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2024 STEAM Concurrent Players(CCU) Official Watch Thread

Where will Black Myth Wukong's land in terms of launch CCU numbers?


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The name will allow them to recruit and they still have enough artists and programmers to make an Arkham Asylum remake while they're figuring out another Batman title and recruiting to replace their lost talent. It would be a really bad idea to shut them down (this is not saying they will be kept open)

They are owned by Warner Bros, they are going to wait another 8 years for a game that will probably bomb.
 
Relink hit 100k so I hope Cygames will stop treating PC players as second class citizens for their next game.

Yeah, I'm seeing crashing issues, players having issues connecting their controllers through Steam or keeping that connection active. Things like no ultrawide and a bunch of other little things that irritate PC players.

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Granblue Fantasy: Relink new CCU peak: 103,248

Granblue is a huge success, especially in Asia.
If we combine the reviews by language of Chinese+Japanese+Korean we get a grand total of 64.84%

Persona 3 Reload new CCU peak: 43,801
Dungeonborne Alpha/Demo new CCU peak: 11,356
 
Yeah, I'm seeing crashing issues, players having issues connecting their controllers through Steam or keeping that connection active. Things like no ultrawide and a bunch of other little things that irritate PC players.

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Not just that: There was no demo on PC, no early access and no codes for the gacha game.
 
I am unimpressed with PalWorld's weekend so far. Obviously, it's still huge but its growth trajectory has clearly stalled out significantly. Peak Saturday is only 50k over peak Friday and has started dropping. Good chance we see its peak start to approach the 1M floor in the coming week.

I wonder if GB:ReLink will go up further tomorrow, I am seeing very good buzz around the game.
 
I am unimpressed with PalWorld's weekend so far. Obviously, it's still huge but its growth trajectory has clearly stalled out significantly.
I'm extremely impressed that it has managed to stay #1 in sales on Steam despite big new releases from GBF Relink, Persona 3 Reloaded, and Suicide Squad.
 
I'm extremely impressed that it has managed to stay #1 in sales on Steam despite big new releases from GBF Relink, Persona 3 Reloaded, and Suicide Squad.

It dropped from #1 on release of the former, but these are not the sorts of games with sustained sales.
 
I am unimpressed with PalWorld's weekend so far. Obviously, it's still huge but its growth trajectory has clearly stalled out significantly. Peak Saturday is only 50k over peak Friday and has started dropping. Good chance we see its peak start to approach the 1M floor in the coming week.

Palworld has the whole Pal thing that is integrated rather well, but the survival aspect of the game and other systems are pretty shoddy compared to contemporaries.
This includes the other most recent game in genre, Enshrouded.

Palworld is following a strong pattern of EA survival games.
They get a massive frenzy and then people get their gametime fill before moving on to other things.
It's just a much more extreme version of the phenomenon.
It's still seeing a lot of sales, but it had such a meteoric rise that it can't replace all the people leaving the game.

It is certainly no Valheim which peaked on its 3rd Sunday.
That was a genuine word of mouth grower.
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Looking a bit further ahead to next week Helldivers is continuing its steady growth on Steam.
If we look at the followers growth on the SteamDB page.

We can see an increased pace that is consistent with the "PC Features" trailer released on Jan 9th. Ironically that trailer was rather light on the details, it didn't really talk if the game had DLSS and all the other features a PC audience would care to know.
The small bump through Jan 16th to Jan 18th is due to the "Launch" trailer released on Jan 16th.
The steeper increase starting from Jan 31st is obviously due to game being shown at the State of Play.
The continuation of that bump is due to the previews which came out yesterday.

Pre-orders are also rising, both SKUs are at #16-#17 right now.

For reference, this is what I observed on Wednesday Jan 31st:
Helldivers 2 has been climbing in the last 2 weeks from outside of the top 100 to now the Deluxe Edition and Regular Edition being respectively #23 and #27.


Edit: Forgot to mention it.
Helldivers 2 follower count:
Jan 9th: 27,750
Feb 3rd: 46,307
 
P3R has a very interesting Steam graph. Like if it had the same makeup as GBF I wonder what max it would’ve hit. One of the times where the peak concurrents probably don’t tell the whole story.
 
