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Surprised no one caught onto this valuable data reference. MSFT included a approx to scale chart on the unit sales of each publisher and their platform splits in 2021, something we rarely see.
Through the art of pixel counting, one can work out the marketshares of each publisher, the Playstation, Xbox and Nintendo splits and the total sales of 1st party games. Pixel counting error is somewhere around ~0.5% (publishers total marketshare).
Again, this is only game unit sales, not MTX/DLC, not revenue from what I can tell. It's also not exhaustive of all publishers and games. Simply adding up calendar year PS total software sales and approx calendar year Nintendo total software sales results in a higher total than whats reported here (calculated by using Sony's publishers marketshare and FY reported 1st party sales to find total sales being shown in this infographic).
Figure 6 above is an illustration of the relationships between game publishers and the
three consoles which the CMA identifies as part of the same console market.26 The top
10 game publishers are separately identified. It is compiled by reference to global game
sales in 2021 and is approximately to scale. The diagram does not include free-to-play
games such as Fortnite but, if included, the same points of principle (and scale) could
be made.
The source is redacted (suggests to me a mixture of private third party data and internal data, if it was for instance IDG, MSFT usually quotes IDG) but it lines up with FY report data from the few data points we get:
Through the art of pixel counting, one can work out the marketshares of each publisher, the Playstation, Xbox and Nintendo splits and the total sales of 1st party games. Pixel counting error is somewhere around ~0.5% (publishers total marketshare).
Again, this is only game unit sales, not MTX/DLC, not revenue from what I can tell. It's also not exhaustive of all publishers and games. Simply adding up calendar year PS total software sales and approx calendar year Nintendo total software sales results in a higher total than whats reported here (calculated by using Sony's publishers marketshare and FY reported 1st party sales to find total sales being shown in this infographic).
Figure 6 above is an illustration of the relationships between game publishers and the
three consoles which the CMA identifies as part of the same console market.26 The top
10 game publishers are separately identified. It is compiled by reference to global game
sales in 2021 and is approximately to scale. The diagram does not include free-to-play
games such as Fortnite but, if included, the same points of principle (and scale) could
be made.
The source is redacted (suggests to me a mixture of private third party data and internal data, if it was for instance IDG, MSFT usually quotes IDG) but it lines up with FY report data from the few data points we get:
- ATVI FY21 report PS:XB split = 15:9 = 62.5% PS (includes MTX)
- Here its 61%
- PS 1st party/total software sales CY21 = 13%
- Here its ~15%
- 1st half FY21 Ubisoft reported 65:35 PS:XB split
- Here its 65:35
- The general rankings of publishers is in line with marketshare rankings seen in other docs from the case:
- Data that does not fit: total software sales, the ratio between Sony and Nintendo 1st party software sales seems off (?)