.902 / NEW (135.242 <66.33%>)
131./000. [360] Bayonetta <ACT> (Sega) {2009.10.29} (¥7.980) 88.686 / NEW (64.325 <86.74%>)
163./000. [NDS] Infinite Space <RPG> (Sega) {2009.06.11} (¥5.500) 71.407 / NEW (38.394 <92.14%>)
Media Create Sales: 2010 CY (2009 Jan 4 - 2011 Jan 2)
143./000. [PS3] Vanquish <ACT> (Sega) {2010.10.21} (¥7.980) 77.686 / NEW
505./000. [360] Vanquish <ACT> (Sega) {2010.10.21} (¥7.980) 14.990 / NEW
567./059. [PS3] Bayonetta <ACT> (Sega) {2009.10.29} (¥7.980) 12.726 / 212.628 (135.242 <66.33%>)
657./000. [PS3] Bayonetta [1/1][PlayStation 3 the Best] <ACT> (Sega) {2010.09.02} (¥3.990) 10.204 / NEW
815./000. [WII] Madworld <ACT> (Spike) {2010.02.10} (¥7.140) 7.078 / NEW
Media Create Sales: 2011 CY (2011 Jan 3 - 2012 Jan 1)
599./143. [PS3] Vanquish <ACT> (Sega) {2010.10.21} (¥7.980) 11.858 / 89.544
708./657. [PS3] Bayonetta [1/1] [PlayStation 3 the Best] <ACT> (Sega) {2010.09.02} (¥3.990) 8.732 / 18.935
Media Create Sales: 2012 CY (2012 Jan 2 - 2012 Dec 30)
265./000. [PS3] Anarchy Reigns <ACT> (Sega) {2012.07.05} (¥7.980) 34.821 / NEW
754./000. [360] Anarchy Reigns <ACT> (Sega) {2012.07.05} (¥7.980) 6.156 / NEW
1000./708. [PS3] Bayonetta [1/1] [PlayStation 3 the Best] <ACT> (Sega) {2010.09.02} (¥3.990) 3.529 / 22.464
Media Create Sales: 2013 CY (2012 Dec 31 - 2013 Dec 29)
012./000. [PS3] Metal Gear Rising: Revengeance # <ACT> (Konami) {2013.02.21} (¥6.980) - 424.743 / NEW
400./000. [WIU] The Wonderful 101 <ACT> (Nintendo) {2013.08.24} (¥6.930) - 14.134 / NEW
584./000. [PS3] Metal Gear Rising: Revengeance [Special Edition] <ACT> (Konami) {2013.12.05} (¥2.480) - 7.315 / NEW
Media Create Sales: 2014 CY (2013 Dec 30 - 2014 Dec 28)
133./000. [WIU] Bayonetta 2 <ACT> (Nintendo) {2014.09.20} (¥8.316) - 59.921 / NEW (38.828 <67,29%>)
354./584. [PS3] Metal Gear Rising: Revengeance [Special Edition] <ACT> (Konami) {2013.12.05} (¥2.480) - 14.138 / 21.452 (3.612 <62,32%>)
662./012. [PS3] Metal Gear Rising: Revengeance # <ACT> (Konami) {2013.02.21} (¥6.980) - 4.116 / 428.858 (308.681 <64,02%>)
682./400. [WIU] The Wonderful 101 <ACT> (Nintendo) {2013.08.24} (¥6.930) - 3.885 / 18.019 (5.258 <17,64%>)
Media Create Sales: CY 2015 (2014 Dec 29 - 2016 Jan 03)
350./133. [WIU] Bayonetta 2 <ACT> (Nintendo) {2014.09.20} (¥7.700) - 14.240 / 74.161 (-76%) (38.828 <67,29%>)
944./682. [WIU] The Wonderful 101 <ACT> (Nintendo) {2013.08.24} (¥6.600) - 1.630 / 19.648 (-58%) (5.258 <17,64%>)
Media Create Sales: CY 2016 (2016 Jan 04 - 2017 Jan 01)
140./000. [WIU] Star Fox Zero + Star Fox Guard Double Pack <Star Fox Zero \ Star Fox Guard> <STG> (Nintendo) {2016.04.21} (¥6.500) - 49.952 / NEW (17.114 <29,68%>)
226./000. [WIU] Star Fox Zero <STG> (Nintendo) {2016.04.21} (¥5.700) - 22.098 / NEW (8.135 <31,44%>)
557./350. [WIU] Bayonetta 2 <ACT> (Nintendo) {2014.09.20} (¥7.700) - 4.408 / 78.569 (-69%) (38.828 <67,29%>)
Media Create Sales: CY 2017 (2017 Jan 02 - 2017 Dec 31)
010./000. [PS4] NieR: Automata <RPG> (Square Enix) {2017.02.23} (¥7.800) - 381.753 / NEW (198.542 <92,35%>)
604./140. [WIU] Star Fox Zero + Star Fox Guard Double Pack <Star Fox Zero \ Star Fox Guard> <STG> (Nintendo) {2016.04.21} (¥6.500) - 3.206 / 53.157 (-94%) (17.114 <29,68%>)
856./226. [WIU] Star Fox Zero <STG> (Nintendo) {2016.04.21} (¥5.700) - 1.348 / 23.446 (-94%) (8.135 <31,44%>)
Media Create Sales: CY 2018 (2018 Jan 01 - 2018 Dec 30)
125./000. [NSW] Bayonetta 2 <ACT> (Nintendo) {2018.02.17} (¥5.980) - 35.105 / NEW (9.532 <24,38%>)
131./010. [PS4] NieR: Automata <RPG> (Square Enix) {2017.02.23} (¥7.800) - 32.831 / 414.584 (-91%) (198.542 <92,35%>)
266./000. [NSW] Bayonetta Non-Stop Climax Edition <Bayonetta \ Bayonetta 2> <ACT> (Nintendo) {2018.02.17} (¥9.980) - 12.903 / NEW (11.694 <87,36%>)
1000./604. [WIU] Star Fox Zero + Star Fox Guard Double Pack <Star Fox Zero \ Star Fox Guard> <STG> (Nintendo) {2016.04.21} (¥6.500) - 807 / 53.964 (-75%) (17.114 <29,68%>)
Media Create Sales: CY 2019 (2018 Dec 31 - 2019 Dec 29)
056./000. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2019.02.21} (¥4.800) - 79.750 / NEW (21.326 <72,01%>)
076./000. [NSW] Astral Chain # <ACT> (Nintendo) {2019.08.30} (¥7.980) - 61.854 / NEW (38.021 <80,31%>)
462./125. [NSW] Bayonetta 2 <ACT> (Nintendo) {2018.02.17} (¥5.980) - 3.825 / 38.930 (-89%) (9.532 <24,38%>)
683./131. [PS4] NieR: Automata <RPG> (Square Enix) {2017.02.23} (¥7.800) - 1.807 / 416.391 (-94%) (198.542 <92,35%>)
Media Create Sales: CY 2020 (2019 Dec 30 - 2021 Jan 03)
106./056. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2019.02.21} (¥4.800) - 38.693 / 118.443 (-51%) (21.326 <72,01%>)
180./000. [PS4] Bayonetta & Vanquish <Bayonetta \ Vanquish> <ACT> (Sega) {2020.05.28} (¥3.990) - 19.165 / NEW (9.988 <72,71%>)
338./076. [NSW] Astral Chain # <ACT> (Nintendo) {2019.08.30} (¥7.980) - 6.416 / 68.270 (-90%) (38.021 <80,31%>)
507./000. [NSW] The Wonderful 101: Remastered <ACT> (Platinum Games) {2020.06.11} (¥4.980) - 2.889 / NEW (1.198 <29,28%>)
785./000. [PS4] The Wonderful 101: Remastered <ACT> (Platinum Games) {2020.06.11} (¥4.980) - 1.224 / NEW (613 <28,37%>)
000./462. [NSW] Bayonetta 2 <ACT> (Nintendo) {2018.02.17} (¥5.980) - 515 / 39,445 (9.532 <24,38%>)
CY2021
Media Create Sales: CY 2021 (2021 Jan 04 - 2022 Jan 02)
119./106. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2019.02.21} (¥4.800) - 29.992 / 148.435 (-22%) (21.326 <72,01%>)
501./000. [NSW] Bayonetta 2 <ACT> (Nintendo) {2018.02.17} (¥5.980) - 3.069 / 42.514 (9.532 <24,38%>)
765./180. [PS4] Bayonetta & Vanquish <Bayonetta \ Vanquish> <ACT> (Sega) {2020.05.28} (¥3.990) - 1.346 / 20.511 (-93%) (9.988 <72,71%>)
956./507. [NSW] The Wonderful 101: Remastered <ACT> (Platinum Games) {2020.06.11} (¥4.980) - 870 / 3.759 (-70%) (1.198 <29,28%>)
Media Create Sales: CY 2021 Used (2021 Jan 04 - 2022 Jan 02)
219./132. [NSW] Astral Chain # <ACT> (Nintendo) {2019.08.30} (¥7.980) - 7.050 / 34.400 (-57%) (103.362 <49,88%>)
CY2022
Media Create Sales: CY 2022 (2022 Jan 03 - 2023 Jan 01)
067./000. [NSW] NieR: Automata - The End of YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2022.10.06} (¥4.800) - 65.068 / NEW (33.980 <61,78%>)
068./000. [NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 61.520 / NEW (40.386 <51,14%>)
158./000. [NSW] Bayonetta <ACT> (Nintendo) {2022.09.30} (¥3.480) - 18.835 / NEW (6.236 <28,60%>)
197./501. [NSW] Bayonetta 2 <ACT> (Nintendo) {2018.02.17} (¥5.980) - 14.055 / 56.570 (+358%) (9.532 <24,38%>)
290./000. [PS4] Babylon's Fall <RPG> (Square Enix) {2022.03.03} (¥7.800) - 7.453 / NEW (3.541 <32,46%>)
298./119. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2019.02.21} (¥4.800) - 7.140 / 155.575 (-76%) (21.326 <72,01%>)
362./000. [PS5] Babylon's Fall <RPG> (Square Enix) {2022.03.03} (¥7.800) - 5.267 / NEW (2.631 <28,18%>)
637./000. [NSW] Sol Cresta: Dramatic Edition <STG> (SuperDeluxe Games) {2022.11.24} (¥4.980) - 1.936 / NEW (1.185 <39,96%>)
882./000. [PS4] Sol Cresta: Dramatic Edition <STG> (SuperDeluxe Games) {2022.11.24} (¥4.980) - 1.016 / NEW (719 <41,34%>)
Media Create Sales: CY 2022 Used (2022 Jan 03 - 2023 Jan 01)
350./219. [NSW] Astral Chain # <ACT> (Nintendo) {2019.08.30} (¥7.980) - 3.265 / 37.664 (-54%) (106.823 <54,46%>)
Media Create Sales: Oct 2022 (Oct 03 - Oct 30)*
04./00. [NSW] NieR: Automata - The End of YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2022.10.06} (¥4.800) - 52.176 / NEW
05./00. [NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 40.386 / NEW
Media Create Sales: Nov 2022 (Oct 31 - Dec 04)*
22./05. [NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 16.746 / 57.132 (-59%)
CY2023
Media Create Sales: Jan 2023 (Jan 02 - Feb 05)*
27./00. [NSW] NieR: Automata - The End of YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2022.10.06} (¥4.800) - 11.164 / 76.232

