• Akira Toriyama passed away

    Let's all commemorate together his legendary work and his impact here

iGi (indie Game incubator) Demo Day 2021 presentation [Image heavy]

Details of 2nd year of iGi program includes financial support
  • If you still haven't watched the video in the OP, near the end of it they posted details about the second year of the iGi program where applications are open and the deadline for submitting applications is February 28th, 2022. (Source: https://indiegamesjp.dev/?p=4667 )

    One of the new things they will be doing is they will provide financial support to the teams participating if they need it (see details in the press release below).

    Press Release (translated using DeepL):
    Source: https://prtimes.jp/main/html/rd/p/000000006.000081329.html

    iGi, Japan's first indie game incubation program, begins accepting applications for its second term.

    Japan's first indie game incubation program sponsored by Marvelous Corporation (President and CEO: Shuichi Huda; Location: Shinagawa-ku, Tokyo) The iGi indie game incubator (abbreviated as iGi) held a demo day today, inviting domestic and international publishers and media to celebrate the program's inaugural edition.

    And today, we will start accepting applications for the second term of the program, which will be even more powerful.

    In the second phase, we will continue to provide the 400 hours of mentoring by domestic and international experts that was so popular in the first phase, and as a new challenge, we will also provide financial support to teams that need development funding, as described below. In addition, we will be offering more detailed support to indie game developers by setting up a new program to meet their needs, such as providing financial support to teams that need it.

    [Open Positions]
    1: You plan to sell your game on PC (Steam) or self-publish it on other platforms.

    2: Those who wish to help fund the development of a complete prototype in order to attract publishers and investors.

    3: You are willing to live stream your game

    4: You are a student.

    5: If you do not fall into any of the above categories, or if you are not sure which one to choose.

    Applicants must be:
    Core members must be over 18 years old and Japanese speakers living in Japan.

    Demo or vertical slice must be working (proposal only is not acceptable)

    You must not have a contract with a publisher (negotiating is possible).

    You must be able to attend 4 hours of training per week.

    No English language skills required (however, you will be trained to present in English during the program).

    Ability to participate in mentoring and training sessions for 6 months.
     
    small update regarding publisher offers
  • Marvelous released their business report for the year considering they just had their annual general meeting, they don't translate the business reports into English. Link: https://corp.marv.jp/library/img/jigyohokoku4q2022.pdf

    There is one small detail I found from it regarding the developers who participated in the first instance of iGi. (translated using DeepL):
    We have already received offers from several publishers, including our own company, for the five titles participating in the first phase, and we expect each title to be released in the near future.

    So take a look at the first post again and see some of the slides which had publishing costs listed for some of the games, not surprised that there are publishers other than Marvelous that would approach them.
     
    Two titles confirmed to be published by Marvelous
  • Two titles so far are confirmed to be published by Marvelous.

    They are...

    Ninja or Die




    Nova Antarctica (was previously known as Antarctic Base)


     
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