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Check out the 14th edition of A Sales Story | E14 | Tales Of Arise here!
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I will do once at the PC!
I quote this topic because another, more Sony-specific rumor appeared on the topic and, in lights of the PS5 Pro price positioning, it offers a new layer of prediction/analysis
Possible PlayStation Portable
More TF than base PS4
Can this be actually true?
After yesterday, I think so.
Why, after yesterday?
Because it's clear how PS is positioning itself as a premium brand, high-tech, high-price
In the portable space, we have seen a minor competitor/product as the SteamDeck posing the doubt, positively answer by (the niche) market, that a very powerful system able to run non-Switch games (unable to run on the Nintendo system) can be of interest
A very powerful device can be developed, at a high price, that doesn't sound like an issue for Sony
On the contrary, they could occupy the (only?) void left empty by Nintendo: exactly the high-end graphic part of the portable segment
what's your toughts?
not asking if such a device would be succesfull or not (even if we should consider how probably for Sony - as for PSVR2, PS Portal or even PS5 Pro - it's more important to margin than to sell tons of units) but if it COULD be real, within Sony's mid-term plans
God of War certainly is an example of moving in a different direction.This week with the release of Astro Bot, a lot is being said about IP or lack-thereof for Playstation. I don't agree. Sony has a lot of good gaming IP, the problem is that they fail to cultivate it.
I think the true root of the problem are the development teams Sony has and the culture they have fostered over the past few decades. Hear me out.
The difference between say a Nintendo and Sony is that Nintendo developers don't get a choice as to which IP ultimately gets applied to their game. Aonuma's team make Zelda games. If you are on that team and don't want to make Zelda games, you are not on that team anymore.
Sony gives their developers choices in what they develop, because if they did not, talent would leave.
Days Gone UE526h to the next State of Play!
Any guess about the most relevant software announcements?
26h to the next State of Play!
Any guess about the most relevant software announcements?
26h to the next State of Play!
Any guess about the most relevant software announcements?
Agree, at the end of the show with a bit more than just a title showing.The most relevant new announcement should be Ghost of Tsushima 2.
Nintendo of Europe is sending out very interesting surveys for The Legend of Zelda: Echoes of Wisdom.
Outside of the usual profiling questions it asks:
- Which Zelda games you played
- Which Zelda game was your first
- How much did you play BotW and TotK specifically
- Put on a scale if you prefer linearity/freedom and isometric/3rd person view (basically classic 2D vs new 3D Zelda)
- Rate the importance of the following: exploration; combat; puzzles
- What did initially put you off from buying EoW (if any)
- Why did you buy EoW. Includes multiple options like: I wanted more Zelda; playing as Zelda; top view; new game mechanics; reviews...
- Rate 1-5 how much you enjoy using echoes for the various tasks (combat, puzzles, exploration)
- What do you think of Zelda (the character) and how do you feel about playing as Zelda
- Do you think EoW is "classic Zelda", "BotW/TotK Zelda", "a mix" or "something new"
- Rate in general combat, exploration, puzzles
It seems to me that Nintendo is really interested having real feedback for Zelda (the character), the absence of traditional combat and abilities and the new powers, and in general what the player actually want from a Zelda game and what should be the balance of 2D/3D and classic/new Zelda.
Generally the Nintendo surveys I get ask far more generic questions.
It's... not, though? It's got an 86 on both MetaCritic and OpenCritic, which would tie it with Four Swords Adventures. The Adventure of Link and Tri Force Heroes recieved worse scores.I think Nintendo might be surprised that EoW turned out to be the lowest rated mainline Zelda game. They're trying to get as much feedback as possible as to why that was the case
Unlikely, this surveys are done in advance, similar case to the Paper Mario TTYD. All the survey nintendo has asked this gen are not focused on correction, because that would go against a surveys purpose, its on possible ideas for future games. And if you consider the games they have done the survey with its either remakes (which you might want to see something come back) or new experimental games (something you would like to see going forward).I think Nintendo might be surprised that EoW turned out to be the lowest rated mainline Zelda game. They're trying to get as much feedback as possible as to why that was the case
It's not the lowest. And even if you want to exclude multiplayer-focused titles for whatever reason (even though they are part of the mainline series), then yeah, EoW is technically the lowest rated MC-wise (86%), but that's only one point less than Spirit Tracks and Links Awakening Remake (both 87%).I think Nintendo might be surprised that EoW turned out to be the lowest rated mainline Zelda game. They're trying to get as much feedback as possible as to why that was the case
It's... not, though? It's got an 86 on both MetaCritic and OpenCritic, which would tie it with Four Swords Adventures. The Adventure of Link and Tri Force Heroes recieved worse scores.
I get that Zelda has an incredibly high standard and that EOW's review score is pretty low for a Zelda game but it's not the lowest ever.
