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Nintendo FY3/2024 Q2 Earnings Release, Switch Hardware Q2: 2.93M units (-9.85% YoY), 132.46M units LTD.

ggx2ac

Member
Scholar
(They publish Dark Souls)
Nintendo's 2nd Quarter earnings release for the fiscal year ending March 2024.

Note: M = Million (or rather 10^6)

My webpage has past data and will have the current data as well, don't forget to check the special page data. My webpage now has search features within most of the data. You can view graphs underneath some of the tables: https://r134x7.github.io/nintendo-earnings-data-and-other-video-game-companies/#/nintendo

Regarding Margin of Error in the data:

Special Page Data: https://www.installbaseforum.com/fo...s-9-85-yoy-132-46m-units-ltd.2097/post-205868

2nd Quarter Earnings Release, data as of September 30th, 2023:

Supplemental information: https://www.nintendo.co.jp/ir/pdf/2023/231107_4e.pdf

Hardware/Software sales units: https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html

Top selling title sales units as of September 30th, 2023:

Consolidated Operating Results:
Code:
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Co., Ltd. | FY3/2024      |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Consolidated Operating Results     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Data as of September 30th, 2023 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Sales                  |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |    ¥461,341M |   +50.05% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |    ¥334,896M |    -4.18% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |    ¥796,237M |    +21.2% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|FY3/2024 Forecast|  ¥1,450,000M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FCST Revision 1 |  ¥1,580,000M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Income           |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |    ¥185,441M |   +82.44% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |     ¥94,469M |   -20.44% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |    ¥279,910M |   +27.01% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|FY3/2024 Forecast|    ¥450,000M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FCST Revision 1 |    ¥500,000M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Margin           |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |        40.2% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |       28.21% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |       35.15% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|FY3/2024 Forecast|       31.03% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FCST Revision 1 |       31.65% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Income                 |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |    ¥181,019M |   +52.14% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |     ¥90,279M |   -19.01% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Half    |    ¥271,298M |   +17.72% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|FY3/2024 Forecast|    ¥340,000M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FCST Revision 1 |    ¥420,000M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###

Global Hardware/Software Units:
Code:
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Co., Ltd. | FY3/2024 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Global Hardware and Software  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Sales Units and Forecasts     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Data as of September 30th, 2023 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch platform                         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|             |             | Hardware | Sales Per |
|             |       Sales |    Units |  Hardware |
|             |  Cumulative |Cumulative| Unit Cml. |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter | ¥8,310,917M |  129.53M |   ¥64,162 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| First Half  | ¥8,613,325M |  132.46M |   ¥65,026 |
+==================================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch Hardware Total  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|             |     Units |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |     3.91M |   +13.99% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |     2.93M |    -9.85% |
+=====================================+
| First Half  |     6.84M |     +2.4% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Life-To-Date|   132.46M |
+−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|FY3/2024 Forecast|      15M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FCST Revision 1 |      15M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch                 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|             |     Units |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |     0.64M |   -51.52% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |     0.61M |   -32.97% |
+=====================================+
| First Half  |     1.25M |   -43.95% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Life-To-Date|    90.83M |
+−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch OLED Model      |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|             |     Units |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |     2.83M |   +86.18% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |     1.86M |    -7.46% |
+=====================================+
| First Half  |     4.69M |   +32.86% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Life-To-Date|    19.71M |
+−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch Lite            |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|             |     Units |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |     0.43M |   -27.12% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |     0.47M |   +42.42% |
+=====================================+
| First Half  |     0.90M |    -2.17% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Life-To-Date|    21.92M |
+−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch Software Total  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|             |     Units |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |    52.21M |   +26.08% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |    44.87M |   -16.91% |
+=====================================+
| First Half  |    97.08M |    +1.75% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Life-To-Date|  1133.23M |
+−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|FY3/2024 Forecast|     180M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FCST Revision 1 |     185M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+=======================================+
| Software sales units include both     |
| packaged and downloadable versions of |
| software, and do not include          |
| download-only software or add-on      |
| content. The number of new titles is  |
| the number of packaged software.      |
| Actual software sales units include   |
| the quantity bundled with hardware or |
| other products. While forecasted      |
| software sales units include the      |
| quantity bundled with hardware or     |
| other products for six months ended   |
| September 30, 2023, they do not       |
| include the quantity to be bundled    |
| with hardware or other products on    |
| and after October 1, 2023.            |
+=======================================+

