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My advice on small details regarding Financial Results threads

ggx2ac

Member
Expert
(They publish Dark Souls)
Hi, I'm ggx2ac.

I've been making financial results threads on forums for several years and as I kept making more threads I looked for more ways to improve on the threads I make.

We are currently going through the earnings results period for a lot of gaming companies during October to November (or pretty much almost every company in general) and the thread titles for some financial results threads have caught my attention.

I felt that since we are in a focused gaming sales forum, in my opinion it should have more specialist knowledge applied in relation to game sales and financial results.

This advice is intended for the novice and you are free to choose not to follow it. I just think that if you want to attract more visitors to this forum including that of professionals then conveying the information contained within your threads particularly in relation to financial results just requires understanding some terminology.

...And hey, maybe in the future someone will find this forum so valuable that they'll buy it for $1B.

This advice mainly pertains to financial results threads aka earnings results threads.

Whenever I make an earnings results thread, you would see something like "Q2 FY3/2021" written out by me.

Q2 refers to the second quarter, there are four quarters in a given year but each quarter does not correspond to the same three months it covers across companies. For example, Microsoft's first quarter covers July to September while Sony's first quarter covers April to June. Why is that so? This is to do with companies using a calendar that follows a fiscal year aka financial year. They do this for tax/accounting purposes. Companies who are headquartered in the same country may not be following the same fiscal year. For example, Nvidia, EA and Microsoft are all headquartered in the US. Nvidia's current fiscal year ends January 2022 (written as FY1/2022), EA's current fiscal year ends March 2022 (written as FY3/2022) and Microsoft's current fiscal year ends June 2022 (written as FY6/2022). Why do their fiscal years end at different months? I don't know.

"FY3/2021" in the example mentioned earlier is read as Fiscal year ending March 2021, you can also replace the word fiscal with financial and it's the same thing. The fiscal year can be written as FY3/21 to shorten it. Also, if you've read a Japanese company's earnings release and you notice them use FY21/3 or FY2021/3, it is the same thing as reading FY3/21, their date format starts with the year then month and then day. You need to be aware of how dates are formatted in various countries. There are other ways you can write a fiscal year date but I've forgotten, choose however you like but please make sure it's the correct terminology that is actually used and not something you made up. For example regarding things being made up, I've seen posts where someone wanted to track something by fiscal year for X company and they use FY1, FY2, FY3… etc which they designated as fiscal years to correspond to specific calendar years such as 2018, 2019, 2020.. etc. Just use the fiscal date that the company uses, you are creating unnecessary confusion by making up a new date system that is not going to see mass adoption unless you can somehow make a meme of it.

It is recommended that you write not just the fiscal year but also the month the fiscal year ends in. I've heard it before, you went to the Sony or Nintendo IR page to look at earnings releases and they had it grouped by financial year written as FY20 or FY2020 for example. Without the month given you do not know the 12 month period it is covering. You might not even be aware that one of those companies is listing FY2020 for when the fiscal year starts i.e. Starts April 2020 and ends March 2021 and the other company listing FY2020 is referring to the end of the previous fiscal year i.e. Starts April 2019 and ends March 2020. This is true, go search through IR pages of the different gaming companies and you will spot this.

Why should a fiscal year date be used in financial results threads? If I kept making Nintendo earnings results threads where the title only said Q1, Q2, Q3 or Q4, I would not be able to keep track of which fiscal year it is from and hence makes it difficult to search past threads. Also, if you chose to use the calendar year in your title that can also cause confusion because the 12 month period of the calendar year may not match the fiscal year of the company you made a thread about. In case you're wondering, there is a gaming company that has its fiscal year end in December e.g FY12/2022.

