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NJ Holdings (they own tri-Ace y'know) FY6/23 presented by Sōta Fujii. Net Sales 10,131, Operating Profit -239, Game Business +43 (million yen)
NJ Holdings (they own tri-Ace y'know) FY6/23 presented by Sōta Fujii. Net Sales 10,131, Operating Profit -239, Game Business +43 (million yen)

NJ Holdings Inc.
Tokyo Stock Exchange Standard Market Code number: 9421.T
Supplemental Material For FY2024 First Half Financial Results
February 09, 2024
NOT GONNA LIE WE HAD 'EM IN THE FIRST HALF
[NSW/PS4/PS5/XBS/Steam] Infinity Strash: Dragon Quest The Adventure of Dai <RPG> (Game Studio/Kai Graphics/Square Enix) {2023.09.28}
[NSW/PS4/PS5/XBS/Steam] Infinity Strash: Dragon Quest The Adventure of Dai <RPG> (Game Studio/Kai Graphics/Square Enix) {2023.09.28}
RIP ADULT PRANK RPG
[iOS/Android] Dachimen Densetsu G (Studio Rex Co./Game Studio) {2023.05.16 - 2023.08.28}
NOT BAD FOR A LITTLE ROOKIE
[iOS/Android] Is It Wrong to Try to Pick Up Girls in a Dungeon?: Battle Chronicle (Aiming Inc./Game Studio) {2023.08.24}
[iOS/Android] Dachimen Densetsu G (Studio Rex Co./Game Studio) {2023.05.16 - 2023.08.28}
NOT BAD FOR A LITTLE ROOKIE
[iOS/Android] Is It Wrong to Try to Pick Up Girls in a Dungeon?: Battle Chronicle (Aiming Inc./Game Studio) {2023.08.24}
01/09/23 - Announcement of Reaching the Top Sales No. 13
04/09/23 - Announcement of Over 1 Million Downloads Worldwide - plus announcement of PS4/PS5 versions, due in 2024. (NJ Holdings IR advised these aren't developed by Game Studio)
12/09/23 - Announcement of Over 2 Million Downloads Worldwide
10/10/23 - 3 Million Downloads Celebration Gacha is Live!
Sensor Tower Monthly Revenue Report (Sep 2023)
(Direct link to Reddit image)
Sensor Tower Monthly Revenue Report (Oct 2023)
(Direct link to Reddit image)
Sensor Tower Monthly Revenue Report (Nov 2023)
Damachi Battle Chronicle (direct image link here)
Japan: Oct. - $900,000 Nov. - $600,000
WW: Oct. - $300,000 Nov. - $130,000
Sensor Tower Monthly Revenue Report (Dec 2023)
Thanks to @Vena for using your new & improved CLAMPS to post the above.
04/09/23 - Announcement of Over 1 Million Downloads Worldwide - plus announcement of PS4/PS5 versions, due in 2024. (NJ Holdings IR advised these aren't developed by Game Studio)
12/09/23 - Announcement of Over 2 Million Downloads Worldwide
10/10/23 - 3 Million Downloads Celebration Gacha is Live!
Sensor Tower Monthly Revenue Report (Sep 2023)
(Direct link to Reddit image)
Sensor Tower Monthly Revenue Report (Oct 2023)
(Direct link to Reddit image)
Sensor Tower Monthly Revenue Report (Nov 2023)
Damachi Battle Chronicle (direct image link here)
Japan: Oct. - $900,000 Nov. - $600,000
WW: Oct. - $300,000 Nov. - $130,000
Sensor Tower Monthly Revenue Report (Dec 2023)
Thanks to @Vena for using your new & improved CLAMPS to post the above.
31/12/23 - “DanChro” Director's Letter Vol. 1.5
- “Implementation of New Character Training Content” ⇒ Planned for implementation in February 2024.
- “Familia Improvement” ⇒ Planned for implementation in March to May 2024.
