But what makes this even more non-sensical to me: For the past 2 years, we've been looking at an industry that keeps doing acquisitions and consolidations. And here we have Square Enix, a reasonably big player, and they suddenly sell of two renowned studios including some of the most popular franchises in gaming. Why? What are the advantage of downsizing in this day and age? If a game or two underperformed, you'd do a proper, honest evaluation of the projects and see what went wrong. Tomb Raider and Deus Ex are strong franchises, any underperformance issues lie elsewhere, but not with the ip. But simply selling these off, only makes SE smaller. And there's no way they'll easily find replacements for both the developers man power and the lost ips' pull.
That is what really makes me think they've given up already and started preparing the sell-out to Sony. Sony's interest has always been in SE' Japanese ips (Final Fantasy, Kingdom Hearts, Dragon Quest, Nier, etc.), that's what Sony kept moneyhatting. Maybe SE ceos made that 300 mio deal for some quick cash or making the company more "lean" before making Sony an offer. But whatever way, selling these studios and ips doesn't strike me as the business move of a healthy company.