I don't see how Rocksteady can survive this. They won't be getting another budget to make a new triple-A game. At the very least they will be heavily downscaled.

I know they plan to drip-feed new characters and introduce battle passes, but with the low player base, I don't know how much that's gonna help at this point.
 
P3R has a very interesting Steam graph. Like if it had the same makeup as GBF I wonder what max it would’ve hit. One of the times where the peak concurrents probably don’t tell the whole story.
Yep it is a very peculiar graph compared to most releases.

P3R is Asia but also a lot of NA JRPG lads, judging by the abnormally high(for Steam)NA evening peaks.
The NA peaks are probably softened to a greater degree by the fact that Gamepass PC/Xbox is most likely the strongest in terms of numbers by far in the Americas.

We can look at a similar game and see how CCUs are not always the whole picture when it comes to potential numbers of sales:

Like a Dragon Infinite Wealth peak CCU: 46,161
Persona 3 Reload peak CCU: 43,801(It'll probably grow a tad bit more)

But then we look at numbers of reviews(from the review breakdown website):
Like a Dragon Infinite Wealth: 4,611 90%~ Positive
Persona 3 Reload: 4,254 97%~ Positive
LaD:IW has been out since Jan 25th and P3R only since Feb 2th.
It's clear that going by review estimates P3R is well on its way to selling more copies, at least in the short term.

I don't see how Rocksteady can survive this. They won't be getting another budget to make a new triple-A game. At the very least they will be heavily downscaled.

It all depends on if WB wants to absorb the hit and hope the next game does better.
 
It's clear that going by review estimates P3R is well on its way to selling more copies, at least in the short term.

Not that I’d be at all surprised, but I’ve found that remakes/late ports and the like tend to get a review number boost out of the gate from double dippers.
 
If WB Montreal can survive Gotham Knights, then I think Rocksteady can survive this. But there is no way Suicide Squad is gonna continue to get major content updates in 2025.
 
Yep it is a very peculiar graph compared to most releases.

P3R is Asia but also a lot of NA JRPG lads, judging by the abnormally high(for Steam)NA evening peaks.
The NA peaks are probably softened to a greater degree by the fact that Gamepass PC/Xbox is most likely the strongest in terms of numbers by far in the Americas.

We can look at a similar game and see how CCUs are not always the whole picture when it comes to potential numbers of sales:
Not that I’d be at all surprised, but I’ve found that remakes/late ports and the like tend to get a review number boost out of the gate from double dippers.

I went and looked and... huh. What an oddly flat graph.

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Rocksteady isn't getting shutdown, they'll just be forced to make Batman Arkham games in the foreseeable future (and nothing else).
maybe we'll get a superman game finally

in before "but superman is too strong!" unlike the unimaginative dorks they are
 
Suicide Squad: Kill the Justice League new CCU record: 13,459
For comparison yesterday's CCU peak was: 12,667
Right now the game has fallen to #9 on the Global list. The game might not even make it to 15k CCU tomorrow.

Persona 3 Reload new CCU record(and will continue to climb a little bit further): 44,069
Game continues to have 2 major peaks, in Asia and NA evenings.
Edit: Final NA peak for the night: 45,002
 
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Even that seems risky in comparison to making another Batman Arkham game.
Only because there hasn't been a serious attempt at a AAA Superman game. Arkham Asylum was notable for being the first good Batman game (or second). Wonder Woman is getting a game (hopefully a single player one) so why not complete the trinity by announcing a "return to what they do best" but with Superman?
 
There is something so fucking ironic about how Zaslav wanting to push for more live services, when they had last years biggest game Hogwarts Legacy wasn't that and so far what might be this years biggest flop, Suicide Squad Kill the Justice League is a live serviced.
 
I'm going to guess like 40% of Suicide Squad's problems are that you can basically fly in the game (it's EXTREMELY hard to design levels around characters with flight and long-range weaponry) so I don't know if the solution to Rocksteady failing to crack flight+long range attacks is to have them make a game starring a character with flight and long-range attacks.

I'm also not sure if Superman is a popular character. Spider-Man and All Might are basically just Superman but interesting because they're so powerful and such good people but are so vulnerable and limited. Superman hasn't really had many hits since the 1980s in any media format.
 
PalWorld failed to beat its Saturday peak, down around 50k from yesterday.

Enshrouded is getting very close to beating its peak CCU, have to keep an eye on it over the next few hours. It will either top it or get very close.

GB:ReLink peaked again today to 114k CCU.

Persona 3 Reloaded seems to have a very subtle but upward trajectory.
 
PalWorld failed to beat its Saturday peak, down around 50k from yesterday.

Enshrouded is getting very close to beating its peak CCU, have to keep an eye on it over the next few hours. It will either top it or get very close.

GB:ReLink peaked again today to 114k CCU.

Persona 3 Reloaded seems to have a very subtle but upward trajectory.
Reload chart looks funny seems people are continiously playing and not taking a break
 
I'm going to guess like 40% of Suicide Squad's problems are that you can basically fly in the game (it's EXTREMELY hard to design levels around characters with flight and long-range weaponry) so I don't know if the solution to Rocksteady failing to crack flight+long range attacks is to have them make a game starring a character with flight and long-range attacks.

I'm also not sure if Superman is a popular character. Spider-Man and All Might are basically just Superman but interesting because they're so powerful and such good people but are so vulnerable and limited. Superman hasn't really had many hits since the 1980s in any media format.
Action Comic #1000 was the top-selling comic of 2018 and if you look through other years Superman is generally always the second best-selling DC character after Batman in terms of comics. In the US in 2019 he was tied with Spiderman as the most recognizable superhero. Superman also has had numerous successful TV shows in the DCAU and on the CW. He also sells a ton of merchandise as well, go to any store and you'll see plenty of shirts with his logo on them. And if you think Superman is boring try reading a comic (All-Star Superman as depicted below and Man of Steel 1986 are great intros to the character). Superman constantly struggles to do the right thing and deal with the incredible burden placed on him. The idea he isn't popular or interesting, despite having been a pop culture icon for nearly a century is utterly detached from reality.

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I don't know how much comic success really matters for DC and Marvel considering that these comics are extremely niche and are just potential scripts for games, shows, and movies at this point.

Man of Steel did OK, Batman v. Superman did a lot less than expected, and Justice League managed to somehow lose money in an era where Aquaman and Captain Marvel could hit a billion. He's never had a good video game in which he was the main character either so it's difficult to judge there.

Yes, Superman has interesting drama about how to best utilize his power, but Spider-Man, All Might, and many other heroes derived from Superman have the same conflicts, but with the actual tension that they could realistically lose fights. Superman's moveset of having flight and long range attacks is again, extremely bad for video games (which is a huge issue for the upcoming Iron Man game, of course)
 
I don't know how much comic success really matters for DC and Marvel considering that these comics are extremely niche and are just potential scripts for games, shows, and movies at this point.
Action Comics #1000 still sold 500,000 copies, Comics aren't as big of a cultural force as they once were but that's still a lot of copies to be sold. And you didn't address the popularity polls, his merchandise sales, or his numerous successful TV adaptions.
Man of Steel did OK, Batman v. Superman did a lot less than expected, and Justice League managed to somehow lose money in an era where Aquaman and Captain Marvel could hit a billion. He's never had a good video game in which he was the main character either so it's difficult to judge there.
That's because his movies weren't well-received by audiences. A good Superman movie that gets the character has huge potential. The fact that Man of Steel did so well despite Zack Synder not understanding Superman is a testament to his popularity.
Yes, Superman has interesting drama about how to best utilize his power, but Spider-Man, All Might, and many other heroes derived from Superman have the same conflicts, but with the actual tension that they could realistically lose fights. Superman's moveset of having flight and long range attacks is again, extremely bad for video games (which is a huge issue for the upcoming Iron Man game, of course)
Yeah how could they ever make video games about an alien stranded on Earth at birth with incredible powers such as flight and long-range beam attacks, it could never happen.
 
Action Comics #1000 still sold 500,000 copies, Comics aren't as big of a cultural force as they once were but that's still a lot of copies to be sold. And you didn't address the popularity polls, his merchandise sales, or his numerous successful TV adaptions.

That's because his movies weren't well-received by audiences. A good Superman movie that gets the character has huge potential. The fact that Man of Steel did so well despite Zack Synder not understanding Superman is a testament to his popularity.

Yeah how could they ever make video games about an alien stranded on Earth at birth with incredible powers such as flight and long-range beam attacks, it could never happen.

Like 80-90% of Goku's recent games are fighting games where the level design is not very relevant. A single player game avoids repetition by having interesting level design which is much harder to do when you have flight combined with long-range attacks. Maybe a Superman game where he can't fly could work I guess.
 
Like 80-90% of Goku's recent games are fighting games where the level design is not very relevant. A single player game avoids repetition by having interesting level design which is much harder to do when you have flight combined with long-range attacks. Maybe a Superman game where he can't fly could work I guess.
There was also DBZ Kakarot in 2020 which featured an open world you can fly around in and use long-range attacks. I don't think flight is the major issue you are presenting it as.
 
I swear, Superman just proves most people shouldn't be game designers and makes me glad most people aren't

Rocksteady just released a flight based game set in Metropolis that will probably be the most unprofitable game of all time other than maybe Skull and Bones and Everywhere with the major issue being that the level and encounter design is absolutely terrible (probably because flight and ranged attacks make this very hard)

Even if there was a dev that can crack it, it's probably not them.

Superman just sucks as a character and the only way you can make him not suck is to just... Make him not Superman and just make him much more limited like Spider-Man or All Might.

Which is what most adaptations (including Suicide Squad) do, but it's like... Come on.

On a side note, it's pretty sad that MHA created literally the perfect Superman derived character in All Might and the final battle is between two god-like figures with no weaknesses and no tension.
 
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PalWorld failed to beat its Saturday peak, down around 50k from yesterday.
Enshrouded is getting very close to beating its peak CCU, have to keep an eye on it over the next few hours. It will either top it or get very close.

It's Joever for Palworld.
Enshrouded also fell short of breaking the CCU return of last Sunday by about 5k~
Suicide Squad has also failed to go higher than Saturday's peak of 13,459.

Looks like I can finally set the final launch numbers for all of them. Unless Enshrouded has some abnormal 3rd week surge. Really really rough what happened with Suicide Squad, not being able to peak on Sunday after the game was released on Friday is really the finishing stroke to the game.


I also want to highlight BG3. I thought the game would not hit 200k again(until some sort of new content) earlier in the thread but I was wrong. The game has still managed to hit the 200k mark this Sunday with a peak CCU of 200,938. This is all without a new proper patch this year, only hotfixs.

The game is currently sitting at #7 on the Global list. Many releases pass through it on their way to the top only to fall down inevitably, yet BG3 sales remain strong and steady 💪
 
Asia peak times CCUs

Granblue Fantasy: Relink: 112,072
This is down from yesterday's 114,054 but is otherwise a very strong hold coming down from Sunday.
The game has officially crossed the 10k reviews mark(10.7k on Steam).

Palworld: 1,047,323
Sizable fall from yesterday of around 270k~ CCUs. Pokéma- I mean Palmania, is over.
 
Asia peak times CCUs

Granblue Fantasy: Relink: 112,072
This is down from yesterday's 114,054 but is otherwise a very strong hold coming down from Sunday.
The game has officially crossed the 10k reviews mark(10.7k on Steam).

Palworld: 1,047,323
Sizable fall from yesterday of around 270k~ CCUs. Pokéma- I mean Palmania, is over.

I was right then, we're gonna see a sub-1M this week. That's a steep drop.
 
Steam Fest Next Winter 2024 Page is Up, hundreds of demos and playtests for upcoming games(Feb 5th to 12th)
Steam Next Fest Winter 2024 page is live and demos are starting to roll out for those interested:

I will be making a list of games that catch my eyes, it'll take time.

All links will be to the game's Steam pages for further information on the game I will also be quoting the description of the game or parts of it to give a brief overview.

Stormgate - A RTS made by ex-Blizzard staff
Command mechs to defend the Earth or invade it as the Infernals. Explore an ever-evolving campaign, group up for 3P co-op vs. AI, compete in 1v1 or 3v3, or get creative in the editor. Welcome to the future of RTS!


Sword of Convallaria a Pixel Tactical Turn based RPG
Collect & train a roster of mercenaries, customize your squad, and use your own strategy to save the nation of Iria. Journey through a world of plot twists where every choice you make will reshape your destiny.


Realm of Ink - A roguelike similar to Hades with a great art style(at least to my eyes)
While pursuing the Fox Demon, the swordswoman Red, unexpectedly finds that her life is dictated by the 'destiny' within the world of the book. Only by breaking free can she unveil the truth of her existence and challenge the constraints of fate.


Pacific Drive - A survival narrative driven game where you your car is the focus of the game. This game releases fully on Feb 22nd.
Face the supernatural dangers of the Olympic Exclusion Zone with a car as your only lifeline in this driving survival adventure! Scavenge resources, load up your trusty station wagon, and drive like hell to make it through alive.


Emberbane - A 2D metroidvania with a focus on the 4 elements, looks to be a lot of tricks involved in this one, very fast paced.
Harness the power of four elements - fire, water, earth, and air - as you traverse the lands of the gods in a tale centered on revenge and the turmoil it brings.


Arco - Another Tactical turn based RPG with a pixel and western aesthetic. You and the enemy seemingly do your actions at the same time, which is a neat little twist on the formula.
Three tales forged in bloodshed, laced with magic, and united by revenge.


NIMRODS: GunCraft Survivor - Vampire Survivor clone, looks to be of good quality for those who enjoy these games.
s a Gun Manufacturer's testing force, your mission is simple: test the latest gun tech and scavenge alien planets. Collect insane weapon parts to invent crazy guns that slay thousands. You may not survive, but your guns will!


Crypt Custodian - Metroidvania where you play as a two legged cat with en emphasis on platforming.
Crypt Custodian is a charming metroidvania about cleaning up the afterlife. Play as Pluto- a mischievous cat who has died, and is sentenced to be the afterworlds janitor... FOREVER!


Echo Point Nova - A singleplayer / co-op FPS that heavily emphasizes movements, think a mixture of very fast Call of Duty movement mixed in with some Counter-Strike surf and Tribes-like flying around the map in the air.
Grappling hook. Hoverboard. Guns. Featuring singleplayer and online co-op. By the creators of Severed Steel.


Beat Slayer - A Roguelite Hack and Slash + Rhythm game
nstead of just being in the background the music takes centre stage. Join Mia, a badass music lover and crafty tinkerer, as she battles hordes of robots in a dystopian 90s inspired Berlin. There’s only one rule: Stay on beat!


Oppidum - A base building survival game with a cute art style
Face the challenges of Oppidum, a cooperative multiplayer adventure. Collaborate, craft, fight, and dive into a captivating story to uncover a powerful truth.


Mark of the Deep -
Mark of the Deep is an epic pirate-themed adventure with a strong narrative and a thrilling mix of Metroidvania and Souls-Like elements. Embark on this journey, explore the mysteries of a cursed island and find your missing pirate crew!


Rotwood - 1-4 Hack and Slash dungeon crawler by Klei Entertainment(of Don't Starve fame)
Rotwood is a 1-4 player hack-and-slash dungeon crawler by the makers of Don't Starve and Mark of the Ninja. Battle corrupted beasts, gather what remains, and forge a safe haven with your friends


Voxlands - As the name suggests a voxel based minecraft FPS type of game with all the usual things.
Explore gorgeous raytraced voxel lands, meet the local mutated wild-life, find out what went wrong, and quest, craft, loot, build, destroy and shoot your way to the top of the foodchain! Play alone, or with friends! Assuming you know how to share..