If you don't want to use fiscal year dates in your thread titles for financial results threads then that's your choice. Just please make sure you understand what you're posting, for example, someone made a financial results thread for Square Enix one time and I had to explain how they were incorrect about their interpretation of the fiscal year date being used by Square Enix. He interpreted FY2020/3 as being Fiscal year 2020, 3rd Quarter. That was completely wrong, do not make this mistake. He posted a graph from Square Enix which showed net sales and operating income by fiscal year. Each bar on the graph was labelled with a fiscal year such as FY2018/3 and he mistakenly interpreted this as data covering only the third quarter of each fiscal year, it did not. I had to show him using data from FY2018/3 using the fourth quarter earnings release of that year that the net sales and operating income was for the whole fiscal year and not just the third quarter. Here's the graph that I mentioned:
co0nBQ5_d.webp


Regarding other words to use in the title of financial results threads, you can title it as financial results, earnings release, earnings results or even earnings announcement. As long as the terminology is correct.

I will update this thread later on with a bit of a glossary for what some terms mean that you might see in earnings releases or other statements such as press releases from companies.

This advice was only for one small portion of financial results threads. You can do anything you want in your financial results thread to improve whatever it is you are trying to convey. For example, I use programming to be able to post the data quicker than having to type everything manually, plus I am able to use it to show quarterly figures easily if the financial results provided by the company only show cumulative figures for the fiscal year.

You can choose to use images, such as making graphs but please, I don't want to make another thread having to explain how to make a graph because if there's one thing I must explain now, it's that you need to make sure that when you present data, that it can actually be read by a general audience. When you are trying to convey information to the audience, it helps to be concise. For example, one common thing I see regarding bad bar graphs happens when they're using it to show a comparison. There's nothing wrong with a few bars in a graph to show for example a bunch of games with their sales figures over time, the problem is when you decide to put 100 bars into the graph representing 100 different games to show sales figures over time. This doesn't help visualise things, it becomes very awful to look at and difficult to understand with what you are trying to convey, if you want to present that much data then you are better off just putting it into a table and not a graph.

In conclusion, it becomes a lot of work to improve with making financial results threads and, if you make really good financial results threads. Someone may end up plagiarizing your work which they could be making money off of.

Edit:

I have finally got around to adding some more advice, go to the following links below which will take you to the relevant post in this thread.

- How to read waterfall graphs
- Translating some shorthand words: ROE, ROIC, D/E, DOE
- Accounting Wars: GAAP vs IFRS
 
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Phenomenal explanation, I would also go one step further for a recurring format to be applied to such thread titles which would make archiving and searching easier:

Company - FYX/20XX QX - Blurb
 
I realised I made a typo here regarding:
Nvidia's current fiscal year ends January 2022 (written as FY1/2022),

The fiscal year was originally written as FY1/2021 which was incorrect since I was talking about the fiscal year ending January 2022.

This reminds me, there is bound to be errors in a financial results thread in the OP. Please point it out if you notice it.

If you're familiar with my Nintendo Earnings Release threads then you will know there's a lot of data there but an error might pop up such as a wrong figure or a missing row (due to forgetting to remove something in the coding).

I've noticed errors in my threads long after I've posted but nobody pointed it out because they most likely didn't realise something was missing.

Edit:

Even the people that plagiarize my OPs don't even notice the errors.
 
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I would also suggest people get a better grasp of the right metrics for gaming companies. Most prominently, "revenue" and the associated GAAP operating income/net income figures, etc. are not really the right numbers to report for the western publishers, rather "bookings" and non-GAAP operating metrics are more reflective of what's happening.
 
How to read waterfall graphs
I should finally get around to adding more advice so that you can know how to read things in financial results however, I want to keep it simple and not focus on things like accounting standards such as GAAP and IFRS since my level of knowledge is not up there to be able explain things simply to you.

Since posting about how to read the cash flow chart in the Konami earnings thread I noticed that there was enough of a reaction for me to decide to explain it in this sticky thread.

