Atlus output strategy | Discussion thread

I suspect a reval in Microsoft June event and release in early 2026

So that puts Persona 6 to late 2026/early 2027 minimum.
 
10 years between Persona 5 and 6, oof...
But it's kind of funny how P4 was made quickly thanks to reusing P3's assets and similar thing might be happening again with the remakes.
 
10 years between Persona 5 and 6, oof...
But it's kind of funny how P4 was made quickly thanks to reusing P3's assets and similar thing might be happening again with the remakes.
How similar were the Persona dancing HD assets for 3 and 4 to the ones used in the remake for 3? If they were similar, I wonder if they can pull from those for 4.
 

P4RE's domain was updated again, a reveal this summer is likely.
Might it actually just be revealed independently just before... Golden Week? (or if there's a surprise showcase by somebody then I guess) These domain moves away from Onamae have essentially always been followed by an announcement like 1-2 weeks later.
 
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How similar were the Persona dancing HD assets for 3 and 4 to the ones used in the remake for 3? If they were similar, I wonder if they can pull from those for 4.
Hmm... I'm not sure. I remember people speculating P3 Dancing was a sign on P3 Remake because of that, but I'm pretty sure character models are completely different at least (remake models look worse)
 
The big question would be if Persona 4 remake is gonna be on Switch 2.. that's the one thing that I'm curios about, it would be very questionable if it didn't get a day 1 version

Even then, if doesn't arrive, it would make me question Atlus/Sega higher ups? But I think it has a high chance of coming to NS2 day 1
 
The big question would be if Persona 4 remake is gonna be on Switch 2.. that's the one thing that I'm curios about, it would be very questionable if it didn't get a day 1 version

Even then, if doesn't arrive, it would make me question Atlus/Sega higher ups? But I think it has a high chance of coming to NS2 day 1

If it's not releasing on Switch 2 we already have plenty of justifications:
- Development started before NS2 devkits
- Install base too small
- ATLUS is slow at supporting new systems
- PS/XB/PC sales cover Nintendo sales anyway
 
The big question would be if Persona 4 remake is gonna be on Switch 2.. that's the one thing that I'm curios about, it would be very questionable if it didn't get a day 1 version

Even then, if doesn't arrive, it would make me question Atlus/Sega higher ups? But I think it has a high chance of coming to NS2 day 1
It could really go either way imo. Whichever will show us where P-Studio's thinking lies.
 
If it's not releasing on Switch 2 we already have plenty of justifications:
- Development started before NS2 devkits
- Install base too small
- ATLUS is slow at supporting new systems
- PS/XB/PC sales cover Nintendo sales anyway
There's another one also:

Atlus wants to space out the releases and so wants to release Persona 3 Reload, then Metaphor ReFantazio and then Persona 4 Remake after just like the 9th Gen 4k twins.
 
Atlus will probably have to make a decision if they will focus on porting PS4 games to Switch 2 or if they will focus on porting new coming games to Switch 2.

I think its much more likely that they go the first route, ie porting stuff like Persona 3 Reload and Metaphor, and much lower chance that Persona 6, Persona 4 Rewind and other new stuff comes to Switch 2, at least not in a long time.
 
Atlus will probably have to make a decision if they will focus on porting PS4 games to Switch 2 or if they will focus on porting new coming games to Switch 2.

I think its much more likely that they go the first route, ie porting stuff like Persona 3 Reload and Metaphor, and much lower chance that Persona 6, Persona 4 Rewind and other new stuff comes to Switch 2, at least not in a long time.
this feels like a false choice. what would be the gain of either option? other than "game's already done so it can be farmed out/ported faster than a game that's still indevelopment", I don't see any reason for the "take a long time to port new games" route.

unless Atlus hates Nintendo, of course. but they can fulfill that with even less work and not do any port ever.
 
If P4R skips Switch 2 im ready to take the L, but as of now im still thinking that every relevant future Atlus release is gonna be on Switch 2.
Nothing has happened to make me think otherwise, quite the opposite actually.
 
