Some curious data between unit sales and revenue (images shown by CDP a few years ago).
It seems the average price on PC for TW3 was much lower than on consoles, also that this was not the case for Cyberpunk, probably as Steam discounts aren't as aggressive as they were 10 years ago.
Cyberpunk's revenue on PC being higher than sales might be partly because of refunds on consoles back in 2020, but also because of the new's Steam tax system changed in 2019 (that didn't account for sales previous to that year) from 30% to 20% for games making over 50M $ (and 25% for games making 1M $)
Also interesting how PS5 almost doubled revenue with the complete version which probably raised the game's price, it seems to be better for companies to not make so aggressive discounts over the years.
Which shows in Cyberpunk, the game's revenue is higher over the years than The Witcher 3, while Cyberpunk's lowest price was 27€ four years after it's release, The Witcher 3 was already 3x times lower (9€)