We'll use the graph that show's Konami's cash flow again:
koslides4.jpg


I didn't know the name of this graph which was why I called it a cash flow chart. After looking at it closely I searched for "stair graph" because it looked like steps and while there is a "stair step graph" it is not the above chart. The actual name of this chart is called a waterfall chart. I am using graph and chart interchangeably. I'm not going to describe whether it looks like a waterfall, I'll just help you understand how to read it. Like with any 2D Graph there are two axes (not the axe you're thinking of), the x-axis (independent) and the y-axis (dependent on x). If you look at the ends of the chart above you will see two dates, the x-axis is time and is increasing in the direction to the right. On the y-axis is money ¥ and it's increasing or decreasing up or down.

Now to just copy and paste the rest of what I posted before: "I will help explain Konami's cash flow if anyone here doesn't understand. The simplest part is that at the beginning of FY3/22 they had ¥202.4B in cash and cash equivalents and then at the end of FY3/22 they have ¥250.7B in cash and cash equivalents. Between that there are a number of things that happen regarding cashflow, first they reported an increase of +¥96.5B in Operating cash flow, this is money that comes from operating their business, i.e. they make profits from their operations then it turns into operating cash flow. If they make losses then the opposite happens and they lose cash. Next, there is investing cashflow which decreased by -¥23.0B. Lastly, there is financing cashflow which decreased by -¥27.9B. You usually wouldn't see foreign exchange in these cash flow charts but since it's here they basically had an increase of +¥2.6B thanks to foreign exchange gains."

A waterfall graph isn't solely used for cash flow, I saw an earnings release from GREE earlier today where they used waterfall graphs for five different things like operating income but they didn't use any for cash flow.

Now that you probably know how to read a waterfall graph, you should be able to read this one from Sega which shows their cash flow for the fiscal year ending March 2022, they have also provided data to the right of the graph to show you where their cash flows went:
sslides1.jpg


Edit: In case anyone can't read Sega's waterfall chart. The axes are reversed, money is now on the x-axis and is moving either to the left (decreasing) or right (increasing) and time is now on the y-axis where time is increasing as it goes down in direction. The y-axis being time is independent while the x-axis being money is dependent on y.
 
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Translating some shorthand words: ROE, ROIC, D/E, DOE
Source: https://www.segasammy.co.jp/english...2022/20220527_presentation_script_e_final.pdf
sslides2.jpg

Source: https://www.segasammy.co.jp/english/ir/finance/balance/
Graph_3.jpg


The first image is a slide from Sega's recent financial results. The second image comes from their financial information page.

From the slide, they mention:
Here is the progress of various KPIs based on the financial strategy. As for the results for FY22/3, ROE was high due to the strong performance of the Entertainment Contents business and the decrease in income taxes, etc. Also, ROIC for the entire company, including the holding company, is 10.6%. We believe that our most important task going forward is to maintain financial discipline and accelerate investment in growth businesses, which is our strategic investment area, including the use of debt.

Anyway.

KPIs: Key Performance Indicators. For more info: https://www.investopedia.com/terms/k/kpi.asp
  • Key performance indicators (KPIs) measure a company's success versus a set of targets, objectives, or industry peers.

ROE: Return on Equity. For more info: https://www.investopedia.com/terms/r/returnonequity.asp
  • ROE is a gauge of a corporation's profitability and how efficiently it generates those profits.
  • ROEs will vary based on the industry the company operates in.
ROE = Net Income / Shareholder's Equity

I took Sega's net profit and divided it by the shareholder's equity and got the figure that was then rounded up to 12.7% for their ROE.

Consolidated ROIC: ROIC is return on invested capital. For more info: https://www.investopedia.com/terms/r/returnoninvestmentcapital.asp
  • Return on invested capital (ROIC) is the amount of money a company makes that is above the average cost it pays for its debt and equity capital.
So in the slide, they state that their medium term goal is to have their ROIC be over their WACC.

WACC: Weighted Average Capital Cost. For more info: https://www.investopedia.com/ask/an...lating-weighted-average-cost-capital-wacc.asp
WACC is the average after-tax cost of a company’s various capital sources, including common stock, preferred stock, bonds, and any other long-term debt. In other words, WACC is the average rate a company expects to pay to finance its assets.