Regional Hardware/Software Units:
Code:
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Co., Ltd. Regional Data | FY3/2024 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Data as of September 30th, 2023 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch Hardware Total              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|            |    Units |  Global% |Units YoY%|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter                                 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |   1.20M  |  30.69%  |  +66.67% |
|The Americas|   1.18M  |  30.18%  |   -7.09% |
|     Europe |   0.94M  |  24.04%  |  -15.32% |
|      Other |   0.58M  |  14.83%  |  +75.76% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter                                 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |   0.98M  |  33.45%  |   -2.97% |
|The Americas|   0.85M  |  29.01%  |  -34.11% |
|     Europe |   0.63M  |  21.50%  |   +8.62% |
|      Other |   0.48M  |  16.38%  |  +29.73% |
+=============================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| First Half                                  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |   2.18M  |  31.87%  |  +26.01% |
|The Americas|   2.03M  |  29.68%  |   -20.7% |
|     Europe |   1.57M  |  22.95%  |    -7.1% |
|      Other |   1.06M  |  15.50%  |  +51.43% |
+=============================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Life-To-Date                                |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |  31.77M  |  23.98%  |
|The Americas|  51.03M  |  38.52%  |
|     Europe |  34.15M  |  25.78%  |
|      Other |  15.51M  |  11.71%  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch                             |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|            |    Units |  Global% |Units YoY%|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter                                 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |   0.16M  |  25.00%  |  -27.27% |
|The Americas|   0.15M  |  23.44%  |  -69.39% |
|     Europe |   0.21M  |  32.81%  |  -60.38% |
|      Other |   0.13M  |  20.31%  |   +62.5% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter                                 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |   0.13M  |  21.31%  |  -40.91% |
|The Americas|   0.22M  |  36.07%  |  -47.62% |
|     Europe |   0.20M  |  32.79%  |   +5.26% |
|      Other |   0.05M  |   8.20%  |  -28.57% |
+=============================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| First Half                                  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |   0.29M  |  23.20%  |  -34.09% |
|The Americas|   0.37M  |  29.60%  |  -59.34% |
|     Europe |   0.41M  |  32.80%  |  -43.06% |
|      Other |   0.18M  |  14.40%  |     +20% |
+=============================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Life-To-Date                                |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |  20.03M  |  22.05%  |
|The Americas|  35.12M  |  38.67%  |
|     Europe |  24.67M  |  27.16%  |
|      Other |  11.02M  |  12.13%  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch OLED Model                  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|            |    Units |  Global% |Units YoY%|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter                                 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |   0.88M  |  31.10%  | +125.64% |
|The Americas|   0.88M  |  31.10%  |   +91.3% |
|     Europe |   0.66M  |  23.32%  |  +46.67% |
|      Other |   0.41M  |  14.49%  |  +95.24% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter                                 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |   0.71M  |  38.17%  |   -5.33% |
|The Americas|   0.41M  |  22.04%  |  -37.88% |
|     Europe |   0.36M  |  19.35%  |   +5.88% |
|      Other |   0.38M  |  20.43%  |  +35.71% |
+=============================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| First Half                                  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |   1.59M  |  33.90%  |  +39.47% |
|The Americas|   1.29M  |  27.51%  |  +15.18% |
|     Europe |   1.02M  |  21.75%  |  +29.11% |
|      Other |   0.79M  |  16.84%  |  +61.22% |
+=============================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Life-To-Date                                |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |   6.04M  |  30.64%  |
|The Americas|   6.11M  |  31.00%  |
|     Europe |   4.52M  |  22.93%  |
|      Other |   3.04M  |  15.42%  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch Lite                        |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|            |    Units |  Global% |Units YoY%|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter                                 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |   0.16M  |  37.21%  |     +60% |
|The Americas|   0.15M  |  34.88%  |  -54.55% |
|     Europe |   0.07M  |  16.28%  |  -41.67% |
|      Other |   0.04M  |   9.30%  |       0% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter                                 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |   0.14M  |  29.79%  |    +180% |
|The Americas|   0.23M  |  48.94%  |  +21.05% |
|     Europe |   0.07M  |  14.89%  |  +16.67% |
|      Other |   0.05M  |  10.64%  |    +150% |
+=============================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| First Half                                  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |   0.30M  |  33.33%  |    +100% |
|The Americas|   0.38M  |  42.22%  |  -26.92% |
|     Europe |   0.14M  |  15.56%  |  -22.22% |
|      Other |   0.09M  |  10.00%  |     +50% |
+=============================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Life-To-Date                                |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |   5.71M  |  26.05%  |
|The Americas|   9.80M  |  44.71%  |
|     Europe |   4.96M  |  22.63%  |
|      Other |   1.45M  |   6.61%  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch Software Total              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|            |    Units |  Global% |Units YoY%|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter                                 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |   9.02M  |  17.28%  |  +11.77% |
|The Americas|  22.71M  |  43.50%  |   +32.5% |
|     Europe |  13.32M  |  25.51%  |  +15.63% |
|      Other |   7.16M  |  13.71%  |  +53.32% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter                                 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |   8.35M  |  18.61%  |  -34.04% |
|The Americas|  19.41M  |  43.26%  |   -5.59% |
|     Europe |  13.65M  |  30.42%  |  -19.42% |
|      Other |   3.46M  |   7.71%  |  -10.36% |
+=============================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| First Half                                  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan |  17.37M  |  17.89%  |  -16.21% |
|The Americas|  42.12M  |  43.39%  |  +11.72% |
|     Europe |  26.97M  |  27.78%  |   -5.24% |
|      Other |  10.62M  |  10.94%  |   +24.5% |
+=============================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Life-To-Date                                |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|      Japan | 217.52M  |  19.19%  |
|The Americas| 498.39M  |  43.98%  |
|     Europe | 327.88M  |  28.93%  |
|      Other |  89.43M  |   7.89%  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
###

Fiscal Year Million-Seller Titles:
Code:
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Fiscal Year Million-Seller Titles  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| All platforms                               |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Title                           |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Platform and Rank               |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Units                           |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Data as of September 30th, 2023 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| The Legend of Zelda: Tears of the        |
| Kingdom                                  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch               | Rank 1   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Area         |    Japan | Overseas |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter  |    3.26M |   15.26M |
| 2nd Quarter  |    0.25M |    0.73M |
+====================================+
| FY3/2024 Cml.|    3.51M |   15.99M |
| Area/WW FY % |   18.00% |   82.00% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Global       | Global FY|Global LTD|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter  |   18.51M |   18.51M |
| 2nd Quarter  |    0.99M |    19.5M |
+====================================+
| FY3/2024 Cml.|    19.5M |    19.5M |
| WW FY/LTD %  |  100.00% |    0.00% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Mario Kart 8 Deluxe                      |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch               | Rank 2   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Area         |    Japan | Overseas |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter  |    0.19M |    1.48M |
| 2nd Quarter  |    0.25M |     1.3M |
+====================================+
| FY3/2024 Cml.|    0.44M |    2.78M |
| Area/WW FY % |   13.66% |   86.34% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Global       | Global FY|Global LTD|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter  |    1.67M |   55.46M |
| 2nd Quarter  |    1.55M |   57.01M |
+====================================+
| FY3/2024 Cml.|    3.22M |   57.01M |
| WW FY/LTD %  |    5.65% |   94.35% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Pikmin 4                                 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch               | Rank 3   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Area         |    Japan | Overseas |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    1.36M |    1.24M |
+====================================+
| FY3/2024 Cml.|    1.36M |    1.24M |
| Area/WW FY % |   52.11% |   47.51% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Global       | Global FY|Global LTD|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    2.61M |    2.61M |
+====================================+
| FY3/2024 Cml.|    2.61M |    2.61M |
| WW FY/LTD %  |  100.00% |    0.00% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Super Smash Bros. Ultimate               |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch               | Rank 4   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Area         |    Japan | Overseas |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    0.28M |    1.07M |
+====================================+
| FY3/2024 Cml.|    0.28M |    1.07M |
| Area/WW FY % |   20.74% |   79.26% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Global       | Global FY|Global LTD|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    1.35M |   32.44M |
+====================================+
| FY3/2024 Cml.|    1.35M |   32.44M |
| WW FY/LTD %  |    4.16% |   95.84% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| The Legend of Zelda: Breath of the Wild  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch               | Rank 5   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Area         |    Japan | Overseas |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    0.26M |    1.08M |
+====================================+
| FY3/2024 Cml.|    0.26M |    1.08M |
| Area/WW FY % |   19.55% |   81.20% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Global       | Global FY|Global LTD|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    1.33M |   31.15M |
+====================================+
| FY3/2024 Cml.|    1.33M |   31.15M |
| WW FY/LTD %  |    4.27% |   95.73% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| New Super Mario Bros. U Deluxe           |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch               | Rank 6   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Area         |    Japan | Overseas |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    0.11M |    1.17M |
+====================================+
| FY3/2024 Cml.|    0.11M |    1.17M |
| Area/WW FY % |    8.59% |   91.41% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Global       | Global FY|Global LTD|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    1.28M |    16.7M |
+====================================+
| FY3/2024 Cml.|    1.28M |    16.7M |
| WW FY/LTD %  |    7.66% |   92.34% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Mario Party Superstars                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch               | Rank 7   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Area         |    Japan | Overseas |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    0.18M |    1.08M |
+====================================+
| FY3/2024 Cml.|    0.18M |    1.08M |
| Area/WW FY % |   14.17% |   85.04% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Global       | Global FY|Global LTD|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    1.27M |   11.44M |
+====================================+
| FY3/2024 Cml.|    1.27M |   11.44M |
| WW FY/LTD %  |   11.10% |   88.90% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| SUPER MARIO ODYSSEY                      |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch               | Rank 8   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Area         |    Japan | Overseas |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    0.12M |    1.08M |
+====================================+
| FY3/2024 Cml.|    0.12M |    1.08M |
| Area/WW FY % |   10.00% |   90.00% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Global       | Global FY|Global LTD|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |     1.2M |   26.95M |
+====================================+
| FY3/2024 Cml.|     1.2M |   26.95M |
| WW FY/LTD %  |    4.45% |   95.55% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Super Mario 3D World + Bowser’s Fury     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch               | Rank 9   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Area         |    Japan | Overseas |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |     0.1M |     1.1M |
+====================================+
| FY3/2024 Cml.|     0.1M |     1.1M |
| Area/WW FY % |    8.33% |   91.67% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Global       | Global FY|Global LTD|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |     1.2M |   12.58M |
+====================================+
| FY3/2024 Cml.|     1.2M |   12.58M |
| WW FY/LTD %  |    9.54% |   90.46% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Animal Crossing: New Horizons            |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch               | Rank 10  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Area         |    Japan | Overseas |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    0.23M |    0.95M |
+====================================+
| FY3/2024 Cml.|    0.23M |    0.95M |
| Area/WW FY % |   19.66% |   81.20% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Global       | Global FY|Global LTD|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    1.17M |   43.38M |
+====================================+
| FY3/2024 Cml.|    1.17M |   43.38M |
| WW FY/LTD %  |    2.70% |   97.30% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch Sports                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch               | Rank 11  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Area         |    Japan | Overseas |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    0.18M |    0.99M |
+====================================+
| FY3/2024 Cml.|    0.18M |    0.99M |
| Area/WW FY % |   15.38% |   84.62% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Global       | Global FY|Global LTD|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    1.17M |   10.77M |
+====================================+
| FY3/2024 Cml.|    1.17M |   10.77M |
| WW FY/LTD %  |   10.86% |   89.14% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Pokémon Scarlet/ Pokémon Violet          |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch               | Rank 12  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Area         |    Japan | Overseas |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    0.29M |    0.84M |
+====================================+
| FY3/2024 Cml.|    0.29M |    0.84M |
| Area/WW FY % |   25.66% |   74.34% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Global       | Global FY|Global LTD|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    1.13M |   23.23M |
+====================================+
| FY3/2024 Cml.|    1.13M |   23.23M |
| WW FY/LTD %  |    4.86% |   95.14% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