Unlikely, this surveys are done in advance, similar case to the Paper Mario TTYD. All the survey nintendo has asked this gen are not focused on correction, because that would go against a surveys purpose, its on possible ideas for future games. And if you consider the games they have done the survey with its either remakes (which you might want to see something come back) or new experimental games (something you would like to see going forward).
It's not the lowest. And even if you want to exclude multiplayer-focused titles for whatever reason (even though they are part of the mainline series), then yeah, EoW is technically the lowest rated MC-wise (86%), but that's only one point less than Spirit Tracks and Links Awakening Remake (both 87%).
So yeah, this has nothing to do with any ratings.
there's no classification system. the closest you got is "has 'The Legend of Zelda' in the title"Are those 3 games you mentioned considered mainline entries? I thought they were classified as spinoffs.
By all accounts it has been overwhelming positive so I’m not really sure what they are disappointed by in terms of reception.Are those 3 games you mentioned considered mainline entries? I thought they were classified as spinoffs.
In any case, I’m sure Nintendo is disappointed with the scores. This was marketed as the BotW of 2D Zeldas.
Hmm, but I distinctly remember receiving the TTYD survey prior to the games’s official launch. Considering I got the EoW survey close to 1 week after release, I’m inclined to believe that it was influenced by another factor.
Link’s Awakening was a remake. Echoes of Wisdom is the most ambitious 2D Zelda made yet.
Nintendo is clearly curious as to why it was received the way it was. Any company would in that situation
There is zero basis for this besides gigantic assumptions, along with another assumption that the survey questions were written reactively based on review scores. The questions are very clearly focused around gauging user reaction relating to linearity vs open design and having Zelda as a protagonist with a different suite of abilities.In any case, I’m sure Nintendo is disappointed with the scores. This was marketed as the BotW of 2D Zeldas.
Nintendo is clearly curious as to why it was received the way it was. Any company would in that situation
Ok, even if you for whatever reason think that the multiplayer games The Legend of Zelda: Four Swords Adventure and The Legend of Zelda: TriForce Heroes are spin offs, how in the world would Zelda 2 be a spin off?Are those 3 games you mentioned considered mainline entries? I thought they were classified as spinoffs.
They're all mainline tbh, even though the multiplayer games thread the line imo. Spinoffs are things like Hyrule Warriors, Tingle games, Link's Crossbow Training, etc.Are those 3 games you mentioned considered mainline entries? I thought they were classified as spinoffs.
You don't launch a game in the dying months of a console's life and expect it to be a mega hit, more that its a game Nintendo expect to sell a solid few million of copies to tidy them over nicely until the Switch 2 is launched, together with Mario Party Jamboree and Mario & Luigi Brothership.Are those 3 games you mentioned considered mainline entries? I thought they were classified as spinoffs.
In any case, I’m sure Nintendo is disappointed with the scores. This was marketed as the BotW of 2D Zeldas.
Hmm, but I distinctly remember receiving the TTYD survey prior to the games’s official launch. Considering I got the EoW survey close to 1 week after release, I’m inclined to believe that it was influenced by another factor.
Link’s Awakening was a remake. Echoes of Wisdom is the most ambitious 2D Zelda made yet.
Nintendo is clearly curious as to why it was received the way it was. Any company would in that situation
The entire @Quantic_Dream team is joining me to proudly announce that @Detroit_Game has now sold in excess of 10 million (paid) units on @PlayStation
and PC. We are extremely grateful to each and everyone out there who played the game. You mean the world to us and we couldn't have achieved this incredible milestone without every single one of you!
1. Had you heard of the Legends of Zelda: Echoes of Wisdom before today?
- Don't know anything
- Only heard the name
- Know a bit
- Know a lot
2. Which of the following Legends of Zelda titles, if any, have you ever regularly played? ("Regularly" meaning more than once or twice.)
- Echoes of Wisdom
- Tears of the Kingdom
- Skyward Sword HD
- Link's Awakening (2019)
- Breath of the Wild
- Any other LoZ game
- I've never played a LoZ game
3. Who was the main person that your copy of TLoZ:EoW was purchased for?
- Yourself
- Another adult
- A child in your HH
- Other
4. Where did you see information about TLoZ:EoW? Select all that apply.
- Official trailers and videos from Nintendo on Youtube
- Social media discussions
- TV adverts
- Nintendo Direct
- In-store promotion / displays at retailers
- Internet advert
- Recommendation from family or friends
- Feature on Nintendo eShop
- Nintendo official Twitter
- Email from Nintendo
- Videos / reviews from influencers
- Switch News on the Nintendo Switch console
- On gaming-related sites
- Nintendo's website (Nintendo.com)
