Multiple Japan Studios members have been creditted in XC3, we now know where Sony efforts 1st party in Japan ended upComparing Japan Studios game sales performance with those 3 title which literally survive and got huge marketing support by Nintendo which they put them as tentpole release is not going to be comparable.
Hell, even with huge Nintendo marketing support many of those game FW performance in Japan not anything special.
We can compare them with the last decent hit that Japan Studio got there.
Freedom Wars 187,890 FW and it hit 290k LTD.
Oreshika PSV 91k FW and it hit 132k LTD
Soul Sacrifice 105k FW and 190k LTD (Delta hit another 100k LTD)
Gravity Rush FW 40k FW and 100k LTD
Those are all except GR decent number for Japan. Some can even be called good number for brand new IP. But we all know their fate there.
Now we compare with Square Enix so called niche game.
LaL 71k FW
Triangle Strats 86k FW and 126k LTD(Atm)
NeoTWEWY 31k LTD
BD2 93k FW and 144k LTD
Saga Scarlet grace 128k LTD PS4, PSV and Switch
Octopath 109k FW and 199k LTD.
All of those lower number sales are not going to make SE goes like, damn those are some good numbers when some of those number is even below what Jp Studio did before. For those game to be successful on the west, Nintendo actually cultivate those kind of audience in their platform, put big Direct moment for those games, and actively give spotlight for them. So thinking that if Sony suddenly push all those titles, it is no guarantee that it will do as well as what Switch has bring to these games.
Also considering how much SIE has been focusing on GaaS stuff. Why do we still believe that they will suddenly give those small project different fate? At most, we will see the same case where they will try pull all those smaller teams into one big team and give them task to make a big AAA projects.