76,232 - 11,164 = 65,068. 65,068 - 52,176 = 12,892 retail copies sold Oct 31 - Jan 01.
Media Create Sales: Feb 2023 (Feb 06 - Mar 05)*
30./27. [NSW] NieR: Automata - The End of YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2022.10.06} (¥4.800) - 7.464 / 83.696 (-33%)
*Top 30 Software - Nintendo Switch
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Astral Chain
Astral Chain LTD:
  • 2019 - 1.030.000 / 1.030.000 (NEW!)
  • 2020 - 180.000 / 1.210.000 (-83%)
  • 2021 - 70.000 / 1.280.000 (-61%)
Shipments (Japan): CY 2019 (2019 Jan 1 - 2019 Dec 31)
[NSW] Astral Chain # <ACT> (Nintendo) {2019.08.30} (¥7.980) - 160.000 / NEW
bayonetta-4-k-hd-wallpaper-preview.jpg
01_twitter_fanart_bayonetta-1024x1024.png

Bayonetta
Bayonetta (PS3 + 360 only)
  • 1.1 million units as of December 31, 2009 (almost certain these were shipped early overseas to avoid New Year holiday issues otherwise this figure wouldn't make any sense)
  • 1.35 million units as of March 31, 2010
  • >2 million units by 2014 (under the Double Climax section)
Bayonetta 2
CESA 2022: (domestic & international)
Bayonetta 2 WiiU vs Switch sales comparison 9 weeks after launch
header.jpg