I just hope there won't be any marketing deals preventing us from finding out all the platforms at the reveal or immediately after.
Only way that happens if it happens at a Sony or Nintendo event. As Xbox confirmed that they will be fully transparent about showing multiplat logos during their showcases going forward.
 
We said the same thing for P3R & Metaphor yet here we are for both systems. I’m not gonna be shocked if it does because they didn’t think about it till after P4R releases.
I do find it interesting that both games are basically peaked at 1m sales (maybe around 2m at best with players). I wonder what prevents JRPG genre (at least for these types of games) from reaching higher numbers. Even FF is basically capped at 3m at this point.
 
I do find it interesting that both games are basically peaked at 1m sales (maybe around 2m at best with players). I wonder what prevents JRPG genre (at least for these types of games) from reaching higher numbers. Even FF is basically capped at 3m at this point.
Metaphor is probably because it's persona without the stuff that makes persona popular and P3R is because it's a remake. Atlus rpgs achieved higher, so this ain't the ceiling

FF is because they can't retain buyers from the previous game. going the polar opposite of FF15 for FF16 would do that
 
I do find it interesting that both games are basically peaked at 1m sales (maybe around 2m at best with players). I wonder what prevents JRPG genre (at least for these types of games) from reaching higher numbers. Even FF is basically capped at 3m at this point.
Basically what @ILikeFeet said. It’ll come down to the games in question for the genre.
 
Persona 4 Remake on Switch 2 day 1 is a 50:50 chance.

It can happen or not being honest, its just that.

But one day it will release.
 
Persona 4 Remake on Switch 2 day 1 is a 50:50 chance.

It can happen or not being honest, its just that.

But one day it will release.
I think the bigger question is Persona 6, I do think it must be a Day 1 release on NS2 to be the gigantic phenomenon in Japan, meanwhile the other consoles will help internationally
 
I think Persona 4 Remake will be on Switch 2 day 1. Like come on Raidou Remaster is releasing on Switch 2 just a couple weeks after the system releases. Atlus is there with a notable release faster then they ever been on past Nintendo systems.
 
It wouldn't be the first time Atlus dropped the ball, but they'd be really silly to not have Persona on Switch 2 going forward.
 
I think the bigger question is Persona 6, I do think it must be a Day 1 release on NS2 to be the gigantic phenomenon in Japan, meanwhile the other consoles will help internationally

Recall this SEGA Q&A session in 2023:

Q: Is there a chance that, with its overseas popularity, the Persona series could sell 5 million copies in its first year?

A: By increasing the number of platforms it is available on and the regions it is released in, we have been increasing the sales of Persona 5. We believe that it would be possible for a major Persona title, such as a numbered release, to sell 5 million copies in its first year by releasing it on multiple platforms and simultaneously worldwide from day one.

We also have high expectations for the new IP Metaphor: ReFantazio from the developers of Persona 5.

SEGA believes 5M Year 1 is achievable for Persona 6.
Knowing how most Japanese publishers would not even bother giving a hard number most of the time we can almost treat that figure as if it's their expectations for Persona 6.

Is it within the realm of possibility for the game to hit 5M Year 1 without Switch 2?
It may be possible considering where the brand is post P5.
But it would likely need to have everything going right: great marketing, very high critical score, great player reception, China showing up on the PC version, etc...
A LOT easier to achieve that lofty goal by just having a Switch 2 SKU at launch.
 
I was always under the (somewhat educated but not really) assumption that most modern games, especially anything done in UE but also modern proprietary engines, required minimal modification to work on PS5, Xbox Series, and most PCs. I imagine this parity will exist with Switch 2 and make ports fairly seamless. A lot of Switch port needed dedicated time and know-how to do console specific optimizations. I don't think most companies will need to worry about that anymore.

All this to say that I think this whole porting conundrum will be a thing of the past outside of 1st party and paid timed exclusives. Tbh I think it's already behind us, and the only thing now is that companies will spread out their Switch 2 upgrade schedules for old games to avoid overcrowding.
 