Key Sales Indicators:
Code:
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Co., Ltd. | FY3/2024 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Key Sales Indicators          |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Data as of September 30th, 2023 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Proportion of Sales Outside of Japan             |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|              Proportion |       Sales |     YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter   |     80% |   ¥369,073M |  +50.24% |
| 2nd Quarter   |     76% |   ¥254,521M |   +0.58% |
+==================================================+
| 1st Half      |   78.3% |   ¥623,454M |  +25.03% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| *Proportion of sales outside of Japan to total   |
| sales                                            |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Proportion of Hardware Sales                     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|              Proportion |       Sales |     YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter   |   40.9% |   ¥174,842M |  +35.01% |
| 2nd Quarter   |   41.5% |   ¥128,352M |   -3.95% |
+==================================================+
| 1st Half      |   41.1% |   ¥302,811M |  +15.01% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| *Proportion of hardware (including accessories)  |
| sales to total dedicated video game platform     |
| sales                                            |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Proportion of First Party Software Sales         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|              Proportion |       Sales |     YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter   |   88.8% |   ¥224,348M |  +76.95% |
| 2nd Quarter   |   72.1% |   ¥130,450M |  -11.22% |
+==================================================+
| 1st Half      |   82.4% |   ¥357,580M |  +30.74% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| *Proportion of first-party software sales to     |
| total dedicated video game platform software     |
| sales                                            |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Digital Sales in dedicated video game platform   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|                   Sales |       Sales |     YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter   | ¥119.6B |   ¥119,600M |  +35.91% |
| 2nd Quarter   |  ¥97.9B |    ¥97,900M |   -1.81% |
+==================================================+
| 1st Half      | ¥217.5B |   ¥217,500M |  +15.81% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| *Digital sales include (a) downloadable version  |
| of packaged software (the downloadable version   |
| of software that is offered both physically and  |
| digitally), (b) download-only software, (c)      |
| add-on content and (d) Nintendo Switch Online,   |
| etc.                                             |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Proportion of Digital Sales                      |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|              Proportion |       Sales |     YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter   |   47.3% |   ¥119,501M |  +35.69% |
| 2nd Quarter   |   54.2% |    ¥98,064M |   -1.59% |
+==================================================+
| 1st Half      |   50.2% |   ¥217,846M |  +16.04% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| *Proportion of digital sales to total dedicated  |
| video game software sales                        |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Proportion of Downloadable Versions of Packaged  |
| Software Sales                                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|              Proportion |       Sales |     YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter   |   64.5% |    ¥77,142M |  +68.26% |
| 2nd Quarter   |   43.8% |    ¥42,880M |  -17.76% |
+==================================================+
| 1st Half      |   55.2% |   ¥120,060M |  +22.47% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| *Proportion of downloadable versions of packaged |
| software sales to total digital sales as         |
| indicated above: a/(a+b+c+d)                     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Proportion of software sales                     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|              Proportion |       Sales |     YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter   |   59.1% |   ¥252,644M |  +52.04% |
| 2nd Quarter   |   58.5% |   ¥180,929M |  -10.48% |
+==================================================+
| 1st Half      |   58.9% |   ¥433,956M |  +17.89% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| *Proportion of software (including digital       |
| sales) sales to total dedicated video game       |
| platform sales                                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Proportion of physical software sales            |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|              Proportion |       Sales |     YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter   |   52.7% |   ¥133,143M |  +70.48% |
| 2nd Quarter   |   45.8% |    ¥82,865M |  -19.13% |
+==================================================+
| 1st Half      |   49.8% |   ¥216,110M |  +19.81% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| *Proportion of physical software sales to total  |
| dedicated video game platform software sales     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

