• Install Base's 1-year anniversary - Let's talk and celebrate!

    Check out the thread here!

PlatinumGames // Strategic Bomba Command // non-stop climatic bloody minded self-publishing action. // Babylon's Fall has Fallen from Grace...

"Whadya buyin!? Heard that in a game once."

  • Bayonetta 3 (Switch)

    Votes: 12 38.7%
  • NieR Automata The End of YorHA Edition (Switch)

    Votes: 2 6.5%
  • "Flock off, feather-face!" I'm buying all of the above.

    Votes: 17 54.8%

  • Total voters
    31
  • Poll closed .
To Do List New

KR_EP

FEEL LIKE A PILOT. BE A LANDING HERO.
Member
OP brief overview, second post sales data, third for key staff & links. OP updated based on news & discussion. Post links to global sales & interviews. 'To Do List' is at bottom of post.

Bouncin' - ODD SEED Money (Origin-Story-Arc).​
Diplomacy has failed, CAPCOM shuttered Clover Studios. Undeterred, Inaba, Kamiya & Mikami multi-unite-morph their fledging start up with Tatsuya Minami's to bring their PLATINUM GAME!

True Game - Keep Ballen Minami (Platinum-Age-Arc)​
MadWorld marks a bloody debut for the dream-team, SEGA partnership, Kamiya & Mikami deliver the goods before the latter bails to form Tango Gameworks. Nintendo calls.

Realism - Sato presents Contract Work, It’s a Way of Livin’ (PMSC-Arc)​
Easy come, easy go, license work for Activision Blizzard of varying quality, Nintendo insists on utilising the WiiU Gamepad for Star Fox Zero. Nier Automata saves the day in the nick of time.

Hating Game (Interlude) - Inaba’s Tryina Survive (Enemies-Unite-Arc)​
Multiple high profile cancellations, no NieR Automata 2, extended development for Babylon's Fall, Bayonetta 3 & World of Demons. Successful crowdfund marred with delays. Taura rises.

Hard Way - Yamane’s Gambit. Can PlatinumGames recover its lustre? (Shocking Self Publishing-Arc)​
Ambitious plans to expand, Takao Yamane arrives to put the house in order. Bayonetta 3 finally coming soon. Fruit of Tencent funding, next week year in games magazine expo. Discuss!

My Life - PlatinumGames Dramatic Resume: (separate brackets indicate port)
2009: MadWorld (Wii) / Infinite Space (DS) / Bayonetta (360) (WiiU)* (PC) (Switch) (PS4/Xbox One)
2010: Vanquish (PS3/Xbox 360) (PC) (PS4/Xbox One)
2011: -
2012: Max Anarchy / Anarchy Reigns (PS3/360)
2013: Metal Gear Rising: Revengeance (PS3/Xbox 360) (PC) / The Wonderful 101 (Wii U)
2014: Bayonetta 2 (Wii U)* (Switch) / The Legend of Korra (PC/PS3/PS4/Xbox 360/Xbox One)**
2015: Transformers: Devastation (PC/PS3/PS4/Xbox 360/Xbox One)***
2016: Star Fox Zero & Star Fox Guard (Wii U) / Teenage Mutant Ninja Turtles: Mutants in Manhattan (PC/PS3/PS4/Xbox 360/Xbox One)****
2017: NieR: Automata (PS4) (PC) (Xbox One)
2018: -
2019: Astral Chain (Switch)
2020: The Wonderful 101: Remastered (PC/PS4/Switch) (Amazon Luna)
2021: World of Demons (Apple Arcade)
2022: Sol Cresta (PC/PS4/Switch) / Babylon's Fall (PC/PS4/PS5)*****
*Delisted 19th September 2019 / **Delisted 21st-31st December 2017 / ***Delisted 21st-31st December 2017 / ****Delisted 4th January 2017 / *****Delisted 13th September 2022.​

The Hoobang Affiliates:
APPLE - the revival of World of Demons, a one-off or is there more to come?
HAMSTER - agreed to license 'Cresta' IP for the Neo-Classic Arcade debut Sol Cresta.
NINTENDO - a long term partner over the past decade but will they continue their relationship beyond the release of Bayonetta 3?
SEGA - cancelled Bayonetta 2, but have allowed IP use by Nintendo, enabling PlatinumGames to continue the series while also commissioning PC/PS4/Xbox One ports for Bayonetta & Vanquish.
SQUARE ENIX - NieR Automata plus consulted on NieR Replicant & Babylon's Fall post launch support.
TENCENT - major investor in the studio with two external board members & key to financing its plans to self-publish.