D/E ratio: Debt to Equity ratio. For more info: https://www.investopedia.com/terms/d/debtequityratio.asp
The debt-to-equity (D/E) ratio is used to evaluate a company's financial leverage and is calculated by dividing a company’s total liabilities by its shareholder equity. The D/E ratio is an important metric used in corporate finance. It is a measure of the degree to which a company is financing its operations through debt versus wholly owned funds. More specifically, it reflects the ability of shareholder equity to cover all outstanding debts in the event of a business downturn. The debt-to-equity ratio is a particular type of gearing ratio.

Total Shareholder Return. For more info: https://www.investopedia.com/terms/t/tsr.asp
Total shareholder return (TSR) is a way to evaluate an investment's performance. It factors in capital gains and dividends to measure the overall returns an investor earns from a stock.
The formula for the Total shareholder return ratio is:
TSR = (Current Share Price - Purchase Price) + Dividends / Purchase Price

DOE: I do not know what DOE means but I have found in Sega's consolidated reports that it refers to Dividends paid to Net Assets.
To calculate, DOE = Total Dividends Paid / Net Assets

You can get the total dividends paid amount from: https://www.segasammy.co.jp/english/ir/library/pdf/settlement/2022/20220513_tanshin_e_final.pdf

You can also find their basic policy on shareholder returns and DOE in the link above.

The other image in this post was just a reference if you wanted to calculate some of these things yourself.
 
Accounting Wars: GAAP vs IFRS
The threadmark is an exaggeration (or is it?). I'm not going to explain accounting standards. This post is just trivia.

GAAP means Generally Accepted Accounting Principles.

IFRS means International Financial Reporting Standards.

When you look at the first page of an earning's release, you usually see the words "Japanese GAAP" for some Japanese companies. That tells you what accounting standards they are following.

You will see the basic policy on the selection of accounting standards from the following companies below where the information comes from the most recent earnings release this year.

Nintendo: (source: https://www.nintendo.co.jp/ir/pdf/2022/220510e.pdf )
Japanese GAAP
Basic Policy on the Selection of Accounting Standards
In light of the comparability of consolidated financial statements over different fiscal years, Nintendo has a policy of preparing its consolidated financial statements in accordance with accounting principles generally accepted in Japan, which has been designed for convergence with International Financial Reporting Standards (IFRS), for the time being. Taking into account the possible adoption of IFRS in the future, Nintendo continues to collect information and conduct various studies, participating in seminars hosted by external organizations.

SegaSammy: (source: https://www.segasammy.co.jp/english/ir/library/pdf/settlement/2022/20220513_tanshin_e_final.pdf )
Japanese GAAP
Basic Approach Concerning Selection of Accounting Standards
To prepare for the future adoption of IFRS, the Group is working towards the establishment of internal manuals, guidelines among others. However, for the time being, Japanese GAAP is adopted.

Capcom: (source: https://www.capcom.co.jp/ir/english/data/html/result/2021/full/10.html )
Japanese GAAP
Basic policy regarding selection of accounting standards
With consideration for providing consolidated financial documents that can be compared over time and between companies, for the foreseeable future the Capcom Group will prepare consolidated financial documents according to Japanese standards. We are currently considering the appropriate time to adopt International Financial Reporting Standards (IFRS), and in preparation of their introduction, we have begun acquiring knowledge of these standards, and have started to carry out impact studies on their adoption and a gap analysis between these and Japanese standards.

Konami: (source: https://img.konami.com/ir/en/ir-data/statements/2022/en0512_f3h9zd.pdf )
This might be a surprise to you, but Konami has been using IFRS for eight fiscal years now.
Basic Policy on the Selection of Accounting Standards
The Company has voluntary adopted International Financial Reporting Standards (IFRS) from the fiscal year ended March 31, 2015, for the purpose of enhancing comparability with the financial information of overseas companies in the same industry.