Consolidated Sales Information:
Code:
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Co., Ltd. | FY3/2024 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Consolidated                  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Sales Information             |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Data as of September 30th, 2023 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Mobile, IP related income, etc. |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|             |       Sales |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |    ¥31,857M |  +190.11% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |    ¥23,153M |   +83.75% |
+=======================================+
| First Half  |    ¥55,010M |  +133.28% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+=======================================+
| Includes income from smart-device     |
| content and royalty income.           |
+=======================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Playing cards, etc.             |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|             |       Sales |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |     ¥1,996M |  +147.34% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |     ¥2,463M |  +110.15% |
+=======================================+
| First Half  |     ¥4,459M |  +125.32% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Dedicated video game platform   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|             |       Sales |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |   ¥427,486M |   +44.58% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |   ¥309,281M |    -7.88% |
+=======================================+
| First Half  |   ¥736,767M |   +16.69% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+=======================================+
| Includes Nintendo Switch platform and |
| other dedicated video game platforms. |
+=======================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Digital Sales in dedicated      |
| video game platform             |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|             |       Sales |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |   ¥119,600M |   +35.91% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |    ¥97,900M |     -1.9% |
+=======================================+
| First Half  |   ¥217,500M |   +15.81% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+=======================================+
| Includes downloadable versions of     |
| packaged software, download-only      |
| software, add-on content and Nintendo |
| Switch Online.                        |
+=======================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch platform        |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|             |       Sales |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |   ¥420,961M |   +46.03% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |   ¥302,408M |    -7.77% |
+=======================================+
| First Half  |   ¥723,369M |    +17.4% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+=======================================+
| Nintendo Switch platform includes     |
| hardware, software (including         |
| downloadable versions of packaged     |
| software, download-only software,     |
| add-on content and Nintendo Switch    |
| Online) and accessories               |
+=======================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Other dedicated video game      |
| platforms                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
|             |       Sales |      YoY% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter |     ¥6,525M |   -11.87% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter |     ¥6,873M |   -12.61% |
+=======================================+
| First Half  |    ¥13,398M |   -12.25% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+=======================================+
| Includes platforms other than         |
| Nintendo Switch and also amiibo.      |
+=======================================+

Top Selling Titles Switch:
Code:
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Top Selling Titles              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch                 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−+
| Title               |
+−−−−−−−−−−−−−−−−−−−−−+
| Platform            |
+−−−−−−−−−−−−−−−−−−−−−+
| Units               |
+−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Data as of September 30th, 2023 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Mario Kart 8 Deluxe                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch                | Rank 1   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter         |    1.67M |
| 2nd Quarter         |    1.55M |
+================================+
| FY3/2024 Cumulative |    3.22M |
| Life-To-Date        |   57.01M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Animal Crossing: New Horizons             |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch                | Rank 2   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter         |    0.58M |
| 2nd Quarter         |    0.59M |
+================================+
| FY3/2024 Cumulative |    1.17M |
| Life-To-Date        |   43.38M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Super Smash Bros. Ultimate                |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch                | Rank 3   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter         |    0.68M |
| 2nd Quarter         |    0.67M |
+================================+
| FY3/2024 Cumulative |    1.35M |
| Life-To-Date        |   32.44M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| The Legend of Zelda: Breath of the Wild   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch                | Rank 4   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter         |    0.84M |
| 2nd Quarter         |     0.5M |
+================================+
| FY3/2024 Cumulative |    1.34M |
| Life-To-Date        |   31.15M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Super Mario Odyssey                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch                | Rank 5   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter         |    0.68M |
| 2nd Quarter         |    0.51M |
+================================+
| FY3/2024 Cumulative |    1.19M |
| Life-To-Date        |   26.95M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Pokémon Sword/Pokémon Shield              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch                | Rank 6   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter         |     0.1M |
| 2nd Quarter         |     0.1M |
+================================+
| FY3/2024 Cumulative |     0.2M |
| Life-To-Date        |   26.02M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Pokémon Scarlet/Pokémon Violet            |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch                | Rank 7   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter         |    0.56M |
| 2nd Quarter         |    0.57M |
+================================+
| FY3/2024 Cumulative |    1.13M |
| Life-To-Date        |   23.23M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Super Mario Party                         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch                | Rank 8   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter         |    0.25M |
| 2nd Quarter         |    0.27M |
+================================+
| FY3/2024 Cumulative |    0.52M |
| Life-To-Date        |   19.66M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| The Legend of Zelda: Tears of the Kingdom |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch                | Rank 9   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter         |   18.51M |
| 2nd Quarter         |    0.99M |
+================================+
| FY3/2024 Cumulative |    19.5M |
| Life-To-Date        |    19.5M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| New Super Mario Bros. U Deluxe            |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch                | Rank 10  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1st Quarter         |    0.76M |
| 2nd Quarter         |    0.53M |
+================================+
| FY3/2024 Cumulative |    1.29M |
| Life-To-Date        |    16.7M |
+================================+

Top Selling Titles Wii U:
Code:
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Top Selling Titles              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Wii U                           |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−+
| Title               |
+−−−−−−−−−−−−−−−−−−−−−+
| Platform            |
+−−−−−−−−−−−−−−−−−−−−−+
| Units               |
+−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Data as of September 30th, 2023 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Mario Kart 8                              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Wii U                          | Rank 1   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

+================================+
| FY3/2024 Cumulative |       0M |
| Life-To-Date        |    8.46M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Super Mario 3D World                      |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Wii U                          | Rank 2   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

+================================+
| FY3/2024 Cumulative |       0M |
| Life-To-Date        |    5.89M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| New Super Mario Bros. U                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Wii U                          | Rank 3   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

+================================+
| FY3/2024 Cumulative |       0M |
| Life-To-Date        |    5.82M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Super Smash Bros. for Wii U               |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Wii U                          | Rank 4   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

+================================+
| FY3/2024 Cumulative |       0M |
| Life-To-Date        |    5.38M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Land                             |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Wii U                          | Rank 5   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

+================================+
| FY3/2024 Cumulative |       0M |
| Life-To-Date        |    5.21M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Splatoon                                  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Wii U                          | Rank 6   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

+================================+
| FY3/2024 Cumulative |       0M |
| Life-To-Date        |    4.95M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Super Mario Maker                         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Wii U                          | Rank 7   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

+================================+
| FY3/2024 Cumulative |       0M |
| Life-To-Date        |    4.02M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| New Super Luigi U                         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Wii U                          | Rank 8   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

+================================+
| FY3/2024 Cumulative |       0M |
| Life-To-Date        |    3.07M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| The Legend of Zelda: The Wind Waker HD    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Wii U                          | Rank 9   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

+================================+
| FY3/2024 Cumulative |       0M |
| Life-To-Date        |    2.37M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Mario Party 10                            |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Wii U                          | Rank 10  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

+================================+
| FY3/2024 Cumulative |       0M |
| Life-To-Date        |    2.27M |
+================================+

Top Selling Titles 3DS:
Code:
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Top Selling Titles              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo 3DS                    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−+
| Title               |
+−−−−−−−−−−−−−−−−−−−−−+
| Platform            |
+−−−−−−−−−−−−−−−−−−−−−+
| Units               |
+−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Data as of September 30th, 2023 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Mario Kart 7                              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo 3DS                   | Rank 1   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