Bayonetta 3
  • Bayonetta 3: 1,040,000* (December 31, 2022)
  • Bayonetta 3: 1,070,000 (March 31, 2023)
Shipments: CY 2022 (2022 Jan 01 - 2022 Dec 31)
[NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 150.000 / NEW
Shipments: FY 3/2023 (2023 Apr 01 - 2023 Mar 31)
[NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 160.000 / NEW
*Now where have I seen that sales figure before. Thanks @ggx2ac for the code & compiling sales data (Oct 28th - Dec 31st) as per the Nintendo FY3/2023 Q3 Earnings Release & Nintendo FY3/2023 Q4 Earnings Release, Switch Hardware Q4 - 3.06M units (-25.55% YoY), 125.62M units LTD threads.
Nintendo eShop Sales: October 2022
12./NEW. – Bayonetta 3 (Nintendo) [2022.10.28] {¥7,600)
Nintendo eShop Sales: November 2022
12./02. – Bayonetta 3 (Nintendo) [2022.10.28] {¥7,600)
Bayonetta 3 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch | Rank 22 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Area | Japan | Overseas |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter | 0.15M | 0.88M |
| 4th Quarter | 0.01M | 0.03M |
+====================================+
| FY3/2023 Cml.| 0.16M | 0.91M |
| FY3/2023 YoY%| New! | New! |
| Area/WW FY % | 14.95% | 85.05% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Global | Global FY|Global LTD|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 3rd Quarter | 1.04M | 1.04M |
| 4th Quarter | 0.03M | 1.07M |
+====================================+
| FY3/2023 Cml.| 1.07M | 1.07M |
| FY3/2023 YoY%| New! | New! |
| WW FY/LTD % | 100.00% | 0.00% |
[Note] Software sales units include the quantity bundled with hardware and other products. Software sales units include their downloadable versions.
Source: Nintendo FY23 Q3 Financial Report, page 18
Source: Nintendo FY23 (April 2022 - March 2023) Full Year Financial Report, page 19
Fvq1irUWwAAittM
Thanks @pierre485 for the charts & graphs, collated here by stand up sales guy @acezam
Bayonetta Origins: Cereza and the Lost Demon
"You may have summoned me into this toy cat, but if you expect me to purr, you're in for a rude awakening," growled the demon, baring his crimson fangs…
NIERA_EOY_LOGO2.png
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NieR Automata
NieR: Automata (PS4 only, source Square Enix via CESA White Paper as reported by Marth)
1.5 million units as of December 2017
2.2 million units as of December 2018
2.6 million units as of December 2019
NieR: Automata (all platforms)*
>1 million units by 5th April 2017
>1.5 million units by 30th May 2017
>2 million units by 21st September 2017
>3.5 million units by 5th December 2018 (of which >1 million in Japan and Asia)
>4 million units by 14th May 2019
>4.5 million units by 30th March 2020
>4.85 million units by September 2020
>5 million units by 24th December 2020
>5.5 million units by 22nd February 2021
>6 million units by 23rd June 2021
>6.5 million units by 28th June 2022
>7 million units by 25th November 2022
>7.5 million units April 23rd, 2023
*Release dates:
PS4: February 23rd, 2017 (Japan) | March 7th, 2017 (NA) | March 10th, 2017 (EU)
Steam: March 17th, 2017
Xbox One (Become as Gods Edition): June 26th, 2018
Windows / Game Pass (Become as Gods Edition): March 18th, 2021
Nintendo Switch (End of Yohra Edition): October 6th, 2022
(thanks @MarcoP90 for the heads up)
PS Store Sales (Japan): CY 2021 (2021 Jan 1 - 2021 Dec 31)
06./00. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> (ε) _PS Store Download Version_ |DL| <RPG> (Square Enix) {2019.02.21} (¥4.800)
PS Store Sales: Feb 2023 (Feb 01 - Feb 28)
06./00. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> (ε) _PS Store Download Version_ |DL| <RPG> (Square Enix) {2019.02.21} (¥4.800)
PS Store Sales: Apr 2023 (Apr 01 - Apr 30)
18./00. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> (ε) _PS Store Download Version_ |DL| <RPG> (Square Enix) {2019.02.21} (¥4.800)
PS Store Sales: May 2023 (May 01 - May 31)
06./18. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> (ε) _PS Store Download Version_ |DL| <RPG> (Square Enix) {2019.02.21} (¥4.800)
Nintendo eShop Sales: October 2022
09./NEW. – Nier Automata - Game of the YoRHa Edition (Square Enix) [2022.10.05] {¥5,280)
Famitsu Weekly Sales 2023 will be compared with Media Create Sales: CY 2023 Sales Data once the top 1000 report is published mid-2024.
Famitsu Sales: Week 4, 2023 (Jan 16 - Jan 22)
24./00. [NSW] NieR: Automata - The End of YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2022.10.06} (¥4.800) - 1.644 / 64.820 <80-100%>

64.820 - 50.391 = 14.429 retail copies sold from Week 45, 2022 - Week 4, 2023.
64,820 - 57,655 = 7,165 retail copies sold from Dec 25th, 2022 - Week 4, 2023.
Famitsu Sales: Week 5, 2023 (Jan 23 - Jan 29)
30./24. [NSW] NieR: Automata - The End of YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2022.10.06} (¥4.800) - 1.639 / 66.459 <80-100%> (+0%)
Famitsu Sales: Week 6, 2023 (Jan 30 - Feb 05)
29./00. [NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 1.613 / 68.498 <60-80%>
  • First Shipment Estimates: 91,228 - 103,213
Famitsu Sales: Week 7, 2023 (Feb 06 - Feb 12)
00./29. [NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 1.362 / 69.860 <60-80%>
  • First Shipment Estimates: 91,228 - 103,213
Famitsu Sales: Week 8, 2023 (Feb 13 - Feb 19)
30./00. [NSW] Bayonetta 3 # <ACT> (Nintendo) {2022.10.28} (¥6.980) - 1.582 / 71.442 <60-80%> (+16%)
  • First Shipment Estimates: 91,228 - 103,213
91,228 - 71.442 = 19,786. 103,213 - 71,442 = 31,771. Based on these figures (again, provided there weren't any additional retail orders) there are currently 19.786 - 31,771 unsold copies as of 19th Feb.
Famitsu Sales: Week 12, 2023 (Mar 13 - Mar 19)
06./00. [NSW] Bayonetta Origins: Cereza and the Lost Demon <ACT> (Nintendo) {2023.03.17} (¥5.980) - 6.474 / NEW <40-60%>
  • First Shipment Estimates: 10,790 - 16,185
Famitsu Sales: Week 13, 2023 (Mar 20 - Mar 26)
28./06. [NSW] Bayonetta Origins: Cereza and the Lost Demon <ACT> (Nintendo) {2023.03.17} (¥5.980) - 1.969 / 8.443 <40-60%> (-70%)
  • First Shipment Estimates: 14,072 - 16,185
Famitsu Sales: Week 26, 2023 (Jun 19 - Jun 25)
01./00. [PS5] Final Fantasy XVI # <RPG> (Square EnixPlatinumGames) {2023.06.22} (¥9.000) - 336.027 / NEW <80-100%>
  • First Shipment Estimates: 336,027 - 420,034
Famitsu Sales: Week 27, 2023 (Jun 26 - Jul 02)
02./01. [PS5] Final Fantasy XVI # <RPG> (Square Enix) {2023.06.22} (¥9.000) - 37.763 / 373.790 <80-100%> (-89%)
Domestic PlatinumGames Retail Sales Olympics 2023:
PLATINUM - [PS5] Final Fantasy XVI <RPG> (Square Enix) {2023.06.22} (¥9.000) - 373.790
GOLD [NSW] Bayonetta 3 <ACT> (Nintendo) {2022.10.28} (¥6.980) - 9.759
SILVER [NSW] NieR: Automata - The End of YoRHa Edition (Square Enix) (¥4.800) - 8.804
BRONZE [NSW] Bayonetta Origins: Cereza and the Lost Demon <ACT> (Nintendo) {2023.03.17} (¥5.980) - 8.443
Thanks @Nocturnal for the Famitsu Top 45 2023 (Unofficial Ranking) & Famitsu Top 50 Third-Party 2023 (Unofficial Ranking)
FpiFYnbagAAXKr6