Not releasing P4 remake on Switch 2 on day 1 would be leaving a huge pile of money on the table.

Indeed. But we have been saying that during all the lifetime of the Switch and Atlus didn't bother to show up properly.

So I agree on the notion that the logical way forward is to fully support the Switch 2 but I won't believe anything about Atlus support changing until I see it.

The path was set clearly with that unforgettable sign from SH2, Nintendo wasn't consider as a major platform, and that won't change until they show that is not the case anymore.

I believe that Atlus, along many others that tried with all their efforts to ignore Nintendo will have to bend the knee, and that will be a matter of time. But people can be irrational and stubborn for way longer that any of us will consider reasonable.

This thread was opened in 2022 and for any announcement from Atlus that clearly showed that they were ignoring Nintendo userbase we have tried to come with an excuse or a justification, with hopes that situation will change with the next game. It didn't.
 
The Switch 2 isn't the Switch 1, just hardware wise it's gonna be way easier to support it and the introduction of GKC means that even the cheapest publishers and devs will be able to justify a more robust retail presence.

Same way Remake and Rebirth will lead into the final FF7 game being on Switch 2. We are gonna see P3R and P4R on Switch 2 also being the build ups to P6.
 
I wouldn't bet my house, or even 1 cent, on it.

Atlus is just unpredictable.
I don't think they are that unpredictable. They are multiplatform at this point and skipped Switch 1 for certain internal titles because the didn't want to optimize around it specs, same as many other Japanese developers did the last couple years.

Thats my understanding of the situation and based on that I would expect them to support the Switch 2 with upcoming games.
 
When taking about Atlus it's important to remember we're also really talking about 3 different divisions that operate independently. Going over them and their recent history over the Switch lifecycle:

1st Production (Team Maniax): Responsible for SMT, Etrian Odyssey and other Megaten spinoffs (Devil Summoner, Devil Survivor, TMS#FE, etc). They've been prioritizing Nintendo platforms for well over a decade now, including notable Switch support (TMS Encore, SMTV/Vengeance, SMTIII HD, EO Origins) and taking over for 2nd Production on Vanillaware projects starting with the Switch port of 13 Sentinels (and following with a legitimate hit in Unicorn Overlord). Only once have have they really deviated from this a few years back (Soul Hackers 2, which led on PS4) and the game failed so spectacularly it killed the subseries and split the regularly collaborative team that'd been in place. They're early to Switch 2 with Raidou Remastered, earlier actually than Atlus has been to any console since the Wii in fact, which bodes well for potential future projects (SMTVI, EOVI).

2nd Production (P-Studio): Responsible for the Persona series. Switch actually marked their second outing outside general PS ecosystem exclusivity (their lone previous effort being the PQ spinoff series on 3DS), although for the most part with contracted spinoffs (P5 Strikers, P4 Ultimax) and contracted remasters (P3 Portable, P4 Golden, P5 Royal). Their one inhouse exception was P5 Tactica, leading on Switch and coming from some of the PQ leads, and despite high expectations it was also a rare commercial flop for the series. More telling, at the same time the inhouse P3 Reload (from the core Royal team) led again on PS4 and skipped Switch entirely to rousing commercial success. They might have a Switch 2 port of the game, albeit from a years old leak, and there's evidence for P4 Rewind being announced soon so likely we'll get a clearer picture for their position on Switch 2 soon.

3rd Production (Studio Zero): A new-ish R&D division founded by the creators of Persona 3-5. They only have two games to date, both of which led on PS4 and only one of which was contracted out for a Switch port (Catherine FB). The same dated leak as P3R named their hit original RPG, Metaphor, as getting a Switch 2 port but there's no real telling on the possible timeline for that or if it might come later with an expanded general rerelease. They're the least prolific Atlus group by far (only 2 releases in the 9 years since their founding) so we'll only really know once they've announced their next project(s).
 