Famitsu Sales: Week 40, 2023 (Sep 25 - Oct 01)
02./00. [NSW] Infinity Strash: Dragon Quest the Adventure of Dai <RPG> (Square Enix) {2023.09.28} (¥6.800) - 24.367 / NEW <40-60%>
13./00. [PS5] Infinity Strash: Dragon Quest the Adventure of Dai <RPG> (Square Enix) {2023.09.28} (¥6.800) - 9.222 / NEW <40-60%>
19./00. [PS4] Infinity Strash: Dragon Quest the Adventure of Dai <RPG> (Square Enix) {2023.09.28} (¥6.800) - 5.255 / NEW <20-40%>
Platform | FW | Sell-through | Estimated shipmets | Estimated stock |
---|---|---|---|---|
Switch | 24,367 | 40-60% | 40,612~60,918 | 16,245~36,551 |
PS5 | 9,222 | 40-60% | 15,370~23,055 | 6,148~13,833 |
PS4 | 5,255 | 20-40% | 13,138~26,275 | 7,883~21,020 |
Total | 38,844 | 69,119~110,248 | 30,275~71,404 |
First Shipment Estimate: 48,233 - 60,918Famitsu Sales: Week 41, 2023 (Oct 02 - Oct 08)
15./02. [NSW] Infinity Strash: Dragon Quest the Adventure of Dai <RPG> (Square Enix) {2023.09.28} (¥6.800) - 4.573 / 28.940 <40-60%> (-81%)
30./04. [PS5] Ys X: Nordics # <RPG> (Nihon Falcom) {2023.09.28} (¥7.800) - 2.148 / 20.711 <80-100%> (-88%)
00./13. [PS5] Infinity Strash: Dragon Quest the Adventure of Dai <RPG> (Square Enix) {2023.09.28} (¥6.800) ????<2,148
00./19. [PS4] Infinity Strash: Dragon Quest the Adventure of Dai <RPG> (Square Enix) {2023.09.28} (¥6.800) ????<2,148
Estimated Unsold Stock: 19,273 - 31,978
[NSW] 28,940 + [PS5] 9,222 + [PS4] 5,255 = 43,417 Total (it can be done, but only I can sell through it)
First Shipment Estimate: 51,683 - 60,918Famitsu Sales: Week 42, 2023 (Oct 09 - Oct 15)
24./15. [NSW] Infinity Strash: Dragon Quest the Adventure of Dai <RPG> (Square Enix) {2023.09.28} (¥6.800) - 2.070 / 31.010 <40-60%> (-55%)
Estimated Unsold Stock: 20,673 - 29,908
[NSW] 31,010 + [PS5] 9,222 + [PS4] 5,255 = 45,487 Total (so far, so good...stay on target.gif)
First Shipment Estimate: 53.997 - 60.918Famitsu Sales: Week 43, 2023 (Oct 16 - Oct 22)
28./24. [NSW] Infinity Strash: Dragon Quest the Adventure of Dai <RPG> (Square Enix) {2023.09.28} (¥6.800) - 1.388 / 32.398 <40-60%> (-33%)
Estimated Unsold Stock: 21,599 - 29,908
[NSW] 32,398 + [PS5] 9,222 + [PS4] 5,255 = 46,875 Total (I can't shake 'em....yaaaaah.gif)
Famitsu Top 100 CY2023
82./00. [NSW] Infinity Strash: Dragon Quest the Adventure of Dai <RPG> (Square Enix) {2023.09.28} (¥6.800) - 41.982 / NEW
41,982 - 32,398 = 9,584 means that many additional Dragon Quest Adventurers climbed aboard the Infinity Train between Weeks 44 - 53.
First Shipment Estimate: 53.997 - 60.918
Estimated Unsold Stock: 21,599 - 29,908 - 9,584 = 12,015 - 20,324
[NSW] 41,982 + [PS5] 9,222 + [PS4] 5,255 = 56,459 Total (we doin' it.gif)
Thanks to @Chris1964 for the Famitsu Sales Data.