The Platinum Reign in Spain is Mainly in the Paradiso Plane
Spain | Week 11, 2023 | Retail | Gamereactor
1. Bayonetta Origins: Cereza and the Lost Demon (Switch): 3.500 / NEW
Spain | Week 12, 2023 | Retail | Gamereactor
Bayoneta Origins Cereza and the Lost Demon (Switch): 500 / 4.000
Spain | Week 11, 2023 | Retail | Vandal
1. Bayonetta Origins: Cereza and the Lost Demon (Switch): 3.650 / NEW
Thanks to David Caballero (Gamereactor) & Rubén Mercado (Vandal) for providing weekly retail sales data.
Spain | March 2023 | Retail | GAME Stores
10. Bayonetta Origins: Cereza and the Lost Demon / NEW
Spain | March 2023 | Retail | La Asociación Española de Videojuegos (AEVI) Nintendo SWITCH Top 10
7. BAYONETTA ORIGINS: CEREZA AND THE LOST DEMON
 
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Staff Information
THE P* EXPANSION PACKAGE
361 Platinum Party People (July 1, 2023)
Three studios, its main office in the Umeda Sky Building, Osaka, PlatinumGames Tokyo on GAAS light duty & now PlatinumGames FUKUOKA.
Representing an increase of 40 from February 1st, 2023 with multiple open positions, plus an internship programme due summer 2023.​
639 to Go on the Road to 1000 PlatinumGames Troops!
ogp.jpg

PlatinumGames Inc. (Osaka)
Board of Directors
Atsushi Inaba - CEO/President/Studio Head
Shin Joon Oh - Director (Outside) - General Manager of Tencent Japan Co., Ltd. (Jan 2013 - present), resume (scroll down).
Bo Wang - Director (Outside) - Corporate Vice President, Tencent Games (2006 - present), interview, Venture Beat (2014)
Key Staff
Takao Yamane - Vice President & Chief Business Officer
Hideki Kamiya - Vice President & Chief Game Designer.
Yuji Nakao - Producer (Bayonetta 3, The Wonderful One: After School Hero), Manager of Development Division 1 (PlatinumGames Official Blog), former director at Tamsoft Corporation, P* Redemption Arc begins.
Koji Tanaka - Producer (Bayonetta Origins: Cereza and the Lost Demon, World of Demons), background designer (Vanquish), lead visual effects artist (Bayonetta 2).
Takahisa Taura - Director (NieR Automata & Astral Chain)
Kenji Saito - Director (Metal Gear Rising: Revengeance & Transformers: Devastation)
Abebe Tinari - Director (Bayonetta Origins: Cereza and the Lost Demon), previously worked on planning (Star Fox Guard) & localisation (Bayonetta 2/The Legend of Korra). Credits here.
Yosuke Matsumura - Director (The Wonderful One: After School Hero)
Tomoko Nishii - Art Director (Bayonetta Origins: Cereza and the Lost Demon), Environment Design (Bayonetta 2) & Cut Scene Illustrator (NieR Automata), Concept Artist (Babylon's Fall).
Wataru Ohmori - Chief Technology Officer (The Wonderful 101, Bayonetta 2, Astral Chain, Bayonetta 3)
Akiteru Naka - Lead Game Design & Scenario Support (Bayonetta 3)
Chiyasu Mathieson - Personal Assistant to CEO (05/06 - 08/13), Creative Production Group Liaison Officer (09/13 - 05/16), Contract Liaison (05/16 - 07/17) & Production Group Liaison Officer (07/17 - present)
Platinum-Games-Interview_03-01-20_003-480x230.jpg

PlatinumGames Tokyo
Studio Overview & Key Staff Profiles
Motoi Fujita - Development Division, Divisional Vice President, Tokyo Studio, Director
David Scripps - Software Engineer, PlatinumGames Tokyo, Game Creative Division
Miki Sato - Project Manager, PlatinumGames Tokyo, Game Creative Division
Takahisa Sugiyama - Game Development Division, Tokyo Studio, Game Designer
PlatinumGames FUKUOKA
Opened new office in the city of Fukuoka, 1st November 2022. Logo, studio details & key staff to be confirmed.​
Locale TBC
(LinkedIn Login Links)
Hideki Suzuki
Senior Technical Artist
PlatinumGames Inc.
Apr 2023 - Present - 2 months

Software Engineer
ポリフォニー·デジタル (Polyphony Digital)
Aug 2019 - Mar 2023 - 3 years & 8 months​
Babylon's Falling Development Support
Seigo Tabira former PlatinumGames Board Member (Executive Director, Head of IT & Development Support Division)​
PlatinumResources