Trust No:
NUDE MAKER - status unknown since Night Cry (PC, Vita) in 2016. Hifumi Kouno last directed Root Film, (PS4, Switch) in 2020 for Kadokawa Games (now Dragami Games).
KONAMI - 2
Activision Blizzard - delisting devastation in disguise.
Microsoft - cancelled Scalebound, Kamiya blames PlatinumGames, wants a second chance, Phil Spencer expressed regret at outcome. [UPDATE] - 'currently nothing to say', it's happening.gif.
CyGames - ghostin’ me, Matsuno takes leave.
DeNa - soft launch, hard crash

Champagne Dreams:
Bayonetta (Switch) - Retail Version out now in Japan & North America, mid-October for UK exclusively on My Nintendo Store.
NieR Automata The End of YoRHa Edition (Switch) - 06/10/22
Bayonetta 3 (Switch) - 28/10/22
Sol Cresta (PS4/Switch) - 03/11/22 (Japanese Retail Version)
The Wonderful 101 Remastered DLC (PC/PS4/Switch) - TBC
Project G.G. (TBA) - TBC
Neo-Classic Arcade Series - Volume 02-10 (TBA) - TBC

Imagine That:
Ikumi Nakamura's 'Taboo Subjects' (DS)
Scalebound (Xbox One)
Lost Order (TBA)

All Out of GAAS:
Babylon's Fall (PC/PS4/PS5) - February 28th 2023

She’s a F***ing celebrity in this town, too:
Bayonetta: Bloody Fate:
  • Director: Fuminori Kizaki
  • Screenplay: Mitsutaka Hirota
  • Original Character Design & Character Designer: Mari Shimazaki & Ai Yokoyama
  • Music: Masato Kazune & Jun Abe
  • Animation Studio: Gonzo (film credits)
  • Feature (Theatrical Release - 23rd November 2013)
Nier Automata Ver1.1a:
  • Director: Ryouji Masuyama
  • Series Organization: Yoko Taro, Ryouji Masuyama
  • Character Design & Supervising Animation Director: Jun Nagai
  • Music: MONACA
  • Animation Studio: A-1 Pictures (Aniplex)
  • TV series (Japan Television Broadcast - January 2023)
Edit: To Do List: (latest on information I'm looking for, going to take a little break from this before updating again, in the meantime, any help with the below is greatly appreciated).
  • Global Sales Press Releases (Bayonetta 1 & NieR Automata) - COMPLETE - thanks again to @PillFencer
  • Media Create CY 2009 - 2012 - COMPLETE - used historical sales document by @Chris1964 to add yearly data up until present (CY 2009 - CY 2021).
  • External board member details - COMPLETE - confirmed that External Board Directors Shin Joon Oh & Bo Wang are from Tencent.
  • External studio partners assisting in game development, ports & remasters. - IN PROGRESS - Alvion (Max Anarchy, MGR:R, W101, Bayo2, Korra, Transformers, Star Fox, NieR). Ryuta Takahashi - joins SEEDS INC. August 2006, then PlatinumGames October 2007 before setting up Bee Tribe in April 2009 (Vanquish, W101, Bayo2 & Star Fox Zero). Virtuos (tbc).
  • Platinum Tokyo key staff details. - Motoi Fujita, director of PlatinumGames Tokyo; software engineer David Scripps; project manager Miki Sato; & game designer Takahisa Sugiyama.
  • Confirm dates & credits of current / former staff at Platinum Games & want to understand Shinji Mikami comments about difficulties at studio during Vanquish development.
  • Nick Des Barres (NickRox) twitter feed links for more detail on his credited & uncredited work / time at PlatinumGames.
  • -NEW!- Have removed link to Infinite Space 200,000 copies worldwide as EDGE Magazine feature on PlatinumGames lacks primary source, requires confirmation.
  • -NEW!- Babylon's Fall post mortem from someone who has actually played the game.
 
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Sales Data New
OP
OP
KR_EP

KR_EP

FEEL LIKE A PILOT. BE A LANDING HERO.
Member
Media Create / Famitsu database
version 1.0.1 (2016 update) <-download it here
Source: Media Create Archives.

