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Koei Tecmo Earning First Half Results Summary

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Summary -

  1. Financials -

  • Sales 37,220 million yen (+ 60.8%)
  • Net Profit 18,142 million yen (+ 53.2%)
  • Operating Profit 16,423 million yen (+ 94.4%)

* vs previous year first half


2.Game Summary​

  • Nioh2 - 2 mil LTD (6 million series)
  • Atelier Ryza 2: Lost Legends - 1 mil Overall series
  • Samurai Warriors - 410k (Did 280k in Q1)
  • 3.65 million games sold, 63.6% overseas sales
  • Smartphone key source of income with 17.25 billion yen

3)Key Focus Areas​
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For More - https://www.koeitecmo.co.jp/e/ir/docs/ir2_20211026.pdf
 
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That 6m number for Atelier series must be a mistake and accidental copy from NiOh series 6m, Japanese text mentions 1m for Ryza series.
 
Their mid term goal of a single 2m game every year is even more ambitious than having a 5m new IP imo.
Really good numbers otherwise, hopefully they don't focus too much on formulas that work (Nioh, Ryza...) and keep their game diversity.
 
I think their console targets are lofty, especially if they're including the work they do with/for other companies.

NiOh is currently their only self owned IP that can achieve 2m copies sold.
 
That 6m number for Atelier series must be a mistake and accidental copy from NiOh series 6m, Japanese text mentions 1m for Ryza series.
Yeah there is no way only 6m sold for all 22 Atelier games!

Will be fixed thanks.
Did they mention Age of Calamity?
Half a year ago they said 3.7 million worldwide
Really wanted to know the exact number for Ryza 2
Half a year ago they said 360k worldwide
 
That they have goals for a new IP selling 5 million has me wondering what they have planned for the upcoming year. That's a high bar.
 
I wonder if the 5 million selling new IP is Team Ninja's Romance of the Three Kingdoms themed action game announced by KT CEO Ko Shibusawa .
 
Smartphone title that successful. Know i understand why Koei is starting to look for several publishers in SEA for their mobile game expansion there.
 
KT has been talking about the 5 millions game goal for years, I doubt it is coming out next year. Maybe 2023.
 
Really interested in seeing what this new IP that’s going to sell 5 mill is going to be.
At some point they wanted Nioh 2 to be this 5m+ game, don't be surprised if it never happens. Koei Tecmo doesn't have so mainstream IPs and they have a history of big underperformers in the past when they aimed high.
 
At some point they wanted Nioh 2 to be this 5m+ game, don't be surprised if it never happens. Koei Tecmo doesn't have so mainstream IPs and they have a history of big underperformers in the past when they aimed high.

Lol. While that harsh, i sadly agreed.

They went from moderate success Toukiden 1 to failure on Toukiden 2.

It won't surprise me if they failed on that point again.
 
At some point they wanted Nioh 2 to be this 5m+ game, don't be surprised if it never happens. Koei Tecmo doesn't have so mainstream IPs and they have a history of big underperformers in the past when they aimed high.
Sorry for the late response and the slight necrobump. But yeah that is also fair lol. I had actually forgotten about how big they dreamed with the Nioh series before they decided to move on.
 
One positive thing regarding Koei is even when they dream big. They are not delusional to put all eggs on one basket. They may want to have a 5m seller but i doubt they would ever put big AAA budget there. The budget would be still 1m is enough to bring profit and the rest is just bonus.
 
There was a really fun expectation apart the famous 2m for Gundam Musou.

500k for FabStyle on DS, 500k for FabStyle on 3DS.
 
Whats sad is Fab Style had potential there. But damn if it is sad, they never give it another chance.
 
I wonder if the 5 million selling new IP is Team Ninja's Romance of the Three Kingdoms themed action game announced by KT CEO Ko Shibusawa .

Would be my guess. Nioh and its sequel enjoyed some sales in other parts of Asia, but to say that ROT3K means much more on a wider scale in the East Asian sphere (China, Japan, Korea, Vietnam and so forth) than Sengoku-era Japan ever did is an understatement. I'd even go forward to say that much applies to even to the West, due to how Dynasty Warriors usually sold better than Samurai Warriors ever did.

That said, I, too, doubt that this game would reach that lofty number. But as a Nioh fan, I can't help but hope for the best.
 
Dark Souls-style is still in. be prepared to be disappointed
I honestly wouldn't be surprised if it's still a bit different from Nioh, though.

Like one of the things Fumihiko Yasuda hinted at in interviews within the previous year or so of Nioh 2's post-mortem is that the 3K game may end up being more open-world, instead of a strictly level-based affair like the Nioh games (and FFO) are. To that end, I wonder if maybe that would also entail upping the ante on other movement options that usually aren't seen in Souls-style games, but would be a natural progression for the "Masocore" formula Team Ninja has been cultivating over these last few years.

If the game is going to likely be a "dark fantasy wuxia epic" of some sort, I certainly wouldn't say no to air dashes and being able to juggle enemies. It's perhaps the one thing Nioh really doesn't allot for (sans the specialized shenanigans you can do with the Genbu spirit and Odach's Retrograde Flow, for example)!
 
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