+================================+
| FY3/2024 Cumulative |       0M |
| Life-To-Date        |   18.98M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Pokémon X/Pokémon Y                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo 3DS                   | Rank 2   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter         |    0.04M |
+================================+
| FY3/2024 Cumulative |    0.04M |
| Life-To-Date        |   16.72M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Pokémon Sun/Pokémon Moon                  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo 3DS                   | Rank 3   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter         |    0.02M |
+================================+
| FY3/2024 Cumulative |    0.02M |
| Life-To-Date        |   16.32M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Pokémon Omega Ruby/Pokémon Alpha Sapphire |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo 3DS                   | Rank 4   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter         |    0.03M |
+================================+
| FY3/2024 Cumulative |    0.03M |
| Life-To-Date        |    14.6M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| New Super Mario Bros. 2                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo 3DS                   | Rank 5   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter         |    0.01M |
+================================+
| FY3/2024 Cumulative |    0.01M |
| Life-To-Date        |   13.42M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Animal Crossing: New Leaf                 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo 3DS                   | Rank 6   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter         |    0.01M |
+================================+
| FY3/2024 Cumulative |    0.01M |
| Life-To-Date        |   13.05M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| SUPER MARIO 3D LAND                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo 3DS                   | Rank 7   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter         |    0.01M |
+================================+
| FY3/2024 Cumulative |    0.01M |
| Life-To-Date        |   12.88M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Super Smash Bros. for Nintendo 3DS        |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo 3DS                   | Rank 8   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

+================================+
| FY3/2024 Cumulative |       0M |
| Life-To-Date        |    9.64M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Pokémon Ultra Sun/Pokémon Ultra Moon      |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo 3DS                   | Rank 9   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter         |    0.04M |
+================================+
| FY3/2024 Cumulative |    0.04M |
| Life-To-Date        |    9.19M |
+================================+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Tomodachi Life                            |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo 3DS                   | Rank 10  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+

+================================+
| FY3/2024 Cumulative |       0M |
| Life-To-Date        |    6.72M |
+================================+
 
Last edited:
Special Page Data
Special Page Data:

Consolidated Operating Results for the second quarter:
Code:
+−−−−−−−−−−−−−−−−−−−−+
| Nintendo Co., Ltd. |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Consolidated Operating Results  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Data as of September 30th, 2023 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Sales                          |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2004 2nd Quarter |   ¥127,561M |
| FY3/2005 2nd Quarter |   ¥105,856M |
| FY3/2006 2nd Quarter |   ¥105,680M |
| FY3/2007 2nd Quarter |   ¥167,898M |
| FY3/2008 2nd Quarter |   ¥354,364M |
| FY3/2009 2nd Quarter |   ¥413,499M |
| FY3/2010 2nd Quarter |   ¥294,560M |
| FY3/2011 2nd Quarter |   ¥174,514M |
| FY3/2012 2nd Quarter |   ¥121,810M |
| FY3/2013 2nd Quarter |   ¥116,181M |
| FY3/2014 2nd Quarter |   ¥115,034M |
| FY3/2015 2nd Quarter |    ¥96,704M |
| FY3/2016 2nd Quarter |   ¥113,959M |
| FY3/2017 2nd Quarter |    ¥74,843M |
| FY3/2018 2nd Quarter |   ¥219,972M |
| FY3/2019 2nd Quarter |   ¥220,748M |
| FY3/2020 2nd Quarter |   ¥271,856M |
| FY3/2021 2nd Quarter |   ¥411,418M |
| FY3/2022 2nd Quarter |   ¥301,625M |
| FY3/2023 2nd Quarter |   ¥349,514M |
| FY3/2024 2nd Quarter |   ¥334,896M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             21 |
| Sum               |    ¥4,492,492M |
| Average           |      ¥213,928M |
| Median            |      ¥174,514M |
| Minimum           |       ¥74,843M |
| Maximum           |      ¥413,499M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Operating Income                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2004 2nd Quarter |    ¥21,526M |
| FY3/2005 2nd Quarter |    ¥22,546M |
| FY3/2006 2nd Quarter |    ¥15,859M |
| FY3/2007 2nd Quarter |    ¥38,309M |
| FY3/2008 2nd Quarter |    ¥98,153M |
| FY3/2009 2nd Quarter |   ¥132,991M |
| FY3/2010 2nd Quarter |    ¥63,959M |
| FY3/2011 2nd Quarter |    ¥30,890M |
| FY3/2012 2nd Quarter |   ¥-19,634M |
| FY3/2013 2nd Quarter |   ¥-18,828M |
| FY3/2014 2nd Quarter |   ¥-18,354M |
| FY3/2015 2nd Quarter |     ¥9,255M |
| FY3/2016 2nd Quarter |     ¥7,828M |
| FY3/2017 2nd Quarter |      ¥-813M |
| FY3/2018 2nd Quarter |    ¥23,753M |
| FY3/2019 2nd Quarter |    ¥30,870M |
| FY3/2020 2nd Quarter |    ¥66,794M |
| FY3/2021 2nd Quarter |   ¥146,687M |
| FY3/2022 2nd Quarter |   ¥100,207M |
| FY3/2023 2nd Quarter |   ¥118,740M |
| FY3/2024 2nd Quarter |    ¥94,469M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             21 |
| Sum               |      ¥965,207M |
| Average           |       ¥45,962M |
| Median            |       ¥30,870M |
| Minimum           |      ¥-19,634M |
| Maximum           |      ¥146,687M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Net Income                         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2004 2nd Quarter |   ¥-14,335M |
| FY3/2005 2nd Quarter |    ¥23,810M |
| FY3/2006 2nd Quarter |    ¥22,510M |
| FY3/2007 2nd Quarter |    ¥38,794M |
| FY3/2008 2nd Quarter |    ¥52,170M |
| FY3/2009 2nd Quarter |    ¥37,561M |
| FY3/2010 2nd Quarter |    ¥27,176M |
| FY3/2011 2nd Quarter |    ¥23,205M |
| FY3/2012 2nd Quarter |   ¥-44,757M |
| FY3/2013 2nd Quarter |   ¥-10,765M |
| FY3/2014 2nd Quarter |    ¥-8,024M |
| FY3/2015 2nd Quarter |    ¥24,224M |
| FY3/2016 2nd Quarter |     ¥3,182M |
| FY3/2017 2nd Quarter |    ¥62,833M |
| FY3/2018 2nd Quarter |    ¥30,243M |
| FY3/2019 2nd Quarter |    ¥33,976M |
| FY3/2020 2nd Quarter |    ¥45,414M |
| FY3/2021 2nd Quarter |   ¥106,641M |
| FY3/2022 2nd Quarter |    ¥79,087M |
| FY3/2023 2nd Quarter |   ¥111,467M |
| FY3/2024 2nd Quarter |    ¥90,279M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Count             |             21 |
| Sum               |      ¥734,691M |
| Average           |       ¥34,985M |
| Median            |       ¥30,243M |
| Minimum           |      ¥-44,757M |
| Maximum           |      ¥111,467M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
Source: https://www.nintendo.co.jp/ir/en/finance/historical_data/index.html