Many thanks to @Chris1964 & @PillFencer for the sales database & links.
Media Create Sales: 2009 CY (2008 Dec 29 - 2010 Jan 03)
059/000. [PS3] Bayonetta <ACT> (Sega) {2009.10.29} (¥7.980) 199.902 / NEW (135.242 <66.33%>)
131/000. [360] Bayonetta <ACT> (Sega) {2009.10.29} (¥7.980) 88.686 / NEW (64.325 <86.74%>)
163/000. [NDS] Infinite Space <RPG> (Sega) {2009.06.11} (¥5.500) 71.407 / NEW (38.394 <92.14%>)

Media Create Sales: 2010 CY (2009 Jan 4 - 2011 Jan 2)
143/000. [PS3] Vanquish <ACT> (Sega) {2010.10.21} (¥7.980) 77.686 / NEW
505/000. [360] Vanquish <ACT> (Sega) {2010.10.21} (¥7.980) 14.990 / NEW

567/059. [PS3] Bayonetta <ACT> (Sega) {2009.10.29} (¥7.980) 12.726 / 212.628 (135.242 <66.33%>)
657/000. [PS3] Bayonetta [1/1][PlayStation 3 the Best] <ACT> (Sega) {2010.09.02} (¥3.990) 10.204 / NEW
815/000. [WII] Madworld <ACT> (Spike) {2010.02.10} (¥7.140) 7.078 / NEW

Media Create Sales: 2011 CY (2011 Jan 3 - 2012 Jan 1)

599/143. [PS3] Vanquish <ACT> (Sega) {2010.10.21} (¥7.980) 11.858 / 89.544
708/657. [PS3] Bayonetta [1/1] [PlayStation 3 the Best] <ACT> (Sega) {2010.09.02} (¥3.990) 8.732 / 18.935

Media Create Sales: 2012 CY (2012 Jan 2 - 2012 Dec 30)
265/000. [PS3] Anarchy Reigns <ACT> (Sega) {2012.07.05} (¥7.980) 34.821 / NEW
754/000. [360] Anarchy Reigns <ACT> (Sega) {2012.07.05} (¥7.980) 6.156 / NEW

1000/708. [PS3] Bayonetta [1/1] [PlayStation 3 the Best] <ACT> (Sega) {2010.09.02} (¥3.990) 3.529 / 22.464
Media Create Sales: 2013 CY (2012 Dec 31 - 2013 Dec 29)
012./000. [PS3] Metal Gear Rising: Revengeance # <ACT> (Konami) {2013.02.21} (¥6.980) - 424.743 / NEW
400./000. [WIU] The Wonderful 101 <ACT> (Nintendo) {2013.08.24} (¥6.930) - 14.134 / NEW
584./000. [PS3] Metal Gear Rising: Revengeance [Special Edition] <ACT> (Konami) {2013.12.05} (¥2.480) - 7.315 / NEW

Media Create Sales: 2014 CY (2013 Dec 30 - 2014 Dec 28)
133./000 [WIU] Bayonetta 2 <ACT> (Nintendo) {2014.09.20} (¥8.316) - 59.921 / NEW (38.828 <67,29%>)

354./584. [PS3] Metal Gear Rising: Revengeance [Special Edition] <ACT> (Konami) {2013.12.05} (¥2.480) - 14.138 / 21.452 (3.612 <62,32%>)
662./012. [PS3] Metal Gear Rising: Revengeance # <ACT> (Konami) {2013.02.21} (¥6.980) - 4.116 / 428.858 (308.681 <64,02%>)
682./400. [WIU] The Wonderful 101 <ACT> (Nintendo) {2013.08.24} (¥6.930) - 3.885 / 18.019 (5.258 <17,64%>)

Media Create Sales: CY 2015 (2014 Dec 29 - 2016 Jan 03)
350./133. [WIU] Bayonetta 2 <ACT> (Nintendo) {2014.09.20} (¥7.700) - 14.240 / 74.161 (-76%) (38.828 <67,29%>)
944./682. [WIU] The Wonderful 101 <ACT> (Nintendo) {2013.08.24} (¥6.600) - 1.630 / 19.648 (-58%) (5.258 <17,64%>)

