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2020 numbers for each country.
USA
Hardware
Switch - 8.980.000 (56%)
PS4 - 2.070.000 (13%)
PS5 - 1.960.000 (12%)
Series - 1.490.000 (9%)
XB1 - 1.460.000 (9%)
3DS - 200.000 (1%)
TOTAL - 16.160.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
Switch - 39.080.000 (42%)
PS4 - 32.260.000 (35%)
XB1 - 15.200.000 (17%)
PS5 - 2.080.000 (2%)
3DS - 1.290.000 (1%)
PC - 550.000 (1%)
Series - 390.000 (1%)
Others - 1.620.000 (1%)
TOTAL - 92.470.000 (100%)
Annual Software (2012-2020)
Total Software
CANADA
Hardware
Switch - 950.000 (58%)
PS4 - 210.000 (13%)
PS5 - 210.000 (13%)
XB1 - 130.000 (8%)
Series - 120.000 (7%)
3DS - 20.000 (1%)
TOTAL - 1.640.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
Switch - 3.380.000 (47%)
PS4 - 2.560.000 (36%)
XB1 - 950.000 (13%)
PS5 - 180.000 (3%)
3DS - 50.000 (0%)
PC - 20.000 (0%)
Others - 60.000 (1%)
Series - No data
TOTAL - 7.200.000 (100%)
Annual Software (2012-2020)
Total Software
UNITED KINGDOM
Hardware
Switch - 1.470.000 (50%)
PS5 - 450.000 (15%)
PS4 - 420.000 (14%)
Series - 310.000 (11%)
XB1 - 310.000 (10%)
3DS - 10.000 (0%)
TOTAL - 2.970.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
PS4 - 6.870.000 (40%)
Switch - 6.240.000 (36%)
XB1 - 2.790.000 (16%)
PS5 - 450.000 (3%)
PC - 320.000 (2%)
Series - 270.000 (2%)
3DS - 250.000 (1%)
Others - 80.000 (0%)
TOTAL - 17.270.000 (100%)
Annual Software (2012-2020)
Total Software
GERMANY
Hardware
Switch - 1.440.000 (60%)
PS4 - 390.000 (17%)
PS5 - 270.000 (11%)
Series - 150.000 (6%)
XB1 - 110.000 (5%)
3DS - 30.000 (1%)
TOTAL - 2.390.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
Switch - 7.720.000 (45%)
PS4 - 7.150.000 (42%)
XB1 - 980.000 (6%)
PC - 640.000 (4%)
3DS - 370.000 (2%)
PS5 - 200.000 (1%)
Series - 20.000 (0%)
Others - 100.000 (0%)
TOTAL - 17.180.000 (100%)
Annual Software (2012-2020)
Total Software
FRANCE
Hardware
Switch - 1.350.000 (65%)
PS4 - 310.000 (15%)
PS5 - 170.000 (8%)
3DS - 110.000 (5%)
XB1 - 80.000 (4%)
Series - 70.000 (3%)
TOTAL - 2.090.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
Switch - 7.800.000 (51%)
PS4 - 5.600.000 (37%)
XB1 - 910.000 (6%)
3DS - 360.000 (2%)
PS5 - 220.000 (2%)
PC - 220.000 (1%)
Series - 110.000 (1%)
Others - 70.000 (0%)
TOTAL - 15.290.000 (100%)
Annual Software (2012-2020)
Total Software
SPAIN
Hardware
Switch - 550.000 (59%)
PS4 - 230.000 (24%)
PS5 - 90.000 (10%)
Series - 30.000 (3%)
XB1 - 30.000 (3%)
3DS - 10.000 (1%)
TOTAL - 940.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
PS4 - 4.250.000 (51%)
Switch - 3.460.000 (41%)
3DS - 210.000 (3%)
XB1 - 200.000 (2%)
PC - 120.000 (2%)
PS5 - 90.000 (1%)
Series - 20.000 (0%)
Others - 60.000 (0%)
TOTAL - 8.410.000 (100%)
Annual Software (2012-2020)
Total Software
ITALY
Hardware
Switch - 550.000 (50%)
PS4 - 300.000 (27%)
PS5 - 90.000 (8%)
Series - 50.000 (5%)
XB1 - 50.000 (5%)
3DS - 50.000 (5%)
TOTAL - 1.090.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
PS4 - 4.130.000 (59%)
Switch - 1.930.000 (27%)**
XB1 - 370.000 (5%)
3DS - 270.000 (4%)
PC - 150.000 (2%)
PS5 - 90.000 (1%)
Series - 30.000 (1%)
Others - 80.000 (1%)
TOTAL - 7.050.000 (100%)
**It seems Switch sales in Italy 2019 were greatly overestimated, and this year are giving lower numbers to compensate. In the following graph, I swapped 2019 and 2020 numbers, to make it look “normal”.
