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How significant is the GTA trilogy coming to Nintendo Switch ?

Didn't Saints Row IV on Switch sell poorly? Isn't that why the new Saints Row reboot not coming to the Switch?
Maybe that one didn't sold well. But I said almost all.

The Witcher 3.
Doom 16
Wolfenstein
Skyrim
Mortal Kombat
And others.

Diablo 2 and 3 seem to be selling well on Switch as well. ( Fuck Activision though)
 
I think that's because Take Two don't want to fund publishing the game knowing it wouldn't sell well on the Switch, so Nintendo has no choice. I could be wrong though.
Take Two is doing the more demanding part : making the game. Nintendo publishing just mean that they see strategic value in this release just like Xbox/PS did by putting one of the three games on their sub services.
 
Then again, this is the same company that got Joker for Smash and there are no mainline Persona games on Switch in sight.
Yea seriously, what is up with that. All of them should be able to run. A bunch of them are on Steam. One of the series stars is in the most hallowed ground of gamingdom.

But yea OP, generally I would think Rockstar should be looking at RoI. That breaks down to a function of `install_base / cost_of_port`. The latter for Nintendo platforms in the switch family (incl the Next One) probably has to factor additional online infrastructure needs and storage medium challenges.

In terms of "market fit", that DS release, despite the tremendous install base, didn't seem to meet expectations however. On the other hand, that type of GTA experience wasn't to mainline expectations at that point, i.e. 3D AAA living room blockbuster.

So my answer is: _yes_
 
Maybe that one didn't sold well. But I said almost all.

The Witcher 3.
Doom 16
Wolfenstein
Skyrim
Mortal Kombat
And others.

Diablo 2 and 3 seem to be selling well on Switch as well. ( Fuck Activision though)
None of these games play similarly to GTA though, so I thought Saints Row would be a better example to gauge the significance of GTA Trilogy Switch.
 
None of these games play similarly to GTA though, so I thought Saints Row would be a better example to gauge the significance of GTA Trilogy Switch.
GTA and Saints Row ain't on the same level, even on Xbox, PS5 and PC. It's a bad comparison imo.
 
None of these games play similarly to GTA though, so I thought Saints Row would be a better example to gauge the significance of GTA Trilogy Switch.
if that was the case, then Saints Row would be selling much better than it does on other systems and it doesn't
 
None of these games play similarly to GTA though, so I thought Saints Row would be a better example to gauge the significance of GTA Trilogy Switch.

Generally speaking, the Switch audience is no different from the PlayStation and Xbox audiences. We know this because, as of 2020, 70% of Switch owners also owned another console. If anything, I'd say the Switch audience is more open-minded than the other two platforms, just because Nintendo have spent years cultivating an audience for smaller, more quirky games in addition to larger ones.

The challenge, so to speak, is getting people to buy these games on the Switch when they already own one of the other two platforms, but that's where the portability aspect comes in. A lot of folks lead busy lives, and that's where the convenience of portability is very alluring—especially with games like these, where they're older titles that aren't pushing major technical boundaries.

So with regard to GTA on Switch, there's very little reason for it not to do well because the audience for the kind of game GTA is (mature game, open-world game, shooter, games with irreverent humour etc.) already exists on the platform . Combine that with the fact that GTA is as well-known a brand as it is, and it's more or less a guaranteed "success".

The more interesting question is just how much the game can sell over the next few years. One would expect the trilogy to be fairly sticky, even without GTA Online, because it's three whole games and good value for money.

On a related note, while we don't know what total sales were like for the following games, we do have some signs of their longevity:
  • Diablo 3 has charted on the U.S. eShop for 38 weeks and spent 9 weeks in the Top 5
  • Skyrim has charted on the U.S. eShop for 36 weeks and spent 6 weeks in the Top 5
  • Doom has charted on the U.S. eShop for 15 weeks and spent 8 weeks in the Top 5

Those are healthy signs all around that these games have done well, and so I expect GTA to do just as well as Diablo and Skyrim, if not better.
 
Didn't Saints Row IV on Switch sell poorly? Isn't that why the new Saints Row reboot not coming to the Switch?
What's the source for SRIV performing poorly on Switch ? Considering how many ports THQ is bringing to the Switch I have a hard time believing that they aren't happy with the sales. Just like Capcom their overall goal is to have their whole back catalog on as many digital plattforms as possible and sell them for years to come. It's a marathon not a sprint for th SE companies when it comes to threse releases.
 