Fiscal Year Million-Seller Titles for Nintendo Switch for Japan:
Code:
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| Nintendo Fiscal Year Million-Seller Titles  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY Million-Seller Titles Cml. - Japan       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Title                       |
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| Platform and Rank           |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Units                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Data as of September 30th, 2023 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Animal Crossing: New Horizons             |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 1     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2020 Cumulative          |      3.84M |
| FY3/2021 Cumulative          |      5.53M |
| FY3/2022 Cumulative          |      0.82M |
| FY3/2023 Cumulative          |      0.52M |
| FY3/2024 Cumulative          |      0.23M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |     10.94M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Pokémon Scarlet/ Pokémon Violet           |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 2     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2023 Cumulative          |      7.35M |
| FY3/2024 Cumulative          |      0.29M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      7.64M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Mario Kart 8 Deluxe                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 3     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2018 Cumulative          |      1.68M |
| FY3/2019 Cumulative          |      0.89M |
| FY3/2020 Cumulative          |      0.93M |
| FY3/2021 Cumulative          |       1.3M |
| FY3/2022 Cumulative          |      1.16M |
| FY3/2023 Cumulative          |      1.22M |
| FY3/2024 Cumulative          |      0.44M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      7.62M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Super Smash Bros. Ultimate                |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 4     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2019 Cumulative          |      3.53M |
| FY3/2020 Cumulative          |       0.9M |
| FY3/2021 Cumulative          |      0.98M |
| FY3/2022 Cumulative          |      0.96M |
| FY3/2023 Cumulative          |       0.6M |
| FY3/2024 Cumulative          |      0.28M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      7.25M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Splatoon 3                                |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 5     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2023 Cumulative          |      6.54M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      6.54M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Pokémon Sword/Pokémon Shield              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 8     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2020 Cumulative          |      4.52M |
| FY3/2021 Cumulative          |      0.62M |
| FY3/2022 Cumulative          |       0.5M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      5.64M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Splatoon 2                                |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 11    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2018 Cumulative          |      2.61M |
| FY3/2019 Cumulative          |      0.83M |
| FY3/2020 Cumulative          |      0.45M |
| FY3/2021 Cumulative          |       0.8M |
| FY3/2022 Cumulative          |      0.42M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      5.11M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Ring Fit Adventure                        |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 14    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2020 Cumulative          |      0.89M |
| FY3/2021 Cumulative          |      1.92M |
| FY3/2022 Cumulative          |       0.9M |
| FY3/2023 Cumulative          |      0.38M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      4.09M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Pokémon Brilliant Diamond / Pokémon       |
| Shining Pearl                             |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 17    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2022 Cumulative          |      3.85M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      3.85M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| The Legend of Zelda: Breath of the Wild   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 20    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2017 Cumulative          |      0.39M |
| FY3/2018 Cumulative          |       0.7M |
| FY3/2019 Cumulative          |      0.47M |
| FY3/2020 Cumulative          |      0.45M |
| FY3/2021 Cumulative          |      0.49M |
| FY3/2022 Cumulative          |      0.55M |
| FY3/2023 Cumulative          |      0.48M |
| FY3/2024 Cumulative          |      0.26M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      3.79M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Pokémon Legends: Arceus                   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 21    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2022 Cumulative          |      3.46M |
| FY3/2023 Cumulative          |      0.18M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      3.64M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| The Legend of Zelda: Tears of the Kingdom |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 23    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2024 Cumulative          |      3.51M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      3.51M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| SUPER MARIO ODYSSEY                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 27    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2018 Cumulative          |      1.91M |
| FY3/2019 Cumulative          |      0.34M |
| FY3/2020 Cumulative          |      0.21M |
| FY3/2021 Cumulative          |       0.2M |
| FY3/2022 Cumulative          |      0.19M |
| FY3/2023 Cumulative          |      0.22M |
| FY3/2024 Cumulative          |      0.12M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      3.19M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Super Mario Party                         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 31    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2019 Cumulative          |      1.22M |
| FY3/2020 Cumulative          |      0.62M |
| FY3/2021 Cumulative          |      0.61M |
| FY3/2022 Cumulative          |      0.33M |
| FY3/2023 Cumulative          |      0.16M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      2.94M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Pokémon: Let's Go, Pikachu! / Pokémon:    |
| Let's Go, Eevee!                          |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 41    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2019 Cumulative          |      1.93M |
| FY3/2020 Cumulative          |      0.14M |
| FY3/2021 Cumulative          |      0.08M |
| FY3/2022 Cumulative          |      0.03M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      2.18M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Mario Party Superstars                    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 45    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2022 Cumulative          |      1.33M |
| FY3/2023 Cumulative          |      0.44M |
| FY3/2024 Cumulative          |      0.18M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      1.95M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch Sports                    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 48    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2023 Cumulative          |      1.72M |
| FY3/2024 Cumulative          |      0.18M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |       1.9M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| New Super Mario Bros. U Deluxe            |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 50    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2019 Cumulative          |      0.69M |
| FY3/2020 Cumulative          |      0.33M |
| FY3/2021 Cumulative          |      0.29M |
| FY3/2022 Cumulative          |      0.18M |
| FY3/2023 Cumulative          |      0.17M |
| FY3/2024 Cumulative          |      0.11M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      1.77M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Super Mario 3D World + Bowser’s Fury      |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 51    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2021 Cumulative          |      0.86M |
| FY3/2022 Cumulative          |      0.58M |
| FY3/2023 Cumulative          |      0.21M |
| FY3/2024 Cumulative          |       0.1M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      1.75M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Clubhouse Games: 51 Worldwide Classics    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 52    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2021 Cumulative          |       1.2M |
| FY3/2022 Cumulative          |      0.52M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      1.72M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Kirby and the Forgotten Land              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 53    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2022 Cumulative          |      0.85M |
| FY3/2023 Cumulative          |      0.81M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      1.66M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Super Mario Maker                         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 58    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2020 Cumulative          |      1.16M |
| FY3/2021 Cumulative          |      0.27M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      1.43M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Pikmin 4                                  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 60    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2024 Cumulative          |      1.36M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      1.36M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Luigi's Mansion 3                         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 65    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2020 Cumulative          |      0.83M |
| FY3/2021 Cumulative          |      0.17M |
| FY3/2022 Cumulative          |      0.13M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      1.13M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Super Mario 3D All-Stars                  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 75    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2021 Cumulative          |      0.94M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.94M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Kirby Star Allies                         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 80    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2018 Cumulative          |       0.5M |
| FY3/2019 Cumulative          |      0.36M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.86M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Pikmin 3 Deluxe                           |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 81    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2021 Cumulative          |      0.86M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.86M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Fire Emblem: Three Houses                 |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 95    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2020 Cumulative          |      0.58M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.58M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Mario Tennis Aces                         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 97    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2019 Cumulative          |      0.55M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.55M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Kirby’s Return to Dream Land Deluxe       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 98    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2023 Cumulative          |      0.54M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.54M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Xenoblade Chronicles 3                    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 99    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2023 Cumulative          |      0.52M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.52M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Paper Mario: The Origami King             |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 104   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2021 Cumulative          |      0.48M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.48M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| ARMS                                      |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 108   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2018 Cumulative          |      0.47M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.47M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| The Legend of Zelda: Link's Awakening     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 109   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2020 Cumulative          |      0.43M |
| FY3/2021 Cumulative          |      0.04M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.47M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| The Legend of Zelda: Skyward Sword HD     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 111   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2022 Cumulative          |      0.45M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.45M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Big Brain Academy: Brain vs Brain         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 112   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2022 Cumulative          |      0.45M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.45M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Game Builder Garage                       |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 113   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2022 Cumulative          |      0.45M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.45M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Fire Emblem Engage                        |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 114   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2023 Cumulative          |      0.43M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.43M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Miitopia                                  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 119   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2022 Cumulative          |      0.39M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.39M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Pokémon Mystery Dungeon: Rescue Team DX   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 124   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2020 Cumulative          |      0.36M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.36M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Xenoblade Chronicles Definitive Edition   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 127   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2021 Cumulative          |      0.34M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.34M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Labo Toy-Con 01: Variety Kit     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 129   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2019 Cumulative          |      0.33M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.33M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 1-2-Switch                                |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 132   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2018 Cumulative          |      0.32M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.32M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Xenoblade Chronicles 2                    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 133   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2018 Cumulative          |      0.31M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.31M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Mario Golf: Super Rush                    |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 134   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2022 Cumulative          |      0.31M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.31M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| WarioWare: Get It Together!               |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 135   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2022 Cumulative          |      0.31M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.31M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Donkey Kong Country: Tropical Freeze      |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 136   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2019 Cumulative          |      0.29M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.29M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Metroid Dread                             |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 139   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2022 Cumulative          |      0.27M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.27M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Captain Toad: Treasure Tracker            |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 142   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2019 Cumulative          |      0.24M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.24M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Mario Kart Live: Home Circuit             |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 145   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2021 Cumulative          |      0.21M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.21M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Mario Strikers: Battle League             |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 149   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2023 Cumulative          |      0.17M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.17M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Astral Chain                              |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 151   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2020 Cumulative          |      0.16M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.16M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Luigi’s Mansion 3                         |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 152   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2023 Cumulative          |      0.16M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.16M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Bayonetta 3                               |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 153   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2023 Cumulative          |      0.16M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.16M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Yoshi's Crafted World                     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 155   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2019 Cumulative          |      0.14M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.14M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Metroid Prime Remastered                  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 164   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2023 Cumulative          |      0.05M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.05M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Marvel Ultimate Alliance 3: The Black     |
| Order                                     |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch              | Rank 165   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| FY3/2020 Cumulative          |      0.04M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Japan - Life-To-Date (Units) |      0.04M |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
 
