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NJ Holdings Inc.
Tokyo Stock Exchange Standard Market Code number: 9421.T
Supplemental Material For FY2024 First Nine Months Financial Results
May 10, 2024
NJ Holdings (they own tri-Ace y'know) FY6/23 presented by Sōta Fujii. Net Sales 10,131, Operating Profit -239, Game Business +43 (million yen)
NJ Holdings (they own tri-Ace y'know) Q1 FY6/24 presented by Sōta Fujii. Net Sales 2,767. Operating Profit +148. Game Business +210 (million yen)
NJ Holdings (they own tri-Ace y'know) 1H FY6/24 presented by Sōta Fujii. Net Sales 5,170. Operating Profit +234. Game Business +351 (million yen)
NJ Holdings (they own tri-Ace y'know) 9M FY/24 presented by Sōta Fujii. Operating Profit +237. Game Business: +380 (million yen) 2nd Downward Revision
NJ Holdings (they own tri-Ace y'know) Q1 FY6/24 presented by Sōta Fujii. Net Sales 2,767. Operating Profit +148. Game Business +210 (million yen)
NJ Holdings (they own tri-Ace y'know) 1H FY6/24 presented by Sōta Fujii. Net Sales 5,170. Operating Profit +234. Game Business +351 (million yen)
NJ Holdings (they own tri-Ace y'know) 9M FY/24 presented by Sōta Fujii. Operating Profit +237. Game Business: +380 (million yen) 2nd Downward Revision
(Will update...later...maybe!)
Sōta Fujii here, last quarter was a challenge, went too easy on that upstart Takumi Itō got one over on me. Gotta work out more if I wanna retain my good form. Cause I'm a verified 5 time Lifetime Title Holder! Let's proceed as normal with the final results of fiscal year ending June 30, 2024 --wait, who the hell are you Blue Dude?
1. Consolidated Financial Results

(1)Results Summary
Operating profit has turned positive mainly due to outsourcing cost reductions and transitory profit factors in the game business.
(Millions of Yen)
Net Sales | Operating Profit | Ordinary Profit | |
---|---|---|---|
FY6/23 (July 1, 2022 - June 30, 2023) | 10,131 | -239 | -260 |
FY6/24 (July 1, 2023 - June 30, 2024) | 9,698 | 102 | 96 |
Total Change (FY23 - FY24) | (433) | 342 | 356 |
'Reviewing the segment breakdowns, the Game Business is responsible for both summoning The Blue Monster, yet also for keeping it at bay...for now by selling in-house IP. (see chart below).'Source: FY2024 Full Year Financial Results (August 09, 2024) page 5
(2)Results by Segment
Profits recovered in the game business, and the mobile business returned to profitability.
(Millions of Yen)
Net Sales FY6/23 | Net Sales FY6/24 | Change | Operating Profit FY6/23 | Operating Profit FY6/24 | Change | |
---|---|---|---|---|---|---|
Game | 7,995 | 7,580 | -415 | 43 | 340 | 296 |
Mobile | 2,070 | 12,063 | -7 | -14 | 46 | 60 |
Other*1 | 71 | 70 | 0 | 37 | 35 | -1 |
Inter-segment Eliminations & Corporate Expenses*2 | -6 | -16 | -10 | -225 | -239 | -13 |
Goodwill Amortisation | -- | -- | -- | -80 | -80 | 0 |
Consolidated Total | 10,131 | 9,698 | (433) | -239 | 102 | 342 |
※2 Corporate expenses are general and administrative expenses that do not belong to any reportable segment.
Source: FY2024 Full Year Financial Results (August 09, 2024) page 6
In the game business, sales declined from 3Q to 4Q due to the termination of operating titles and the impact of projects whose development system had passed its peak.
Source: FY2024 Full Year Financial Results (August 09, 2024) page 7
(4)Quarterly Operating Profit by Segment
In the game business, personnel utilization rate declined from 3Q to 4Q due to the termination of operating titles and the impact of projects whose development system had passed its peak.
'Passed its peak? Hey I may be 22 but I haven't even begun to peak. Still, gotta hit the gym & beast up if I wanna keep ballin' out. Synduality: Echo of Ada now in the final phase of development?'Source: FY2024 Full Year Financial Results (August 09, 2024) page 8
2. Game Business
(1)Overview
Summary of MD&A*
- Despite the recording of sales from the transfer of rights to game titles that had been developed in-house, sales declined due to the completion of development and downsizing of the structure of titles in operation.
- Although there were some delay in orders and fewer orders received in the fourth quarter of the financial year, the impact on profit and loss was reduced by controlling outsourcing costs.
'*Management Discussion & Analysis - cause why go to Business school when you can learn the ropes, kicking ass & taking Shogi names playing my Sweeeeeeeet Badass Switch game.'Source: FY2024 Full Year Financial Results (August 09, 2024) page 9
3)Quarterly Sales Breakdown
In operation sales, there were terminations of operation titles and downsizing of the team. In development sales, some projects have passed the peak of the development team and there were delays in receiving orders for development projects
4)Quarterly Operating Profit
Profitability deteriorated in the fourth quarter due to shrinking orders and delays in receiving orders for development projects.
'Shrinkage? It was the rainy season at Japanese retail - honest luv! Best go easy on these steroids huh. Delays are part & parcel of the Game Business but this is getting redunkculous!'Source: FY2024 Full Year Financial Results (August 09, 2024) page 11 & 12