Media Create Sales: CY 2016 (2016 Jan 04 - 2017 Jan 01)
140./000. [WIU] Star Fox Zero + Star Fox Guard Double Pack <Star Fox Zero \ Star Fox Guard> <STG> (Nintendo) {2016.04.21} (¥6.500) - 49.952 / NEW (17.114 <29,68%>)
226./000. [WIU] Star Fox Zero <STG> (Nintendo) {2016.04.21} (¥5.700) - 22.098 / NEW (8.135 <31,44%>)

557./350. [WIU] Bayonetta 2 <ACT> (Nintendo) {2014.09.20} (¥7.700) - 4.408 / 78.569 (-69%) (38.828 <67,29%>)
Media Create Sales: CY 2017 (2017 Jan 02 - 2017 Dec 31)
010./000. [PS4] NieR: Automata <RPG> (Square Enix) {2017.02.23} (¥7.800) - 381.753 / NEW (198.542 <92,35%>)

604./140. [WIU] Star Fox Zero + Star Fox Guard Double Pack <Star Fox Zero \ Star Fox Guard> <STG> (Nintendo) {2016.04.21} (¥6.500) - 3.206 / 53.157 (-94%) (17.114 <29,68%>)
856./226. [WIU] Star Fox Zero <STG> (Nintendo) {2016.04.21} (¥5.700) - 1.348 / 23.446 (-94%) (8.135 <31,44%>)

Media Create Sales: CY 2018 (2018 Jan 01 - 2018 Dec 30)
125./000. [NSW] Bayonetta 2 <ACT> (Nintendo) {2018.02.17} (¥5.980) - 35.105 / NEW (9.532 <24,38%>)

131./010. [PS4] NieR: Automata <RPG> (Square Enix) {2017.02.23} (¥7.800) - 32.831 / 414.584 (-91%) (198.542 <92,35%>)
266./000. [NSW] Bayonetta Non-Stop Climax Edition <Bayonetta \ Bayonetta 2> <ACT> (Nintendo) {2018.02.17} (¥9.980) - 12.903 / NEW (11.694 <87,36%>)
1000./604. [WIU] Star Fox Zero + Star Fox Guard Double Pack <Star Fox Zero \ Star Fox Guard> <STG> (Nintendo) {2016.04.21} (¥6.500) - 807 / 53.964 (-75%) (17.114 <29,68%>)

Media Create Sales: CY 2019 (2018 Dec 31 - 2019 Dec 29)
056./000. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2019.02.21} (¥4.800) - 79.750 / NEW (21.326 <72,01%>)
076./000. [NSW] Astral Chain # <ACT> (Nintendo) {2019.08.30} (¥7.980) - 61.854 / NEW (38.021 <80,31%>)

462./125. [NSW] Bayonetta 2 <ACT> (Nintendo) {2018.02.17} (¥5.980) - 3.825 / 38.930 (-89%) (9.532 <24,38%>)
683./131. [PS4] NieR: Automata <RPG> (Square Enix) {2017.02.23} (¥7.800) - 1.807 / 416.391 (-94%) (198.542 <92,35%>)

Shipments (Japan): CY 2019 (2019 Jan 1 - 2019 Dec 31)
[NSW] Astral Chain # <ACT> (Nintendo) {2019.08.30} (¥7.980) - 160.000 / NEW
Media Create Sales: CY 2020 (2019 Dec 30 - 2021 Jan 03)
106./056. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2019.02.21} (¥4.800) - 38.693 / 118.443 (-51%) (21.326 <72,01%>)
180./000. [PS4] Bayonetta & Vanquish <Bayonetta \ Vanquish> <ACT> (Sega) {2020.05.28} (¥3.990) - 19.165 / NEW (9.988 <72,71%>)
338./076. [NSW] Astral Chain # <ACT> (Nintendo) {2019.08.30} (¥7.980) - 6.416 / 68.270 (-90%) (38.021 <80,31%>)
507./000. [NSW] The Wonderful 101: Remastered <ACT> (Platinum Games) {2020.06.11} (¥4.980) - 2.889 / NEW (1.198 <29,28%>)
785./000. [PS4] The Wonderful 101: Remastered <ACT> (Platinum Games) {2020.06.11} (¥4.980) - 1.224 / NEW (613 <28,37%>)

000./462. [NSW] Bayonetta 2 <ACT> (Nintendo) {2018.02.17} (¥5.980) - 515 / 39,445 (9.532 <24,38%>)