Annual Software (2012-2020)
Total Software
BENELUX
Hardware
Switch - 290.000 (60%)
PS4 - 90.000 (19%)
PS5 - 50.000 (11%)
Series - 20.000 (4%)
XB1 - 20.000 (4%)
3DS - 10.000 (2%)
TOTAL - 480.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
Switch - 1.340.000 (44%)
PS4 - 1.310.000 (43%)
XB1 - 160.000 (5%)
PC - 80.000 (3%)
PS5 - 70.000 (2%)
3DS - 70.000 (2%)
Series - 10.000 (0%)
Others - 30.000 (1%)
TOTAL - 3.070.000 (100%)
Annual Software (2012-2020)
Total Software
NORDIC EUROPE
Hardware
Switch - 150.000 (47%)
PS4 - 60.000 (19%)
PS5 - 60.000 (19%)
Series - 30.000 9%)
XB1 - 10.000 (3%)
3DS - 10.000 (3%)
TOTAL - 320.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
Switch - 1.030.000 (48%)
PS4 - 800.000 (37%)
XB1 - 110.000 (5%)
PS5 - 60.000 (3%)
PC - 60.000 (3%)
3DS - 50.000 (2%)
Series - 10.000 (1%)
Others - 20.000 (1%)
TOTAL - 2.140.000 (100%)
Annual Software (2012-2020)
Total Software
JAPAN
Hardware
Switch - 5.958.000 (83%)
PS4 - 551.000 (9%)
PS5 - 258.000 (6%)
3DS - 61.000 (1%)
Series - 31.000 (1%)
XB1 - 4.000 (0%)
TOTAL - 6.863.000 (100%)
Annual Hardware (2011-2020)
Total Hardware
Software
Switch - 23.063.000 (72%)
PS4 - 7.353.000 (26%)
3DS - 195.000 (1%)
PS5 - 125.000 (1%)
XB1 - 4.000 (0%)
Series - 2.000 (0%)
Others - 64.000 (0%)
TOTAL - 30.807.000 (100%)
Annual Software (2012-2020)
Total Software
*Notes:
1. Total Software sales are from 2012, that means one year of sales is missing for 3DS. That’s except United Kingdom, Spain and Nordic Europe, which 2011 sales of 3DS are included.
2. Hardware 2011 for 3DS are included in all graphs.
3. Wii Total sales are estimated using last known public numbers, and adding data from 2012.
4. Japan hardware and software sales from 2011 and 2012 are shipments, no sell through.
5. A few mistakes from year 2014 were manually fixed.
USA
Hardware
Switch - 8.980.000 (56%)
PS4 - 2.070.000 (13%)
PS5 - 1.960.000 (12%)
Series - 1.490.000 (9%)
XB1 - 1.460.000 (9%)
3DS - 200.000 (1%)
TOTAL - 16.160.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
Switch - 39.080.000 (42%)
PS4 - 32.260.000 (35%)
XB1 - 15.200.000 (17%)
PS5 - 2.080.000 (2%)
3DS - 1.290.000 (1%)
PC - 550.000 (1%)
Series - 390.000 (1%)
Others - 1.620.000 (1%)
TOTAL - 92.470.000 (100%)
Annual Software (2012-2020)
Total Software
CANADA
Hardware
Switch - 950.000 (58%)
PS4 - 210.000 (13%)
PS5 - 210.000 (13%)
XB1 - 130.000 (8%)
Series - 120.000 (7%)
3DS - 20.000 (1%)
TOTAL - 1.640.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
Switch - 3.380.000 (47%)
PS4 - 2.560.000 (36%)
XB1 - 950.000 (13%)
PS5 - 180.000 (3%)
3DS - 50.000 (0%)
PC - 20.000 (0%)
Others - 60.000 (1%)
Series - No data
TOTAL - 7.200.000 (100%)
Annual Software (2012-2020)
Total Software
UNITED KINGDOM
Hardware
Switch - 1.470.000 (50%)
PS5 - 450.000 (15%)
PS4 - 420.000 (14%)
Series - 310.000 (11%)
XB1 - 310.000 (10%)
3DS - 10.000 (0%)
TOTAL - 2.970.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
PS4 - 6.870.000 (40%)
Switch - 6.240.000 (36%)
XB1 - 2.790.000 (16%)
PS5 - 450.000 (3%)
PC - 320.000 (2%)
Series - 270.000 (2%)
3DS - 250.000 (1%)
Others - 80.000 (0%)
TOTAL - 17.270.000 (100%)
Annual Software (2012-2020)
Total Software
GERMANY
Hardware
Switch - 1.440.000 (60%)
PS4 - 390.000 (17%)
PS5 - 270.000 (11%)
Series - 150.000 (6%)
XB1 - 110.000 (5%)
3DS - 30.000 (1%)
TOTAL - 2.390.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
Switch - 7.720.000 (45%)
PS4 - 7.150.000 (42%)
XB1 - 980.000 (6%)
PC - 640.000 (4%)