- Not sure / don't remember
5. Did you have any major concerns or hesitations before buying TLoZ:EoW?
- Yes
- No
6. Which of the following elements of TLoZ:EoW had you heard of before today? Select all that apply.
- Zelda being able to ride a horse
- Crafting smoothies
- Zelda's Bind ability
- Princess Zelda as the protagonist
- Exploring another world (ie the rifts / Still World)
- Brand-new adventure and story
- Seeing familiar characters in a different art style
- Equipping outfits and accessories
- Exploration and experimentation similar to past TLoZ games
- Zelda's ability to transform into a swordfighter
- Dungeon gameplay similar to past TLoZ games
- Exploring the world of Hyrule and its different regions
- Distinct art style
- Using echoes
- None of these
7. What impact do each of the following elements TLoZ:EoW have on your interest in purchasing it?
(Lists all the same items from #6, in a different order, suggesting order is probably randomized in both Qs)
- Extremely negative
- Somewhat negative
- Neutral
- Somewhat positive
- Extremely positive
8. Select below where you think you fall on the topic of following the gaming industry.
- 1 - I regularly follow the developments, hot topics and stories of the gaming industry
- 2
- 3 - Hard to say either way
- 4
- 5 - I rarely know what the hot topics are in the gaming industry
9. Select below where you think you fall on the topic of when you learn about the games you want to play.
- 1 - I tend to know the games I want months before they come out
- 2
- 3 - Hard to say either way
- 4
- 5 - I tend to learn about the games I want after they come out
10. Select below where you think you fall on the topic of asking for advice about video games and systems.
- 1 - People usually ask me for advice about video games and systems
- 2
- 3 - Hard to say either way
- 4
- 5 - I tend to ask others for advice about video games and systems
11. What is your overall opinion of the Nintendo Switch system and games? Has this opinion changed in the last 6 months?
[free response]
12. Are you a parent to a child aged below 13 in your household?
- Yes
- No
13. Are you currently playing games on any of the following devices? Select all that apply.
- Smart phone or tablet
- PlayStation 3
- PlayStation 4
- PlayStation 35
- Xbox 360
- Xbox One
- Xbox Series X/S
- PC/Steam
- Nintendo 3DS
- Nintendo Switch
- Other
- None of the above
14. In a typical week, how many hours of video games do you play? Please include play time across all your gaming consoles (including Nintendo Switch).
- Less than an hour
- 1 to 4 hours
- 5 to 9 hours
- 10 to 20 hours
- 21+ hours
Those are practically the exact same questions I get regularly in Nintendo surveys that they do for various games.I received a slightly different EOW-heavy survey from Nintendo of America yesterday that I just finished taking. Nintendo knows I bought EOW (I used an eShop voucher tied to the same account they sent the survey to) and one question does seem to acknowledge that, which makes some of the questions about what I know about EOW "as of today" and how they influence my "interest in purchasing" the game a little weird, but as an ex-social scientist who sold my soul to work in marketing instead of academia, I get it, survey design in a corporate setting is a tough nut to crack...
I received it yesterday, and number 11 stood out for me.I received a slightly different EOW-heavy survey from Nintendo of America yesterday that I just finished taking. Nintendo knows I bought EOW (I used an eShop voucher tied to the same account they sent the survey to) and one question does seem to acknowledge that, which makes some of the questions about what I know about EOW "as of today" and how they influence my "interest in purchasing" the game a little weird, but as an ex-social scientist who sold my soul to work in marketing instead of academia, I get it, survey design in a corporate setting is a tough nut to crack...
It's normal but for EOW in my case (Italy) the survey was different and a lot more detailed.
Nintendo of Europe is sending out very interesting surveys for The Legend of Zelda: Echoes of Wisdom.
Outside of the usual profiling questions it asks:
- Which Zelda games you played
- Which Zelda game was your first
- How much did you play BotW and TotK specifically
- Put on a scale if you prefer linearity/freedom and isometric/3rd person view (basically classic 2D vs new 3D Zelda)
- Rate the importance of the following: exploration; combat; puzzles
- What did initially put you off from buying EoW (if any)
- Why did you buy EoW. Includes multiple options like: I wanted more Zelda; playing as Zelda; top view; new game mechanics; reviews...
- Rate 1-5 how much you enjoy using echoes for the various tasks (combat, puzzles, exploration)
- What do you think of Zelda (the character) and how do you feel about playing as Zelda
- Do you think EoW is "classic Zelda", "BotW/TotK Zelda", "a mix" or "something new"
- Rate in general combat, exploration, puzzles
It seems to me that Nintendo is really interested having real feedback for Zelda (the character), the absence of traditional combat and abilities and the new powers, and in general what the player actually want from a Zelda game and what should be the balance of 2D/3D and classic/new Zelda.
Generally the Nintendo surveys I get ask far more generic questions.
The video says right at the beginning that the game is developed and published by Netease, and under licence from Bungie.The Destiny mobile game has been announced. Titled Destiny: Rising, developed by Bungie and published by NetEase games. Pre-registration begins now and a closed alpha will begin on November 1.