I think it means good chances for other remasters like RDR1 in the future. I don’t think for a second a game like GTA6 will show up though. Rockstar’s games push consoles to their absolute limits so I’d be shocked if they didn’t do that with the next mainline GTA
I wonder about that. RDR infamously has not been ported around like the GTAs or Bully has because of its nightmare code held together with twine and the souls of crunched workers. I would expect GTA IV Complete next and then Bully.
 
You can do both, but I rather Nintendo focus on more deals like SMTV than GTA Remasters. IMO

There is 0 relation between this and that. they don't affect each other in any way.

Getting mainstream franchises on your platform is no less important than securing exclusives.

Take Two is doing the more demanding part : making the game. Nintendo publishing just mean that they see strategic value in this release just like Xbox/PS did by putting one of the three games on their sub services.

Exactly. strategic value in physical release to be more specific, as the game could've been released as digital title only like Doom Eternal, but a release like this will have far more reach and power in the market than Doom Eternal.
 
I'm really curious as to why you seem so adamant that GTA won't sell well on Switch.
"Something something Market Fit, something something All Ages, E for everyone" 😆

Which I dont agree with, not w/ the switch specifically and its demonstrably ginormous and diverse install-base and not with the library its already garnered.

Install-base at that active 100m users scale has gravity.

(If thats not your position, Diaochan, my bad. Its a common takeaway based on past platform performance and understandably so tbf)
 
How many times do we have to prove mainstream games sell on Nintendo systems?

Fuck, didn't a Call of Duty game push a million units on the DS?
 
How many times do we have to prove mainstream games sell on Nintendo systems?

Fuck, didn't a Call of Duty game push a million units on the DS?
Like I said, when this sells on Switch expect a "This isn't big boy enough".
 
What's the source for SRIV performing poorly on Switch ? Considering how many ports THQ is bringing to the Switch I have a hard time believing that they aren't happy with the sales. Just like Capcom their overall goal is to have their whole back catalog on as many digital plattforms as possible and sell them for years to come. It's a marathon not a sprint for th SE companies when it comes to threse releases.
Saints Row reboot coming out for all other platforms instead of Switch probably means SRIV Switch performed poorly.
I'm really curious as to why you seem so adamant that GTA won't sell well on Switch.
Switch's install base is huge- but so is PC, PS, and Xbox. Why would GTA fans buy this port on Switch instead for other systems, especially when they play previous GTA games on other systems already? I doubt they would prioritize portability over graphics, frame rates and controls.
 
Switch's install base is huge- but so is PC, PS, and Xbox. Why would GTA fans buy this port on Switch instead for other systems, especially when they play previous GTA games on other systems already? I doubt they would prioritize portability over graphics, frame rates and controls.
but how do you think it will sell? hitting a million or two is pretty easy for this game on switch
 
Take Two is doing the more demanding part : making the game. Nintendo publishing just mean that they see strategic value in this release just like Xbox/PS did by putting one of the three games on their sub services.
Nintendo also gets some money by picking up physical distribution duties for third party games I'm sure
 
1-2 million is very little for a GTA game tho. I predict less than a million for Switch.
That's too little imo. But time will tell. There's no reason to beat a dead horse.

This collection will do excellent on Switch.
 
1-2 million is very little for a GTA game tho. I predict less than a million for Switch.
Didn't The Witcher 3 sell over 700K in it's launch year on Switch? If The Witcher 3 can sell that much, something much more mainstream like GTA should easily be able to clear 1 million, IMO.

Edit: Yup- gamespot.com. This game is easily hitting one million on Switch.
 
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I think it indicates that Rockstars believes enough in the idea that there is an audience for mature content on the Nintendo platform to warrant a version of their biggest IP. If GTA R performs to or above their expectations, Switch line shall become part of their consideration in their planning phase going forward. And I can definitely see other ports/remasters coming to Switch whenever technically possible.
 
Will we even get platform specific numbers from NPD and/or publishers these days?
we'll get an idea in the December NPD and other regional charts. T2 doesn't allow for reporting of digital anymore. we'll probably get glimpses into the game's performance however
 
This is very significant and I hope this means more for the future. Which I think it will.

1-2 million is very little for a GTA game tho. I predict less than a million for Switch.

That's a bold prediction.

A port of Resident Evil Revelations 1+2 did more than a million on Switch. There isnt any scenario a high profile release of a remastered trio of beloved games from one of the biggest if not the biggest franchises in the world would do less than a couple of spinoff ports.

It's a multi million seller before the quarter ends.
 
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