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The Switch 2 isn't the Switch 1, just hardware wise it's gonna be way easier to support it and the introduction of GKC means that even the cheapest publishers and devs will be able to justify a more robust retail presence.

Same way Remake and Rebirth will lead into the final FF7 game being on Switch 2. We are gonna see P3R and P4R on Switch 2 also being the build ups to P6.
Hardware/tech is never an excuse for atlus. About as blatant of a lie as it can get
 
Raidou will have a free update from PS4 to PS5, but won't have one for Switch to Switch 2 :)

 
Raidou will have a free update from PS4 to PS5, but won't have one for Switch to Switch 2 :)

You can also transfer saves from the PS4 to the PS5, but not from Switch to Switch 2.

God damnit, Atlus.

Yeah, I dont expect the P4 remake to hit the console.
 
Raidou will have a free update from PS4 to PS5, but won't have one for Switch to Switch 2 :)


As expected for second class platforms.
 
Yeah, it doesn't seem there is any justification apart from SEGA not giving a sh*t, considering how the free-or-paid upgrade is there, has been heavily promoted and other software house are "using" it
 
This looks to be Sega-wide.
The website says the save data does transfer for Sonic. Also the Sonic franchise has been well supported in all of its games on NSW, while Yamai and Team Maniax have been on the platform as well. Most NSW games won't get a NS2E, even from Nintendo, so the the level of carryover and connectivity between saves/upgrades will vary by developer.
 
Raidou will have a free update from PS4 to PS5, but won't have one for Switch to Switch 2 :)

Wonder if that's due to deadline shenanigans?
 
Yeah, it doesn't seem there is any justification apart from SEGA not giving a sh*t, considering how the free-or-paid upgrade is there, has been heavily promoted and other software house are "using" it
It's not that they can't, but more likely went out of their way to get Switch 2 owners to buy the Game-key card.

If the Switch 1 card can double down as a S2 key card, why would anyone buy the actual S2 key card which only has disadvantages for the same price? But then the publisher makes less money per copy this way.

I imagine Nintendo didn't offer a proper way to do what they wanted, so they did a workaround like registering S2 version as a different game, which broke save compatibility and they won't bother to make a transfer system themselves for this.
 
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You can also transfer saves from the PS4 to the PS5, but not from Switch to Switch 2.

God damnit, Atlus.

Yeah, I dont expect the P4 remake to hit the console.
This looks to be Sega-wide.
Thanks Atlus and Sega for immediately ending all hopes for Switch 2 owners.
 
Definitely a bad precedent for Sega (and Konami, maybe Spike Chunsoft).

Right now the only retail pubs I'm aware of offering an upgrade path are those engaging in the NS2E program (Nintendo, Bamco, Marvelous, 2K). Have we heard from any digital pubs or indies yet on how they'll approach this stuff?
 
Definitely a bad precedent for Sega (and Konami, maybe Spike Chunsoft).

Right now the only retail pubs I'm aware of offering an upgrade path are those engaging in the NS2E program (Nintendo, Bamco, Marvelous, 2K). Have we heard from any digital pubs or indies yet on how they'll approach this stuff?

Toby Fox says he hopes to make it so if you buy Deltarune you get both Switch versions but he needs to confirm how it works.
 
Logically the fact that Atlus mostly makes PS4 style games should mean it would be easy for them to add Switch 2 to their pipeline, because their games are not next gen games but seems to be the same level as PS4 still. But that doesn't automatically mean that their games will come out on Switch 2.
 
I will have to see at launch but I dont think its worth getting the Switch 2 version of Raidou. According to their Q&A:

- Switch 1: 30-60 fps (I assume unlocked), 1080p dock, 720 handheld
- Switch 2: 60 fps, 1080p dock and handheld.

To a degree it feels like they threw the switch 2 version sorta last minute. If the switch 2 locks or keeps unlocked games stable, why not just get the switch 1 version that is on the card.
 
Im afraid how a certain user will react if they dont announce a Switch 2 version for Persona 4 Remake.

God protect us all!
 
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