Oricon Sales: Week 40 (Sep. 25 - Oct. 01)
03./00. - Infinity Strash: DRAGON QUEST The Adventure of Dai Aban-ryuu Gokui no Sho (Shueisha) {09.2023} [1,650 Yen] - 2,447 / NEW
Oricon Sales: Week 41 (Oct. 02 - Oct. 08)
06./03. - Infinity Strash: DRAGON QUEST The Adventure of Dai Aban-ryuu Gokui no Sho (Shueisha) {09.2023} [1,650 Yen] - 933 / 3,380
Oricon Sales: Week 42, 2023 (Oct. 09 - Oct. 15, 2023)
12./06. – Infinity Strash: DRAGON QUEST The Adventure of Dai Aban-ryuu Gokui no Sho (Shueisha) {09.2023} [1,650 Yen] – 441 / 3,821
Thanks @Lite_Agent & @Rouk' for doing the DAI DIABOLIK ting & making these cool strategy charts sing.Oricon Sales (Guide Books): Week 43, 2023 (Oct. 16 - Oct. 22, 2023)
16./12. – Infinity Strash: DRAGON QUEST The Adventure of Dai Aban-ryuu Gokui no Sho (Shueisha) {09.2023} [1,650 Yen] – 252 / 4,073
Sōta Fujii here, not so humble bragging that I made a record breaking ¥186.34 million in 2023, building a Super ShogiBowl Dynasty with all my NJ Mahomies...
1. Consolidated Financial Results(1)Results Summary for the first half of the fiscal year ending June 30, 2024
Net income returned to the black mainly due to reinforcement of order acquisition and transitory profit factors in the game business.
(Millions of Yen)
Net Sales | Operating Profit | Ordinary Profit | |
1H FY6/23 (July 1, 2022 - December 31, 2022) | 4,955 | -237 | -243 |
1H FY6/24 (July 1, 2023 - December 31, 2023) | 5,170 | 234 | 237 |
Total Change (FY23 - FY24) | 214 | 472 | 480 |
'Check out the segment breakdowns. Net income before income taxes was 452 million yen, up YoY by a whopping 695 million yen due to in large part to 214 million yen Extraordinary income for this first half.'Source: Financial Results for the 1H Fiscal Year Ending June 30, 2024 (February 09, 2024) page 5
(2)Results by Segment
Game business increased both sales and profit. Mobile business turned to (the Men in) Black 2.
(Millions of Yen)
Net Sales 1H FY6/23 | Net Sales 1H FY6/24 | Change | Operating Profit 1H FY6/23 | Operating Profit 1H FY6/24 | Change | |
Game | 3,913 | 4,115 | 202 | -94 | 351 | 445 |
Mobile | 1,009 | 1,026 | 27 | -4 | 27 | 32 |
Other*1 | 36 | 35 | -2 | 17 | 19 | 1 |
Inter-segment Eliminations & Corporate Expenses*2 | -2 | -7 | -4 | -116 | -123 | -6 |
Goodwill Amortisation | -- | -- | -- | -39 | -39 | 0 |
Consolidated Total | 4,955 | 5,170 | 214 | -237 | 234 | 472 |
※2 Corporate expenses are general and administrative expenses that do not belong to any reportable segment.
2. Game BusinessSource: Financial Results for the 1H Fiscal Year Ending June 30, 2024 (February 09, 2024) page 6
(1)Overview
Summary of MD&A
- In addition to firm orders in the operation support field, sales increased due to the transfer of rights to a game title that had been under in-house development and the posting of sales associated with progress in the development of an existing project.
- Operating income increased due to transitory profit factors, including the transfer of game title rights as mentioned above and a decrease in development costs.
'Management Discussion & Analysis is what MD&A stands for just in case you never went to Business school cause you were too busy learning to kick Shogi ass by playing my Sweet Badass Switch game.'Source: Financial Results for the 1H Fiscal Year Ending June 30, 2024 (February 09, 2024) page 9
4)Quarterly Operating Profit
In the development field, one-time factors continued to drive profits in 2Q. Operating income declined slightly due to a reduction in titles in the operational support field.
'A surprise to be sure but a welcome one. Temporary plus game title rights transfer plus reduction in operating income begs the question...Source: Financial Results for the 1H Fiscal Year Ending June 30, 2024 (February 09, 2024) page 12
Is it Ok to Carry Out Open Source Intelligence (OSINT) in a Dungeon?: Battle Chronicle 2 find out how many games are in development by how many people?