Bandai Namco: (source: https://www.bandainamco.co.jp/files/ir/financialstatements/pdf/20220511_Result1.pdf )
Japanese GAAP
Basic Policy on Selection of Accounting Standards
For the time being, the Group's policy is to prepare its consolidated financial statements in accordance with Japanese GAAP, taking into consideration the comparability of financial statements from period to period and the comparability among companies. In addition, the Company intends to apply International Financial Reporting Standards (IFRSs) in consideration of domestic and international financial reporting standards.
The Group's policy is to apply International Financial Reporting Standards (IFRSs) as appropriate, taking into consideration various conditions in Japan and overseas. The Company's policy is to prepare its consolidated financial statements in accordance with Japanese GAAP, taking into consideration the comparability between the two standards.

Translated with www.DeepL.com/Translator (free version)

Koei Tecmo: (source: https://www.koeitecmo.co.jp/ir/docs/ir1_20220425.pdf )
Japanese GAAP
Basic Policy on Selection of Accounting Standards
 For the time being, the Group's policy is to prepare its consolidated financial statements in accordance with Japanese GAAP, taking into consideration periodic comparability of consolidated financial statements and inter-company comparability.
For the time being, the Group's policy is to prepare its consolidated financial statements in accordance with Japanese GAAP, taking into consideration the comparability of the consolidated financial statements between periods and between companies.
 The Group's policy is to adopt IFRS as appropriate, taking into consideration various conditions in Japan and overseas.
The Company intends to adopt IFRS in an appropriate manner, taking into consideration various domestic and overseas circumstances.


Translated with www.DeepL.com/Translator (free version)

Square Enix: (source: https://www.hd.square-enix.com/eng/ir/news/pdf/22q4earnings.pdf )
Japanese GAAP
4. Basic policy regarding choice of accounting standard
The Group’s policy is to prepare its consolidated financial statements in accordance with Japanese Accounting Standards (“Japanese GAAP”) in order to enable the comparison of statements between different periods and different entities

Marvelous: (source: https://corp.marv.jp/library/img/tanshin4q2022.pdf )
Japanese GAAP
Basic Policy on Selection of Accounting Standards
 The Company prepares its consolidated financial statements in accordance with Japanese GAAP, and is considering the voluntary adoption of IFRS.
However, the Company plans to continue to use Japanese GAAP, taking into consideration the comparability with other companies in the same industry and the possibility of raising funds in overseas markets.
The Company plans to continue the application of Japanese GAAP. The Company will continue to consider the voluntary application of IFRS in the future.

Translated with www.DeepL.com/Translator (free version)

Sony: (source: https://www.sony.com/en/SonyInfo/IR/library/presen/er/pdf/21q4_sony.pdf)
They were using US GAAP, now they have been using IFRS since last FY.
Basic Views on Selection of Accounting Standards
Sony has voluntarily adopted IFRS from the first quarter of the fiscal year ended March 31, 2022, with the goal of further streamlining and maintaining the quality of Sony’s financial and management reporting systems over the mid- to long-term, and improving the international comparability of financial information in the capital markets

Kadokawa: (source: https://ssl4.eir-parts.net/doc/9468/ir_material_for_fiscal_ym6/117397/00.pdf)
Japanese GAAP
Basic Approach to Selection of Accounting Standards
The Group will continue to prepare its consolidated financial statements under Japanese standards for the foreseeable future, taking into account the comparability of the terms of consolidated financial statements and the comparability among companies. The Group will consider adopting International Financial Reporting Standards (IFRS), taking into consideration changes in the ratio of shareholding by foreign investors, overseas operations and the international comparability of financial statements in the capital market, among other factors.

That's all for now. Ten companies listed, eight of them use Japanese GAAP with most expressing consideration for IFRS in the future. Sony used US GAAP and only adopted IFRS in the last FY. Lastly, Konami has been using IFRS since FY3/2015.
 
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