3DS - 370.000 (2%)
PS5 - 200.000 (1%)
Series - 20.000 (0%)
Others - 100.000 (0%)
TOTAL - 17.180.000 (100%)
Annual Software (2012-2020)
Total Software
FRANCE
Hardware
Switch - 1.350.000 (65%)
PS4 - 310.000 (15%)
PS5 - 170.000 (8%)
3DS - 110.000 (5%)
XB1 - 80.000 (4%)
Series - 70.000 (3%)
TOTAL - 2.090.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
Switch - 7.800.000 (51%)
PS4 - 5.600.000 (37%)
XB1 - 910.000 (6%)
3DS - 360.000 (2%)
PS5 - 220.000 (2%)
PC - 220.000 (1%)
Series - 110.000 (1%)
Others - 70.000 (0%)
TOTAL - 15.290.000 (100%)
Annual Software (2012-2020)
Total Software
SPAIN
Hardware
Switch - 550.000 (59%)
PS4 - 230.000 (24%)
PS5 - 90.000 (10%)
Series - 30.000 (3%)
XB1 - 30.000 (3%)
3DS - 10.000 (1%)
TOTAL - 940.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
PS4 - 4.250.000 (51%)
Switch - 3.460.000 (41%)
3DS - 210.000 (3%)
XB1 - 200.000 (2%)
PC - 120.000 (2%)
PS5 - 90.000 (1%)
Series - 20.000 (0%)
Others - 60.000 (0%)
TOTAL - 8.410.000 (100%)
Annual Software (2012-2020)
Total Software
ITALY
Hardware
Switch - 550.000 (50%)
PS4 - 300.000 (27%)
PS5 - 90.000 (8%)
Series - 50.000 (5%)
XB1 - 50.000 (5%)
3DS - 50.000 (5%)
TOTAL - 1.090.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
PS4 - 4.130.000 (59%)
Switch - 1.930.000 (27%)**
XB1 - 370.000 (5%)
3DS - 270.000 (4%)
PC - 150.000 (2%)
PS5 - 90.000 (1%)
Series - 30.000 (1%)
Others - 80.000 (1%)
TOTAL - 7.050.000 (100%)
**It seems Switch sales in Italy 2019 were greatly overestimated, and this year are giving lower numbers to compensate. In the following graph, I swapped 2019 and 2020 numbers, to make it look “normal”.
Annual Software (2012-2020)
Total Software
BENELUX
Hardware
Switch - 290.000 (60%)
PS4 - 90.000 (19%)
PS5 - 50.000 (11%)
Series - 20.000 (4%)
XB1 - 20.000 (4%)
3DS - 10.000 (2%)
TOTAL - 480.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
Switch - 1.340.000 (44%)
PS4 - 1.310.000 (43%)
XB1 - 160.000 (5%)
PC - 80.000 (3%)
PS5 - 70.000 (2%)
3DS - 70.000 (2%)
Series - 10.000 (0%)
Others - 30.000 (1%)
TOTAL - 3.070.000 (100%)
Annual Software (2012-2020)
Total Software
NORDIC EUROPE
Hardware
Switch - 150.000 (47%)
PS4 - 60.000 (19%)
PS5 - 60.000 (19%)
Series - 30.000 9%)
XB1 - 10.000 (3%)
3DS - 10.000 (3%)
TOTAL - 320.000 (100%)
Annual Hardware (2012-2020)
Total Hardware
Software
Switch - 1.030.000 (48%)
PS4 - 800.000 (37%)
XB1 - 110.000 (5%)
PS5 - 60.000 (3%)
PC - 60.000 (3%)
3DS - 50.000 (2%)
Series - 10.000 (1%)
Others - 20.000 (1%)
TOTAL - 2.140.000 (100%)
Annual Software (2012-2020)
Total Software
JAPAN
Hardware
Switch - 5.958.000 (83%)
PS4 - 551.000 (9%)
PS5 - 258.000 (6%)
3DS - 61.000 (1%)
Series - 31.000 (1%)
XB1 - 4.000 (0%)
TOTAL - 6.863.000 (100%)
Annual Hardware (2011-2020)
Total Hardware
Software
Switch - 23.063.000 (72%)
PS4 - 7.353.000 (26%)
3DS - 195.000 (1%)
PS5 - 125.000 (1%)
XB1 - 4.000 (0%)
Series - 2.000 (0%)
Others - 64.000 (0%)
TOTAL - 30.807.000 (100%)
Annual Software (2012-2020)
Total Software
*Notes:
1. Total Software sales are from 2012, that means one year of sales is missing for 3DS. That’s except United Kingdom, Spain and Nordic Europe, which 2011 sales of 3DS are included.
2. Hardware 2011 for 3DS are included in all graphs.
3. Wii Total sales are estimated using last known public numbers, and adding data from 2012.
4. Japan hardware and software sales from 2011 and 2012 are shipments, no sell through.
5. A few mistakes from year 2014 were manually fixed.
Last edited: