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I hope it reaches 100kWe are likely to see two 100k+ CCU titles back to back at the end of April!
I hope it reaches 100kWe are likely to see two 100k+ CCU titles back to back at the end of April!
Unless this increases less than I expect today, I would say fairly likely.To say Expedition 33 is impressing me so far would be the understatement of the year. Incredibly happy to see the game succeed. What are the odds this hits 100k on sunday?
Stalker 2 has 120k CCU and Manor Lords has 170k CCU. Also Palworld (though it is an extreme outlier).i dont recall a gamepass game except well, starfield doing this well on steam. there is forza but i would expect that to be due to the china market where consoles arent much of a thing. so that just shows if you added in gamepass ccu it would be doing way better.
It could peak even higher on Sunday.Would it get an extra 30k tomorrow to surpass the 100k CCU? sounds a bit hard. Would need an extra 50% day over day.
Tracking the playercount of the Closed Alpha on Steam, I’m noticing something. No, I don’t care about the actual numbers at this point. This is a Closed Alpha. We know probably 80%+ of code applications have been denied. It’s too early to extrapolate things like Open Beta or launch figures that will arrive in the coming months.
But what I’m noticing is the trendline. The peak at launch is an obvious spike, up to 7K (though again, the specific number doesn’t matter). However, Thursday night dropped to less than half that. Then, as the weekend has started, Friday night lost more players, and the game is approaching less than a third of its initial players on launch day after just 72 hours. If this is the case for Saturday and Sunday night, that’s not great.
There are two other things to consider here. First, this is happening as new players are being issued codes. So more players are being let into the Alpha with at least another big code wave having gone out, but the declines still exist. Second, if you are interested enough in Marathon to apply for a code in the first place, you are probably more prone to appreciate it than the average consumer. But if interest is dropping off in time this quickly with that group…
You could use Twitch metrics here as well, as those have also dropped dramatically from launch day when a bunch of huge streamers were playing, but I find those less reliable as they fluctuate heavily based on who is online, and a big streamer or three can produce dramatic swings. But these overall trendlines are more relevant. Ideally you’d want them to stay consistent or even increase as more codes go out and the weekend progresses.
Oblivion Remastered does a good job in thoroughly modernising the 2006 visuals with the latest rendering technology - but the more you play, the more the experience is marred by excessively poor performance. The game has profound CPU problems that make a smooth experience on PC seemingly impossible - even on the most powerful hardware. Meanwhile, the graphics side of the equation is inexplicably heavy on your GPU. There are foundational issues in this game that should never had made it into shipping code. Alex reports.
95K for C33! 100K is locked at this point. Wouldn’t be surprised if we get another sales milestone update before the weekend ends.
Bethesda released a nice turd
can't even sustain the people who were let in. I seen this once before and it wasn't pretty. they might need to put the game back in the oven![]()
An Early Warning Flag For Bungie’s ‘Marathon’ Prospects
Marathon playercounts don't matter at this point, but we can see a few things about short-term interest in the game that are a little concerning.www.forbes.com
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Yeah it was obvious COE33 (seriously what on earth do we call it?) would see big growth given the WoM and it being relatively unknown to the mainstream before launch.
Flying past Metaphor and doing so much better than giants of the genre have managed before is crazy. What a huge success.
The only SP JRPG that's left is is Granblue Fantasy: Relink at 114,054.
I never understood the argument that turn based combat games don't sell
I mean, Pokemon? Persona? Baldurs Gate?
FF could have broke this record and several others but decided to chase trends and have a terrible launch plan was worthy a few millions from Sony.
I don’t think I’ve ever seen an actual developer or publisher say turn based isn’t appealing, it seems like most JRPGs are designed by creatives who just want to make the type of game they want, and right now that’s disproportionately more towards the action side of things.
The only things FF would have needed to do to break the record is release on Steam day 1 and have a competent portFF could have broke this record and several others but decided to chase trends and have a terrible launch plan was worthy a few millions from Sony.
Agreed. I think Square radically misjudged just how quickly the gaming landscape had changed/was changing between 2015 and 2025. They’ve set themselves back years.FF could have broke this record and several others but decided to chase trends and have a terrible launch plan was worthy a few millions from Sony
Agreed. I think Square radically misjudged just how quickly the gaming landscape had changed/was changing between 2015 and 2025. They’ve set themselves back years.
Capcom and Bandai Namco read the tea leaves correctly. They had to, because Square and FF was kicking their asses for over a decade. And now those companies are absolutely crushing it. Square rested on their laurels. They thought they could do in the 2020’s what they did in the late 90’s and they’re paying for it big time.
What does this mean? The game is still selling incredibly well on Steam even after 2 months without any price drops.Wilds is getting suffocated by its technical issues.
What does this mean? The game is still selling incredibly well on Steam even after 2 months without any price drops.
another showing of technical performance and user review mismatch. the common player is a lot more forgiving than tech outlets
can't even sustain the people who were let in. I seen this once before and it wasn't pretty. they might need to put the game back in the oven
Capcom just made a press release like, a few days ago, bragging about the RE games that have sold 10 million or more copies. Wilds was one of the biggest releases of all time. Elder Scrolls is one of the biggest games of all time. Etc.Capcom has honestly been a mixed bag for the last year since they released the broken pile of crap that was DD2 and now Wilds, which killed DD2's legs and they don't seems to want to fix it and Wilds is getting suffocated by its technical issues. Not to mention how the left some of their beloved franchises on the waste side like Mega Man and seemingly DMC.
Bandai Namco, their anime games have been declining thanks to doing weird thing like those year late Switch's ports and no cross play. Sparking Zero have been on the decline, but there isn't a Switch 2 port in sight. Same with Tekkan. They also badly mis-managed Soul Caliber.
Capcom just made a press release like, a few days ago, bragging about the RE games that have sold 10 million or more copies. Wilds was one of the biggest releases of all time. Elder Scrolls is one of the biggest games of all time. Etc.
Wilds' numbers would actually be even better if it wasn't for the technical issues. Which was why when it broke records, it didn't reach the highest CCU that many predicted after the great first day. It was thanks to all the negative reviews. Even now, well after it's first update, it's sitting at a 65% on Steam.
But GB is not SP only, tho -- it has multiplayer component![]()
ooh, it's getting pretty close to GBF Relink.
114,142 on SteamDB.That's true but you can solo it, so that's SP in my hearts.
Anyhow, EXP 33 is at 113K and about to pass that number so no big deal.
Or rather it's a big deal but you catch my drift.
Beating it in the 5-10 minutes.
Jesus, I’m half asleep. I meant to say Elden Ring. My apologies.What exactly does Elder Scrolls have to do with my posts? And I addressed Wilds:
Jesus, I’m half asleep. I meant to say Elden Ring. My apologies.
Install Base! Do not take Smoothie King seriously before 10:00am EST!
ALSO: A giant hell yeah to Expedition 33! The good news keeps rolling in!!
There's nothing toxic about dragging this game's performance over the coals, I've experienced at least 5 crashes to desktop in <12 hours of play, on top of highly visible stutter (on a 9800X3D/3080ti combo) when crossing between cells in the open world. The crashes and other issues are neither hard to reproduce nor could they have possibly been missed by testing, given that one of the most reliable ways to cause a crash is move from an interior to the open world.Yeah sometimes seems DF is a bit toxic regarding performance. Players obviously enjoy the Oblivion Remaster. Hitching is one thing, but it's not like you cant run across the fields, literally. It works fine. Maybe it is being an authentic port since the original ran like crap LOL It's funny when I am running across the fields before DF video came out, thinking "I bet I'm supposed to hate this, this must be awful" LOL.
I know everyone is understandbly focused on Clair Obscur but 10k+ for THL is pretty great given the game and genre.The Hundred Line broke 10K. Still got a little more gas in the tank
I’m speaking strictly in terms of sales. I will absolutely concede your point from a technical standpoint vis a vis Wilds being a mess on PC. And in terms of personal enjoyment I think FFVII Rebirth is a better game than anything Capcom has put out, maybe since Street Fighter II? Maybe ever?Elden Ring is more From than Namco, but we can give Namco credit for believing in a From's open world game.
However, that still doesn't really change that Namco has been a mixed bag this generation with their anime games outside of the Dragon Ball IP being the most dire and them not supporting cross-play in many of their games at this point is utter lunacy. We can argue if they're better than SE, but I wouldn't call what they've done 'crushing it' either.