Working Life at PlatinumGames

Experience the challenge right in the middle of it.
Hello everyone. My name is Morishita, Human Resources Manager at Platinum Games. As we open our recruitment web media, I'd like to write a recruitment message, even if it seems like a big deal. First of all, let me say something! If you don't join Platinum Games now, when will you join? Our company is currently in the midst of turbulent times. We have made great strides as a developer, but now we are about to take a big step forward as a publisher. From here, Platinum Games will take on a variety of challenges, large and small. Now, you can experience them right in the middle of it all! There are opportunities to test your abilities as a creator and a businessman, and chances to grow. There is no other company like this.
- Ryoma Morishita - Manager, Human Management Group (via DeepL Translation)
Ayane Asai - Public Relations Manager, Human Management Group
Yuki Abe - Recruiter, Human Management Group
Source: UlachinaGames.PlatinumGames (Web Recruitment) - Job Detail videos.
Stylish Freelancer
Mari Shimazaki - (Freelance) Bayonetta 1 conceptual character designs, Bayonetta 2 & Bayonetta 3 (more designs here). Working alongside BeeTribe as Art Director on Armed Fantasia.
Kenichi Iwao - (President and Representative Director, WODAN.inc), Scenario Writer, Babylon's Fall, currently working on Shinonome in early access (Automaton Media).
Keiichi Okabe - (MONACA) Music Director & Composer (NieR Automata), Square Enix Music Channel interview series, #1~6【Keiichi Okabe】【岡部啓一】【SEM TALK】(includes English Subtitles)
Tatsuya Yoshikawa - (Director, WODAN.inc), Concept artist (Star Fox Zero), currently working on Shinonome in early access & as character designer for Bokeh Game Studio on Slitterhead.
Ex-Platinum Alumni
Ryuta Takahashi - joins SEEDS INC. in August 2006, then PlatinumGames October 2007 before leaving to set up Bee Tribe in April 2009.
Tetsuya Minami - former CEO/President, founder of M-Two Inc (Resident Evil 3 remake). Fabulous head of hair.
Shinji Mikami - external member of Platinum Games, set up Tango Gameworks (01/03/10) before release of Vanquish (19/10/10). Formerly part of Xbox Game Studios via Bethesda, left February 2023.
Shigenori Nishikawa - Madworld (Director) & Vanquish (Game Designer) before leaving to join Tango Gameworks.
Mai Ohkura - (April 2005 - October 2015) Interface Design (Bayonetta), Interface Design Lead & Conceptual Design (The Wonderful 101/Bayonetta 2). Concept Artist at CAPCOM.
Yusuke Hashimoto - Director & Character Design (Bayonetta 2), co-directed Star Fox Zero, tweeted concept art, now at CAPCOM as one of the Game Designers on Street Fighter 6.
Kenichi Sato - former CEO/President (April 2016 - December 2021), current Advisor to PlatinumGames.
Ikumi Nakamura - conceptual design (Bayonetta), Lead Artist at Tango Gameworks & initial Director of Ghostwire: Tokyo, currently CEO / Creative Director / Generalist - Unseen.
Jean-Pierre Kellams - localisation plus working for nearly 10 years across multiple games (left March 2017), producer ScaleBound. Currently Senior Producer at Harmonix (Epic Games).
Shingo Saito - background artist (Metal Gear Rising Revengeance) & Environment Design, (Bayonetta 2), after working at CAPCOM, joined Nagoshi Studio as an Artist (VGC).
PlatinumGames-2022_-The-New-Era.jpg
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The Life & Times of Hideki Kamiya Times - Next Week Edition
vlcsnap-2018-05-23-20h52m19s148.png
kamiya-scaled.jpg
NieR Notebook
Demonic Summons
Additional Company Information
She’s a F***ing celebrity in this town, too
Bayonetta: Bloody Fate
  • Director: Fuminori Kizaki
  • Screenplay: Mitsutaka Hirota
  • Original Character Design & Character Designer: Mari Shimazaki & Ai Yokoyama
  • Music: Masato Kazune & Jun Abe
  • Animation Studio: Gonzo (film credits)
  • Feature (Theatrical Release - 23rd November 2013)
Manga artist Mizuki Sakakibara - author of a two part manga based on the Bayonetta Bloody Fate animated film - AnimeNewsNetwork (11/13)
Bayonetta 3 Cospa Merchandise Includes Violas T-Shirts - Siliconera (03/23)
  • Director: Ryouji Masuyama
  • Series Organization: Yoko Taro, Ryouji Masuyama
  • Character Design & Supervising Animation Director: Jun Nagai
  • Music: MONACA
  • Animation Studio: A-1 Pictures (Aniplex)
  • TV series: (Japan Television Broadcast - January 7, 2023) // Streaming: CrunchyRoll -『NieR:Automata Ver1.1a』Episode 9 & beyond delayed until further notice. (19/03/23)
Promotion File 001 - 009, Make Theatre & Worldview Explanatory Video (JPN)
Podcast Anime『NieR:Automata Ver1.1a』by Pod. (JPN)
NieR Animate Cafe with your 1/1 scale Life-size figure by Design COCO!
『NieR:Automata Ver1.1a』より、ミニアクリルスタンドコレクションが登場!全10種。ブラインド仕様で set of 10 acrylic stands on SQE JPN store.
NieR:Automata Ver 1.1a Reveals New A2, 2B & 9S Suit Artwork via POP-UP SHOP - 3 separate locations between March 25, 2023 - May 7, 2023. - Noisy Pixel (03/23)
More detail, in lighter & fluffier news, to fully enjoy your「relax ti[M]e」please take a virtual trip to the 【 『NieR:Automata Ver1.1a POP UP STORE in ロフト』開催決定 】for NieR merch.
FndsUVGagAEzZ1A.jpg


Edit: To Do List: (any help with the below is greatly appreciated).
World Record Breaking Climax!!!
b4c660ac4c2dc73ed1a691548643d3f41568780251_full.jpg
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Guinness World Record for [NSW/PS4] Arcade Archives Ninja-Kid (UPL) Caravan mode, 158,680 points (21/05/18)​
 
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This might be a Top 3 Install base OP, kudos.

PG might be one of the most interesting devs to follow in the industry, their past,present and future offer much to discuss.

Bayonetta 3 is dropping soon, after that release playtime is over for PG.
 
Lots of things happening for PG. They didn't manage to ride the Nier Automata wave properly, with only one notable success since 2017 (AC) and several setbacks (Granblue, BF...).

Bayonetta 3 should however turn out great and provide the publisher (!) more confidence for the coming years. Still, their self-published plans are not a success so far.
 
Bayonetta is a bit frustrating to me. It has a very strong, very unique identity, and I wish more games were like that, but it doesn't resonate with me at all. I've tried both Bayonetta 1 and 2 and neither really hooked me so I have no intention of giving 3 a shot and I have much more reserved expectations than many here.

Also, I don't believe Platinum is actually involved with the Switch port of Nier, are they? Virtuos is developing the port and Square is publishing as usual.
 
So far, their self-publishing efforts have been a bust, but it's what they have wanted to do since breaking away from Capcom originally; so they'll keep pushing with it come hell or high water, even if it results in their demise.

I can't imagine that Project GG will be the success they're hoping for, but hopefully they'll be smart enough to keep working with Nintendo to keep the lights on. And then hopefully their next major project will be the hit they desperately need.
 
Bayonetta & NieR: Automata sales
Edit 2: Information that I'm looking for, would like help finding -
  • Media Create CY 2009 - 2012 (otherwise I'll go through the old weekly threads to find what I can).
Chris has those compiled here:
Media Create / Famitsu database
version 1.0.1 (2016 update) <-download it here
__
  • Global Sales Press Releases (Bayonetta 1 & NieR Automata).
Bayonetta (PS3 + 360 only)
1.1 million units as of December 31, 2009 (almost certain these were shipped early overseas to avoid New Year holiday issues otherwise this figure wouldn't make any sense)
1.35 million units as of March 31, 2010
>2 million units by 2014 (under the Double Climax section)

NieR: Automata (PS4 only, source Square Enix via CESA White Paper as reported by Marth)
1.5 million units as of December 2017
2.2 million units as of December 2018
2.6 million units as of December 2019

NieR: Automata (all platforms)
>1 million units by April 2017
>1.5 million units by May 2017
>2 million units by September 2017
>3.5 million units by December 2018 (of which >1 million in Japan and Asia)
>4 million units by May 2019
>4.5 million units by March 2020
>4.85 million units by September 2020
>5 million units by December 2020
>5.5 million units by February 2021
>6 million units by June 2021
>6.5 million units by June 2022


__

I just want Project G.G. to release :(
 
Incredible stuff @PillFencer - added threadmark, included in OPs & going over the archives document by @Chris1964 to add early PlatinumGames sales data. I want Project G.G. too!
This might be a Top 3 Install base OP, kudos.

PG might be one of the most interesting devs to follow in the industry, their past,present and future offer much to discuss.

Bayonetta 3 is dropping soon, after that release playtime is over for PG.
Appreciate the kinds words @cw_sasuke - agree there is plenty to discuss post Bayonetta 3 & NieR Switch port, its why I wanted to get the PG Output Strategy thread ready now beforehand.
Lots of things happening for PG. They didn't manage to ride the Nier Automata wave properly, with only one notable success since 2017 (AC) and several setbacks (Granblue, BF...).

