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PlayStation Historically :
- Best Q1 PS2: 4.59 million in FY2002
- Best Q2 PS2: 8.78 million in FY2003
- Best Q3 PS4: 9.70 million in FY2016
- Best Q4 PS2: 6.08 million in FY2004
PS5 Q1 FY2023 : 3.3 million (shipped)Isnt Q1 from ps5 this year number 1 with 6mil+?
Best Q4 should be FY3/2023 since that was 6.3 million PS5.PlayStation Historically :
- Best Q1 PS2: 4.59 million in FY2002
- Best Q2 PS2: 8.78 million in FY2003
- Best Q3 PS4: 9.70 million in FY2016
- Best Q4 PS2: 6.08 million in FY2004
This is what I meantBest Q4 should be FY3/2023 since that was 6.3 million PS5.
Best Q4 should be FY3/2023 since that was 6.3 million PS5.
PlayStation Historically :
- Best Q1 PS2: 4.59 million in FY2002
- Best Q2 PS2: 8.78 million in FY2003
- Best Q3 PS4: 9.70 million in FY2016
- Best Q4
PS2: 6.08 million in FY2004PS5 : 6.3 millions in FY2022
Sony was reporting units produced instead of units shipped.PS5 should claim all of these bar Q2. That Q2 is insane, what happened there?
Q1 is far from a lock either.PS5 should claim all of these bar Q2. That Q2 is insane, what happened there?
Sony was reporting units produced instead of units shipped.
Q1 is far from a lock either.
So its a wrong number then?
Its a very high Q1, likely unattainable on normal life cycles. But I think GTA6 will do it.
Sony used to report "production units" which included unshipped inventory. Early on with PS3 they changed accounting methods to align with the rest of the industry (sell in).So its a wrong number then?
Pumping stock prices is apparently way more important than keeping your business sustainable. I expect a lot of chatter around record "revenue" numbers (inflated, of course) to distract any naysayers, regardless of whethee or not they hit 25M.
Yes because in the PS1 and PS2 days they reported production shipments (manufactured) and not sold-in (shipped to retailers), if they reported sold-in back in those days then the peak Q3's of PS1 and PS2 would have definitely sold-in 10 million or more. I have the PS1 and PS2 production shipments here:Wait so the best Q3 in Playstation's history is 9.7 million? Wow so PS has never been above 10 million, that is honestly surprising. Makes the 25 million fiscal year very difficult without PS5 not only pulling off the best Q3 in PS's history but the best Q3 in all of history.
Wait, don't you have to manufacture consoles before you can ship them? Basically shouldn't production figures be higher than the shipped/sell in? I'm confused on why Sony's figures would be higher if they reported sell in when manufactured figures to me seems like they would be higher.Yes because in the PS1 and PS2 days they reported production shipments (manufactured) and not sold-in (shipped to retailers), if they reported sold-in back in those days then the peak Q3's of PS1 and PS2 would have definitely sold-in 10 million or more. I have the PS1 and PS2 production shipments here:
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Production mostly just distributes the numbers differently, you're probably going to see most of what would've shipped in Q3 distributed more evenly between Q2/3 for example.Wait, don't you have to manufacture consoles before you can ship them? Basically shouldn't production figures be higher than the shipped/sell in? I'm confused on why Sony's figures would be higher if they reported sell in when manufactured figures to me seems like they would be higher.
maybe production numbers are split more between different quarters while sell-in is more concentrated in a single quarterWait, don't you have to manufacture consoles before you can ship them? Basically shouldn't production figures be higher than the shipped/sell in? I'm confused on why Sony's figures would be higher if they reported sell in when manufactured figures to me seems like they would be higher.
You're right about Q4
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At first sight, it seems impossible that they will reach 25 million target, but who knows.A few considerations that may be wrong:
Q4 will 100% be down YoY as 6.3m was the result of Sony meeting pent up demand that is no longer here.
Q3 will almost surely not be higher than 11m since historically the roof has been there or there about for multiple consoles.
With that in mind, Sony needs to ship 22 million consoles in 3 quarters. Assuming 5.5m in Q4 (exremely generous), 10.5m in Q3 that would still required 6m to have been shipped this quarter.
So I'd say that if Q2 is:
- sub 5m, then they will not hit the target.
- between 5m-6m, it's unlikely but still doable with industry record sales in Q3 and Q4.
- over 6m, they are on track.
I’m still thinking we need to know how low SIE will go price wise if they still want to get this done. The price promotions during the summer coupled with the low quarter 1 showed that demand has slowed from the height of it getting into stock and that this wasn’t forecasted. The delayed launch of the slim along with them saying they are cutting hardware profit forecasts also speaks to this.
They could have two record breaking quarters upcoming for them off of price promotions, 5 and 12 million for Q2 and Q3. That Q3 would eclipse anything ps4 has done IIRC…but that still probably wouldn’t be enough if Q4 went back to regular prices, as they’d need another 4.7 million and postholiday stock would still be sitting there. Q2 will illuminate a lot though.
I will say there was a price increase in the US with the digital sku. But I see that at least with Japan, trying to cut the knees of exports and tourists does have a bit more standing in terms of negatives for selling overall.
That would basically require sell through to be ahead of Q4 of last FY given they aren’t playing catch up with shipped and need to get through current stock of old model. Unless they overship going into the next quarter.For sure 6-7 it's very complicated, but not impossible.
The tweet shows a Spiderman 2 PS5 Slim bundle.
Could this be U$499,90 too?
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I don't think the question is whether it will be more than $499Has to be. Will be.
No way they can sell a 1P game bundle more expensive.
It cost Sony less. That would look like very poor value otherwise.
A brand new 3P game for $499 vs an older 1P game for $549 makes no sense.
This is because many of the console's sold in Q3 would be manufactured in Q2, so Q2 manufactured numbers are much higher than sold-in and Q3's manufactured numbers are much lower than sold-in.Wait, don't you have to manufacture consoles before you can ship them? Basically shouldn't production figures be higher than the shipped/sell in? I'm confused on why Sony's figures would be higher if they reported sell in when manufactured figures to me seems like they would be higher.