Number of projects currently under development ※1
Package type ※2 ※3 (Main platforms: consoles, PCs):
5 (+1 change from Nov. 10, 2023)
Smartphone type ※2 ※4 (Main platforms: mobile phone, PC):
0 (0 change from Nov. 10, 2023)
employees ※5
834 (-1 from Jun. 30, 2023) (-6 from Sep. 30, 2023)
Number of Employees: consolidated 998 (as of December 31, 2023. It includes 81 average temporary employees)※1 as of February 09, 2024. It does not indicate the number of titles that will be completed within this fiscal year.
※2 Multi-platform title counts as one. Small titles are not counted.
※3 Download sales and additional content are also included in the console type.
※4 including the free-to-play type.
※5 as of December 31, 2023 (including some fixed-term contract workers.)
'The company doesn't give detailed breakdowns of group companies however we know Synduality: Echo of Ada is one of them. What could the other 4 games be you wonder? No idea but I'm feeling hyped!Source: Financial Results for the 1H Fiscal Year Ending June 30, 2024 (February 09, 2024) pages 13 & 25
Previous Employee Totals
Number of Employees: consolidated 996 (as of June 30, 2023. It includes 74 average temporary employees)
Number of Employees: consolidated 1,006 (as of September 30, 2023. It includes 82 average temporary employees)Source: Financial Results for the Fiscal Year Ending June 30, 2023 (August 14, 2023) page 26
'An overall reduction of 8 since September 30, 2023 (down 1 on average temporary employees), as for the group company staff numbers, latest from the official pages, Wit One Okinawa being most up to date:Source: Financial Results for the Q1 Fiscal Year Ending June 30, 2024 (November 10, 2023) page 25
Game Studio
270 (September 2023)
tri-Ace*
182 (as of July 1, 2022)
Wit One
304 (as of June 30, 2022)
Wit One Okinawa
99 (as of January, 2024)
- 6 from 105 (as of September 30, 2023)
Tech Flag
18 (as of January, 2023)
1. Forecasts for FY2024270 (September 2023)
tri-Ace*
182 (as of July 1, 2022)
Wit One
304 (as of June 30, 2022)
Wit One Okinawa
99 (as of January, 2024)
- 6 from 105 (as of September 30, 2023)
Tech Flag
18 (as of January, 2023)
(1)Full Year Consolidated Earnings Forecast
We have revised our full-year earnings forecasts as follows in the "Notice of Revision of Earnings Forecasts" dated February 9, 2024.
Millions of Yen
Net Sales | Operating Profit | Ordinary Profit | ||
FY6/24 (July 1, 2023 - June 30, 2024) PREVIOUS FORECAST | 10,370 | 200 | 180 | |
FY6/24 (July 1, 2023 - June 30, 2024) NEW FORECAST | 9,950 | 200 | 180 | |
| 10.131 | -239 | -260 |
Game
Operating income and other profit figures for the first half of the current fiscal year exceeded the previous forecast, but this is mainly due to transitory profit factors such as the posting of sales associated with the transfer of the rights to game titles that had been developed in-house in the game business and a decrease in development costs.
For the second half of the fiscal year, net sales are expected to be lower than the previous forecast, mainly due to the trend toward downsizing of the operation- related team and the continued trend toward short-term and small-scale orders. Operating income is expected to be at the same level as the previous forecast, as the impact of the above-mentioned decrease in sales on profits is expected to be limited due to cost controls such as outsourcing expenses.
Mobile
The mobile business is generally progressing as planned. There are no changes in the forecast of the mobile segment as of this moment.
'A downward revision of 420 million yen in net sales does raise eyebrows. However the annual forecast remains the same in both Operating & Ordinary Profit due to the reasons mentioned in the Business Outlook on page 21 (second paragraph quoted above). The key takeaway for me is that NJ Holdings now has a total of 5, count 'em console/PC games in the works. Synduality: Echo of Ada had a new trailer drop with a preview event set for February 18. But that still poses the question what could the remaining 4 be? They won't be on fingger as that service is gone, taking a tri-Ace title with them (boo!). But who knows, maybe a certain someone will ask if they can submit queries to the Q&A taking place on February 26...'Source: Financial Results for the 1H Fiscal Year Ending June 30, 2024 (February 09, 2024) pages 20-21

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