Bayonetta 3 should however turn out great and provide the publisher (!) more confidence for the coming years. Still, their self-published plans are not a success so far.
Very up & down these past few years to be sure, arguably since Bayonetta 2, didn't get to make Metal Gear Rising 2 due to the Konami/Kojima fallout. Helps explain the move to self-publishing.
Bayonetta is a bit frustrating to me. It has a very strong, very unique identity, and I wish more games were like that, but it doesn't resonate with me at all. I've tried both Bayonetta 1 and 2 and neither really hooked me so I have no intention of giving 3 a shot and I have much more reserved expectations than many here.

Also, I don't believe Platinum is actually involved with the Switch port of Nier, are they? Virtuos is developing the port and Square is publishing as usual.
Fair enough, not for everyone, I think its a strength to make a game that doesn't appeal to everyone but for those that do, its very memorable character & world setting leave their mark. Hopefully they have something more your speed on the way. Will keep an eye out for NieR Automata Switch credits to see who is responsible, want to look into various ports & support teams.
So far, their self-publishing efforts have been a bust, but it's what they have wanted to do since breaking away from Capcom originally; so they'll keep pushing with it come hell or high water, even if it results in their demise.

I can't imagine that Project GG will be the success they're hoping for, but hopefully they'll be smart enough to keep working with Nintendo to keep the lights on. And then hopefully their next major project will be the hit they desperately need.
Have shared my scepticism about its ambitious expansion plans as well but let's wait until next year when they're expected to formally unveil Project G.G. before writing it off. Agree that maintaining a working relationship with Nintendo is crucial after Bayonetta 3. Astral Chain 2? Also they could team up with Soleil via Tencent which is publishing an original IP, Project Edo. Hopefully this will complement Media Create threads when discussing current & historical sales / strategy of PlatinumGames with releases of NieR Automata (Switch) & Bayonetta 3 (Switch).
 
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Babylon fell

Man, Platinum has been in quite the rut lately. What a bummer. Hopefully Bayonetta 3 can turn the tides
 
Babylon fell

Man, Platinum has been in quite the rut lately. What a bummer. Hopefully Bayonetta 3 can turn the tides
Painful for those who have spent years working on it & anyone who spent good money on Babylon's Fall. Look on the bright side, it means Kenji Saito can get back to directing stylish action games once more! NieR Automata: The End of YoRHa (Switch) & Bayonetta 3 are key to reminding everyone - even within the studio, what PlatinumGames really has to offer that makes it stand out.

Updated the OPs, putting my To Do List there (anyone played Babylon's Fall that can write a post-mortem after its shut down in early 2023?). Wanna see more votes in the poll IB people!
 
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Since Various Daylife and Clap Hanz Golf, both Apple Arcade ex-exclusives, were announced today, I wonder when we will see World of Demons on consoles. Even in a worst case scenario, it should at least sell more than Sol Cresta.
 
Since Various Daylife and Clap Hanz Golf, both Apple Arcade ex-exclusives, were announced today, I wonder when we will see World of Demons on consoles. Even in a worst case scenario, it should at least sell more than Sol Cresta.
Good point. I'd also mention Shinsekai Into the Depths by Capcom that was ported from Apple Arcade after a year to Nintendo Switch in 2020 with additional content. Could see the same for World of Demons from PlatinumGames, any opportunity to revisit the game, take onboard constructive feedback & make a variety of changes or add new features for a console/PC version.
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Poll results are in, a close run thing but the PlatinumGames twofers won the day, as a prize to all those who voted, NieR Automata & Bayonetta 3 are coming your way...once you pay to play.

Couple updates, added new staff details to the OPs, including Tencent external directors Shin Joon Oh*, Bo Wang & freelancer Mari Shimazaki. Physical edition of Bayonetta 1 is out now in Japan & North America, due mid-October in the UK via the My Nintendo Store, keeping my eyes peeled for its listing (EU too). Shall add new Famitsu sales data for NieR Automata / Bayonetta 1 & 3.
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Last but no means least the first NieR Automata Ver1.1a PVs have dropped ahead of its broadcast in January. We'll see if its effect on wider interest in the series is more Cyberpunk: Edgerunners or sinks without a trace like Bayonetta: Bloody Fate. Betting on the former but want to give the latter another chance to see how the film holds up as it nears its 10th anniversary. Have added details for both anime to the OPs as well. Feedback on the OPs, any discussion on topics raised & ideas for a new poll are more than welcome.

*Shin Joon Oh
  • Jan. 2013, Assistant General Manager of Tencent Games (to present)
  • Jan. 2013, General Manager of Tencent Japan Co., Ltd. (to present)
  • Mar. 2016, Director of Aiming Inc. (to present)
  • Jan. 2020, Director of PlatinumGames Inc. (to present)
  • Jun. 2020, Director of Marvelous Inc. (to present)
  • Oct. 2020, Director of Bokeh Game Studio Inc. (to present)
  • Nov. 2021, Director of Wake Up Interactive Limited (to present)
  • Feb. 2022, Director of HEADLOCK INC. (to present)
 
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New interview, platinum still want to do a live service game.

I doubt any third-party will Collab with them for one after this failure, nor do I think a Kickstarter campaign would succeed here. Maybe Tencent will give them some more help?
 
I understand that the money is heavily concentrated in the GaaS model, but sometimes you have to acknowledge the strengths and weaknesses of your team. They’re good at making single player action games, making multiplayer games is just forcing a square peg through a round hole.
 
Thinking Square Enix's involvement held Babylon's Fall back is like thinking The Wonderful 101 bombed because Nintendo didn't market it properly... oh wait.

There's good people are Platinum but I can't say I'm entirely convinced by their business plans.
 
Baby's Fall and W101 deserved to bomb. Most Platinum games that deserve success (Bayo series, Vanquish, MG Rising, Nier Auto, Astral Chain) tend to get it to some degree.

I'd say the only ones that didn't were when they tried doing something too far outside their character action wheelhouse (Infinite Space, Sol Cresta).
 
Limited budget and relying on many outside stakeholder arent the best foundation to enter the GaaS space.
 


Original voice of bayonetta ask fans to boycott the game and donate to charity, she was only offer $4000 dolars for the game.

"Bayonetta franchise made aprox $450M. That's not including merch. As an actor, I have trained for seven and a half years. Three years in the London Academy of Music and Dramatic Art and four and a half years in Los Angeles"

"What did Nintendo think this was worth? The offered to pay me the final offer to do the whole game as a buyout for 4000 thousand US dollars. This is an insult to me and everything I've given to this game and to the fans"

"I'm asking the fans to boycott this game and instead use the money you were going to spend on this game donating it to charity"

"I auditioned for the role and passed with flying colours. They then sent me an insulting offer so I thought and did write to Hideki Kamiya, and I went and ask him for what I'm worth. A friend wrote in Japanese to him and I got a reply where he said he values me greatly, my contributions to the game and that the fans really want me to voice it over. Then I received a better offer: $4000."

"Platinum said that I was very, that I had a tough schedule... I actually had nothing but time. I wish the new actress all the best luck in the World, but she's not the voice of Bayonetta. I created that voice. She has no right to sign merchandise as Bayonetta, anymore than I have the right to sign as Eva Green even though I was her parrott in the video game The Golden Campus."

UPDATE:



Kamiya comment
 
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This is quite spicy and really a bad look for Nintendo/PG.

Don't know how I feel about pushing people to boycott a game that so many people worked for years because of it though, just a really bad situation overall.
 
As an aside, would Nintendo actually be responsible for picking / paying voice actors as the publisher? I'd assume PG would handle all of that. Weird situation all around, honestly. I'm a bit skeptical of the $4k offer as that seems incredibly low when they turned around and got Hale. Her work is most likely more expensive and carries the risk of upsetting fans of the Bayonetta character. Kamiya's tweet seems a bit more unprofessional than usual too.

Edit: It has been brought to my attention that Hellena herself has said it only takes 4 days (4 hrs sessions each) to record the lines for a Bayo game. So that seems in line with union rates?
 
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As recommended by @ktpoison, the discussion about Bayo 3-voice acting pay should better go here.

However, I just want to say that I'm getting seriously angry when reading the thread for this on a certain other forum and people say stuff like "she deserves more". If doing a couple hours of voice-acting deserve 4000 Dollars, I'd like to hear from the same people what a baker deserves to be paid for one month of hard physical work, 8h every day, at night, basically losing any chance at a normal social life. You could pick any other "normal" job from outside the entertainment-industry, too.

Sometimes it really feels like gamersTM live in their very own special bubble. Most people would love to earn as much as she was offered. I have significant doubt that the people fighting for her are fighting equally as hard every day for all the other underpaid jobs in the world. I know that this will get me some opposing replies, but the permanent worries and care for video game industry-workers has been leaving a really bad taste in my mouth for years now, when most non-entertainment jobs are so much worse, tedious shit that makes people depressed and burnt out, and worse paid, too. Bringing to light sexual abuse in the industry? Perfectly fine. Bringing to light someone being offered 4000 Dollars for a couple hours of work? How about no ...
 
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As an aside, would Nintendo actually be responsible for picking / paying voice actors as the publisher? I'd assume PG would handle all of that. Weird situation all around, honestly. I'm a bit skeptical of the $4k offer as that seems incredibly low when they turned around and got Hale. Her work is most likely more expensive and carries the risk of upsetting fans of the Bayonetta character. Kamiya's tweet seems a bit more unprofessional than usual too.

Edit: It has been brought to my attention that Hellena herself has said it only takes 4 days (4 hrs sessions each) to record the lines for a Bayo game. So that seems in line with union rates?
Hard to say, Taylor is putting the blame mostly at Platinum/Kamiya. This isn't even a union issue since Taylor and Hale are both part of a voice actor's union that Nintendo has worked with in the past and I imagine some of Xenoblade 3's English cast like Harry Lloyd and Jenna Colemen were bigger names then Taylor which likely saw them getting paid better. But this is Nintendo's own game and they could have stepped in at some point.
 
But this is Nintendo's own game and they could have stepped in at some point.
Why would they do that? I doubt they care who voices Bayo and left it to platinum. More to the point I think they are looking at this and probably reinforcing their thinking that VAs aren't worth all this headache.
 
Why would they do that? I doubt they care who voices Bayo and left it to platinum. More to the point I think they are looking at this and probably reinforcing their thinking that VAs aren't worth all this headache.
They're not going to get rid of Union VAs or anything of the like, they just won't ever work with Helena Taylor on anything again. Really this feels like David Hayter and MGSV part 2.
 
The biggest issue is how she demonize her replacement and anyone who buys the game. That and lowballing a VA and them refusing and walking away isn’t really an issue imo. At least not enough to justify this scorch earth approach.
 
The biggest issue is how she demonize her replacement and anyone who buys the game. That and lowballing a VA and them refusing and walking away isn’t really an issue imo. At least not enough to justify this scorch earth approach.
Yeah, her attacking Jennifer Hale did not sit right with me in the slightest and I am honestly surprised more people aren't calling her out for that. Like usually when it comes recasting, usual at least the old VA will show some form respect to the new VA and some times even wish them the best of luck. But this part really made me question Taylor's story.
 
I'll just say this regarding boycotting: if I didn't buy games because an employee or worker was angered by the decisions by the publisher/developer, then I'd probably own 5 games total.
 
Yeah, her attacking Jennifer Hale did not sit right with me in the slightest and I am honestly surprised more people aren't calling her out for that. Like usually when it comes recasting, usual at least the old VA will show some form respect to the new VA and some times even wish them the best of luck. But this part really made me question Taylor's story.

Because most people aren’t in this for any rights. Just an excuse not to buy the game, which they weren’t going to do anyway, or to be on the moral high ground and then buy regardless.

It’s what I call ‘lazy activism’.
 
She is acting EXTREMELY petty and immature. Shitting on all the devs who worked hard on this game for 5 years because she didn't get offered as much money as she felt entitled to is what she wants. And then her attacking Jennifer Hale... Inacceptable. This makes me want to buy this game even more.

I don't see any noticable boycott happening. Not for something as ridiculous as this.
 
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Hard to say, Taylor is putting the blame mostly at Platinum/Kamiya. This isn't even a union issue since Taylor and Hale are both part of a voice actor's union that Nintendo has worked with in the past and I imagine some of Xenoblade 3's English cast like Harry Lloyd and Jenna Colemen were bigger names then Taylor which likely saw them getting paid better. But this is Nintendo's own game and they could have stepped in at some point.
How would you like Nintendo to step in? Because from where I sit that changes the job contract immensely.
 
Yeah I agree this was... not the wisest of moves, or the most delicately handled.

Should she been offered more? Well it depends on how much she was going to do. Folks are traditionally paid an hourly rate (supposedly $250/h so take that amount as you will), but we don't know how much she was going to be doing if it was just for one of these seemingly numerous variants of Bayonetta, or them all. We also don't know what she was paid for her prior roles, for some reason this is something she still hasn't divulged (and would certainly add context).

Throwing shit at Jennifer Hale for taking over which is her job is REALLY uncalled for and predictably folks have been dumping on Jennifer as a result. I was part (as a fan) of the Sonic voice cast change of 2005 and while that pissed me off then, at no instance did Ryan Drummond or any other VA throw shit at their successors, same goes for the 4Kids (ironic heh) cast for Pokémon when they were recast a year later IIRC.

And the scorched Earth approach just literally killed her entire career with seemingly absolutely nothing to gain. Breaking an NDA is a huge offence to companies, as it shows you cannot be trusted with private information. She's also in theater apparently, what's stopping them from catching this and thinking the same?

I'm all for voice-actors being paid what they are rightly owed and what their effort warrants, but this to me just felt like one of the worst ways to go about it. Like what solution was she seeking? The game is done so Nintendo or Platinum (her language very much points to this being PG's doing) can't simply redub the game since it's way too late and even then that's not fair to Jennifer. Of course this has happened before when Disney and Robin Williams patched things up and outright replaced Dan Castellaneta's entirely finished role as Genie in Aladdin and the King of Thieves, so it HAS been done before... it's just VERY unlikely.

And even then, this ruined any chance of her voicing Bayonetta ever again.

I'd love it if Nintendo/PG made amends and would still hire her for a hopeful Bayonetta 4, but obviously, that's like next to impossible to happen unfortunately.

I wish her luck, she'll need it, to say the least.
 
Well Bayonetta end here I guess.
To much trouble to keep this IP alive for Nintendo and it barely make any money.
They should focus in Astral Chain 2 or make another IP with Platinum, Bayonetta fanbase are a bunch of petty people than dont deserve money.
So many people saying pirate the game instead of buy it made me realize they don't deserve nothing.
 
This doesn't feel like a reason to boycott. I mean if people decided to boycott anything based on a person getting a low offer then they would probably need to boycott every company and buy nothing at all, this might be an exaggeration and I know is not that simple but you get the point.
 
This doesn't feel like a reason to boycott. I mean if people decided to boycott anything based on a person getting a low offer then they would probably need to boycott every company and buy nothing at all, this might be an exaggeration and I know is not that simple but you get the point.
This whole situation is kinda tricky. Like video game boycotts have pretty much always failed just look at Pokemon SW&SH and Modern Warfare 2 as the biggest examples. Then you have situations like MGSV which recast the series' iconic voice, yet the VA change wasn't even MGSV's biggest controversy and the game ended up getting a ton of acclaim and ended as the best-selling game in the series.

However, Bayonetta has been always been the kind of series that was lucky to get sequels and always had a sort of foot in the grave. But then you have things like the Switch effect and it being fairly marketed well. But its also releasing during a busy period, same day as the new call of duty in fact. So Bayonetta 3 is gonna be very interesting to see where its sales are when Nintendo reports on its Q4 earnings in January.
 
Well Bayonetta end here I guess.
To much trouble to keep this IP alive for Nintendo and it barely make any money.
They should focus in Astral Chain 2 or make another IP with Platinum, Bayonetta fanbase are a bunch of petty people than dont deserve money.
So many people saying pirate the game instead of buy it made me realize they don't deserve nothing.
If Nintendo was focused on the money making aspect of Bayonetta then the franchise would have never seen a second game. Which trouble are we talking about since by all accounts it is something they want to keep doing. Now this could change depending on how extreme fans wanna be in this situation.
 
We are getting the point when even reviewers are asking to boycott the game and not make any publicity or review the game.
Did anyone think Nintendo would want to deal with this stuff in a sequel?.
 
Several weeks, if not a month or more in the case of a game like Bayonetta, where you're looking at a fairly sizeable amount of in-game and cutscene dialogue. Also, these actors are meant to be paid by the hour, and that's hours spent in the studio, not hours worth of dialogue in the game.

This would include setting up and calibration of equipment, multiple takes, re-records etc.

Hellena is also a SAG/AFTRA member, which provides her certain rights/rates as a performer, so if she was indeed meant to voice Bayonetta throughout the entire game, $4000 is an extremely low figure.

(I wanted to point this out because that post was made in this thread, and I don't think it should go by without someone clarifying, in the event that people don't happen to visit the dedicated thread. Carry on with sales stuff now.)
Putting this in the correct thread. This isn't necessarily true. Hellena specifically said Bayo 1 was done over 4 days, with 4 hour sessions each for her. Coincidently, by current rates, that would come out to about $4000. However given that was apparently a later offer, that points to it taking less time.

We are getting the point when even reviewers are asking to boycott the game and not make any publicity or review the game.
Did anyone think Nintendo would want to deal with this stuff in a sequel?.
Which reviewers are calling for that? Because that is a way to get blacklisted by Nintendo.
 
Putting this in the correct thread. This isn't necessarily true. Hellena specifically said Bayo 1 was done over 4 days, with 4 hour sessions each for her. Coincidently, by current rates, that would come out to about $4000. However given that was apparently a later offer, that points to it taking less time.


Which reviewers are calling for that? Because that is a way to get blacklisted by Nintendo.
For now LATAM and Spanish reviewers even some loved ones.
Read some independent reviewers in Era say is the morally right thing to do.
Some even asking ban the discussion of the game.
If this get worse more reviewers are gonna have the pressure of follow what others do.
 
Putting this in the correct thread. This isn't necessarily true. Hellena specifically said Bayo 1 was done over 4 days, with 4 hour sessions each for her. Coincidently, by current rates, that would come out to about $4000. However given that was apparently a later offer, that points to it taking less time.


Which reviewers are calling for that? Because that is a way to get blacklisted by Nintendo.

I also find it hollow to boycott a review of a game over a payment debut in which the VA turned down the role and not anything from Activsion or Blizzard last year, or Ubisoft the year before who offensives were way worst, especially with Activsion being sued even as we speak. Honestly reads like console war crap.

For now LATAM and Spanish reviewers even some loved ones.
Read some independent reviewers in Era say is the morally right thing to do.
Some even asking ban the discussion of the game.
If this get worse more reviewers are gonna have the pressure of follow what others do.

Era is the same place that tried to make the lack of Black people in Smash an issue, which is a way bigger issue and point of discussion that no one outside of their bubble gave two craps about even now.
 
For now LATAM and Spanish reviewers even some loved ones.
Read some independent reviewers in Era say is the morally right thing to do.
Some even asking ban the discussion of the game.

If this get worse more reviewers are gonna have the pressure of follow what others do.
Shaking my head so hard I fear it might come off. -_-
 
For now LATAM and Spanish reviewers even some loved ones.
Read some independent reviewers in Era say is the morally right thing to do.
Some even asking ban the discussion of the game.
If this get worse more reviewers are gonna have the pressure of follow what others do.
So I'm not seeing actual proof here. Reviewers will probably have the game already, and any of them calling for a boycott over this would risk a legit blacklist from Nintendo.
 
For now LATAM and Spanish reviewers even some loved ones.
Read some independent reviewers in Era say is the morally right thing to do.
Some even asking ban the discussion of the game.
If this get worse more reviewers are gonna have the pressure of follow what others do.
Era has a very black and white view on social justice, so it's not a surprise some wants to ban the game's discussion outright.
 
This debacle makes me think of the guy on the bicycle putting a rod into one of his wheels and then crying that he fell afterwards.

As @Sorbete said, if we were to boycott any product where someone, somewhere felt they were given s lowball offer, we wouldn't be buying or consuming anything.
 
I don't see a point in this idea of review/discussion refusal when Helena is already guaranteed to never VA in anything now. She will never be Bayonetta again. Jennifer Hale seems to be doing a good job from what I've heard in videos and she's super pro-union. Along with having most of the other cast being union VAs, protesting for the sake of VA rights feels counterintuitive here.
 
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