Number of projects currently under development ※1
Package type ※2 ※3 (Main platforms: consoles, PCs):
5 (0 change from May 10, 2024)
Smartphone type ※2 ※4 (Main platforms: mobile phone, PC):
0 (0 change from May 10, 2024)
employees ※5
809 (-27 from Jun. 30, 2023) (-11 from Mar. 31, 2024)
Number of Employees: consolidated 961 (as of March 31, 2024. It includes 74 average temporary employees)※1 as of August 09, 2024. It does not indicate the number of titles that will be completed within this fiscal year.
※2 Multi-platform title counts as one. Small titles are not counted.
※3 Download sales and additional content are also included in the console type.
※4 including the free-to-play type.
※5 as of June 30, 2024 (including some fixed-term contract workers.)
'I was hoping that NH Holdings would include a new category for self-publishing (something I recommend earlier in the year) but alas, we're stuck with making guesses. Synduality: Echo of Ada plus four unannounced (contracted) works. Original titles are not included in the 5, meaning it doesn't include UNDERGROUNDED that re-appeared at BISUMMIT DRIFT & will on Steam in 2025.'Source: FY2024 Full Year Financial Results (August 09, 2024) page 13 & 29

Number of Employees: consolidated 996 (as of June 30, 2023. It includes 74 average temporary employees)
Number of Employees: consolidated 1,006 (as of September 30, 2023. It includes 82 average temporary employees)Source: Financial Results for the Fiscal Year Ending June 30, 2023 (August 14, 2023) page 26
Number of Employees: consolidated 998 (as of December 31, 2023. It includes 81 average temporary employees)Source: Financial Results for the Q1 Fiscal Year Ending June 30, 2024 (November 10, 2023) page 25
Number of Employees: consolidated 979 (as of March 31, 2024. It includes 78 average temporary employees)Source: Financial Results for the 1H Fiscal Year Ending June 30, 2024 (February 09, 2024) page 25
Source: Financial Results for the first 9M Fiscal Year Ending June 30, 2024 (May 10, 2024) page 26

Game Studio
270 (September 2023)
tri-Ace
176 (as of July 1, 2024)
Wit One
304 (as of June 30, 2022)
Wit One Okinawa
61 (as of July, 2024)
Tech Flag
18 (as of January, 2023)
1. Forecasts for FY2025270 (September 2023)
tri-Ace
176 (as of July 1, 2024)
Wit One
304 (as of June 30, 2022)
Wit One Okinawa
61 (as of July, 2024)
Tech Flag
18 (as of January, 2023)

(1)Consolidated Full-Year Forecasts
(Millions of Yen)
Net Sales | Operating Profit | Ordinary Profit | |
FY6/24 (July 1, 2023 - June 30, 2024) RESULTS | 9,968 | 102 | 96 |
FY6/24 (July 1, 2023 - June 30, 2024) FORECAST | 8,870 | 100 | 60 |
(2)Projections for each business segment
Game
The effects of the contraction in orders and delay in orders for development projects that began to appear in the fourth quarter of the current fiscal year (ended June 30, 2024) are expected to continue for some time in the next fiscal year (ending June 30, 2025), but we expect to receive orders for projects for which planning proposals are in progress from the second quarter onward.
Accordingly, the business is expected to be in a deficit in the first half of the next fiscal year, but we expected to generally break even in the second quarter of the financial year and to be profitable for the full year.
Mobile
In the next fiscal year, the mobile business will continue to work on securing profit earned per customer by strengthening sales of peripheral products and other measures. And we will strengthen our dominant strategy and push ahead with the expansion of our community-based shop business.
Source: FY2024 Full Year Financial Results (August 09, 2024) page 23 & 24
The expectation of posting a loss in the first quarter suggests it doesn't expect the Switch & Steam launch of Aooni or the belated launch of 50 Pinch Barrage!! on Steam to contribute significantly to earnings. However the former has clocked up a few hundred positive reviews so who knows! The Blue Monster might not be such a bad guy after all. More promising is the belated opening of job positions by tri-Ace on its MYNAVI2025 page that was opened earlier in the year (but updated today!), lines up with the forecast expects to receive new orders in the second half of the year.
It suggests all systems go for a new project or is confident it'll be totally happening bunker.gif guys. But we've heard that spooky song before so let's not get ahead of ourselves just yet! I'll go through the job listings over the weekend with a fine tooth, Google translate comb. Afterwards I'll see about submitting questions for the NJ Holdings Q&A on August 29, 2024.'