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TOTK overshipped by Nintendo's own admission last quarter, so it barely shipping out another mil over the fall season isn't too surprising. Sales will mount up again for the holiday quarter.
 
around the expected hardware which is very strong all things considered. a little down yoy in a very quiet quarter, and impressively, it’s still up yoy overall for the first half…

edit: massive Lite increase yoy… ??? 🤔
 
The Switch probably won't reach DS and PS2 or it needs to still sell quite a lot after the Super Nintendo Switch is out.
Maybe if lucky, with good pricing and a few years...

I don't see them doing 15M by end of March either, far from it.
 
Hardware: First Half | 6.84M
They insist not to increase the 15M estimate. Nearly half without Q3
Software: First Half | 97.08M
185M target.They passed half before the holiday season
 
Net Sales from Mobile & IP related Income in Billions of Yen:
2023H1: 55 (7% of Total Revenue)
2022H1: 23 (4% of Total Revenue)
2021H1: 25 (4% of Total Revenue)

Mario movie playing a role into the diversification of Nintendo's revenue streams.

Hoping one day we will get further visibility on the breakdown per category Mobile x Universal Park x Movies x Merchandise.
 
The Switch probably won't reach DS and PS2 or it needs to still sell quite a lot after the Super Nintendo Switch is out.
Maybe if lucky, with good pricing and a few years...

I don't see them doing 15M by end of March either, far from it.
DS and PS2 are well within reach. Another 8 million by April (based on forecast), and then we are coasting over the subsequent 20 months to the finish. Should be locked up by Christmas 2025. We have no clue what the transition plan is, but it seems safe switch will occupy shelf space the next 3 holiday seasons, even if reduced after next year. That's an 8 1/2 year hardware lifecycle.
 
It's the third time Switch has sold exactly 2.93m in a quarter and is exactly the same as it's first Q2. Very high for a console in it's seventh year but the first time for over 4 years that Switch has shipped less than 3 million units in a quarter, software was very high for this quarter as well.
 
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The Switch probably won't reach DS and PS2 or it needs to still sell quite a lot after the Super Nintendo Switch is out.
Maybe if lucky, with good pricing and a few years...

I don't see them doing 15M by end of March either, far from it.

Far from it? Don't underestimate Nintendo's holiday power. Switch already sold ~7M of those 15M, and during Q3 it will sell another ~7M. And then there's Q4.
 
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?

They are already at 6.84m units sold, so there's only 8.16m left for them to sell in the two remaining quarters.

Even a very conservative Q3 at 6.50m and Q4 at 1.66m would be enough.
They wouls be in luck then, considering what they have to offer and the recent results in the west.

But good for them if they do.

Far from it? Don't underestimate Nintendo's holiday power. Switch will sell like 7-8M in Q3.
I don't. But I also don't see anything strong from this current holiday. All those oled bundles are just milking old stuff. Are there that many new customers still remaining, with barely any price drop, I don't know.
 
HW sales remain strong despite all odds thanks to the SW hits they keep churning out
 
Net Sales from Mobile & IP related Income in Billions of Yen:
2023H1: 55 (7% of Total Revenue)
2022H1: 23 (4% of Total Revenue)
2021H1: 25 (4% of Total Revenue)

Mario movie playing a role into the diversification of Nintendo's revenue streams.

Hoping one day we will get further visibility on the breakdown per category Mobile x Universal Park x Movies x Merchandise.
Mobile seems like a field they've totally abandoned tbh
 
Pretty strong HW numbers given its age, less than 10% YoY decline. SW figures were very good too despite Pikmin 4 being the only big new release of the quarter.
 
Nintendo revised up everithing exept Hardware.

This means they are not confident about Holidays.

Switch lite has a huge increase that make me wonder if some Holidays bundles (like the Animal crossing one) released in October are already includes.
 
No? It's 500K vs 990K.
Is there no error here then?

Code:
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| The Legend of Zelda: Breath of the Wild  |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Nintendo Switch               | Rank 5   |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Area         |    Japan | Overseas |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    0.26M |    1.08M |
+====================================+
| FY3/2024 Cml.|    0.26M |    1.08M |
| Area/WW FY % |   19.55% |   81.20% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| Global       | Global FY|Global LTD|
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−+
| 2nd Quarter  |    1.33M |   31.15M |
+====================================+
| FY3/2024 Cml.|    1.33M |   31.15M |
| WW FY/LTD %  |    4.27% |   95.73% |
+−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−

What's about 1.33M?

edit: I see, it's the same unit number for FY3/2024 Cml.
 
around the expected hardware which is very strong all things considered. a little down yoy in a very quiet quarter, and impressively, it’s still up yoy overall for the first half…

edit: massive Lite increase yoy… ??? 🤔
Could be the same story as with the 2DS. The less costing unit could be preffered at the end of life.
 