Wakerunners - An isometric arena pvp game by Mintrocket(Dave the Diver)
Wakerunners is a 4v4 & 5v5 team action game set in a near-future Earth, now a relic of its past. Glide through arenas with a top-down view, employing a unique speed mechanic.


Dread Dawn - A top down TPS zombie survival game, massive amount of zombies to kill/avoid.
This is an open-world zombie survival game set in a quarantined city. You play as a student left behind due to missing the evacuation convoy. Together with classmates and other survivors, you must defend the school, survive, and await rescue.


Dragon Eclipse - A deck building/pokemon roguelite
Catch and train Mystlings to put together your own team! Build a strong card deck and create efficient synergies of three Mystlings to fight your enemies.

Putting this out of the massive spoiler list for you @Guarabyra
Demo:

War Games mode fuses Homeworld’s RTS gameplay with roguelike inspiration, charging commanders to take on a randomized series of fleet combat challenges. Claim powerful Artifacts that augment your ships with more power, speed, and, of course, weapons. Based on your results, you’ll unlock new fleets to shake up your strategy.

This demo, available to all Steam players starting February 5 at 10am PT
until February 12 at 10am PT. Supports up to three players as they engage waves of hostiles in a series of increasingly challenging encounters. Players can find teammates through Quick Match or create a lobby to team up with friends online.
 
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Helldivers 2 is #6 for top sellers on steam
Super cool to see, although half of that is just the new releases tapering off.
But honestly, if you had asked me if Helldivers 2 could've been anywhere near a top seller, even near/at launch, I wouldn't of agreed just some time ago. It's not like it had a huge marketing push or anything.

I do sometime forget that PC gamers are usually more "in the know" than console players in general.
If you don't market your games on consoles, people kind of don't know your game exists.
 
Super cool to see, although half of that is just the new releases tapering off.
But honestly, if you had asked me if Helldivers 2 could've been anywhere near a top seller, even near/at launch, I wouldn't of agreed just some time ago. It's not like it had a huge marketing push or anything.

I do sometime forget that PC gamers are usually more "in the know" than console players in general.
If you don't market your games on consoles, people kind of don't know your game exists.

It also has kind of a cult following from the first game baked in already so I’m sure that helps.
 
Yeah today is probably going to be the first sub 1m CCU day for Palworld


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Depending on how this saga ends, it will be another example of what separates Pokemon from the rest. Namely, you can probably compete against Pokémon’s sales, but can you compete with its longevity.
 
Steam Weekly Top Sellers for the week of Jan 30th to Feb 6th: https://steamdb.info/topsellers/2024W06/

1. Palworld
2. Granblue Fantasy:Relink
3. Persona 3 Reload
4. Enshrouded
5. Counter-Strike 2
6. Steam Deck
7. Tekken 8
8. Naraka: Bladepoint
9. PUBG
10. Suicide Squad: Kill the Justice League

Palworld remains #1 once again.
Baldur's Gate 3
is once again #11 for this week, just outside the Top 10.
Tekken 8 is holding out pretty well, probably a combination of a decent amount of sales through WoM plus MTX. It was #3 last week.
Enshrouded drops two spots but remains a popular choice.
Helldivers 2 is #17 for this week(pre orders were #48 the week before)


Lastly, looking at the top 3 games, they're all Japanese.
Wild to see such change compared to the situation just like 4-5 years ago.
And if you go back even further in the early 2010s where PC players would be lucky to get a port or two within a whole year, things have come so far.
 
Depending on how this saga ends, it will be another example of what separates Pokemon from the rest. Namely, you can probably compete against Pokémon’s sales, but can you compete with its longevity.
That seems pretty damn asinine. There's no metric of concurrent players as far as any game that I'm aware of for Pokemon, so I have no idea why you would think you could even have the possibility to compare the two in that way? Palworld has shown remarkable "stickiness" on the topselling chart, lending to believe it will have incredibly long longevity. Granblue Fantasy Relink and Persona 3 Reload are now #6 and #7 on the current top sellers chart. Palworld remains #1.
 
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