It feels too soon because it is too soon IMO. I don't know why they aren't clinging to this generation as hard as possible and get as many Christmasses out of GTA6, Wolverine etc PS5 bundles as possible, they've completely trounced their direct competitor even in an environment of multiple disastrous acquisitions and 1st party production failures on their part. Likewise, I don't see what benefit will be gained by trying to drag 3rd parties into another generation as the Switch 2 is peaking - Switch 2 sales will be simply impossible to ignore at that point, so their PS6 lineup is going to consist in large part of titles scoped for Switch 2 (and Series S, if you're already targeting that level of performance). This feels like it's primarily for their own benefit at the expense of the 3rd party publishers/studios whose support has to carry these systems, i.e. "we want to move on to a higher margin hardware lineup to satisfy shareholders".Crazy thar 2027 years feels too soon despite the fact it's 7 years. Tells a lot about this current generation.
PS5 sales are past peak and GTA magic will only work once. So better focus on the next device.
If they're trying to move on out of fear of slowly leaching users to PC, I guarantee that any loss of PS5 users between now and 2027 will be trivial compared to what happens if they rush a 2027 PS6 to market which compares poorly to Nvidia's lineup by then. It'll be a disaster if day one PS6 titles aren't delivering full PT at 60fps, and that's being compared against even midrange 60-series Nvidia cards which are easily delivering it.
They should only move on when they can achieve a $400-$500 box that can leave baked lighting behind for good. Anything else is going to result in the most farcical array of crossgen hardware targets in the industry's history.