Good HW sales and really good SW sales for Q2!
Switch will sell probably around 7m in Q3 and 2M in Q4.
Overall I think 16M in HW for the fiscal year :D

DS could be beaten in 2025 IMO
 
Pikmin really bloomed during the Switch era.
Curious to see its future.

I don't see Zelda Tears doing more than BotW without an upgraded very appealing SNS version in 2024.

Good results. I have OG Switch, OLED Switch, maybe I will double dip and grab some Lite bundle.
You mean triple dip ?
 
They never revise their hardware target before the Holidays, neither up or down.
They have done hardware forecast revision last year at the exact same period.

 
Mobile seems like a field they've totally abandoned tbh

While they have abandoned, I wouldn't be surprised if there was still a somewhat reasonable amount coming from the existing games.

But I'm mainly keen on getting an idea of the theme parks as they keep expanding into the other cities.
 
They wouls be in luck then, considering what they have to offer and the recent results in the west.

But good for them if they do.
What recent results in the west?

and they have a brand new, highly rated 2D Mario game to offer. As well as Mario RPG. Should be more than enough to hit the goals.
 
They have done hardware forecast revision last year at the exact same period.

Mea culpa, the part about adjusting it upward remains valid afaik.
 
Very happy for Pikmin I hope 4 million lifetime sales eventually.

I expected more from TOTK and wish I could see numbers for Fire Emblem Engage and Advance Wars
 
I hope someone asks Nintendo about the yen and how it's influencing their results, and they plans for a possible bad economic downturn in Japan because things ain't looking great right now.
 
I have finished updating the OP and my webpage, if there are any errors let me know.
 
R&D spending climbs YoY yet again. This looks set to never bloody end at this point.
Indeed, with the extension of their workforce it won't stop anytime soon.
I hope someone asks Nintendo about the yen and how it's influencing their results, and they plans for a possible bad economic downturn in Japan because things ain't looking great right now.
You can get a glimpse of it in the Presentation material. They revised the exchange rate to 1€=150¥ and mentioned it was one of the reasons behind their forecast increase.
 
You can get a glimpse of it in the Presentation material. They revised the exchange rate to 1€=150¥ and mentioned it was one of the reasons behind their forecast increase.

They felt pretty generous.

Today we have 1 euro = 160 yen.
 
Those operating profits are insane. Will this year be the most profitable for Nintendo ever? Imagine taking that momentum into your new console.
 
Indeed, with the extension of their workforce it won't stop anytime soon.
It's not a matter of stopping, really, but the past 3 fiscal years have almost assuredly included hardware R&D costs, a cycle of growth in spending (sometimes exponentially so) is entirely normal due to that. But that spending does see a mild levelling off and downward curve eventually, if only for a year or 2 in between the development of hardware. So I'm waiting for a sudden decline to indicate when that spending has finally ceased and moved toward production only, and it seems we're not there yet and I'm getting... well, perturbed by that.
 
Mea culpa, the part about adjusting it upward remains valid afaik.
No, they revised up in FY3/2021.
It's only for the first quarter that they are no ajustements.

Original FCTH1 revisionQ3 revisionResult
FY3/202119,0M24,0M26,5M28,8M
FY3/202225,5M24,0M23,0M23,1M
FY3/202321,0M19,0M18,0M18,0M
FY3/202415,0M15,0M
 
What recent results in the west?

and they have a brand new, highly rated 2D Mario game to offer. As well as Mario RPG. Should be more than enough to hit the goals.
I don't see any relation between hardware and Mario RPG.
Wonder maybe, let's say it moves hardware.
Mario RPG ? A good joke.
 
very solid HW performance, considering the age of the console and the amount sold last year; they are perfectly aligned with their FY HW forecast
and revising profit and revenue UP is indeed a very strong and good sign for the company
TOTK over-distributed, will probably go up again after next quarter report, while Pikmin 4 rules already!
 
The OLED model accounted for 2/3rds of Switch HW sales last quarter, even without any major special edition versions like the Splatoon, Pokemon, or Zelda OLED models. Given that, it's good that Nintendo is introducing OLED model bundles this holiday as the Mario Kart standard Switch bundle by itself was no longer going to cut it anymore.

No, they revised up in FY3/2021.
It's only for the first quarter that they are no ajustements.

Original FCTH1 revisionQ3 revisionResult
FY3/202119,0M24,0M26,5M28,8M
FY3/202225,5M24,0M23,0M23,1M
FY3/202321,0M19,0M18,0M18,0M
FY3/202415,0M15,0M
Not changing the 15M forecast means they don't think they'll miss it or meaningfully exceed it.
 
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Switch HW Other portion growing that much is truly testament and hopefully sign for Nintendo in Kyoto that they must not let SEA and other smaller region to revert back to become low sales region due to over pricing their HW there.

When Europe with slight decline and Murica with bigger decline is helped by Japan and Others. It must tell Nintendo that they are now truly global company and they can't revert back to old era where other region is underserved.
 
4BUo8kl.png
 
Also i am surprised people think it is impossible for Switch to hit that 15m goal. This is finally the year Nintendo goes aggressive with bundles lol.

Smash bundle
Mario Kart bundle(lol)
2 new Switch Lite bundle

And this is not only in murica as well. This bundle move is global as Takashimaya Singapore has also been running many Mario bundle as well. Nintendo probably is doing the final hurrah for Switch this holiday as they know 2024 will be the start of new Switch for them. So this year they are going to go all out there to reach that goal. And i think they will hit that goal for sure. There is a reason why Other region keep growing after all. Switch price is affordable that it finally hit the price that those developing countries able to support this time en masse.
 
very solid HW performance, considering the age of the console and the amount sold last year; they are perfectly aligned with their FY HW forecast
and revising profit and revenue UP is indeed a very strong and good sign for the company
TOTK over-distributed, will probably go up again after next quarter report, while Pikmin 4 rules already!
Yeah, I agree with everything in this post. HW was solid, in line with my expectations. The upwards revision of profit and revenue looks very good considering the part of the cycle that Nintendo is in right now, and the economic conjunction.

SW was well above my expectations. I guess I thought lower engagement would start to kick in by now, but no! Glad to be wrong on that front.

TotK was well below my expectations but of course I forgot to account for the known overshipment in Q1. We'll get a better idea of its legs when the next report arrives. Considering it'll include the holidays, I'm expecting a lofty increase.

And yeah, Pikmin 4 did amazing! So happy for the game and the franchise. 4 LTD is definitely happening, and 5M is in the cards too. By the way, it sold more in Japan than in the rest of the world, as expected.
 
They (FE, AW) were never going to cross 1 mill with just 2 quarters, they'll have a chance at the end of the FY, but I wouldn't bet on it.
FE already sold 1.6 by march 31. But if you mean this fiscal year than yeah I wont expect another million above the 1.6M
 
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