Media Create Sales: CY 2021 (2021 Jan 04 - 2022 Jan 02)
119./106. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> <RPG> (Square Enix) {2019.02.21} (¥4.800) - 29.992 / 148.435 (-22%) (21.326 <72,01%>)
501./000. [NSW] Bayonetta 2 <ACT> (Nintendo) {2018.02.17} (¥5.980) - 3.069 / 42.514 (9.532 <24,38%>)
765./180. [PS4] Bayonetta & Vanquish <Bayonetta \ Vanquish> <ACT> (Sega) {2020.05.28} (¥3.990) - 1.346 / 20.511 (-93%) (9.988 <72,71%>)
956./507. [NSW] The Wonderful 101: Remastered <ACT> (Platinum Games) {2020.06.11} (¥4.980) - 870 / 3.759 (-70%) (1.198 <29,28%>)

PS Store Sales (Japan): CY 2021 (2021 Jan 1 - 2021 Dec 31)
06./00. [PS4] NieR: Automata - Game of the YoRHa Edition <NieR: Automata \ NieR: Automata - 3C3C1D119440927> (ε) _PS Store Download Version_ |DL| <RPG> (Square Enix) {2019.02.21} (¥4.800)
CESA 2022: (domestic & international)
Astral Chain: 1,280,000
Bayonetta 2: 1,040,000

Astral Chain LTD:
2019 - 1.030.000 / 1.030.000 (NEW!)
2020 - 180.000 / 1.210.000 (-83%)
2021 - 70.000 / 1.280.000 (-61%)

Bayonetta 2 WiiU vs Switch sales comparison 9 weeks after launch
Bayonetta (PS3 + 360 only)
1.1 million units as of December 31, 2009 (almost certain these were shipped early overseas to avoid New Year holiday issues otherwise this figure wouldn't make any sense)
1.35 million units as of March 31, 2010
>2 million units by 2014 (under the Double Climax section)

NieR: Automata (PS4 only, source Square Enix via CESA White Paper as reported by Marth)
1.5 million units as of December 2017
2.2 million units as of December 2018
2.6 million units as of December 2019

NieR: Automata (all platforms)
>1 million units by April 2017
>1.5 million units by May 2017
>2 million units by September 2017
>3.5 million units by December 2018 (of which >1 million in Japan and Asia)
>4 million units by May 2019
>4.5 million units by March 2020
>4.85 million units by September 2020
>5 million units by December 2020
>5.5 million units by February 2021
>6 million units by June 2021
>6.5 million units by June 2022
.
@PillFencer post here.
Famitsu Sales: Week 10, 2022 (Feb 28 - Mar 06)
24./00. [PS4] Babylon's Fall <RPG> (Square Enix) {2022.03.03} (¥7.800) - 2.885 / NEW <20-40%>
27./00. [PS5] Babylon's Fall <RPG> (Square Enix) {2022.03.03} (¥7.800) - 2.224 / NEW <20-40%>

(Famitsu Weekly Sales will be replaced with Media Create Sales: CY 2022 Sales Data once the top 1000 report is published in 2023).
 
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Miscellaneous Links & Staff Information New
OP
OP
KR_EP

KR_EP

FEEL LIKE A PILOT. BE A LANDING HERO.
Member
Platinum Games 303s:
As of September 1st 2022, there are 303 people working at two studios, with its main office in Osaka & PlatinumGames Tokyo assisting with a newfound focus on GAAS. Some key staff:
ogp.jpg

Board of Directors:
Atsushi Inaba - CEO/President/Studio Head
Shin Joon Oh - Director (Outside) - General Manager of Tencent Japan Co., Ltd. (Jan 2013 - present)
Bo Wang - Director (Outside) - Corporate Vice President, Tencent Games (2006 - present)

Takao Yamane - Vice President & Chief Business Officer
Hideki Kamiya - Vice President & Chief Game Designer

Takahisa Taura - Director (NieR Automata & Astral Chain)
Kenji Saito - Director (Metal Gear Rising: Revengeance & Transformers: Devastation)
Platinum-Games-Interview_03-01-20_003-480x230.jpg

??? - Studio Head
(Please see to do list in OP)

Stylish Freelancer:
Mari Shimazaki - (Freelance) Bayonetta 1 conceptual character designs & on Bayonetta 2. Working on Bayonetta 3 character designs & with BeeTribe as Art Director on Armed Fantasia.

