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IO Interactive Annual Report 2020/21 details can be found here.
IO Interactive's annual report over the fiscal year 2021/22, which ended on 31st March 2022, has been out for quite a while already, but I never made a thread for some reason, so here I go, as I believe it's not widely known public information.
Revenue: DKK 538.02 million (~$78.4m; +7%)
Operating profit: DKK 230.12 million (~$33.5m; -33%)
Profit for the year: DKK 188.95 million (~$27.5m; -30%)
Available cash at the end of the fiscal year grew from DKK 256.2 million (~$37.3m) with DKK 380.5m (~$55.4m) to DKK 636.7m (~$92.7m).
Key highlights:
- Hitman 3 overperformed against expectations in its first year
- Hitman 3 continues to sell well in its second year so far, thanks to the releases on Steam and Game Pass
- Revenue was higher than expected thanks to a content deal with Microsoft for Game Pass, which included a minimum guarantee and a performance bonus
Looking ahead
- FY23 revenue expected somewhere between DKK 450m and 500m, with expected profits before tax somewhere between DKK 250m and 300m.
- Management expects big drops in revenue and profit in FY24 and FY25, due to lack of releases.
- IO Interactive aims to diversify its product line-up through new platforms, namely mobile gaming, and publishing opportunities for the games of other studios.
My personal thoughts: No update on projects in development. Last year, there was Hitman 3 post-launch content, Project 007, and an unannounced project. It looks like those 2 games in development are still very far away, given the management's expectations for FY24 and FY25, which ends March 2025.
IO Interactive's annual report over the fiscal year 2021/22, which ended on 31st March 2022, has been out for quite a while already, but I never made a thread for some reason, so here I go, as I believe it's not widely known public information.
Revenue: DKK 538.02 million (~$78.4m; +7%)
Operating profit: DKK 230.12 million (~$33.5m; -33%)
Profit for the year: DKK 188.95 million (~$27.5m; -30%)
Available cash at the end of the fiscal year grew from DKK 256.2 million (~$37.3m) with DKK 380.5m (~$55.4m) to DKK 636.7m (~$92.7m).
Key highlights:
- Hitman 3 overperformed against expectations in its first year
- Hitman 3 continues to sell well in its second year so far, thanks to the releases on Steam and Game Pass
- Revenue was higher than expected thanks to a content deal with Microsoft for Game Pass, which included a minimum guarantee and a performance bonus
Looking ahead
- FY23 revenue expected somewhere between DKK 450m and 500m, with expected profits before tax somewhere between DKK 250m and 300m.
- Management expects big drops in revenue and profit in FY24 and FY25, due to lack of releases.
- IO Interactive aims to diversify its product line-up through new platforms, namely mobile gaming, and publishing opportunities for the games of other studios.
My personal thoughts: No update on projects in development. Last year, there was Hitman 3 post-launch content, Project 007, and an unannounced project. It looks like those 2 games in development are still very far away, given the management's expectations for FY24 and FY25, which ends March 2025.