Ex-Platinum Alumni:
Shinji Mikami - (?? - ??) external member of Platinum Games, set up Tango Gameworks (01/03/10) before release of Vanquish (19/10/10). Now part of Xbox Game Studios via Bethesda.
Shigenori Nishikawa (?? - May 2010) Madworld (Director) & Vanquish (Game Designer) before leaving to join Tango Gameworks.
Tetsuya Minami - (?? - March 2016) former CEO/President, founder of M-Two Inc (Resident Evil 3 remake). Fabulous head of hair.
Yusuke Hashimoto - (?? - 31/01/19) Bayonetta 2 director & character design, co-directed Star Fox Zero, tweeted concept art, now at CAPCOM as one of the Game Designers on Street Fighter 6.
Kenichi Sato - (April 2016 - December 2021) former CEO/President, current Advisor to PlatinumGames.
Ikumi Nakamura - (?? - ??) conceptual design, Bayonetta, Lead Artist at Tango Gameworks & initial Director of Ghostwire: Tokyo, currently CEO / Creative Director / Generalist - Unseen.
Nick Des Barres - (?? - ??) scriptwriter The Wonderful 101, localisation for Anarchy Reigns, plus worked on Bayonetta 2 & Metal Gear Rising: Revengeance. Current position unknown.
Jean-Pierre Kellams - (?? - March 2017) localisation plus writing for nearly 10 years across multiple games, producer ScaleBound, currently Senior Producer at Harmonix (Epic Games).

Useful Links:
Takao Yamane interview / roundtable discussion - https://www.platinumgames.com/official-blog/article/12149
Inside PlatinumGames - EDGE Magazine feature (October 2012).
PlatinumGames beta / early concepts - https://www.unseen64.net/tag/platinum-games/ include Mad World, Bayonetta, Vanquish, Max Anarchy / Anarchy Reigns & The Wonderful 101.
Shin Joon Oh resume - https://corp.marv.jp/english/company/about.html (scroll down)
Bo Wang interview - https://venturebeat.com/games/how-t...-opportunity-in-gaming-investments-interview/

Install Base threads:
Atsushi Inaba CEO - https://www.installbaseforum.com/forums/threads/atsushi-inaba-becomes-platinumgames-ceo.455/
New PlatinumGames CEO plans - https://www.installbaseforum.com/forums/threads/platinum’s-new-ceo-wants-to-create-‘larger-riskier’-games-and-hints-at-live-service-focus.556/
Takao Yamane joins - https://www.installbaseforum.com/fo...s-vice-president-interview-in-threadmark.936/
Babylon's Fall Famitsu sales debut (& exit) - https://www.installbaseforum.com/forums/threads/media-create-sales-week-9-2022-feb-28-mar-06.639/
Babylon's Fall from Grace - https://www.installbaseforum.com/fo...ylons-fall-services-on-28-february-2023.1051/
 
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Bayonetta & NieR: Automata sales New

PillFencer

Meat is murder
Member
Pronouns
they/them
Edit 2: Information that I'm looking for, would like help finding -
  • Media Create CY 2009 - 2012 (otherwise I'll go through the old weekly threads to find what I can).
Chris has those compiled here:
Media Create / Famitsu database
version 1.0.1 (2016 update) <-download it here
__
  • Global Sales Press Releases (Bayonetta 1 & NieR Automata).
Bayonetta (PS3 + 360 only)
1.1 million units as of December 31, 2009 (almost certain these were shipped early overseas to avoid New Year holiday issues otherwise this figure wouldn't make any sense)
1.35 million units as of March 31, 2010
>2 million units by 2014 (under the Double Climax section)

NieR: Automata (PS4 only, source Square Enix via CESA White Paper as reported by Marth)
1.5 million units as of December 2017
2.2 million units as of December 2018
2.6 million units as of December 2019

NieR: Automata (all platforms)
>1 million units by April 2017
>1.5 million units by May 2017
>2 million units by September 2017
>3.5 million units by December 2018 (of which >1 million in Japan and Asia)
>4 million units by May 2019
>4.5 million units by March 2020
>4.85 million units by September 2020
>5 million units by December 2020
>5.5 million units by February 2021
>6 million units by June 2021
>6.5 million units by June 2022


__

I just want Project G.G. to release :(
 
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